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william-james88 wrote:But we are alteasy getting the tetra jet siege mold as a red redeco
Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
Skritz wrote:Rodimus Prime wrote:My thoughts are on what characters will we be getting in the subsequent lines, it seems Siege is coming out with all the high profile heavy hitters.
There's still a few '84 and '85 Autobots who might show up, namely Sunstreaker, Wheeljack and Trailbreaker who definitely would be their own mold and each has at least one or two Retool options. There is also Skids, Inferno, Grapple and Blaster for Deluxe Autobots. On the Decepticon end you got all three Coneheads as well as all the Insecticons, regular and the 'deluxe' Insecticons who never showed up in the cartoon.
All three of them are of comparable size to Ironhide and Ratchet, and both of them are Deluxes. Even Impactor, who is much bigger than both Ironhide and Ratchet, is still a Deluxe.Jeddostotle7 wrote:Skritz wrote:Rodimus Prime wrote:My thoughts are on what characters will we be getting in the subsequent lines, it seems Siege is coming out with all the high profile heavy hitters.
There's still a few '84 and '85 Autobots who might show up, namely Sunstreaker, Wheeljack and Trailbreaker who definitely would be their own mold and each has at least one or two Retool options. There is also Skids, Inferno, Grapple and Blaster for Deluxe Autobots. On the Decepticon end you got all three Coneheads as well as all the Insecticons, regular and the 'deluxe' Insecticons who never showed up in the cartoon.
Why would Inferno, Grapple, or Blaster be Deluxe class? I'd expect all of them to be Voyager-sized.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
TF-fan kev777 wrote:Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
My guess would be to account for shrinkage during injection molding. There is a relatively thick part (as compared to the rest of the foot) right behind the grey flip out piece for connecting the 2 feet together that is thicker than the areas around it. This thicker part aligns with the square hole. Since plastic shrinks a little when going from liquid back to a solid, areas that are thicker can have their outer surface cool to a solid while the center is still a liquid. If the area is too thick, when the center cools it can actually pull the outsides inward. Creating an area like you see is one way to combat that by giving the piece a specific area where it can contract some during cooling without pulling the rest of the part out of its intended shape.
Edit: I'm sure saving any material they can is also a consideration.
Sabrblade wrote:All three of them are of comparable size to Ironhide and Ratchet, and both of them are Deluxes. Even Impactor, who is much bigger than both Ironhide and Ratchet, is still a Deluxe.Jeddostotle7 wrote:Skritz wrote:Rodimus Prime wrote:My thoughts are on what characters will we be getting in the subsequent lines, it seems Siege is coming out with all the high profile heavy hitters.
There's still a few '84 and '85 Autobots who might show up, namely Sunstreaker, Wheeljack and Trailbreaker who definitely would be their own mold and each has at least one or two Retool options. There is also Skids, Inferno, Grapple and Blaster for Deluxe Autobots. On the Decepticon end you got all three Coneheads as well as all the Insecticons, regular and the 'deluxe' Insecticons who never showed up in the cartoon.
Why would Inferno, Grapple, or Blaster be Deluxe class? I'd expect all of them to be Voyager-sized.
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
Thanks guysJelZe GoldRabbit wrote:TF-fan kev777 wrote:Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
My guess would be to account for shrinkage during injection molding. There is a relatively thick part (as compared to the rest of the foot) right behind the grey flip out piece for connecting the 2 feet together that is thicker than the areas around it. This thicker part aligns with the square hole. Since plastic shrinks a little when going from liquid back to a solid, areas that are thicker can have their outer surface cool to a solid while the center is still a liquid. If the area is too thick, when the center cools it can actually pull the outsides inward. Creating an area like you see is one way to combat that by giving the piece a specific area where it can contract some during cooling without pulling the rest of the part out of its intended shape.
Edit: I'm sure saving any material they can is also a consideration.
That's part of it: the hole for the rivet needs to have a certain depth for durability (too shallow and the hole cracks). The inset creates an anchor point on top, leading the forces caused by slamming the pin in away from the hole and spreads it to the rest of the piece.
-Kanrabat- wrote:Siege Blue Streak is magnificent! I have the MP, the G1, and the Universe Legion. So I'm getting this one for sure.
As for Mirage... All robot mode, the vehicle can go screw itself. Seriously, the arms-spoiler ruin it. What a stupid design.
Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
ZeldaTheSwordsman wrote:Skyfire is making me hope for a Commander-class do-over of Overlord somewhere down the road. The Titans Return Leader-class is decent, but a Commander-class version would scale better and be able to have more features.
Rodimus Prime wrote:I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
ZeldaTheSwordsman wrote:What other Action Master Partners do people want to see brought back as Battlemasters?
Jeddostotle7 wrote:ZeldaTheSwordsman wrote:What other Action Master Partners do people want to see brought back as Battlemasters?
All.
Speaking more realistically, though, at least Gatoraider, to go with TR Krok.
ZeldaTheSwordsman wrote:Well, the fact that they could get more money out of doing a new baja buggy mold by also doing Ranger/Joyride with it gives me hope that they'll do it.
And meanwhile, a Fracture redeco of Mirage would be preferable to me as far as re-using his mold goes, because it would bolster the Decepticon ranks some more.
blackeyedprime wrote:Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
The holer might just be for assembly purposes to differentiate the pieces so the feet don't get missassembled. Not sure why one foot has a pin and the other doesnt but maybe thats something to do with his transformation.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
Rodimus Prime wrote:I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
ThunderThruster wrote:blackeyedprime wrote:Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?
The holer might just be for assembly purposes to differentiate the pieces so the feet don't get missassembled. Not sure why one foot has a pin and the other doesnt but maybe thats something to do with his transformation.
Doesn't that pin hold the flip out tab that lets you connect both feet together for the large cannon?
Rodimus Prime wrote:I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
Oh wow, you're right. I was thinking Fracture/Crasher as well. PotP Jazz mold would work way better for the alt-mode at least.ThunderThruster wrote:While you're giving away repaint/molds to random gobots (wrong alt-mode for a proper Crasher!), poor Slapdash is wondering when it's his turn to get a new update from his G1 self.ZeldaTheSwordsman wrote:Well, the fact that they could get more money out of doing a new baja buggy mold by also doing Ranger/Joyride with it gives me hope that they'll do it.
And meanwhile, a Fracture redeco of Mirage would be preferable to me as far as re-using his mold goes, because it would bolster the Decepticon ranks some more.
william-james88 wrote:Rodimus Prime wrote:I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I don't think there ever truly was a correlation between size and complexity. Especially for bots bigger than leader. I will admit that Unicron was rather complex for his time, but other giant bots since have been rather simple. Primus even has an automorph gimmick while Supreme Starscream and Cheetor are just bigger versions of much smaller toys, in terms of their engineering. I actually feel the bigger you get, the less complex it becomes, where you are left with the current titan class which are all rather simplistic. I think its because since it takes more effort to move bigger pieces, there are less steps. It's what made me stay away from Metroplex in 2014 (well that and money and me not really caring about the character).
william-james88 wrote:The correlation isn't even there with MPs, with BW Megatron being even simpler than cheetor.
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