I'm still hoping Mkall will arrive at a coded solution to this problem, but either way, the situation highlights a particular shortcoming of HMW.
Essentially, the game has a lot of unwritten rules, and even those that are recorded, are only accessible in the forums, which I believe a majority of players ignore.
In light of that, I'd like to establish some 'hard' rules regarding the game, and at the very least have them posted on the HMW main page (stickied if possible). I'd prefer to have a "Rules/T&C" section on the sidebar between the Discussion Board and Help links, but I don't know what that would take.
First though we need to figure out what should be said and how best to say it.
I know I half-facetiously mentioned in another thread:
1) Thou shalt not break the rules of Seiberton. Specifically:
- Thou shalt not keepeth more than one account.
- Thou shalt maintain decorum appropriate to a PG-13 site. No obscene names, mottos, or bios in the game.
- Thou shalt not issue real-world threats/coersion to other players.
2) Thou shalt not share thine account with another player.
3) Thou shalt not create programs (scripts, macros, hacks, virus's etc.) to play the game for you or to cheat by harming other player's accounts or altering your own.
4) If thou findeth a glitch/loophole/etc. thou shalt report it to an admin.
5) Thou shalt abide by the word of thine Admin, even if you disagree. Specifically:
- If a glitch emerges in the game, and the Admins ask everyone to refrain from exploiting it while they fix it, you are compelled to do as they ask. Especially if exploitation of the glitch causes the game to crash.
I want to take the opportunity to open the rules to discussion though.
Feel free to make additions or refinements, and even suggest appropriate levels of punishment for different infractions.
As to the latter bit, I'm flirting with the idea of xp-penalties for infractions, as I think 'banning' is dismissed by some players as either reversible or unlikely. Especially players who are for one reason or another less concerned about extreme consequences (RL example: Death) than they are lesser ones (RL example: Castration). Obviously though, newer players will have less xp to dock, so that may not work well.