Mission #442235:
Inferno: Hell Unleashed
The Decepticons have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
11 |
Injured (74% health) |
333,584 xp €4,560 |
|
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| 2 |
|
10 |
Slightly damaged (98% health) |
295,472 xp €3,391 |
|
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| 3 |
|
10 |
Stasis lock (0% health) |
234,368 xp €2,359 |
|
||||||||||
| 4 |
|
11 |
Stasis lock (0% health) |
153,750 xp €1,994 |
|
||||||||||
| 5 |
|
7 |
Stasis lock (0% health) |
51,152 xp €1,288 |
|
||||||||||
| 6 |
|
5 |
Stasis lock (0% health) |
11,314 xp €141 |
|
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:09 | Wildshot attacks Priority One with a Fusion Cannon. Priority One transforms into a Light Rescue Vehicle and avoids the attack! |
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| 00:17 | Priority One hits Terrorplay with a Magnus Hammer. | Terrorplay is slightly damaged (97% power remaining). | ||
| 00:22 | Terrorplay transforms into a Opportunistic Insect and strafes Priority One. Terrorplay strafes Priority One. Terrorplay strafes Underrun. Terrorplay strafes Flame. Terrorplay strafes Flame. Terrorplay strafes Priority One. | Priority One is slightly damaged (84% power remaining). Priority One is slightly damaged (76% power remaining). Underrun is slightly damaged (93% power remaining). Flame is slightly damaged (92% power remaining). Flame is slightly damaged (86% power remaining). Priority One is injured (67% power remaining). |
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| 00:32 | Priority One hits Boom-Boom with a Magnus Hammer. | Boom-Boom is damaged (36% power remaining). | ||
| 00:39 | Terrorplay misses Flame with a Drohung-Tipped Vermittlung. | |||
| 00:46 | Underrun misses Terrorplay with a XS2 Ionised Null-Ray. | |||
| 00:53 | Flame transforms into a Tank and strafes Terrorplay. Flame strafes Boom-Boom. Flame strafes Terrorplay. Flame strafes Wildshot. | Terrorplay is slightly damaged (84% power remaining). Boom-Boom is severely injured (24% power remaining). Terrorplay is slightly damaged (78% power remaining). Wildshot is slightly damaged (90% power remaining). |
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| 01:02 | Wildshot transforms into a Repair Tank and strafes Flame. Wildshot strafes Flame. Wildshot strafes Underrun. Wildshot strafes Priority One. Wildshot strafes Flame. Wildshot strafes Underrun. Wildshot strafes Flame. Wildshot strafes Priority One. | Flame is injured (75% power remaining). Flame is injured (69% power remaining). Underrun is slightly damaged (87% power remaining). Priority One is injured (62% power remaining). Flame is injured (60% power remaining). Underrun is slightly damaged (80% power remaining). Flame is damaged (50% power remaining). Priority One is injured (54% power remaining). |
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| 01:10 | Priority One transforms into a Light Rescue Vehicle and repairs Flame. | Flame is slightly damaged (93% power remaining). |
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| 01:13 | Priority One hits Wildshot with a Magnus Hammer. | Wildshot is slightly damaged (88% power remaining). | ||
| 01:23 | Boom-Boom transforms into a Heavy Vehicle and rams Priority One. | Priority One is severely injured (30% power remaining). |
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| 01:26 | Terrorplay attacks Priority One with a Drohung-Tipped Vermittlung. Priority One transforms into a Light Rescue Vehicle and avoids the attack! |
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| 01:35 | Underrun hits Wildshot with a XS2 Ionised Null-Ray. | Wildshot is slightly damaged (87% power remaining). | ||
| 01:45 | Flame transforms into a Tank and strafes Terrorplay. Flame strafes Terrorplay. Flame strafes Boom-Boom. Flame strafes Boom-Boom. Flame strafes Boom-Boom. | Terrorplay is injured (60% power remaining). Terrorplay is damaged (50% power remaining). Boom-Boom is severely injured (13% power remaining). Boom-Boom is severely damaged (2% power remaining). Boom-Boom has gone into stasis lock! |
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| 01:54 | Wildshot transforms into a Repair Tank and repairs Terrorplay. | Terrorplay has been fully repaired! |
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| 02:13 | Wildshot attacks Priority One with a Fusion Cannon. Priority One transforms into a Light Rescue Vehicle and avoids the attack! |
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| 02:22 | Flame hits Wildshot with a Atomic Fire Breath. | Wildshot is slightly damaged (85% power remaining). | ||
| 02:25 | Priority One hits Wildshot with a Magnus Hammer. | Wildshot is slightly damaged (77% power remaining). | ||
| 02:29 | Underrun hits Terrorplay with a XS2 Ionised Null-Ray. | Terrorplay is slightly damaged (98% power remaining). | ||
| 02:33 | Priority One hits Wildshot with a Magnus Hammer. | Wildshot is injured (69% power remaining). | ||
| 02:35 | Underrun hits Wildshot with a XS2 Ionised Null-Ray. | Wildshot is injured (67% power remaining). | ||
| 02:40 | Underrun hits Terrorplay with a XS2 Ionised Null-Ray. | Terrorplay is slightly damaged (96% power remaining). | ||
| 02:49 | Terrorplay attacks Underrun with a Drohung-Tipped Vermittlung. Underrun transforms into a Light Vehicle and avoids the attack! |
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| 02:55 | Underrun misses Wildshot with a XS2 Ionised Null-Ray. | |||
| 03:04 | Flame transforms into a Tank and rams Terrorplay. | Terrorplay is injured (69% power remaining). |
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| 03:08 | Priority One hits Wildshot with a Magnus Hammer. | Wildshot is injured (62% power remaining). | ||
| 03:15 | Wildshot transforms into a Repair Tank and strafes Priority One. Wildshot strafes Underrun. Wildshot strafes Flame. Wildshot strafes Flame. | Priority One is severely damaged (10% power remaining). Underrun is injured (69% power remaining). Flame is slightly damaged (87% power remaining). Flame is slightly damaged (81% power remaining). |
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| 03:23 | Terrorplay transforms into a Opportunistic Insect and strafes Underrun. Terrorplay strafes Underrun. Terrorplay strafes Underrun. Terrorplay strafes Underrun. Terrorplay strafes Underrun. | Underrun is injured (57% power remaining). Underrun is damaged (47% power remaining). Underrun is damaged (41% power remaining). Underrun is damaged (32% power remaining). Underrun is severely injured (25% power remaining). |
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| 03:28 | Priority One transforms into a Light Rescue Vehicle and repairs Flame. | Flame has been fully repaired! |
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| 03:34 | Underrun hits Terrorplay with a XS2 Ionised Null-Ray. | Terrorplay is injured (68% power remaining). | ||
| 03:44 | Terrorplay transforms into a Opportunistic Insect and strafes Priority One. Terrorplay strafes Flame. Terrorplay strafes Flame. | Priority One has gone into stasis lock! Flame is slightly damaged (93% power remaining). Flame is slightly damaged (87% power remaining). |
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| 03:51 | Terrorplay transforms into a Opportunistic Insect and strafes Flame. Terrorplay strafes Flame. Terrorplay strafes Flame. | Flame is slightly damaged (76% power remaining). Flame is injured (71% power remaining). Flame is injured (66% power remaining). |
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| 03:53 | Wildshot transforms into a Repair Tank and strafes Underrun. Wildshot strafes Underrun. Wildshot strafes Underrun. | Underrun is severely injured (11% power remaining). Underrun is severely damaged (2% power remaining). Underrun has gone into stasis lock! |
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| 04:02 | Flame misses Terrorplay with a Atomic Fire Breath. | |||
| 04:22 | Wildshot transforms into a Repair Tank and strafes Flame. Wildshot strafes Flame. Wildshot strafes Flame. | Flame is damaged (50% power remaining). Flame is damaged (40% power remaining). Flame is damaged (32% power remaining). |
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| 04:31 | Flame transforms into a Tank and strafes Terrorplay. Flame strafes Terrorplay. Flame strafes Wildshot. Flame strafes Terrorplay. | Terrorplay is injured (54% power remaining). Terrorplay is damaged (47% power remaining). Wildshot is injured (53% power remaining). Terrorplay is damaged (42% power remaining). |
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| 04:35 | Terrorplay transforms into a Opportunistic Insect and repairs Wildshot. | Wildshot has been fully repaired! |
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| 04:52 | Flame misses Wildshot with a Atomic Fire Breath. | |||
| 05:11 | Wildshot transforms into a Repair Tank and repairs Terrorplay. | Terrorplay has been fully repaired! |
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| 05:21 | Flame transforms into a Tank and rams Terrorplay. | Terrorplay is injured (73% power remaining). |
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| 05:28 | Terrorplay transforms into a Opportunistic Insect and strafes Flame. Terrorplay strafes Flame. | Flame is severely injured (14% power remaining). Flame is severely damaged (5% power remaining). |
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| 05:38 | Flame transforms into a Tank and rams Wildshot. | Wildshot is injured (74% power remaining). |
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| 05:42 | Wildshot transforms into a Repair Tank and repairs Terrorplay. | Terrorplay has been fully repaired! |
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| 05:59 | Flame hits Terrorplay with a Atomic Fire Breath. | Terrorplay is slightly damaged (98% power remaining). | ||
| 06:08 | Wildshot hits Flame with a Fusion Cannon. | Flame has gone into stasis lock! | ||

