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Wake up Autobots!

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: Wake up Autobots!

Postby ZeroWolf » Wed Apr 18, 2018 2:15 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
Bad Wolf wrote:lmao.. and I have to go back this Thursday for the other side ** happy happy joy joy

Would it help if we shared horror stories about dentists? :-P
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Re: Wake up Autobots!

Postby sumowrestler » Wed Apr 18, 2018 11:43 am

Weapon: Saber Blade
Explain to me how I got so much experience and yet so little energon?

https://www.seibertron.com/heavymetalwa ... _id=520016

Scary part is Gore and I were so close in exp but Gore did get me at the end.
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Re: Wake up Autobots!

Postby Bun-Bun » Wed Apr 18, 2018 11:50 am

sumowrestler wrote:Explain to me how I got so much experience and yet so little energon?

https://www.seibertron.com/heavymetalwa ... _id=520016

Scary part is Gore and I were so close in exp but Gore did get me at the end.

From the Gospel of Tammuz (my His Maths be upon us)

Tammuz wrote:XP & Energon gains in combat

The XP and Energon you get from fighting another bot depends on its level: you get more for fighting higher-level bots. These are the two formulae that appear to be used:
Experience: (% damage inflicted) x 2^(target's level)
Energon: (% damage inflicted) x (1 + target's level)

This is why the XP/Energon amounts don't seem to match together at higher levels - the XP is worked out on an exponential scale but the Energon gain is linear. You could also look at it from a different angle and say that a bot of X level has Y 'hit points' and is worth Z Energon, and you get a percentage of that total when you damage them.

Tactics don't actually work any differently - the extra advantage they give you is to attack more frequently (Strafe), stop a bot attacking you (Ram) or to boost an ally's health (Repair). All of these gain the same XP/€ as hitting a bot with a weapon or punch/kick (in the case of Repair, you obviously gain by how much damage you repair on the target bot, rather than how much you inflict). The exception is Avoid: it gains you a flat 50xp / € 50 per use both in the arena and in missions, and the attack that triggered the Avoid is discounted (so your opponent doesn't gain anything from it).
The opinions expressed in this post are well-reasoned and insightful.
Needless to say, they are not those of SEIBERTRON.COM, its staff members, or any other site lackeys.
Anyone who says otherwise is itching for a fight.

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Re: Wake up Autobots!

Postby Bun-Bun » Sun May 06, 2018 9:23 am

Image
Auutobooots come out to plaaaayyy
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Re: Wake up Autobots!

Postby High Command » Sun May 06, 2018 9:47 am

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
What's an Autobot???
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Re: Wake up Autobots!

Postby Bun-Bun » Sun May 06, 2018 9:55 am

Xp generators.
Usually served on a stick.
Occasionally you get some spicy ones but usually they tend toward the bland or bitter side.
The opinions expressed in this post are well-reasoned and insightful.
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Re: Wake up Autobots!

Postby High Command » Sun May 06, 2018 11:35 am

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
Bun-Bun wrote:Xp generators.
Usually served on a stick.
Occasionally you get some spicy ones but usually they tend toward the bland or bitter side.


Oh yeah, I'd almost forgotten.

Hang on, bitter is more usually served in a pint glass not a stick!
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Re: Wake up Autobots!

Postby ZeroWolf » Sun May 06, 2018 3:58 pm

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
Autobots...think I came across then in a few of the hell missions. Also came across one who has it in for burn apparently
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Re: Wake up Autobots!

Postby Burn » Sun May 06, 2018 4:12 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
ZeroWolf wrote:Also came across one who has it in for burn apparently

And I have no idea who they are, nor do I actually care.
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Re: Wake up Autobots!

Postby ZeroWolf » Sun May 06, 2018 4:21 pm

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
You must have really upset them as a couple of their bots mention gore in their bio...sure it's not stu?
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Re: Wake up Autobots!

Postby turbomagnus » Sun May 06, 2018 4:23 pm

Motto: "'In yon straight path a thousand may well be stopped by three,
Now who will stand on either hand and keep the bridge with me?'"
Weapon: Shotgun
I probably should rise up in righteous indignation to defend the Autobots...

But, I'm one of those getting slaughtered because it seems like the whole bleedin' faction's decided to scarper off on holiday almost at the moment the competition round started, feel free to mock on. I'm just going to take my lumps every couple hours, play SWTOR in between to ease the pain and all...

...and consider if I'm even going to bother come next C4C round or if it's just time to say 'forget it all' and hand you lot the stupid planet. We can build another, Jhiaxis and the 'Cybertronians' proved that in G2, they built dozens of them and all... (which, considering that 'Beast Wars' creators intended the Vok to be the Matrix-purified Swarm, I still think one of THOSE "Cybertrons" is the one we saw in Beast Machines, not the real Cybertron... but I digress...)

As for the other thing, blame it on Gore having reached the point of 'Batman' - he's an urban legend, he's a myth, he's the boogeyman for someone on the other side... and then he comes out of the shadows and beats you senseless and toothless because he's worse than all that, he's real.
Current Status: Anticipating a possible absence from HMW for a few days after Thanksgiving due to family reasons.
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Re: Wake up Autobots!

Postby Burn » Sun May 06, 2018 4:28 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
ZeroWolf wrote:You must have really upset them as a couple of their bots mention gore in their bio...sure it's not stu?

Dunno, don't care. They obviously ain't got the balls to come onto the forums for the smack talk, so bots owned by a faceless individual are irrelevant to me.
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Re: Wake up Autobots!

Postby sumowrestler » Sun May 06, 2018 5:12 pm

Weapon: Saber Blade
I'm still here, just a bit quiet on the forums for a few days. I'm not doing too well in the tourney but oh well. As for Burn or his characters, I see them only in the 1-11 hell missions. I did scratch Gore once a few days ago with a ram. I'm surprised I didn't go into stasis lock from the impact.
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Re: Wake up Autobots!

Postby Wingz » Sun May 06, 2018 5:28 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
turbomagnus wrote:I probably should rise up in righteous indignation to defend the Autobots...


Come ooooon! Take your beatings with the rest of us! Image

But, I'm one of those getting slaughtered because it seems like the whole bleedin' faction's decided to scarper off on holiday almost at the moment the competition round started, feel free to mock on. I'm just going to take my lumps every couple hours, play SWTOR in between to ease the pain and all...

...and consider if I'm even going to bother come next C4C round or if it's just time to say 'forget it all' and hand you lot the stupid planet. We can build another, Jhiaxis and the 'Cybertronians' proved that in G2, they built dozens of them and all... (which, considering that 'Beast Wars' creators intended the Vok to be the Matrix-purified Swarm, I still think one of THOSE "Cybertrons" is the one we saw in Beast Machines, not the real Cybertron... but I digress...)


Sharkticonado was extremely popular, being the first C4C event, but I agree that it's been the least popular, overall. Rather than stepping out of future events, I'd encourage you to leave this as feedback. If these events, as a whole, aren't fun for you, I understand (though I'd hate to see you stop participating...being your partner in the scavenger hunt was a LOT of fun!). There's always room to improve the events and to weed out events that aren't fun or popular. I plan to leave my own feedback when the time comes, also ;)
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Re: Wake up Autobots!

Postby steve2275 » Sun May 06, 2018 5:34 pm

Motto: "it may not get better
but it wont get any worse"
the forums have been slow to posting lately
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Wake up Autobots!

Postby Redimus » Sun May 06, 2018 7:49 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
turbomagnus wrote:A lot of waffle.


You need to stop making your guys such easy targets. Everytime I see one of your SW dudes, I have to stop myself updating my kills list before the mission is finished!

Also.... You still play SWTOR?
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Re: Wake up Autobots!

Postby Absolute Zero » Sun May 06, 2018 8:21 pm

Weapon: Corrosive Slime Shooter
If you need advice or help with builds, you can always ask here in GD, or if you're worried about the cons, ask in Iacon.
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Re: Wake up Autobots!

Postby Bun-Bun » Sun May 06, 2018 8:33 pm

The first bit of advice being this:
0-1 in CRG is insufficent at any point about level 1
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Re: Wake up Autobots!

Postby ZeroWolf » Mon May 07, 2018 4:45 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
Funny thing is that the other day I was in a hell mission and one bot beat me and two-three other cons. So someone on the bot team are doing alright for themselves. Is it possible that a lot of the bot players are clustered towards the top and bottom of the level scale?
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Re: Wake up Autobots!

Postby Redimus » Mon May 07, 2018 7:05 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
Yeah, there's a cluster of very strong Bot players, Steve, AZ, Jallows and Kurn all have level 10s and 11s. Between them and levels 5 and down, there's not much to see.
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Re: Wake up Autobots!

Postby sumowrestler » Mon May 07, 2018 11:45 am

Weapon: Saber Blade
I'm one of those bots who is still at level one. A part of me wonders if there is much difference between me and a level 0 even though about half my team is above the 40k cap. Usually I am the default metal shield plate in the 1-11 hell missions with the rare lucky shot on level 8+ cons. What I lack in level I try to make up in forum.
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Re: Wake up Autobots!

Postby ZeroWolf » Mon May 07, 2018 1:25 pm

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
I levelled up to lvl one at the earliest opportunity. So that was about 10k, I haven't had much problems, i mean just the thought of more grinding at that point was maddening. One of the hell missions today though gave me a good example though of why I made the right choice as Feral Eyes got 14,000 xp from one fight (he hit a lvl 8 I think it was) and he survived!
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Re: Wake up Autobots!

Postby Redimus » Mon May 07, 2018 1:48 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
I can understand more why the bots would stay down than the cons (because the cons have a *lot more back up at every level), but frankly it's only half an excuse, the xp will still be better.
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Re: Wake up Autobots!

Postby Absolute Zero » Mon May 07, 2018 3:14 pm

Weapon: Corrosive Slime Shooter
sumowrestler wrote:I'm one of those bots who is still at level one. A part of me wonders if there is much difference between me and a level 0 even though about half my team is above the 40k cap. Usually I am the default metal shield plate in the 1-11 hell missions with the rare lucky shot on level 8+ cons. What I lack in level I try to make up in forum.


What build(s) are you using?
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Re: Wake up Autobots!

Postby S.o.L. » Mon May 07, 2018 5:43 pm

Motto: "often victim of the calamities he causes"
Weapon: Fireball Cannon
I think many of us were snowed in for Sharkitconado, >:oP so that helped deployments.
We are missing dragonslayer, thunderthruster, wreckingpoof, etc,
May is super busy.
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