Function: Artillery Support Transformations: Mobile Artillery Walker
Profile: For Blitzshell, the only thing better than watching things get blasted into pieces is being the one who does the blasting. The combination of the concussive sounds, the sight of the flash and resulting flames, the smell of smoke and charred debris, and the feel of the resulting shockwave gets Blitzshell’s hydraulics running. It’s one of the reasons why he enrolled in the artillery course at the Decepticon Military College. He turned out to be an adept student and to this day there are few mechs on either side who is as knowledgeable in their field as he is. A recent recruit with the Eisen Dragoons, Blitzshell is often deployed to soften up fortifications or simply to distract the enemy from the main team’s true goals. He doesn’t mind – as long as he gets to blow something up, he’s happy. When not in combat, he often works to refine his artillery skills and even work on developing new shells to use against the enemy. He’s been known to become frustrated when he has absolutely nothing to do.
Abilities: Blitzshell is armed with a large 155mm smoothbore cannon capable of firing a variety of ordinance; his favorites include cluster shells, EMP charges, and even shells that deliver an explosive force of 6,800kg. Depending on the elevation of the barrel, the weapon has an effective range of between 18,000 to 30,000 meters with rocket-assisted projectiles. Blitzshell is stronger than he appears to be: he can lift several hundred kilograms of weight in robot mode and can punch through hardened concrete walls with the assistance of the pile drivers and sonic drills on his arms. His unique walker design allows him cross terrain that would be inaccessible to wheeled and even tracked vehicles, allowing him to take advantage of cover and even making him inaccessible to the enemy.
Weakness: Blitzshell can fire his main cannon effectively at any range, but it’s much better suited for long range artillery bombardments than it is close quarters combat. In addition, the barrel has a tendency to overheat when fired too fast or too often. His armor is sufficient to protect him from small arms fire, but it can be breached by a direct hit from even medium artillery. Although quick, his vehicle mode is not as fast as a wheeled or tracked vehicle.
Blitzshell's recent battles
MISSION HISTORY
Blitzshell does not currently have any mission logs available.
ARENA HISTORY
Blitzshell does not currently have any arena logs available.
[ Incoming message. Source unknown. ]
[ Click to attempt signal recovery... ]
> COMM LINK: ONLINE
> SIGNAL SOURCE: MOON BASE ONE (DARK SIDE)
> ENCRYPTION: AUTOBOT CYBER-LEVEL 4
> TRANSMISSION TYPE: AUDIO-VISUAL
> STATUS: STABLE ☑
> PLAYBACK BEGINNING...
> DECRYPTION KEY: 5 ROBOT POINTS
> MESSAGE: "IT'S THE END OF THE WORLD AS WE KNOW IT..."
> RESPONSE: "...AND I FEEL FINE."