ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
Maybe he can do a giant brofist with CW Rook.Razorbeast88 wrote:ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
It definitely looks like a giant fist lol
Rtron wrote:AllNewSuperRobot wrote:That is a very impressive Airazor!
Dinobot...
If a figure design from 1996 had the sense to bend his legs in on themselves at the knee to streamline the Beast Mode. How does a figure from 2020 botch that?
This is Masterpiece Blackarachnia all over again. I've even read those defending it in the last few pages. Just like BA... Sigh
The original Dinobot being streamlined is... very debatable. We'll have to wait until we see it in hand, but it seems like the legs hide better in the Kingdom one, as the raptor's body seems to have space carved out for them go into. Which is unsurprising, as the legs are just there in your face in the original one, just resting there against a flat surface.
I say this as someone with an immense nostalgic attachment to the mold, as Beast Wars Grimlock was my one of my first and favourite transformers, but: It's hard to find a worse way to deal with the robot legs than the one used in the original Beast Wars Dinobot.
Rodimus Prime wrote:Maybe he can do a giant brofist with CW Rook.Razorbeast88 wrote:ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
It definitely looks like a giant fist lol
Razorbeast88 wrote:ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
It definitely looks like a giant fist lol
ZeldaTheSwordsman wrote:Magnus' transformation has been altered. The only mistransformation is failing to flip the codpiece around in armored robot mode.Overcracker wrote:Magnus is very mistransformed.It's been changed so that the cab sticks out more, in an attempt to make him look less like RiD and more like G1. It may still be possible to connect it like the SIEGE version was, but the way it's shown is a deliberate change.Overcracker wrote:The trailer should peg in a bit further forward, to cover his inner robot arms and hands. His trailer should start over his shoulders (the red part), not back by his legs.The SIEGE ones are equally G1, these just look more like the animation model (which had a flat, smooth right shoulder so they could put a faction symbol on it, and a dumbed-down version of the toy detailing on the left shoulder) than the toy.Overcracker wrote:Also his shoulder pieces look retooled from Siege/Netflix to be flatter and more G1They didn't remove the frontmost panel; they replaced the frontmost and rearmost panels with new ones that have representations of the G1 toy's trailer pillars.Overcracker wrote:And it looks like his trailer panels have been retooled to removing one hinge and the front most panel. Not sure why they would do that.
Nor did they remove a hinge - it's just set up slightly differently because the upper deck taillights are now part of the white shin/inner calf pieces instead of being part of the trailer side panels.For the most part, he already is. Aside from the failure to collapse the inner robot chest inward in one shot, and the failure to turn his codpiece around.Overcracker wrote:Magnus should look much better when he is properly put together in all of his modes.No, but that's not the case here. The stock photo, the back of box photo, and the actual drawn art show it like that.Overcracker wrote:blackeyedprime wrote:Overcracker wrote:
The trailer should peg in a bit further forward, to cover his inner robot arms and hands.
Back of the box art shows the trailer to be that way so it is how it has meant to be attached
And the back of the box has never been wrong?No, that's where it attached on the SIEGE version. Like I said, he's been reworked in an effort to make him look more G1. Part of that is that the shoulder pylons, to which the cab attaches, are now connected to the forward-middle trailer panels.Overcracker wrote:Nope, its definitely wrong. The red back panel attaches over the shoulders and around the smokestacks.What you can actually make out is the forearm covers, pegged in exactly where they should be. The chest is pegged in exactly where it's supposed to be. If anything, the blue part projects downward a bit more, but that's because it's been changed to be slightly more like MP-22 than a flattened version of the G1 toy.Overcracker wrote:You can just make out the chest piece dipping down into the trailer when it should be straight when correctly transformed and pegged into the trailer side panels and the top of the shin panels.Oh really?Overcracker wrote:The picture on the back of the box is clearly missing the shoulder pylons that attach underneath the trailer and onto the inner robot's lower leg peg.
Take a close look by the cab's rear wheels. Take a good, hard look. Gee, that blue boxy thing with a narrower white boxy thing protruding from it sure looks an awful lot like a shoulder pylon!No, I'm afraid that would be you. You are the one who is incredibly wrong. You're so wrong about this you remind me of me circa 2011-12 on certain forums...Overcracker wrote:The back of the box in this case is incredibly wrong.Perhaps because it doesn't slide up particularly well, at least in my experience.Jeddostotle7 wrote:why does everyone seem to forget the "butt" bumper slides up to be a backpack on Siege Magnus, and thus also will on Kingdom Magnus, especially given that's what the back of the box shows is true for the latter
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Seibertron wrote:Razorbeast88 wrote:ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
It definitely looks like a giant fist lol
I thought the same thing, but it seems fitting for his character though.
Seibertron wrote:Glad I'm not the only one who thinks the raptor hands on Dinobot look "off" to put it politely. Is it too late to remold the hands? The artwork got it right, but the toy itself looks like he's got broken wrists or something with his hands hanging oddly and not very threatening.
Razorbeast88 wrote:I am not worthy of your reply (begins to bow down like Wayne/Garth) but I am honored haha
Razorbeast88 wrote:Seibertron wrote:Glad I'm not the only one who thinks the raptor hands on Dinobot look "off" to put it politely. Is it too late to remold the hands? The artwork got it right, but the toy itself looks like he's got broken wrists or something with his hands hanging oddly and not very threatening.
Looking at some of the images it looks like the raptor hands fold into his torso and are visible from the sides, so I guess that's part of what led to them looking so weird. A remold would be nice, or maybe an upgrade kit but im not sure what else would come in one other than better hands lol
ScottyP wrote:Huffer looks incredible! So glad he can pull the trailer.
Razorbeast88 wrote:Seibertron wrote:Razorbeast88 wrote:ZeroWolf wrote:Yesssss, love the core figures (like the mini megatron gun), and huffer looks spot on as well, though my brain keeps interpreting his shield as a giant fist for some reason.
It definitely looks like a giant fist lol
I thought the same thing, but it seems fitting for his character though.
I am not worthy of your reply (begins to bow down like Wayne/Garth) but I am honored haha
And yes, definitely goes with the super strength part of his character. Now he just needs to come out in the kingdom cartoon saying "it's clobberin time!"
Overcracker wrote:Razorbeast88 wrote:Seibertron wrote:Glad I'm not the only one who thinks the raptor hands on Dinobot look "off" to put it politely. Is it too late to remold the hands? The artwork got it right, but the toy itself looks like he's got broken wrists or something with his hands hanging oddly and not very threatening.
Looking at some of the images it looks like the raptor hands fold into his torso and are visible from the sides, so I guess that's part of what led to them looking so weird. A remold would be nice, or maybe an upgrade kit but im not sure what else would come in one other than better hands lol
A chromed sword, and spinny tail weapon?
Seibertron wrote:Razorbeast88 wrote:I am not worthy of your reply (begins to bow down like Wayne/Garth) but I am honored haha
No need for that! We're all just here to celebrate our love of all things Transformers! Well, most things at least.
It should only be a matter of minor retooling of the cab, where for Pipes it can slide down onto his back and shoulders instead of staying in hoodie mode.Seibertron wrote:ScottyP wrote:Huffer looks incredible! So glad he can pull the trailer.
I like how everyone is really into Huffer. He looks great. It's really the first time ever that we've gotten a proper Huffer. Like ever. They finally did him right after several poor attempts and now everyone's rightfully like "wow, he looks great!".
Kudos to Hasbro and Takara Tomy for finally doing Huffer right. Can't wait to see the inevitable Pipes get the same proper treatment. Hope they can get the cab right for Pipes in robot mode.
Seibertron wrote:Dinobot's Velociraptor hands aside, I hope they made this mold with the alternate toy head in mind. I could go for a proper Beast Wars Grimlock recolor / retool (this time around without the gold plastic).
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