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Wingz wrote:What if these factrions were simply cosmetic? From what I understand, the old Maximal/Predacon factions were aligned where Maximals could fight Autobots, etc (please correct me if I'm wrong - I wasn't around during those times) and so were separate from Autobots, completely.
If being aligned as a Maximal meant you simply got access to a variety of special alts and mission texts but were essentially on the same side as Autobots, it might run a lot smoother and wouldn't require a large player base. (ex: a 5-7 mission exists for both Autobots and Maximals, where both can join, but the mission text is one thing for Autobots and something else for Maximals, just like how Autobot and Decepticon texts are now.)
To be clear, I'm not hoping for alternative faction implementation, as I'm perfectly content with simply role-playing the Maximal faction. It was an idea I'd wondered about previously and thought I'd bring up.
Burn wrote:I was looking at is as a far way down the track, but with the way Ryan is cleaning up the code (and I've seen a snippet and it's so much cleaner and streamlined) we MAY be able to look at it sooner rather than later.
THIS IS NOT A PROMISE OR A GUARANTEE THOUGH.
Seibertron wrote:For now, I'm still in the clean-up part as well as creating admin sections for Burn and admins such as myself.
ZeroWolf wrote:Hard-coded in? Ouch. Who created the game in the first place if you (seibs) need to clean up this much now?
Seibertron wrote:ZeroWolf wrote:Hard-coded in? Ouch. Who created the game in the first place if you (seibs) need to clean up this much now?
There were at least 4 programmers I think who worked on it from 2004 to 2012ish. Most of the logic was from the original programmer back in 2004, but that was pre beast wars factions. Those came later and kind of screwed with the original clean code written by probably one of the best programmers I know. I'll figure all of this out. Life will be good for you HMW players soon. I've got my Neo glasses on and the Matrix looks good.
Burn wrote:Wingz wrote:What if these factrions were simply cosmetic? From what I understand, the old Maximal/Predacon factions were aligned where Maximals could fight Autobots, etc (please correct me if I'm wrong - I wasn't around during those times) and so were separate from Autobots, completely.
Yep, old times all four factions were all against each other.
What's that I smell? I detect the distinct aroma of revisionist history.sumowrestler wrote: If memory serves, the BW only missions struggled due to low numbers on both sides especially Predacons.
ZeroWolf wrote:I mean what else is broken?
ZeroWolf wrote:Thanks for the list, what is the purpose of the wait command? I've seen it on there but can't think why it's needed.
Bun-Bun wrote:It was far more useful back in the dark ages before the invention/proliferation of tabbed browsing
sumowrestler wrote:This does beg a question if Seibs will remove functions like that which are obsolete.
ZeroWolf wrote:sumowrestler wrote:This does beg a question if Seibs will remove functions like that which are obsolete.
Would that be a bad thing if possible.
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