v2 alt-lists. (Final Version - All Factions)
Re: v2 alt-lists. (Final Version - All Factions)
Posted by Tammuz Wed Oct 15, 2008 5:20 pm
and i swear we can generate maxi mission's whiney, i get bloody flooded with empty ones on a regular occaision
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Absolute Zero Wed Oct 15, 2008 5:38 pm
Whiner-tron wrote:Rat Convoy wrote:(right up there with reducing the beast missions to 4v4 and taking away the Cons and Bots ability to push generate beast missions)
I don't know about the 4v4 thing, But I don't think we can generate BW faction missions any more. At least I can't seem to.
Looks like you can to me, since I usually have at least 6 Autobot or Decepticon missions available at any given time, more often then not more then that. Usually with no preds in them and a full side on the other end.
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Tammuz Wed Oct 15, 2008 6:07 pm
buggering things. i'm still not entirely unconviced a maximal out there is abusing the stasislock/push gen bug.
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Absolute Zero Wed Oct 15, 2008 6:16 pm
Tammuz wrote:well we can't generate another mission until those missions are closed, so it's either fill it or wait for it to be filled.
buggering things. i'm still not entirely unconviced a maximal out there is abusing the stasislock/push gen bug.
I know, but considering getting a full mission for Preds happens once in every 5 or 6, it makes the missions less appealing. Still the first place I look, but since I'm not communicating with the fellow preds, I'm not sure when anyone's on or ready to join missions.
I think that's a old bug, but I don't really remember exactly what it was. Who do you think is doing it?
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Nightwarp Wed Oct 15, 2008 7:55 pm
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Ouroboros Wed Oct 15, 2008 8:05 pm
Tammuz wrote:and i swear we can generate maxi mission's whiney, i get bloody flooded with empty ones on a regular occaision
That's odd, I can generate a variety of missions (Bot, Maxi and Pred), with somewhat equal consistecy.
Although Psychout did say he was suffering the same problem, I dunno, this is an odd one.
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by xxxpathogenz Wed Oct 15, 2008 8:25 pm
Whiner-tron wrote:Rat Convoy wrote:(right up there with reducing the beast missions to 4v4 and taking away the Cons and Bots ability to push generate beast missions)
I don't know about the 4v4 thing, But I don't think we can generate BW faction missions any more. At least I can't seem to.
Really?? I get an even 50-50 split between missions against the maxi's and bots, with a rare one against the pred every couple of hours or so.
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Psychout Wed Oct 15, 2008 8:57 pm
Nightwarp wrote:i hope these are all right.![]()
Looking good. Just need to increase the outline to 2px and youre done.
Bet ya didnt realise it would be this complicated eh?
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Nightwarp Wed Oct 15, 2008 9:16 pm
Psychout wrote:Nightwarp wrote:i hope these are all right.![]()
Looking good. Just need to increase the outline to 2px and youre done.
Bet ya didnt realise it would be this complicated eh?
nope i didnt. its quite hard but its worth it.
i do have a white version of it, and i don't know where resize since the outline looks a bit better than that one.
EDIT: i hope these are okay.

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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Blackstreak Fri Oct 17, 2008 7:03 am
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by neliz Fri Oct 17, 2008 7:05 am
Blackstreak wrote: Or am I just not paying close attention like usual?
lol, there's a 240z that's called 240z and has Prowls Deco on him..
squint really good with your eyes..
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Re: v2 alt-lists. (Final Version - All Factions)
Posted by Tammuz Fri Oct 17, 2008 12:17 pm
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