ATTN: New Leveling System
ATTN: New Leveling System
Posted by Omega Sentinel Wed Sep 19, 2007 9:40 am
Once characters hit a certain level of XP on every level up to 7, their character will automatically move up to the next level (up to level 7 and after that the character can reside on whichever level it likes 7 and up).
Players will no longer be able to indefinitely hang around in certain levels. As of next week (whichever day I am actually able to get it implemented), there will be a script run once a day that checks every character in the game and places them on the appropriate levels if they hit their level's XP cap.
Here is a list of the XP caps for each level:
Level 0 = 60,000 and below
Level 1 = 400,000 and below
Level 2 = 1,200,000 and below
Level 3 = 3,100,000 and below
Level 4 = 6,400,000 and below
Level 5 = 13,200,000 and below
Level 6 = 30,000,000 and below
The current leveling system has always been too easy to take advantage of and it absolutely will not work in the new game. I realize this will not be a popular thing to do but it is the right thing to do. You'll notice in the XP scale that you will have plenty of wiggle room in each level before leveling up and no one will be leveled up into an unfair situation (ie: a character with 60k XP is a pretty decent level one).
Of course, if you are a level 0 with 20k XP and you want to level up to level 1 you will still be free to do so. There will be no restrictions on level movement outside these XP caps.
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Posted by Chaoslock Wed Sep 19, 2007 9:48 am
Omega Sentinel wrote:Of course, if you are a level 0 with 20k XP and you want to level up to level 1 you will still be free to do so. There will be no restrictions on level movement outside these XP caps.
A bit of confusement: So, if you have 20.000 Xp, you can choose to be lv.10, or the minimal requirements remain (5 stats + 9 for every other level) AND the upper border will be?
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Posted by steve2275 Wed Sep 19, 2007 9:53 am
but it wont get any worse"
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Posted by Omega Sentinel Wed Sep 19, 2007 9:54 am
Minimum stat requirements remain for each level UNLESS you hit the XP cap for that level. If you have 1,000,000 XP and are on level zero with 4 stats you will become a level 2 with 4 stats.Chaoslock wrote:Omega Sentinel wrote:Of course, if you are a level 0 with 20k XP and you want to level up to level 1 you will still be free to do so. There will be no restrictions on level movement outside these XP caps.
A bit of confusement: So, if you have 20.000 Xp, you can choose to be lv.10, or the minimal requirements remain (5 stats + 9 for every other level) AND the upper border will be?
That would probably be a good time to reconfigure your bot.
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Posted by steve2275 Wed Sep 19, 2007 9:56 am
but it wont get any worse"
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Posted by Archanubis Wed Sep 19, 2007 9:57 am
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Posted by Kaijubot Wed Sep 19, 2007 10:01 am
Thunderscream wrote:This should make things interesting...
Oh yes, most definitely.
Actually, I just realised that it doesn't really effect me. I tend to upgrade at the first opportunity anyway, even when it doesn't help my team that much.
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Posted by Chaoslock Wed Sep 19, 2007 10:04 am
Omega Sentinel wrote:Minimum stat requirements remain for each level UNLESS you hit the XP cap for that level. If you have 1,000,000 XP and are on level zero with 4 stats you will become a level 2 with 4 stats.Chaoslock wrote:Omega Sentinel wrote:Of course, if you are a level 0 with 20k XP and you want to level up to level 1 you will still be free to do so. There will be no restrictions on level movement outside these XP caps.
A bit of confusement: So, if you have 20.000 Xp, you can choose to be lv.10, or the minimal requirements remain (5 stats + 9 for every other level) AND the upper border will be?
That would probably be a good time to reconfigure your bot.
Well, the only cons affected by me are Cannonflame and Manterror, I configd them to counter the Quint force...
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Posted by Archanubis Wed Sep 19, 2007 10:22 am
kaijubot_uk wrote:Actually, I just realised that it doesn't really effect me. I tend to upgrade at the first opportunity anyway, even when it doesn't help my team that much.
It doesn't affect my team either; most of my characters are well below the maximum atm.
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Posted by sumowrestler Wed Sep 19, 2007 11:22 am
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Posted by Archanubis Wed Sep 19, 2007 11:29 am
sumowrestler wrote:According to the new ranking system, most of mine should be L2 instead of L4. Will that make things extremely unbalanced now with the major shifts? Why isn't there a floor for each level or do you have the floor listed and not the ceiling? I know this is trying to correct the level bulleys which is a very good thing.
From what I understand, the above system is limiting the maximum amount of XP a character can have at a certain level; it's doesn't say anything about the minimum amount it takes to reach the level.
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Posted by Rat Convoy Wed Sep 19, 2007 11:41 am
Thunderscream wrote:sumowrestler wrote:According to the new ranking system, most of mine should be L2 instead of L4. Will that make things extremely unbalanced now with the major shifts? Why isn't there a floor for each level or do you have the floor listed and not the ceiling? I know this is trying to correct the level bulleys which is a very good thing.
From what I understand, the above system is limiting the maximum amount of XP a character can have at a certain level; it's doesn't say anything about the minimum amount it takes to reach the level.
Yeah, OS was trying to be generous with those XP amounts. Most players will level up FAR before those points.
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Posted by Omega Sentinel Wed Sep 19, 2007 11:43 am
Exactly. Sumowrestler will not be affected by this at all.Thunderscream wrote:sumowrestler wrote:According to the new ranking system, most of mine should be L2 instead of L4. Will that make things extremely unbalanced now with the major shifts? Why isn't there a floor for each level or do you have the floor listed and not the ceiling? I know this is trying to correct the level bulleys which is a very good thing.
From what I understand, the above system is limiting the maximum amount of XP a character can have at a certain level; it's doesn't say anything about the minimum amount it takes to reach the level.
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Posted by sumowrestler Wed Sep 19, 2007 11:43 am
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Posted by -Soundwave- Wed Sep 19, 2007 11:44 am
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Posted by Rat Convoy Wed Sep 19, 2007 11:47 am
sumowrestler wrote:Everyone on my team except one is 1.1 million and that one is 800k. According to the new system, all of mine would be L2 which begs the question on how OS came up with these levels. At the rate I'm going, I won't ever go up to L5 before the reset which is fine by me. This does bring into question if there will be more competition for the L3-L6 ranges.
You're still missing the point that these are maximum totals and the not minimum or even the recommended totals for levelling up. Like I said before, most players will level up far before these totals.
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Posted by Omega Sentinel Wed Sep 19, 2007 12:00 pm
Indeed. This scale is only targeting players that try to abuse the system.Deadboy wrote:Like I said before, most players will level up far before these totals.
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Posted by Mogwai Prime Wed Sep 19, 2007 12:26 pm
Live Free or Die!!!

Have you had your Seibergasm today?
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Posted by Knives Wed Sep 19, 2007 3:03 pm
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Posted by Tammuz Wed Sep 19, 2007 6:55 pm
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Posted by Burn Wed Sep 19, 2007 6:59 pm
But just for clarification, a bot with 100 million can only level down as far as level 7 and no further?
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