I will be adding somewhere between 170 and 200 new alts into the database, and no you cannot see which ones until I get them uploaded

There seems to be 16 tactics, with a 17th tentatively on the drawing board. I'll let OS reveal them when he sees fit. It is my intention that all tactics will be to all four sides. However some may be more common in one faction than another. For example Autobots have at least 3 more altclasses with the repair tactic than the decepticons
I am currently devising verious altclasses. I am currently up to 30 for both bots and cons, with some variation. I intend to try to get as many for the maximals and predacons.
The Autobots and Decepticons will get more specialized vehicle altclasses while Maximals and Predacons will get more specialized animal classes. For example, while Optimus Primal and Cheetor would fall under the Land animal altclass for the bots/cons, Optimus would fall in the Nimble Land Animal class while Cheetor would fall into the Fast Land Animal class. As such the maximals/predacons will get most of the animal alts (real and fictional) while the Bots/Cons get most of the vehicles. Transmetals may have different alt classes than the normal counterparts, but I've yet to fully decide that.
I am currently working on figuring out how much tactics will cost for each altclass. Each class will have three of them. I have decided on one cheap one, one moderately expensive one, and one that is either expensive, or requires certain stats to unlock. By cheap, I mean base 1,000 - 3,000xp, moderate is anywhere from 4,000 - 5,000xp and expensive is anywhere from 1-4 stat points and/or have a base cost of 3,000 - 8,000xp
Now that I'm in charge of the alts, there will be more other universe alts in the game. However they will almost all be rare. 2-3 of each rotation will be reserved for non-TF universe alts, rare of course.
I have yet to decide precisely which faction gets which alts. There may be some overlap, but not a lot. Feel free to make suggestions (no matter how biased

