kaijuguy19 wrote:Sabrblade wrote:Wait, are they actually complaining that the transformations are exactly as they should normally be instead of drawn out anime-styled stock transformation sequences that take up an extra thirty second to a minute? Are they seriously complaining about a lack of filler padding?!!
Actually it was more about the transformation sequences not being detailed enough like a character's arms pop out or in during transformation while the other starts transformation by the legs first like how we saw in Beast Wars while in Prime they seem to explode for a minute during transformation. One of the people I saw talking about it in one of his posts said that they just explode apart and reformed with no sense of weight or flow and that no matter who they were, everyone transformed with the same fast-paced jittery movement of parts, with no varying schemes and that they don't look like they can transform at all due to how some of the vehicle placements in their robot mode were placed like with Ratchet's doors on his chest for example.
They do transform though, but like with every TF media they cheat a bit by bending and morphing parts, even the movies do that.
And the exploding apart is a side effect of them transforming without a long transformation sequence to fill time, if you want to see their transformations, watch them in slow mo.
And as for partsplacement, there is such a thing as sliding, pretty much every TF generation has at least 5 characters that make use of sliding parts.
Dead Metal wrote:kaijuguy19 wrote:Dead Metal wrote:Sabrblade wrote:Another complaint I've read is that the designs don't have a lot of the robot aspect in them makking them evoke the imagery of a bunch of poorly-dressed people with bad skin that don't have their character repsented well in it. not as sleek as Animated nor as detailed as the movies. People often say that it's a style that plays it too safe and is bland compaired to the Animated and Movie styles which they feel did a much better job at their respective styles .
In short most of them are saying that the Prime style commits a crime of being bland,boring.playing it safe.not having any visual variety just to name a few.
That's what makes them so good, they're a mix of Animated and Movie, they are sleek and organic looking, while having just enough detail and moving parts to still look like machines. The hilarious thing is, most of those people probably think that the Marvel G1 comics are the best incarnation ever, the one where the artists decided to let the robots look like people in costumes.
The style took some getting used to, but after a while I really got to appreciate it giving me not only the details and complexity I craved in robots, but also the sleekness of Animated, it's fantastic.
Especially when you look at it and realize these are designed to be robots that turn into vehicles and not the other way around like the movies do.
Afterall the whole concept here is that they are organisms like humans, just made of metal. Plus it's supposed to the the TF version of a "Prime" universe, as in the original universe from which all other universes branch off from. Which explains why Optimus and BB look so much like their Movie counterparts, and Bulkhead like his Animated self.
But what they ignore is the original design work on guys like Soundwave and Predaking.
The thing is though is that some of the guys I was talking too actually don't like G1 at all. Most of them are big fans of BW,TFA and MTMTE and some of the ones I know are very critical about Prime in almost everything about it and in the case of the designs they say Prime is very much just layers of sharp panels with little actual "robot" looking details which really stands out since it's CGI and that there's nothing new or characterful about them with random spikes and rounded armour on them that takes a lot of steps backwards when it comes to doing designs as a whole. They even said that there's no telling certain characters like Arcee and Knockout if they were Autobot or Decepticon too. Some say they look too similer as a result resulting in a bland asthetic.
I'm not saying they're right or wrong in their opinions. It's just it's something I'm thinking about now that the show's over and has me looking back at it for some time now. Though in a way you make a good point about the Wildman designs for the characters for Marvel back in the day who looked way more like humans. lol
Again, the rounded armor parts are due tot he fact that they're designed to look like organisms. On top of that there have been plenty of robots with round bodies, and especially during the Beast Wars era. And as I said before, pretty much all designs are perfect for the characters, Starscream especially oozes with character to the point that you can't really repaint his body into the other Seekers without it looking off.
MTMTE by the way is G1, it also features loads of round, organic looking robots, that often also feature random spikes and don't really look like they transform at all.
As for the whole not being able to tell who belongs to which faction imminently, the first series to do that was the Movies, prior to that each side had characters that could very easily be passed off as either Decepticons or Autobots, heck some even have repaints in other factions.