CarelliCollectables wrote:Black Hat wrote:You could probably have been a bit more condescending and patronizing if you'd tried. Probably.
ROFL. Sorry if pointing out the amazingly overblown reaction you just displayed hurt your feelings, but after the post you just wrote I'm not sure how mine is the issue.
The bottom line remains - we've gotten multiple pictorial and video reviews of this figure so far, and not a one of them has mentioned this problem. It makes no sense to act like one single person having a problem negates all those who haven't had the problem.
That's not to discount Qwan's experience, and it's pretty lame that happened to him, but to assume it's going to happen to anyone else - let alone everyone else - just doesn't make any sense yet.
Has/Tak makes TONS of these toys. They're bound to have some issues here and there. No mass-produced product is immune to that reality.
Stuartmaximus wrote:
Erm....not one?
you need to have a look again pal!william-james88 wrote:Titans Return Trypticon is the biggest toy release of the year and while we already have a gorgeous pictorial review, we have a video review for those who prefer videos. Plus it offers new things like highlighting breakage points and how to avoid them.
Hopefully this helps!
unicron1200 wrote:It's not just Qwan that's having the issue though. Multiple people who have gotten early access on the figure have stated having issues with the legs not moving. I can find the exact sources if you need me to, but basically they've been incredibly tight all throughout the early release of Trypty. One of the first video reviews for him mentioned how tight they ratchet was, and they ended up replacing it with a makeshift friction joint. While I think it's totally fair to say it's too early to say it's a product ruining problem, so far there have been a lot of issues with it. I think (and hope) it might be a similar situation to the Nintendo Switch's initial release, with a lot of QC issues (like 27% on release I think) but then after more of the product started coming out, it went down to 5% last I checked (those specific numbers are based on a very loose memory of the actual statistics). So hopefully with more of them releasing, you will be right, and the won't all have this problem.
unicron1200 wrote:It's not just Qwan that's having the issue though. Multiple people who have gotten early access on the figure have stated having issues with the legs not moving. I can find the exact sources if you need me to, but basically they've been incredibly tight all throughout the early release of Trypty. One of the first video reviews for him mentioned how tight they ratchet was, and they ended up replacing it with a makeshift friction joint. While I think it's totally fair to say it's too early to say it's a product ruining problem, so far there have been a lot of issues with it. I think (and hope) it might be a similar situation to the Nintendo Switch's initial release, with a lot of QC issues (like 27% on release I think) but then after more of the product started coming out, it went down to 5% last I checked (those specific numbers are based on a very loose memory of the actual statistics). So hopefully with more of them releasing, you will be right, and the won't all have this problem.
Black Hat wrote: When in a hole, stop digging.
It always starts with one. I was the first to mention the Alpha Bravo mold's fragile HFG port, and sure enough it turned out to be a widespread issue.
Look at the break. This is clearly the result of inferior plastic. It's not a one-off QC error, it's a straight up design flaw. I will be very surprised if this isn't the first of many such breakages.
Perhaps, but at that price point I would expect it not to destroy itself through normal handling. This is a very expensive figure, and for the amount of money customers are paying for it, it shouldn't suffer that sort of issue.
kinda stuff.this is flat-out unforgivable, Hasbro should be ashamed, not to make sh!tty products, If this is the sort of crap we're gonna get"
Kurona wrote:I must say I've never heard about the HFG port problem with the Alpha Bravo mold myself - and I've got 5 of the things between Alpha Bravo, Vortex, Blades, Skyburst and Stormclash. Has anyone else experienced this because it's legitimately nothing I'd ever heard of.
TF-fan kev777 wrote:Kurona wrote:As for Trypticon (to keep on topic), I'm waiting to see more. As an engineer, what I've seen so far does not look promising, but I also want to see for myself first before passing any judgement. I want to know more not only the rachets are held together, but the other parts that they connect to and what positions they are normally in for dino mode where they will be bearing the most weight. Basically too haard for me to make an informed judgement through pictures or video. I need to see and feel how tough everything is to move normally myself. I'm probably still buying it, but now I'm not sure if I jump at the first sighting, or hold back and wait for a hopeful revision before they hit saturation.
Prowl4 wrote:Just throwing in an observation but is it possible to transform the figure without moving the legs/hips? From the reviews it looks like you can have it standing upright and while transforming the legs remain in the same stance throughout with only the knee downwards moving.
I noted that the reviewer said legs move forward but not backwards and to be honest I doubt highly I'd move them forward.
ultraimpossibleman wrote:Grand innacurration and heavy mistakes !
Diem wrote:This is exactly the kind of nonsense I'm here for.
Qwan wrote:Prowl4 wrote:Just throwing in an observation but is it possible to transform the figure without moving the legs/hips? From the reviews it looks like you can have it standing upright and while transforming the legs remain in the same stance throughout with only the knee downwards moving.
I noted that the reviewer said legs move forward but not backwards and to be honest I doubt highly I'd move them forward.
You don't have to move the legs to transform Tryp to spaceship mode, but for city mode you do need to move the hips three clicks 'forward'. That's actually when the issue made itself known to me actually, to answer another question that's been floating around; I'd transformed him into city mode maybe 3 times by that point, posed the legs a click forward or back a few times too, when suddenly it just... stopped ratcheting between dinosaur and city positions. It still seemed to ratchet fine the rest of the way round, just not between the points where I had mainly been moving it to that point. (It wasn't just that it stopped ratcheting either, it swivelled "regularly" but it just felt wrong, like something was tearing inside the joint.) And that's when I opened it up, and... yeah, we know the rest.
CarelliCollectables wrote:Qwan wrote:[snip]
So, I have to ask - In your original write-up you said of his hip ratchets that yours were "very resistant to movement, to the point where it felt like there wasn't actually a joint there. You said you "disassembled his hips, and confirmed that there was a ratchet there when it launched a positively huge spring at [your] face." I state is was "easy enough to reassemble, albeit with a modicum of constant force to keep the spring from exploding out again..."
1) You said you disassembles his hips - do you mean you opened both up, or opened one up and assumed both were the same? If you only opened one of them, was is the same one or the opposite from the one that has now bent?
2) How confident are you that nothing you did when originally disassembling or reassembling his hip(s) caused the bending afterwards? If you only experienced this issue after taking one or both of his hips apart, is it possible you put the spring back differently, or something else that might have complicated things?
3) You said also in your write-up that you found the best way to move his legs was "to not be delicate." Then, in your later "Just a word of warning" post you stated that his hip had stopped ratcheting properly, and that with "a lot of force" rotates in place with a bad feeling. Did you attempt to disassemble the joint again before forcing it?
Thank you for offering us all insight to what happened, I hope you understand the nature of my questions to be informational and not accusatory. For those of us who will still buy this item, it's good to know exactly what to avoid doing.
ultraimpossibleman wrote:Grand innacurration and heavy mistakes !
Diem wrote:This is exactly the kind of nonsense I'm here for.
CarelliCollectables wrote:So, AS an engineer - are you seeing anything that might explain why this happened/happens, or possible suggest that it's something other than a design/QC/Manufacturing issue?
Qwan wrote:Prowl4 wrote:Just throwing in an observation but is it possible to transform the figure without moving the legs/hips? From the reviews it looks like you can have it standing upright and while transforming the legs remain in the same stance throughout with only the knee downwards moving.
I noted that the reviewer said legs move forward but not backwards and to be honest I doubt highly I'd move them forward.
You don't have to move the legs to transform Tryp to spaceship mode, but for city mode you do need to move the hips three clicks 'forward'. That's actually when the issue made itself known to me, to answer another question that's been floating around; I'd transformed him into city mode maybe 3 times by that point, posed the legs a click forward or back a few times too, when suddenly it just... stopped ratcheting between dinosaur and city positions. It still seemed to ratchet fine the rest of the way round, just not between the points where I had mainly been moving it to that point. (It wasn't just that it stopped ratcheting either, it swivelled "regularly" but it just felt wrong, like something was tearing inside the joint.) And that's when I opened it up, and... yeah, we know the rest.
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
My first thought when I read about that issue. I know I've got plenty of bushing grease that will be just fine for this..after I put those super springs in Metroplex!!Agamemnon wrote:I wonder if a bit of automotive grease on the ratchet might help...
Prowl4 wrote:Qwan wrote:Prowl4 wrote:Just throwing in an observation but is it possible to transform the figure without moving the legs/hips? From the reviews it looks like you can have it standing upright and while transforming the legs remain in the same stance throughout with only the knee downwards moving.
I noted that the reviewer said legs move forward but not backwards and to be honest I doubt highly I'd move them forward.
You don't have to move the legs to transform Tryp to spaceship mode, but for city mode you do need to move the hips three clicks 'forward'. That's actually when the issue made itself known to me, to answer another question that's been floating around; I'd transformed him into city mode maybe 3 times by that point, posed the legs a click forward or back a few times too, when suddenly it just... stopped ratcheting between dinosaur and city positions. It still seemed to ratchet fine the rest of the way round, just not between the points where I had mainly been moving it to that point. (It wasn't just that it stopped ratcheting either, it swivelled "regularly" but it just felt wrong, like something was tearing inside the joint.) And that's when I opened it up, and... yeah, we know the rest.
Great answer thank you. I've the legends version ordered so I hope takara see this issue and make a change. Thank you for highlighting and commenting on this issue. I appreciate it.
THE WAIT. IS. OVER. The fans spoke, and the Titans Return Titan Trypticon figure is HERE and ready for preorder at Toys “R” Us. No more needs to be said.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Deathsaurus1 wrote:I hear this figures legs will snap off?
Is there a way to fix it?
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