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The new bio thread.

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Pariah » Sat Apr 21, 2007 11:39 am

I'm just chuffed i worked in that "HUZZAH" :)
Pariah
Combiner
Posts: 441
Joined: Tue Mar 01, 2005 2:01 pm

Postby Rebirth Megatron » Sat Apr 21, 2007 11:52 am

Weapon: Dual Laser Beam Rifle
Black Guardian wrote:Here's my new bio for Star Scorpion. I've had the day off and thought it would be fun to write. Took forever though, because, as you will see, it's quite long! It's really good fun though, so I might do some more next week. What do you all think?

Soundwave wrote:Yes Just like we use [ b ] on this forum it works the same type of way only you need to use instead.


Ah ha, that's just what I needed too... I'm glad Pariah thought to ask that and Soundwave thought to answer. The system works! :D
Quite long and quite good BG.
Rebirth Megatron
Decepticon Warlord
Posts: 934
News Credits: 3
Joined: Fri Oct 03, 2003 1:12 pm
Strength: 8
Intelligence: 10
Speed: 5
Endurance: 6
Rank: 7
Courage: 8
Firepower: 10
Skill: 9

Postby Black Guardian » Sat Apr 21, 2007 7:34 pm

Cheers, Dynamax, glad you enjoyed it. I was quite pleased to get three Doctor Who references in there too...
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The Sons of Sontar [GD]

Sunstorm wrote:Meddlesome fools, if war is what you desire, so let it be upon your own heads.
Black Guardian
Minibot
Posts: 177
Joined: Thu Feb 16, 2006 6:15 pm

Postby Silver Wind » Wed May 02, 2007 5:30 pm

Motto: "Truth is written in the fabric of creation."
Weapon: Deflecto-Shield
Nothing big, just added an update to my namesake's bio.

Now only if I could write up some bios for a few of my other people... >_<


It's got to be pathetic when some your TFs have been around for years and never had a bio written for them. Ugh.
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Maximal Defense Force member

Too long for 3-quote max wrote:Shadowman: Ryan isn't becoming a daddy, is he? That just struck me.
The Mad A**hatter: Ryan has a woman?
shadowman: He's already married. To his job.
autobot commander: BURN!!!!
Burn: WHAT?!?!?!?!?!?!?!?!?!?!
Neko: I'm starting to think you go looking for these posts. lol.
Silver Wind
Headmaster Jr
Posts: 556
Joined: Sun Dec 21, 2003 8:28 pm
Location: Oregon, USA
Alt Mode: I have no idea
Strength: 2
Intelligence: 5
Speed: 2
Endurance: 2
Rank: ???
Courage: 3
Firepower: 2
Skill: 6

Postby Youkai_Inuyasha » Wed May 02, 2007 7:04 pm

10 page bios hurt my eyes. :shock:
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Micromaster
Posts: 62
Joined: Thu Apr 22, 2004 4:07 pm

Postby Rebirth Megatron » Mon May 07, 2007 10:17 pm

Weapon: Dual Laser Beam Rifle
http://www.seibertron.com/heavymetalwar ... r_id=36419
The bio of Berzerker, the warbeast of the Dark Star 12.
Last edited by Rebirth Megatron on Tue May 08, 2007 5:42 am, edited 1 time in total.
Rebirth Megatron
Decepticon Warlord
Posts: 934
News Credits: 3
Joined: Fri Oct 03, 2003 1:12 pm
Strength: 8
Intelligence: 10
Speed: 5
Endurance: 6
Rank: 7
Courage: 8
Firepower: 10
Skill: 9

Postby Venomous Prime » Mon May 07, 2007 10:21 pm

Motto: "You don't know peace until you've had suffering"
Weapon: Double Venom Lasers
That takes you to the character editor page Dyba, but good bio!
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Venomous Prime
Faction Commander
Posts: 4287
News Credits: 1
Joined: Tue Mar 30, 2004 12:14 pm
Strength: 7
Intelligence: 7
Speed: 7
Endurance: 8
Rank: 8
Courage: 9
Firepower: 6
Skill: 8

Postby Rebirth Megatron » Fri May 11, 2007 11:30 pm

Weapon: Dual Laser Beam Rifle
http://www.seibertron.com/heavymetalwar ... r_id=36577

Hazmat's bio is up, my chemical warfare specialist.

http://www.seibertron.com/heavymetalwar ... r_id=36618

And here's Joker, my risktaking military strategist.

http://www.seibertron.com/heavymetalwar ... r_id=36248

plus Reckless, my mad bomber Conehead

http://www.seibertron.com/heavymetalwar ... r_id=36460

My misunderstood artist and Earthquake machine, Crabquake

http://www.seibertron.com/heavymetalwar ... r_id=36579

The bio of Dreadknight, sword of Megatron.

and my old bios just because

http://www.seibertron.com/heavymetalwar ... r_id=36469

Medicon

http://www.seibertron.com/heavymetalwar ... r_id=36462

Megatron

http://www.seibertron.com/heavymetalwar ... r_id=36245

Dynabreaker (written by Thunderscream)

http://www.seibertron.com/heavymetalwar ... r_id=36419

Berzerker

http://www.seibertron.com/heavymetalwar ... r_id=36503

and Datamatrix (recently adjusted)
Rebirth Megatron
Decepticon Warlord
Posts: 934
News Credits: 3
Joined: Fri Oct 03, 2003 1:12 pm
Strength: 8
Intelligence: 10
Speed: 5
Endurance: 6
Rank: 7
Courage: 8
Firepower: 10
Skill: 9

Postby Rebirth Megatron » Sat May 12, 2007 11:45 am

Weapon: Dual Laser Beam Rifle
Bump/Double post.:P

http://www.seibertron.com/heavymetalwar ... r_id=36502

The bio of Nemesis Jetfire

http://www.seibertron.com/heavymetalwar ... r_id=36244

Dynamax's bio is now done too.

http://www.seibertron.com/heavymetalwar ... hp?id=8964

Team bio done too.

With this the bios of the Dark Star 12 is complete. Took me long enough huh?:P
Rebirth Megatron
Decepticon Warlord
Posts: 934
News Credits: 3
Joined: Fri Oct 03, 2003 1:12 pm
Strength: 8
Intelligence: 10
Speed: 5
Endurance: 6
Rank: 7
Courage: 8
Firepower: 10
Skill: 9

Postby Blaster_6267 » Sun May 27, 2007 12:15 pm

Blaster_6267
Fuzor
Posts: 235
Joined: Mon Jun 13, 2005 8:32 pm

Postby Counterpunch » Tue Jun 19, 2007 12:15 pm

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
You all really should read my bios...

They rock.

http://www.seibertron.com/heavymetalwar/team_view.php?id=667
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Counterpunch
Podcast Host
Posts: 11360
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Postby Kaijubot » Fri Jun 22, 2007 5:48 am

Motto: "No one escapes retribution."
Weapon: Energy Blades
Just updated the bio for Flamedance so it finally clarifies her specific issues.

From the files of Vector Sigma wrote:Name: Flamedance
Team: Beast Legion
Function: Tracker
Alt Mode: Wingless Dragon

Personality:

Flamedance was born broken. No diagnostic has ever traced the cause of the problem but for some reason her elements of her alt mode have affected her logic processors. The result is a mentally unstable individual driven by her predatory instincts and an unrelenting rage. She prefers to spend her time stalking prey and patrolling the Legion's "territory". Ironically, this makes her the best tracker in the Beast Legion, as she simply refuses to give up her pursuit of prey until they enter stasis lock. She is the twin sister of Bladewing, and in many ways is the dark half, violent and agressive to anyone not part of her "pack". Bigfoot has claimed that after their spark split in two Flamedance's portion demonstrated instabilities, and that her mental state is a reflection of this. However, she has displayed loyalty to her team beyond any doubt and is highly protective of them, especially her sister Bladewing and the aerial expert Chillwind.

Abilities:
Flamedance is a built predator: Every part of her body is designed to enhance her hunting abilities. Her heads in Beast mode both contain advanced sensory recievers to pick up and track the slighest traces of her prey. Her vision is second to none. She has recently undergone a slight reformatting, giving her a more power-effecient body that allows her to operate for days without intaking more energon. Utilises vibro-blades in both modes as her primary weapon.

Weaknesses:
Subject's relentless persuit has caused her to ignore the presence of other mechanoids, leading her into several ambushes in the past.
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Kaijubot
Brainmaster
Posts: 1424
News Credits: 1
Joined: Sat Jul 01, 2006 8:02 am
Location: Manchester, England
Strength: 8
Intelligence: 10
Speed: 6
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Postby Blaster_6267 » Fri Jun 22, 2007 3:49 pm

New one I added...for Rail Hammer

Allegiance: Autobot
Sub Group: The Renegades
Function: Demolition/Material Transport
Theme Song: “Boom!” – Nelly
True Alt Mode:http://i90.photobucket.com/albums/k257/GodbirdEmpyrea/TF/univoverload-50.gif

[From the Datatracks of Cybertron Illustrated, Cycle 3, Issue 7]

Profile: A big name athlete who has made his impact on the Cyberball sporting world, Rail Hammer was certainly one of a kind. An all around player with tremendous skill, he was headed for greatness. Upon graduation from North Dihexus Sector, he was a first round draft pick. He immediately became an impact player for Iacon’s team. He was a bruising defender who could stop anything that came his way. Stepping up into his role, and taking command of his new team, he became a natural leader and earned Rookie of the Year honours. For 5 more years he played defense for Iacon, helping them to capture the Circuit Cup 2 years in a row, as well as a MVP honour for himself. However, he ran into problems when the Heavy Metal Wars broke out. Upon the declaration of war, the Cyberball League disbanded. Rail Hammer was at a loss, as athletics was all he knew. He was assigned to supply transport. He didn’t mind the supply transport, as his great strength made it easy for him. However, his supposed pleasure was short lived. Decepticon raids soon began on supply lines, and Rail Hammer was unfortunate enough to be targeted for one such raid. His strength and athletic skills were the only things that saved him that day. Upon his return to Iacon, he met with an unusual Autobot, named Stunts. Stunts was heading for Earth with his own team, and invited Rail Hammer to come. Rail Hammer was hesitant at first, but once Stunts offered a lucrative signing deal, he agreed. He soon fit nicely into the Renegades, and enjoys his work. He helps the team by hauling supplies, as well as doing some demolition work. We were able to recently get an interview with Stunts a little while back. We asked him why did she sign Rail Hammer to the Renegades. “Everyone needs a home”, he commented. “Rail Hammer was at a loss with the league folding, and needed purpose in his life, I offered him one. Now, he’s more at home then ever, doing what he loves, hitting and breaking things.”

Abilities: Our tech specs from before the Heavy Metal War show that Rail Hammer is quite a powerful Autobot to come across. He is incredibly strong, able to lift over 20 times his weight. As well, he can deliver massive blows with his feet and hands. He carries the standard blasters, but by far his favorite weapon is his massive hammer, dubbed The Circuit Breaker. He is heavily armored, and can withstand a great deal of damage.

Weakness: Rail Hammer himself commented, “I’m not as fast as I’d like to be. In vehicle mode I’m ok, but in robot mode…nah.”
Blaster_6267
Fuzor
Posts: 235
Joined: Mon Jun 13, 2005 8:32 pm

Postby Goribus » Sat Jun 23, 2007 1:59 am

Although I posted her bio in the game forever ago I never got around to posting it in here. So as promised here's the long awaited and much put off bio of Occult

Occult wrote:Allegiance: Decepticon Pretender/Resurrected Zombiecon
Sub-Group: Covenant of Unicron
Function: Sorcerrous
Transformation: Wolf
"I'm bored with immortality, I'm too tired to stick it out til eternity."

Profile: Not much is known about Occult before she came to the Covenant. The shy femmecon had simply refused to talk about her past and ignored questions about it. Deeply withdrawn , she never really lived until the day she died. Following a botched assassination attempt, on a high ranking officer of the Autobot War Council during the Defection Wars, Occult's charred and lifeless husk lay on the ground for what seemed like an eternity. Her spark wandered lost and alone through the Afterlife until it happened. She would later claim that Unicron personally intervened, a bargain was struck and Occult would live again. What is known however was later colaberated by members of the Dark Transformers: a wounded and somewhat heavily bleeding Ultra Magnus Necro was making his way back to the extraction point when he stumbled over a corpse. His infected blood mingled with Occult's wounds as he left and the zombiecon nanites that had mutated him began their repairs on her. As a result Occult awoke to her second life, although her coloring had returned her optics took a black shade. After making it way back to the hidden Citadel housing the Covenant she was wracked with pain and passed out. Hymn conducted a battery of tests and together with Stygian had come to the conclusion that the zombiecon nanites had completely infected her system. Authorizing a covert mission several of the Covenant stole an advanced Pretender Shell prototype. Her condition stabilized, she finally came to after 4 cycles. Startled and frightened she backed away from Stygian, calling him "Goribus" to his shock. Finally opening up she accepted the advances of the flirtatious Napalm Barrage, revealing to him and the Covenant that she was bi sexual. Months would pass and Occult would grow more confident and reveal parts of her past to Hymn and Napalm. Then it all fell apart.....

Abilities: Occult can see and communicate with the sparks and souls of the dead. Although most would claim her death simply damaged her logic circuits. The M-66 class Pretender Shell has a built in image inducer, that allows Occult to assume forms that she's scanned into it's memory. In disguise mode she prefers that of a Goth in her 20's, however in attack mode she heavily favors Succubus forms. Weilding arcane magicks from Ancient Cybertonian datatracks Occult is a wild and unpredictible foe.

Weakness: No longer being able to ingest Energon, Occult has to sustain herself by draining the sparkforce of willing or unwilling donors. She can only operate outside of her Shell for a maximum of 8 hours before the hunger she feels weakens her to much to relink. If her Shell is damaged the feedback causes her to experiance the pain as well. Her bizare nature and sexual preference serves to alienate herself from most mechs and femmes. Although never offically diagnosed it is most likely that Occult suffers a deep depression, most likely Manic Depression.
Goribus

Postby RobotInDisguise » Sat Jun 23, 2007 9:18 am

anybody willing to write a bio for my chara Sandskimmer? Thanks. My brain's dead frozen right now.

She's not an HMW chara, but Sandy is sorta one of their rival Autobots.
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Headmaster Jr
Posts: 583
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Postby Uncrazzimatic » Sat Jun 23, 2007 11:29 am

RobotInDisguise wrote:anybody willing to write a bio for my chara Sandskimmer? Thanks. My brain's dead frozen right now.

She's not an HMW chara, but Sandy is sorta one of their rival Autobots.


I know the feeling, have 3 bios lef to re-write for my team and I just can't seem to pull a good idea out of my head.
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Location: F city, F prefecture.

Postby Tammuz » Sat Jun 23, 2007 12:03 pm

I'm kinda intrested in Mudstomp, I'm seeing a golem type entity, a sparkless automaton
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Postby Blaster_6267 » Sat Jun 23, 2007 8:54 pm

I will write bios for you guys, if anyones an artist, maybe we can cut a deal :P
Blaster_6267
Fuzor
Posts: 235
Joined: Mon Jun 13, 2005 8:32 pm

Postby Uncrazzimatic » Sun Jun 24, 2007 6:12 am

Tammuz wrote:I'm kinda intrested in Mudstomp, I'm seeing a golem type entity, a sparkless automaton


Oh you've been looking at my team? Before I decided to re-do the bios he was the Swindle type of the team, but that personality doesn't really fit in with the ultra loyalists that I have now. A golem eh? I think I'll consider that idea. :-?
Uncrazzimatic
Godmaster
Posts: 1711
Joined: Thu Feb 08, 2007 7:28 pm
Location: F city, F prefecture.

Postby Bad Wolf » Tue Jul 10, 2007 5:27 pm

Motto: "Just because you're Evil doesn't mean you have to be all Mean and Hateful about it."
Weapon: Black Magic
updated bio for Ultra Magnus Necro
CODE ID: Ultra Magnus Necro
FACTION: Dark Transformer
FUNCTION: Zombiecon Warrior
ALTERNATE Mode: Locomotive
WEAPON(s): Plasma Shell Grenade Launcher


[PROFILE] Picking up were Shockwave left off with the Beta Magnus Project, Ultra Magnus Necro was brought online. One of Nemesis Prime's first attempts at creating a pseudo spark utilizing Zombiecon technology. A mechaniod pieced together from the scraps of other mechs, twisted by the Dark Matrix Energy - forever agony thus the spark of life must be feed to it.

[ABILITIES] The very Dark Energon that grants it life also corrode internal circuitry making self repair systems almost "viral" to subjects operating systems. Automatic self repair sub-routines are constantly repairing the damaged parts or curcuitry. These routines activate the damaged areas that the nanocons need to regenerate and sustain. Secondary routines within the cerebro cortex activate and create awarness of damaged areas resulting in sensory preception of extreme phsysical pain. Subject must there for injest inorganic matter in equivalent mass to counter repair virus.

Alternate modes vary from Battleground to the next. Pre-programed with self alternating diagnostic functions that allows Ultra Magnus Necro to combine various data scans into one alternate mode.

[WEAPON(s)] Currently using AstroTrain Locomotive atlernate mode with armor upgrades and ram functions. Adapting Blitzwing's Tank alternate mode weapons data, allows for side mounted Plasma Shell Grenade Launcher.

[WEAKNESSES] Ultra Magnus Necro's Dark Energon supply must be completely exusted, with no new Energon Supply within 50 kilometer area to completly render stasis lock.
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Combiner
Posts: 465
Joined: Sun Jul 06, 2003 11:56 pm
Location: The Evil Empire
Alt Mode: Drag Truck
Strength: 9
Intelligence: 10
Speed: 9
Endurance: 10
Rank: 9
Courage: 10
Firepower: 9
Skill: 10

Postby kntstar » Fri Jul 13, 2007 10:06 pm

Hi. its been a while since i've played.
Here are my bios
http://www.seibertron.com/heavymetalwar ... p?id=27454
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Mini-Con
Posts: 1
Joined: Thu Apr 20, 2006 10:06 pm

Postby Flashwave » Sat Jul 14, 2007 10:50 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Counterpunch wrote:You all really should read my bios...

They rock.

http://www.seibertron.com/heavymetalwar/team_view.php?id=667


They certainly did when we got to work alongside so long ago...

Since i'm here, I might as well put up some of mine. I'm still behind from the backtracking glitch, But My goal is before the R thing.


Titan's Autobotcity RP bio wrote:Faction: Autobot
Sub-group: unknown
Function: Bounty
Team Function:Second
Primary Weapon: Dual purpose Machine Cannon, shock net launcher, Shield Punctioner, 2 minicons, Repulser Field, Tactivcal sim system. SmaLL warp unit
Alternate Mode: War Within Jetfire

Motto: "If you move fast enough, and quietly enough, nothing can hit you"

Strength: 6
Intelligence: 8
Speed:9
Endurance: 5
Rank: 8
Courage: 8
Firepower: 7
Skill: 7


PERSONAL INFO HERE

Profile:
TitanXP is, primarily, a loner. Mostly by nature. That, and, as a Bounty Hunter, you can't take a large group. He likes to be quiet, and is very good at it. He has resisted, time and again, to change to an Earth mode. He just won't do it.

The guy's fast, too. He'll run you down like a bug on a windshield. He doesn't have alot of care for rules, but figures, most convicts don't care either. He doesn't like noise, or groups, or trainess, or interns. he can occasionally temper up, and may take matters into his own hands. Nevertheless, when command asserts itself to him, He'll listen. But when working in the jungles of Quintessa, their isn't much command.

Strengths:
TitanXP shares a wisdom you'd not expect from a "clam" like him. He makes alot of sense, and many times has good ideas. His jet mode is fast, and is known to gain speed out of sheer momentum. Undercarrage guns, and topside missle launchher round out the arsenal, along with some intimidation. As a defence, he carries aweapon which acts like a spreader to a shield. Making ahole big enough for him to pass through, while still providing th eshield with power. Thus not setting off alarms.

Often, his Black body blends in with the darkness. so to a glancing optic, all you'd see is his glowing yllow visor. To date-no one's seen his face. Which means, he can get away without a mugshot. He likes sitting on ledge and picking off opponents. Also has jets in feet for hover mode.

Weaknesses:
He hates trainees/etc. He only puts up with Argo because of a contrast of personalities. And, the jeep proved a valuable asset. His intimidation makes it hard for meetings, or o facts. Often, when he's on a rant of an idea, it'll be hard to get him to change gears. His language may get harsh, but he's trying to work on that. He may jump the gun in punishments too. Despite being big, He isn't sturdy. For weightless jet mode.


Astrius newly revamped bio wrote:It's pronounced Aw-striee-us, not that thing connecting your legs to your spine. Thank you.

Name: Astrius
Faction: Autobot
Sub-group: Spaical Science
Function: AstronomSpace Ops Command/er
Team Function:
Primary Weapon:
Alternate Mode:

Motto: Never fear what you don't know, never missuse what's treally out there.

Strength: 7
Intelligence: 9
Speed: 8
Endurance: 7
Rank: 8
Courage: 8
Firepower: 8
Skill: 6

PERSONAL INFO HERE

Profile:
Astrius is relatively fresh into the war. While no means a Hot Rod or Cheetor, He can be rash, and overconfident. He occasionaly also takes big leaps out of line. So you might wonder why such a militarian mech like Flashwave even bothered to recruit him. NBut Astrius had one thing going, he wondered what else was out there. And was willing to go a long way to find out. At the same time, Flashwave ws dealing with a fugitive who decided to hide out in non-cybertronian airspace. When Astrius was caught hacking through one of SIlence's web fronts, the mutual benifits were discovered. Now, Flashwave has a massive spacial database over several dimensions, ANd Astrius has learned more than his share of what he wanted to know.

Astrius came from a realatively isolated section of Cybertron. He had a great view of the sky, and wanted to learn more about the area. He focused more of his studies on space, and became one of the least trained in weaponry in his area. When e got his chance, He went headlong towards Iacon, and the largest Observatroy on the planet. One night, he went looking for a lare database to run his experiments. He found several large mechs with BFGs on hsi doorstep faster than he could type his report. Astrius loves his job for Flashwave. Some of his dutties include working with the data collected by the space-faring Drone teams, cataloging multi-spacial, transwarp, and real space phenomonon, other dimensional research, alien warfare, and even workign with Temporal Mechanics. He's saslo in chargfe of introducing his race to aliens, when discovered, though Flashwave prefers to limit these contacts, in order to keep Silence just that But his being young and unexerienced has nearly gotten him pulverized by his commander for speaking out. In his favor, Flashwave has complemented the mech on his strong sense of will, his morals, and believing so firmly in his beliefs. Now, if only he can learn to button his vocalizer while he still has one.

Strengths:
Astrius has very little in the way of special tech. Aside from a far larger starchart than an Ark, and a small multiphasic Jump Engine to accsess and travel Sielnce's Galactic Supernetwork, he's nothing more than another Jetfire. Astrius adapted a V22 Osprey. Not so much for function, but but he loved the way it could change to adapt. "well, maybe there's hope for the Lad yet."-Flashwave

Weaknesses: Astrius' Multiphasic engine requires a fair amount of power from the small mech. And otherwise, he's not real hevily armed. His role, according to him, is science, not war. And he doesn't want to show a lot of weapons in a first contact.



Electionic Warfare Avion wrote: Bio:
Like Audion, Avion is a working Mech. He grew up near the Tourus States Power District. Both of his Mentors worked their, and then he did too. When the War came his way, The gruff older decided to take use of his work and defend himself. Ultimately, he got out of Civillian Engineering, and took up arms. He built in his Electrical Equipment to his Altmode hover transport (Pre Earth Design) and joined the Autobots building and maintaining mobile power systems. When need be, he could knock them off for Power blackouts from the cons. Or just eliminate the Decepticons entirely. He doesn’t care. Flashwave took him on during construction of Cionis. Avion became Flash’s electrical genius, and loved his roles in work.

Weapons and Abilities:
Avion took on a Pavlow Helicopter modin joining the Silence Underground Network. It’s design is impervious to electrical or electrically charged attacks as well as severely lowered radar signatures. He carries a drone scorpion with him to help with small connections, and often barrows Audion’s minions if they aren’t doing something. Helicopter has two Missile wings with variant launch capabilites. Twin beams from the Main rotor release his Electrical attacks in straight line pattern. Avion can change the potency. In robot mode, he has a larger port over his head. Avion also produces a shield that prevents him from feeling a side effect of his own attacks. The larger producer and launch any sequence of attacks. Avion’s favorite is a spiderweb of charged energon that cousees effects similar to those seen on the Beast Warriors. He has a large bulky body, and a can also use his tail boom as a saber. Recently built in an off road vehicle with electrical ports built into the lights. As a last ditch, Avion can detach his rotor as a hand weapon and go all out. The shield he uses transfers directly to the generator through a second line, and can run power between ground-line (the scorpion bot) and Avion to protect one another from a bad or shorted line. To help dry off conduuits, they use a heat blower that is just enough to liquefy wet materials but not set the line on fire.


Weaknesses:
He isn’t all that strong for his size. Avion is still getting used to being a Triple Changer. He’s over the seizures, but is still a little off in timing. A little practice is all he needs for that. The electrical system can be dangerous. He can control the small bolts by changing the frequency, but the larger they get, the more drawn they become to the first metallic objects they find. Even if that’s a fellow Silence Member


Roadburn rewritten wrote:Bio
Roadburn was one of the founders before Silence was named as such. he, like many, didn't pick up the gun. But Roadburn was far from out of the war. He was a terratoriwal racer. Land is owned by the fastest, like a gangwar, with shooting replaced by rpms. And his turf was known as one of the safest on Cybertron. It wasn'rt much, jsut a small roadcourse and an underground bunker, but anyon in need of help knew not to cross him. As luck would have it, his safe house was under servailaence, and was blown out by the Stunticons. This went on along some of Roadburn's Friend's stop houses as well. The underground was fuming at this form of cheating and disgrace. Roadburn worked running supplies opast the front lines after that, and did some road hunting for Flashwave, before dropping out and doing the underground loop. He could also still be seen on the high speed escort to the numerous other safe house territories. Eventually, he and his friends rejoiend Silence when he heard Flash wanted a surface Seeker equivilent. He took it as a friendly challenge.

Roadburn and the Streetheat team may be Streetracers, but they all have one thing in common. They won't endanger passeengers, bystanders, or cargo.

Weapons and Abilities
Roadburn's tire treading is specially designed to adapt to changing surfaces. Small magnetic repulsion fields and on his exterior help to assist in almost every driving function. By tripping a small interphasic matrix, Roadburn can escape momentum, and make sudden stops easily on the most sensitive of cargos. His top speed is Mach 2 on long straight aways under his own power, mach 3 on MRF asistance, and pull himself along space bridges at light speed. Headlights serve as weapons, and in robot mode Roadburburn carries a laser weld pistol. Roadburn's training allows him to shoot and dodge competently at up to 300 mph and he carries a backup processor for more complex or higher speed operations.

Weaknessii
Switching to the other processor has had a rare side effect requiring a mechanic breaking the uplink.



A canonanically incoreect Sentinel Prime. Because I couldn't find the proper one wrote:After the amazing work on Iacon City, I was inspired

Sentinal Prime was the Leader during the Golden Age. He stood valiantly in Battle before being defeated brutally by the hands of Megatron. But by a strange quirk, a remnant spark of energy from the Matrix Interface, and a spacial anomoly, his scattered remains began to come together. But the time the CDV Whisper found him, a scared robot had taken shape. The repairs were made, and the elder Autobot emerged again.

Ticked at his defeat, Sentinal is eager to destroy his enamies much the way he was. He still holds his pride, and his honer. But being dead certainly changes a mech.

In Bot mode, he carries with him a remote guided Javolin. That he can draw out and retract. Hands retract to reveal a sword and a shield energy weapon. Vehicle mode semi is armed with ramming grill. two rocket shells can double as liquid transport or as weaponry. Each rocket can hold a series of Machine Gun Barrels, or various sized missiles. For a mean punch, each rocket can be fired as a rocket with the same equilivance to the Hiroshima and Nagasaki bombings combined on a TF scale.

The trailer can also become a command turret

Being old certsinly doesn't help. Also, it hurts him to find out the acverage Autobot knows not who he is, or even was. In truck mode, he lacks a decent turning radius. Limited further by the weapons on is trailer. Has trouble parking in Sky Lynx, because he can't back out well. Deep inside, the nerves of the potential death he stores in his drums haunts him, along with those loyal who fought-and died- by his side without the second chance he got. Although still only speculated, Autoscout Has identified possible hidden feelings associated even with the Death of the Decepticons.


A medic literally still practicing medicine wrote:Medical Air Support Unit
Function:Medic
Team Function:Medical Backup Commander

Lifeline was a young Autobot who cared not for the war, but for the victims. but his veteren parents were weak and fragile, and he was kept at home to help take care of them. Trouble was, he didn't know how. His mother was a heavy intake on hyper-enriched Engic, making her constantly irritable. His father was half dead an could do nothing about it. Still, he loved these early responsibilities, and wouldn't let their misfortune slow him down.

But he was left with a problematic night. A power surge from one of the ambushes laid heavily into the disrepaired hut. And though the situation was an easy enough fix for someone who knew how, Lifeline watched as his parents died to the simpleist of dieseses. e resolved to honer his father's past as a medic, and teach others like him. He decided to push medical care as a taught class in the Mid Level learning structures. But when the teachers at his medical school learned of his true goals, they laughed him clear out of the dorm. he went away heartbroken, and ra with his books, teaching himself.

But no one was willing to learn from a groundhopper-one of those vehicles you see at conventions-like him. And even in the dcimated villages he was laughed out. Meanwhile Ratchet was becoming famous for killing, instead of healing. He loathed that, not so much out of a want for attention, but as a want of someone to recognize his existance. To actually see what he had was an idea, not some hair-brained scheme to get famous quick. Through luck, he would be paid attention to by the most secretive Autobot in the AWC. But he didn't care. With Flashwave helping, he knew he would achieve his goal.

Weapons and Abilities-
Lifeline wa squickly converted to something a little more powerful than his previous "hyped up go-kart" a kidding Sea Bee called it. Now, the Medic was a stylish Ambulance/helicopter Triplechanger with a decent arsenal of tools. Cloudrazor downloaded his lessons directly into his Sub-contious processor, and moved on to combat issues. Though he dislikes it, he hasd foundd the weapons useful in rescueing injured and clearing a path. he's yet to fully engage an enemy though, but fortunately Flashwave hasn't wanted that. He fully intended for Lifeline to do what he wants to do.

As a helicopter, Lifeline can pull the weight of a fully loaded, fully armed Freight Transport. Along with a passenge inside. A sub=space power generator allows him to fly in any storm with no worries from lightning. Not that he'll try it, but the option is there as a backup. He is capable of reaching a top speed of 288.

As an Ambulance, he can reach a top speed of 300 A secure-loc traction wheel system makes for him safe trips. Doubled springs create the smoothest ride for anyone inside

In robot mode, heis protected by a forecefield around his head to work in the most dangerous conditions with no threat to his wn health. it also gives him a blueprint of a tf for reference and a magnification scope to look into the mech.

Weaknesses
Lifeline cares almost a little to much about the elders, to others he appears as a bit of a suck-up. he'll take any risk to save a life, and hates fighting of any kind. He spends alot of time researching and learning, so one day he can get out to the schools and teach. But he didn't know that Silence Active is a one-way thing
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Postby Jeep? » Mon Jul 16, 2007 3:00 pm

Just added some minicon information to Jesus Prime's bio, and created a new character, Error Threshold, to replace Bitchkrieg (who now belongs to Redimus).

Jesus Prime's bio wrote:Archaicon Leader
Chaplain
Prophet of Unicron


Transformation: Semi Truck

Created in the shrouded dark of the days and weeks before the battle with Unicron and the end of the Great War, Megatron Prime was constructed by dissidents within the Decepticon ranks, including Shrapnel and Shockwave. He was intended to combine the ruthless efficency of megatron with the charisma of Optimus Prime, and the combat proficiency of both, but the two unlike traits within his mind drove him insane, causing him to break loose and escape into the void of space. It was here he was discovered by the prowling Unicron, long before the moster planet stumbled upon Megatron's squadron of wrecks. Unicron changed Megatron Prime into a new being, both inside and out, gifting him with strength beyond strength and wisdom beyond wisdom. After renaming him Jesus Prime, he appointed the newly reshaped Decepticon as the head of his elite religous kill team, the Archaicons - each one to represent the pinacle of a combination of martial prowess and religious zeal. At their head was to be Jesus Prime, to lead, inspire and teach them.
Jesus Prime fought across many battlefields, against stranded outposts of Autobots on far planets, choosing the best Decepticon warriors he could find to be taken to Unicron. Only three were deemed proficient enough to be Archaicons, though - Shadow Moses, who became the group's chaplain and confidante, to whom they proffessed their sins against Unicron and His Law; Saint Vitus, whose new task was to preach and spread the word to unfaithful, recruiting those who heeded the call and cutting a bloody swathe to those who remained pagan; and Manhattan Project, whose responsibilities lay with maintaining the Archaicon stockpiles of tactical thermonuclear, biological, chemical and metallurgic weaponry and warheads, so that, should the situation arise, entire worlds and planetary systems could be makred out and obliterated at Jesus Prime's command. After Confessor was reshaped and reborn, the four-strong squad headed for Seibertron - too late. The Autobots, led by Rodimus Prime, had arrived to vanquish Unicron, and aided by the Matrix, succeeded. Without their master to appoint more of their kind, the Archaicons built their newer comrades from scratch, raising them from inception in the ways of Unicron's teachings.
Jesus Prime has a way with words like no other. With his rousing speeches, he is able to turn even the lowliest Decepticon slave into a frenzied zealot, hungry to fight for the greater good of the Decepticons. It is his skill with words, as well as his formidable battle prowess, that have led him to rise to the the position of leader amongst the Archaicon Council, a council of twelve renegades who fervently worship Unicron as a god incarnate - many of whom are his own Archaicon soldiers. It was this belief that had Megatron throw them out of the Decepticon ranks, but they soon sought solace with other outcasts and renegades, and formed the RDD, a faction of those Decepticons who have left Megatron's forces for whatever reason, and now fight only for themselves, a tightly-knit band of turncoats taking on the world - and winning.
Recently, Jesus Prime has been seen fighting on various worlds, each prgressively closer to Chaar, an old Decepticon homeworld. Some believe that Jesus Prime is attempting to atone for his 'misdeeds' and return to the ranks of the Decepticons, but other whisper of a more sinister theory - an old wormhole, leading to the farthest reaches of the edge of the Universe, is said to be contained within a magnetic field at the core of the world. Could it be that Jesus Prime seeks to travel to the end of existence, and if so, why? What diabolical scheme could he and his men possibly be concocting?

###############################
Imperial transmisson
From: Belis Coranis, easterm rim outpost
To: Imperial palace on Terra
Thought for the day: An open mind is like a fortress with its gate unbarred and unguarded

--+---+---+---+---+--

My liege, the alien activity on Tyran seems to have reached an uneasy standstill. It is believed to be something to do with the recent landing of an unidentified ship, emerging from a wormhole in the sky. Requesting immediate Inquisitorial presence. May the Emperor bless us. Over and out.

###############################



Recently, the ferocity of a race of aliens known as Tyranids - who function as one entity, controlled by one great 'hive mind' - has greatly increased, and there are countless survivors' stories of their chitinous ranks being bolstered by armoured robots reaching tenty feet in height.
These aliens devour all that they come across, processing genetic matter in a bid to breed the ultimate hunter. Could it be that Jesus Prime has struck some ungodly bargain with them, in a maniacal attempt to find an ally in his war against both the Autobots and the loyalist Decepticons? Many claim that proof of this theory lies with the new weapon Prime carries at all times - a massive, glossy purple broadsword, reportedly made - grown, not forged - from an organic matter closely resembling chitin: the same indefinable chitinous matter which forms the exoskeltons and living weapons of the dread hive fleets of Tyran.


###############################
Imperial transmisson
From: Lethe IV, formerly "Chaar"
To: Segmentum Tempestus Commander Cravinn
Thought for the day: Heresy grows from idleness

--+---+---+---+---+--

Requesting immediate reinforcements. Initial Adeptus Mechanicus Explorator teams yesterday discovered an ancient warp portal of immense importance. May lead to Eldar Webway, or to a new warp-tunnel system. Set up two camps to guard and occupy. Camp Secundus destroyed in the night. Sole survivor reports seeing a black and green metallic construct laying waste to the camp with a massive broadsword. Summararily executed for desertion and cowardice after giving his statement. Pict-captures recovered from the rubble this morning indicate this construct is thirty-five feet tall and eight broad. Possible Necrontyr origin? The 'broadsword' mentioned closely resembles the bone-swords of the Tyranid race. This behemoth is still out there. Respond soon. May His golden light protect.

###############################


As of late, the speed at which Prime's forces seem to be able to reach opposite ends of the galaxy has become a cause for concern. It is thought by some that he may have gained access to the webway tunnels of the Eldar, while others whisper that dark pacts with the gods of Chaos have granted him free passage through the otherwordly empyrean that is the Warp. What they have asked of him in return is anyone's guess, but given his ultimate goal of stripping the universe bare, they have likely entred into the wrong bargain.


Minicons

Jesus Prime is accompanied at all times by two tacit minicons, their complete silence and air of menace adding to Prime's already sinister aura. The first of these is Vladimir, who serves in battle as Prime's right-hand man, his vastly mathematically inclined mind forever calculating trajectories for ordinance and plotting optimal conditions for the final assault. Outside of battle, he acts as navigator for Prime's flagship, the Misanthropy, guiding the solemn crusier on its path through the stars. The other, Estragon, is Prime's spiritual protogé, aiding him in performing the complex religious rites honouring Great Unicron. Perpetually wreathed in incense and covered in ornate fluting and scrollwork, Estragon is little more than an animated idol consecrated in the name of Unicron.


Error Threshold's bio wrote:Shock trooper

Transformation: Tyranid Bio-Titan

The apex predator. The top of the food chain. Error Threshold is not merely a soldier, he is the very embodiemnt of the destructive side of nature. Jesus Prime has long held an uneasy alliance with the Tyranids, an alien race bent on devouring all life in their quest to create the ultimate lifeform. For years, Prime has led a seemingly random dance of destruction throughout the universe, appearing at isolated planetary outposts or on the fringes of important star systems. On each occaision, he has preceeded a Tyranid hive fleet by scant weeks, even only days, and soon joins their chitinous hordes in laying waste to the meagre defenses the assaulted world can muster. Only after the larger bio-titans have returned to the orbitting fleet does he disappear, leaving the Tyranids to reclaim and digest what little organic matter remains on the surface.
Until now, it had been thought that Prime's association with the Tyranids was merely for the sheer thrill of it, or was merely for the acquisition of his terrible chitinous bonesword. However, none would have suspected the horrfying truth. Prime's rampages of destruction in the ranks of the Tyranid hive fleets merely served as research missions, studying the anatomy, instincts and rapid evolution of the chitinous hordes, getting to know the Tyranid race more completely than any being outside of their own Norn Queens. Armed with several years worth of knowledge, Prime abandoned the hive fleets and returned to the Archaicons' homeworld of Juipter. Through long months spent slaving away in the darkest catacombs of the Fortress of Solitude, toiling amidst the sonorous clanging of metalwork and the tortured roars and screams of captured Tyranids, a new being has joined the ranks of the Archaicons. Touched with a portion of Great Unicron's infinite power, malice, and thirst for nothingness, Error Threshold is Jesus Prime's most powerful creation yet.
Possessed not with a mind full of doubt and fear, but with little other than animal cunning and the urge to devour and destroy, Threshold is the mechanical pinnacle of evolution and research. Transforming into a writhing metal replica of a Tyranid bio-titan, his sole thought in battle is to destroy, to kill, to crush into nothingness in order to return all life to the void of emptiness. As a result of this, however, he does not get along with the other members of Prime's warband, who prefer to spend their free time in religious rites to Great Unicron, or honing their considerable skills in the training grounds in the Fortress of Solitude. Error Threshold, however, has no free time to spend - his every minute is spent either at the helm of Prime's flagship, the Misanthropy, or at the forefront of battle, often single-handedly over-running isolated backwater wilderness planets or slaying the most terrifying creatures of the universe's harshest death worlds.
Founding member of the RDD
Member of the 100% Strafe Club (Pre-Reset)
Interviewed by Kamijin
Toy reviews: Snapdragon|Octopunch


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Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Jeep?
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Postby Ramrider » Mon Jul 16, 2007 3:44 pm

The Outriders' bios are in here...

http://www.seibertron.com/heavymetalwar ... hp?id=5903
Ramrider
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Postby Kohdok » Tue Jul 17, 2007 11:38 pm

Motto: ""Spider-Truck, Spider-Truck...""
I've got three made, Nack is a sniper and is kind of like the Boba-Fett of the decepticons. Suppressore hasn't gotten much development other than being mid-range support.

Triclonia, however, has gotten a little more development.

As her regular bio suggests, she's crazy. An oddity amongst transformers, especially amongst female-type transformers, Triclonia has been designed almost exclusively as a melee fighter. Her name, meaning "Triple-sprout" in Latin, is based on how she has three claws on each hand in lieu of fingers. The claws are actually short and thick, kind of like Hsien-Ko, as she is a bit of what I had in mind during the design, only Triclonia's are a bit thicker. Her claws are like that because long, sharp claws are kind of silly to use against metal. She loves to sink her claws into Autobots (Or anything, really) and using her pure strength to tear them apart. Her other ability is as an Energon Cube Generator, and with her alternate form, a hovering cargoplane that still has her claws protruding from the front, she can carry quite a few with her. In her robot form, the energon cubes are stored safely in her legs. In a pinch, she can deploy one from her foot and kick it like a soccer ball at her enemies with deadly results.

*Sigh*... If only "Energon Cube Soccer Ball" could be a weapon...
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Joined: Fri Jul 06, 2007 12:12 am

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