Gauntlet101010 wrote:
It seems like sacrificing the back of the car is a bit of a trend these days.
Gauntlet101010 wrote:And how does 14 avoid a problem? Why is 4 a big deal?
Gauntlet101010 wrote:But how does 4 affect licensing exactly? Sure it was a sticker on the original Jazz, but it's also just a number. Was it on the original Porche a lot? or something?
Jelze Bunnycat wrote:Gauntlet101010 wrote:But how does 4 affect licensing exactly? Sure it was a sticker on the original Jazz, but it's also just a number. Was it on the original Porche a lot? or something?
The #4 is an actual racing number it rode under for the 1976 World Championship for Makes, Mugello Circuit. I believe there are separate rules for licensing specific race car colors, sponsors and numbers.
Rtron wrote:Your post reminds me that I don't really like that pointless extra detail on G1 designs. When I want complex designs, I go to the movie designs. I think the cool thing about the G1 designs is just how minimalistic they are. I specially dislike all the extra pointless lines you're showing in the pictures. I get car body panel lines or fuselage rivets, you know, detail that's necessary to make the vehicle mode look more realistic. But I prefer the robot modes to be clean.
It's not a dealbreaker at all, but I'd prefer it wasn't there.
This is all despite being born like, a decade after G1, and only discovering its existence like, years after Beast Machines ended, and loving the Bayformers designs. They fulfill different aesthetic needs for me.
AcademyofDrX wrote:Rtron wrote:Your post reminds me that I don't really like that pointless extra detail on G1 designs. When I want complex designs, I go to the movie designs. I think the cool thing about the G1 designs is just how minimalistic they are. I specially dislike all the extra pointless lines you're showing in the pictures. I get car body panel lines or fuselage rivets, you know, detail that's necessary to make the vehicle mode look more realistic. But I prefer the robot modes to be clean.
It's not a dealbreaker at all, but I'd prefer it wasn't there.
This is all despite being born like, a decade after G1, and only discovering its existence like, years after Beast Machines ended, and loving the Bayformers designs. They fulfill different aesthetic needs for me.
I understand what you're saying, though I think it might be worth pointing out the difference between G1 cartoon and G1 toy designs. There's not always a clear difference, but SS86 Grimlock has several aesthetic elements that are directly inherited from the toy, especially his transparent chestplate. It's not cartoon-accurate, but it's still "G1" in at least some contexts.
I usually prefer that my modern G1 figures have as much toy influence as cartoon influence, but I already have the PotP Grimlock as an update to the original toy, so I kinda wish SS86 was even more cartoon. Still a great figure, though.
Sowndwave76 wrote:Since getting Grimlock and Jazz last night and having a decent chance to check them out, I still find it interesting that there are a few figures that have been placed in the "wrong lines".
This isn't a complaint, and I understand how waves have to include different slots for a specific number of class/size.
But the aesthetic of a few of these are such an easy, obvious give-away.
Cyclonus (and I wouldn't doubt, Galvatron) surely was supposed to be in SS86... When I've looked at the differences in the amount of molded details, he really encompasses a more simple, "animated" design. This isn't to suggest there weren't any design additions, I'm sure there are.
But look at these photos of him compared to ER Starscream.
Sure they're totally different characters, but again, look at the difference in the amount of molded details... It's not like there wasn't enough surface area on Cyclonus's lower legs to add extra lines, indentations, etc. This is especially true with his shoulders, and really his whole torso. But it's been left nice and clean (minus the 2 pegs), with just large, smooth, flat areas.
While Scourge has more detail than Cyclonus, most of it looks more purposeful and intentional imo...
Not all, but most. Where as with Starscream, there's a ton that kinda makes me think, "Huh... Okay... Kinda neat, but mostly unnecessary".
Grimlock is a figure who I don't think completely fits the aesthetic of SS86... He looks much more Siege/ER/Kingdom to me. Maybe not as much for the T-Rex mode, but in bot mode for sure.
Similar to all of that "extra stuff" of the seeker mold, there's a lot of that here with Grimlock.
This isn't even the best angle to show all of the details on his shoulder/arm.
One of the best examples imo is seen in his upper legs... Again, just my opinion, but really really unnecessary detailed molding. And I'm not saying it looks horrible, but it does again kinda have me thinking, "Huh... Okay... If Hastak is going for a more screen-accurate look, then why all of this?"
Not saying I wouldn't want anything to break-up the look of these surfaces, but this is a ton imo.
What will be interesting for me is seeing what we get with Galvatron, Slag, Wreck-gar and Rodimus Prime.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
But isn't SS86 a sub-line of SS much like either Kingdom is of WFC or WFC itself is of Generations? I mean, just because SS86 is getting released, aren't we getting regular SS figures at the same time? At least restocks, because I've been seeing the Constructicons coming back into stores, but I guess that could be some wayward supplies finding their way home.Sabrblade wrote:Yeah, Studio Series 86 was never supposed to have existed, with all of its figures originally going to be in the third War for Cybertron Trilogy line before it wa decided to add in the Beast Wars toys. So if any toys are in the "wrong" line, it's all of the Studio Series 86 toys, while Cyclonus, Galvatron, Ultra Magnus, etc. are in the "right" line.
Rodimus Prime wrote:But isn't SS86 a sub-line of SS much like either Kingdom is of WFC or WFC itself is of Generations? I mean, just because SS86 is getting released, aren't we getting regular SS figures at the same time? At least restocks, because I've been seeing the Constructicons coming back into stores, but I guess that could be some wayward supplies finding their way home.Sabrblade wrote:Yeah, Studio Series 86 was never supposed to have existed, with all of its figures originally going to be in the third War for Cybertron Trilogy line before it wa decided to add in the Beast Wars toys. So if any toys are in the "wrong" line, it's all of the Studio Series 86 toys, while Cyclonus, Galvatron, Ultra Magnus, etc. are in the "right" line.
Then why did they bother adding the "86" designation? Wouldn't it have been obvious what characters the figures represented just by their designs and the "Transformers: The Movie" printed on the boxes? Should have just kept it straight Studio Series, since they're taking up spots in the next waves.Jelze Bunnycat wrote:Rodimus Prime wrote:But isn't SS86 a sub-line of SS much like either Kingdom is of WFC or WFC itself is of Generations? I mean, just because SS86 is getting released, aren't we getting regular SS figures at the same time? At least restocks, because I've been seeing the Constructicons coming back into stores, but I guess that could be some wayward supplies finding their way home.Sabrblade wrote:Yeah, Studio Series 86 was never supposed to have existed, with all of its figures originally going to be in the third War for Cybertron Trilogy line before it wa decided to add in the Beast Wars toys. So if any toys are in the "wrong" line, it's all of the Studio Series 86 toys, while Cyclonus, Galvatron, Ultra Magnus, etc. are in the "right" line.
Not exactly, what we call "SS86" and we treat as a separate sub-line, Hasbro is doing no such thing. "SS86" uses the same assortment codes as the regular Studio Series line (E0701 for Deluxe, E0702 for Voyager, E0703 for Leader), so the '86 figures are mixed in with the regular movie ones. By contrast, Siege, Earthrise and Kingdom each have their own assortment codes (Earthrise however has the quirk of reusing the UPC from Siege, leading to lack of clearances in stores).
Rodimus Prime wrote:Then why did they bother adding the "86" designation? Wouldn't it have been obvious what characters the figures represented just by their designs and the "Transformers: The Movie" printed on the boxes? Should have just kept it straight Studio Series, since they're taking up spots in the next waves.Jelze Bunnycat wrote:Rodimus Prime wrote:But isn't SS86 a sub-line of SS much like either Kingdom is of WFC or WFC itself is of Generations? I mean, just because SS86 is getting released, aren't we getting regular SS figures at the same time? At least restocks, because I've been seeing the Constructicons coming back into stores, but I guess that could be some wayward supplies finding their way home.Sabrblade wrote:Yeah, Studio Series 86 was never supposed to have existed, with all of its figures originally going to be in the third War for Cybertron Trilogy line before it wa decided to add in the Beast Wars toys. So if any toys are in the "wrong" line, it's all of the Studio Series 86 toys, while Cyclonus, Galvatron, Ultra Magnus, etc. are in the "right" line.
Not exactly, what we call "SS86" and we treat as a separate sub-line, Hasbro is doing no such thing. "SS86" uses the same assortment codes as the regular Studio Series line (E0701 for Deluxe, E0702 for Voyager, E0703 for Leader), so the '86 figures are mixed in with the regular movie ones. By contrast, Siege, Earthrise and Kingdom each have their own assortment codes (Earthrise however has the quirk of reusing the UPC from Siege, leading to lack of clearances in stores).
In addition to what JelZe said in the post just above mine here, what's funny is that, on Takara's side of the line, they actually are giving all of the SS86 figures their own normal Studio Series numbers instead of just "86-##".Rodimus Prime wrote:Then why did they bother adding the "86" designation? Wouldn't it have been obvious what characters the figures represented just by their designs and the "Transformers: The Movie" printed on the boxes? Should have just kept it straight Studio Series, since they're taking up spots in the next waves.Jelze Bunnycat wrote:Rodimus Prime wrote:But isn't SS86 a sub-line of SS much like either Kingdom is of WFC or WFC itself is of Generations? I mean, just because SS86 is getting released, aren't we getting regular SS figures at the same time? At least restocks, because I've been seeing the Constructicons coming back into stores, but I guess that could be some wayward supplies finding their way home.Sabrblade wrote:Yeah, Studio Series 86 was never supposed to have existed, with all of its figures originally going to be in the third War for Cybertron Trilogy line before it wa decided to add in the Beast Wars toys. So if any toys are in the "wrong" line, it's all of the Studio Series 86 toys, while Cyclonus, Galvatron, Ultra Magnus, etc. are in the "right" line.
Not exactly, what we call "SS86" and we treat as a separate sub-line, Hasbro is doing no such thing. "SS86" uses the same assortment codes as the regular Studio Series line (E0701 for Deluxe, E0702 for Voyager, E0703 for Leader), so the '86 figures are mixed in with the regular movie ones. By contrast, Siege, Earthrise and Kingdom each have their own assortment codes (Earthrise however has the quirk of reusing the UPC from Siege, leading to lack of clearances in stores).
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Indeed. The name was revealed pretty late in the game, so it likely came about after Hasbro had decided to include BW toys in the line and split the TFTM toys between it and Studio Series in order to celebrate both anniversaries instead of just TFTM's.Rodimus Prime wrote:If that was the case, then WFC part 3 would have been called something else.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Rtron wrote:Developing a toy line takes about a year. So it seems pretty dubious that the Beast Wars figures were a "last minute decision". Their placement in War for Cybertron might have been, but if they exist at they point in time, concurrently with the 1986 anniversary figures, then the intention clearly has always been to celebrate both anniversaries at the same time. The only thing that could have been up in the air was how they were going to be packaged, although Rattrap being a core class figure and the existence of the fossilizers, plus the fact that they will feature on the Netflix show, all point to Kingdom always being part of the plan.
Same with the Studio Series 86 figures. They might have been shuffled around a bit between brandings to be able to properly market and sell the lineup, but for them to be in stores now, they must've been conceptualized during the first months of last year.
Do people really still think products can be just cobbled together in a couple of months?
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