Wizards of the Coast Transformers Trading Card Game Thread

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Re: Wizards of the Coast to Produce Transformers Card Game

Postby ScottyP » Tue Jul 10, 2018 11:03 am

Weapon: Battle Blades
Players build a new deck composed of TRANSFORMERS character cards (which are twice the size of standard cards
Oh good, something that won't fit in 9 pocket sleeves that go into standard binders. Ugh :HEADHURTS:
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Amelie » Tue Jul 10, 2018 11:10 am

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ScottyP wrote:Oh good, something that won't fit in 9 pocket sleeves that go into standard binders. Ugh :HEADHURTS:


I'll admit that got a raised eyebrow from me, too. At least the character art will be a nice size and they won't get "buried" in other cards during the game (I've seen this happen with Pokemon - "Where did my Bulb-ah! There!").
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby ZeroWolf » Tue Jul 10, 2018 12:46 pm

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Reminds me of the oversized cards they use for commander in mtg. As much as I would play this, won't get chance to actually play against any one. Same story with the last few ccgs I've liked the look of
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby dragons » Tue Jul 10, 2018 2:02 pm

FOr people who wanted art from transformer card game on tablets here’s your chance to get it in card format
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby WreckerJack » Tue Jul 10, 2018 3:43 pm

Motto: "The complain train is leaving the station."
Weapon: Arc-Welders
I am stoked! Can't wait to check this out, its too bad that I can't go to that con. I'd love to get my hands on some of these cards and review them!
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby TulioDude » Tue Jul 10, 2018 3:51 pm

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Weapon: Energo-Sword
ITS TIME TO DU-DU-DU-DDDDDUEL!



Looks a nice game.Not sure if I'm ready to commit to all cards,but I'm willing to at least the check the game out and try it.
I hope all the card's ilutrastions are original,not just reusing previous made renders.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Etseterrestrial » Tue Jul 10, 2018 4:35 pm

Oh man, and I just got over my Pokemon card addiction... :BANG_HEAD:
At first, I thought that Slipstream art was taken straight from Legends. Really glad it wasn't.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Galactic Prime » Tue Jul 10, 2018 6:26 pm

Anyone going to SDCC that can get me a pack of these?
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Carnivius_Prime » Thu Jul 12, 2018 7:32 am

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Amelie wrote:Image

"Beautiful fembots are waiting to take your call (and your Energon) now! Just dial 0-9000-FEM-PLZ!"


That's what I thought. Not that I find Transformers or robots particularly sexy but it does seem an odd choice of artwork there.
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Transformers Trading Card Game

Postby #Sideways# » Wed Jul 18, 2018 9:52 pm

Motto: "Wake up. Wake up and smell the ashes."
Weapon: Dual Compression Cannons
For those who don't know, Wizards of the Coast is producing a Transformers TCG. Wizards of the Coast is best known for Magic: The Gathering and the early years of the Pokemon Trading Card Game.

If you want to know what some of the cards look like, look HERE for an IGN article and HERE for preorders from the Hasbro store. It seems to be an interesting mix of DC Deckbuilding with a bit of Magic -- and personally, I'm really quite excited as I simply adore card games.

But assuming everyone knows about this already, is there any information that I missed? I would really like to learn as much as I can about this game so I can keep my hype satiated.

It will never be satiated.

EDIT: Thanks for the move. I couldn't find this thread. :oops:
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby WreckerJack » Mon Jul 23, 2018 8:58 pm

Motto: "The complain train is leaving the station."
Weapon: Arc-Welders
Oh hey, I am within driving distance of Renton, WA. If wizards wants a playtester for this new game I'd SO be down.
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Transformers Trading Card Game Rules Explained

Postby WreckerJack » Mon Jul 23, 2018 11:58 pm

Motto: "The complain train is leaving the station."
Weapon: Arc-Welders
Hasbro has posted on their site a series of four videos that explain the new rules to the soon to be released trading card game. The videos cover the deck building, explain how to read the stats on the card as well as all of the steps necessary to play and win the game. The videos can be viewed here. There is also a printable version of the rules if you would like to have them for reference. Now that we know how the gameplay works, what do you think of the game?

Actual gameplay will vary from gameplay shown. For full 2-player gameplay, each player puts together a team of Character Cards (up to 25 stars when stars on Character Cards are added together), and a deck of 40 or more Battle Cards. Click below for the Transformers TCG Rules.
With the AUTOBOTS Starter Set, 2 players can start playing the game with fewer cards, -or- 1 player can use this set for full gameplay. Players can add cards to their teams and decks with Booster Packs (each sold separately)


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Re: Wizards of the Coast to Produce Transformers Card Game

Postby PadForce » Tue Jul 24, 2018 4:03 am

These rules are paper thin...
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Amelie » Tue Jul 24, 2018 5:57 am

Motto: "I-I'm sorry.. I-I'll be going now.."
Weapon: No Weapon
PadForce wrote:These rules are paper thin...


They're very thin in MTG, too. The "rules" (as such) are complimented by what the cards tell you to do, rather than having a rule structure filled with endless what-ifs.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby dragons » Tue Jul 24, 2018 6:03 am

Like how some trading card games don’t explain what tapping is I first played magic gathering I thought tapping card means was tapping with your finger not turn card sideways game seems easy to play
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby #Sideways# » Tue Jul 24, 2018 7:43 am

Motto: "Wake up. Wake up and smell the ashes."
Weapon: Dual Compression Cannons
The only thing I sort of dislike is how Attacking and Defending reveals cards from your deck -- it's just a bunch of variance. It would be fine, though, if there were Scrying or similar tutor skills. But you seem to burn through your deck pretty quickly if you keep to the 40-card minimum. I also adore how you can attack with one guy per turn. Then, you can sequence what you want your opponents to be able to attack.

Do we have any set spoilers?

I wonder if they'll allow me into tournaments with a playmat of Kiss Players Legion with his tongue hanging out... :-? :-? :-? :-? :-? ;)
Last edited by #Sideways# on Tue Jul 24, 2018 7:47 am, edited 1 time in total.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Iron Prime » Tue Jul 24, 2018 7:44 am

Weapon: Energo-Sword
The Facebook group has a link to a list - but no gametext spoilers
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby ZeroWolf » Tue Jul 24, 2018 7:54 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
#Sideways# wrote:The only thing I sort of dislike is how Attacking and Defending reveals cards from your deck -- it's just a bunch of variance. It would be fine, though, if there were Scrying or similar tutor skills. But you seem to burn through your deck pretty quickly if you keep to the 40-card minimum. I also adore how you can attack with one guy per turn. Then, you can sequence what you want your opponents to be able to attack.

Do we have any set spoilers?

I wonder if they'll allow me into tournaments with a playmat of Kiss Players Legion with his tongue hanging out... :-? :-? :-? :-? :-? ;)

Actually it reminds me of cardfight vanguard with its drive checks and the old warhammer 40000 cars game where dice rolls were sorted by revealing the top card of your deck.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Va'al » Tue Jul 24, 2018 8:19 am

Motto: "Till All Are Pun!"
We do also have a brief interview with the WoC rep who explained the set a little more (though not that much more than the videos show, now that I remember more of it), and showed us the Cosmos card - we're uploading everything slowly, but surely.

Would anyone like to see the SDCC exclusive card pack? In a pictorial review maybe?
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby PadForce » Tue Jul 24, 2018 9:07 am

Comparing it to MtG in terms of slim rules doesnt add up to me because

MtG has all in one deck:
lands
creatures
Spells

The play therefore encompases all aspects of building your economy, creatures and magic. Multiple different strategies are possible as a result ie direct damage rather than creature spam etc.

This Transformers game appears to be so simplistic you simply lay your chaps out before you start. No economy, no balancing deck construction between economy, control or brute force.

Ill be getting a set and seeing how it works in pracitce, its just from first glance it seems to me you would need to have very very involving game mechanics in terms of the fighting to keep the interest. Maybe the transforming mechanic will be it, but no guarantees.

I actually dont mind the 'draw for luck' system. In other games i have played that work like this (monst notably the Star Wars CCG from like 20 years ago) the most powerful cards (ie Vader) had the lowest luck values and vice versa, so you didnt just spam huge characters in general as it would mean you were always unlikely to hit a big luck draw when you needed it.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby ZeroWolf » Tue Jul 24, 2018 9:19 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
I would be interested in a review va'al.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Bucky » Tue Jul 24, 2018 10:10 am

Weapon: Hip-Mounted Launchers
I’m actually pretty excited about these. I’ve done MtG on and off since Beta, but not for several years now, and I did Star Wars CCG from New Hope through to Jabba’s Palace. I’m not too confident that this will have the kind of longevity other CCG have had, but I’m anxious to see where it goes. I’m hoping it’s good. I’ve already got a couple empty black binders and several dozen empty card sleeves ready to go.
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby Pflore99 » Tue Jul 24, 2018 10:43 am

I just want a nice G1 styled Slipstream, he he he
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Re: Wizards of the Coast to Produce Transformers Card Game

Postby WreckerJack » Tue Jul 24, 2018 2:22 pm

Motto: "The complain train is leaving the station."
Weapon: Arc-Welders
Va'al wrote:
Would anyone like to see the SDCC exclusive card pack? In a pictorial review maybe?


Yes please. I'm dying to see!

Iron Prime wrote:The Facebook group has a link to a list - but no gametext spoilers

I did manage to find a link that tells us the names of the cards that will be in the Autobot Starter set but they have no card text.
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Transformers Trading Card Game Autobot Starter Set Decklist

Postby WreckerJack » Tue Jul 24, 2018 2:40 pm

Motto: "The complain train is leaving the station."
Weapon: Arc-Welders
For those of us that have been speculating about the new Transformers Trading Card game we now have a list of what the Autobot Starter Set contains. You can find the list here. While this list does not show us any of the card text (Besides the image of Bumblebee//Brave Warrior) we can have a better idea of what deck structure will look like for the game.

Recently we discovered the video instructions of how to play this game as well as more details about the game from SDCC. Because of this we know that the battle cards are made up of power up items and actions which is reflected in the list. We will post the list below along with the details on the contents of this set. Feel free to speculate on what you think these cards will do on the boards.

Image

Contents

4 Foil Transformers Character Cards

Deck of 40 Battle Cards

Damage Counters

2-Player Starter Set Rules for Basic Version of Gameplay



CHARACTER CARDS
Optimus Prime // Autobot Leader

Bumblebee // Brave Warrior

Ironhide // Veteran Autobot

Red Alert // Security Chief

BATTLE CARDS
2 Armored Plating

2 Data Pad

2 Debilitating Crystal

2 Flamethrower

2 Grenade Launcher

2 Handheld Blaster

2 Improvised Shield

2 Incoming Transmission

2 Inspiring Leadership

2 Leap into Battle

2 New Designs

2 Piercing Blaster

2 Plasma Burst

2 Primary Laser

2 Ramming Speed

2 Rapid Ascent

2 Rapid Conversion

2 Ready for Action

2 Repair Bay

2 Team-Up Tactics
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