o.supreme wrote:Honestly, I was never going to get Legacy Blitzwing because as a character, he really doesn't fit in my wheelhouse of collecting, despite somehow having the original. (Honestly I don't remember how I got Blitzwing I know I had it, but nobody I recall ever bought it for me)
The toy to me dosen't look that bad. Opinions will always vary. It seems the majority are negative on this toy, and that's fine, so be it. I just hope those that feel as such remember the next time I express my dissenting opinions on a toy, or show, and then go to great lengths tell me I'm wrong, or to stop being so negative, or that I'm expecting too much.
Yeah, funny how skewed peoples' reactions can be based on what they like or dislike...
I don't think this figures looks bad at all. I'm excited to add him to my collection.
SpaceEagle wrote:I guess I am one of the minority that really doesn't mind how Legacy Blitzwing looks and I genuinely prefer how he looks over the Titans Return version...
and I guess I'm the minority over not caring about the "Mindwipe legs" at all? I WILL agree that I do like the TR version's backpack but for me it's really neither-nor. Maybe I'll have to actually handle the figure in person to get a more solid opinion - I have the TR version and I wanna make a comparison, but to me I really do love how the 'bot mode of the Legacy version looks over the TR version (the arms look less of a mess and he has a proper Blitzy tum rather than a recoloured Megs one), and I enjoy the big shoulder armour stacks. The vehicle modes look fine to me but I can understand people preferring the TR version's modes, albeit I guess we're trading wings draped over the sides with front thrusters to a cockpit hull with butt thrusters for the tank mode - and trading tread flaps underneath instead of a whole turret for the jet.
But hey, ankle tilts and wrist swivels!
I'm with you... And we may be in the minority on this forum, but in the grand scheme, that doesn't mean that much.
I still don't really understand why there's so much hate with recent figures leaning towards screen-accuracy.
Figures usually have issues no matter how they look.
The vast majority of figures from the start haven't been cartoon accurate... At best they take elements from the character models, but in mainline figures, there is always something off.
Whether it's because of compromises due to engineering, or just a designer's own preferences coming to the forefront.
Hell, even when Hastak's goal is to make a figure as screen/movie accurate as possible, there are going to be issues...
Look at the SS86 line... I love it. This line has produced some of my favorite figures ever.
And yet,
Kup's face sculpt is off. Blurr's face sculpt is off.
Gnaw's head in the Skarticon's mouth. The Sharkticon's mouth being completely open at the bottom. In alt mode the feet and leg colors make up the sides of the torso...
Scourge/Sweep's wings don't look animation accurate... The Dinobot molds have a crap-ton of greebling...
Slag's tail was sacrificed to store his blaster...
Then you could go into how certain colors of joints are often times off... Hot Rod's yellow knee joints.
The gray hinge on ER Ironhide's lower torso...
This could keep going on and on and on...
I get it, there are reasons for how these things are what they are.
And this isn't me saying I want, need, or expect every figure to embody screen-accurate perfection. Even relative to three-dimensional converting toys.
But I do appreciate it. A lot. Partly because like I said, it's never really happened... Ever (with mainline toys).
My mindset is, yeah, I want Hastak to push for 100% screen accuracy knowing that the result, the actual final product, is going to get 70%-80% right and/or done well.
And that's fine. In fact, all things considered, that's probably great.
But I think people that are so against screen-accuracy and how those visual elements may affect a figure's parts count, transformation, etc., need to remember that with mainline releases, screen accuracy has never been the top priority until within a couple years of right now.
Everything from the Classics line, to Universe, to Alternators, to Animated, to FoC, to even Siege...
Almost none of these produced figures that were extremely closely aligned with G1 character models.
So those who hate screen accuracy and feel it ruins figures... Well, in that regard, spanning over decades, they've had multiple lines worth of figures that always steered clear of cartoon accuracy.
And if all of that somehow hasn't been enough... Well don't worry.
I'm sure once we get the rest of the Insecticons and Dinobots, this phase will end, and there will be some stupid play gimmick or just a design overhaul that steers the mainline away from screen accuracy once more.
Again, I'm not saying that the goal of every figure or line should be to clone character models...
But the bitching and complaining about figures that are finally mirroring character models is really pretty myopic.