Autobot War Room
Re: Autobot War Room
Posted by ThunderThruster Wed Feb 28, 2018 1:30 pm
Was planning on waiting for the alt rotation to bring his current alt back up before attempting a stat reshuffle, so any thoughts on the load out would be welcome.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
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Re: Autobot War Room
Posted by Jack Hallows Wed Feb 28, 2018 4:09 pm
ThunderThruster wrote:4 points in avoid and 4 points in ram.
Was planning on waiting for the alt rotation to bring his current alt back up before attempting a stat reshuffle, so any thoughts on the load out would be welcome.
actually, i was asking because i saw you post this link and noticed how incredible you did with your current configuration. very impressive indeed and against foes (especially Darkscope) who “technically” should have scrapped Galeon.
if there as anything at all i could suggest it would only be to remove the firepower stat because it’s not being used and would be better allocated elsewhere, like strength, speed, endurance or courage.
but yes, i was doing some testing along with Wrecking Poof and a couple others as to how to balance a low level build to have it perform well tactically and also be effective stat wise; and with you relating the info you just did, and seeing it in action, it helps greatly, thank you!
the build you have for Galeon is definitely shown to be an effective warrior build, so good stuff
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Re: Autobot War Room
Posted by ThunderThruster Wed Feb 28, 2018 5:50 pm
Agreed that the firepower allocation isn't needed as I've got a lightsaber equipped, which is proving to be the more effective weapon in game at the moment, specially next to the Plasma blaster which is why I had the 2 stat points in firepower.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room
Posted by steve2275 Thu Mar 01, 2018 6:05 am
but it wont get any worse"
any way https://www.seibertron.com/heavymetalwa ... _id=490129 gluttony and kaiju lets see how much xp you can get
all other autobots STAY OUT.......GOOD
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Re: Autobot War Room
Posted by ThunderThruster Thu Mar 01, 2018 6:50 am
https://www.seibertron.com/heavymetalwa ... _id=489805
Edit:
A Couple of other decent battles:
https://www.seibertron.com/heavymetalwa ... _id=489805
1v2 victory!
https://www.seibertron.com/heavymetalwa ... _id=490138
Edit 2:
Proof of, if nothing else, that the cons have no morale fibre or honour. 5v1, and I still got a hit on all of them https://www.seibertron.com/heavymetalwa ... _id=490368
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room
Posted by Jack Hallows Thu Mar 01, 2018 11:46 pm
ThunderThruster wrote:Proof of, if nothing else, that the cons have no morale fibre or honour. 5v1, and I still got a hit on all of them https://www.seibertron.com/heavymetalwa ... _id=490368
you showed them, though! i get ganged up on a lot too, it’ll only make you stronger! https://www.seibertron.com/heavymetalwa ... _id=490504
@steve, sorry lol i tried to stay awake but couldn’t. haven’t been feeling well lately, so deploying has been sporadic at best.
@steve & turbo, i debated joining this mission here but i’m more excited to watch as a spectator. y’all got this!
https://www.seibertron.com/heavymetalwa ... _id=490624
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Re: Autobot War Room
Posted by steve2275 Fri Mar 02, 2018 1:57 am
but it wont get any worse"
or a karma chameleon
BEAT L.A.
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WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Autobot War Room
Posted by Light Metal Fri Mar 02, 2018 4:23 am
I don't really want to swap the lightsaber for the null ray rifle because I think it's a good weapon, and I'll lose Gyrate's alt. I mean, I know it'll be back eventually (back sooner rather than later, being a common one), but I love it. lol
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Re: Autobot War Room
Posted by steve2275 Fri Mar 02, 2018 5:19 am
but it wont get any worse"
id stay at level 0 for a little longer
https://www.seibertron.com/heavymetalwa ... ulator.php
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Re: Autobot War Room
Posted by Wrecking Poof Fri Mar 02, 2018 8:46 pm
https://www.seibertron.com/heavymetalwa ... _id=491224
Oh hey nice to see you in Icon, Light Metal
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Re: Autobot War Room
Posted by Light Metal Fri Mar 02, 2018 9:04 pm
@Wreck -- Hey, Wreck! Yep, I’m here...but I didn’t bring any beer. Don’t kick me out. lol
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Re: Autobot War Room
Posted by Wingz Fri Mar 02, 2018 11:25 pm
Light Metal wrote:I'm almost ready to send my top 'Bot to level 1, but I'm not sure how to go about it. It's going to take 26,000 xp, that much I do know. Now, will 3 speed and 3 avoid with a lightsaber be enough, or should I drop the lightsaber and go with 4 speed and 3 avoid with a null ray rifle? Will the extra point in speed make a difference?
I don't really want to swap the lightsaber for the null ray rifle because I think it's a good weapon, and I'll lose Gyrate's alt. I mean, I know it'll be back eventually (back sooner rather than later, being a common one), but I love it. lol
Really and truly, it's up to you, but I've found that playing things that safely in this game ends up slowing you down quite a lot. I spend more time in the CR, but jumping into risky missions and getting hits on lv3's as a lv1 gets you xp much more quickly (Note: if there were more 'Bot players in the ground missions, the 'Bots in this level range would stand a better chance
The true god of this game is RNG. You can defeat higher level characters with good rng. Then, even if you don't win, you'll (more times than not) get a good chunk of xp and energon for the effort and wait. Also, there would be more backup in the ground missions if more people just leveled to lv1 rather than stayed at lv0. More people at lv1 means more xp for everyone. You can have the best build, ever, and still fall to a lower level character, so I'm not sure how waiting helps.
That said, do whatever you'll find fun
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Re: Autobot War Room
Posted by turbomagnus Fri Mar 02, 2018 11:39 pm
Now who will stand on either hand and keep the bridge with me?'"
Bodge-Job, level five, manages to do 24% damage to Dewey, level eleven, and despite that being all he gets to do before being Stasis Locked still comes out the high scorer of the mission since Dewey's over twice his level.
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Re: Autobot War Room
Posted by Wingz Sat Mar 03, 2018 12:47 am
turbomagnus wrote:Sort of an example of part of what Wingz is saying...
Bodge-Job, level five, manages to do 24% damage to Dewey, level eleven, and despite that being all he gets to do before being Stasis Locked still comes out the high scorer of the mission since Dewey's over twice his level.
Exactly
Doesn't just have to be Hell Missions, either. It works similarly in at-level missions, also. Speed/Avoid comes through for my horse a lot against multiple opponents. This isn't rare for him. The more higher level targets there are, the more the possibility, even if only a few hits (or one hit in Hell Missions) are obtained. At level 0, you don't have that, which slows things down a lot.
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Re: Autobot War Room
Posted by Light Metal Sat Mar 03, 2018 4:38 am
That xp haul, though, turbo... I had to wipe the drool pouring from my mouth. Excuse the mess; I know the floor has recently been polished.
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Re: Autobot War Room
Posted by turbomagnus Sat Mar 03, 2018 10:02 am
Now who will stand on either hand and keep the bridge with me?'"
Which actually leads to another good point; some will argue about saving Repair until you reach higher levels, I disagree. Repair is a trait that should be learned early and used often since your team benefits from it as well as you. Not only does it increase your chances for good XP gain since Repair targets your own team (meaning that suddenly Steve's level 11's or my Level 5's become XP generators for level 1 Repairers), but it also keeps your teammates in the fight longer, allows them to score more XP themselves, and increases the chances of an Autobot Victory.
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turbomagnus - Headmaster
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Re: Autobot War Room
Posted by Wingz Sat Mar 03, 2018 1:08 pm
turbomagnus wrote:That's nothing... Steve2275 is a member of the 'HMW Millionaire's Club' with his Repairers; I've seen him come in at over a million XP in some Hell: Inferno missions.
Which actually leads to another good point; some will argue about saving Repair until you reach higher levels, I disagree. Repair is a trait that should be learned early and used often since your team benefits from it as well as you. Not only does it increase your chances for good XP gain since Repair targets your own team (meaning that suddenly Steve's level 11's or my Level 5's become XP generators for level 1 Repairers), but it also keeps your teammates in the fight longer, allows them to score more XP themselves, and increases the chances of an Autobot Victory.
This is also a really good point.
I swear by the medic life. Every time I make a medic, they skyrocket in levels. For example, I've only been playing in the HMW for about 3-3.5 months, but I have a character that is lv6 and another that is lv5 (that started as a medic). Both got where they are by getting huuuuuge xp hauls in Hell Missions by stacking endurance and repair. Here is an example of one. My lv1s can usually pull off a 40K here and a 60K there with a few that go higher. I know I had one higher, but this is the highest one I have saved.
It's not a strategy without it's dangers, by any means. You'll get 0s, too, when rng just slaps you in the face, but getting a heal on any character 9-11 is huge!
EDIT: No problem
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Re: Autobot War Room
Posted by steve2275 Sat Mar 03, 2018 6:01 pm
but it wont get any worse"
nothing wrong with low level repair
https://www.seibertron.com/heavymetalwa ... _id=491960 ok it was just 1 but anyway
but when a problem comes along https://www.seibertron.com/heavymetalwa ... _id=491880 you must ram it
aaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrgggggggggggggg stupid ficking lunatyk https://www.seibertron.com/heavymetalwa ... _id=492131
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Re: Autobot War Room
Posted by ThunderThruster Sun Mar 04, 2018 4:59 pm
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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Re: Autobot War Room
Posted by Wrecking Poof Sun Mar 04, 2018 5:29 pm
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Re: Autobot War Room
Posted by turbomagnus Mon Mar 05, 2018 7:50 pm
Now who will stand on either hand and keep the bridge with me?'"
Help would be appreciated; current odds are four to one against my poor, lone Autobot...
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turbomagnus - Headmaster
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Re: Autobot War Room
Posted by steve2275 Mon Mar 05, 2018 9:28 pm
but it wont get any worse"
turbomagnus wrote:https://www.seibertron.com/heavymetalwar/missions.php?mission_id=493134
Help would be appreciated; current odds are four to one against my poor, lone Autobot...
https://www.seibertron.com/heavymetalwa ... _id=493134 wheres the starfing?
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Re: Autobot War Room
Posted by turbomagnus Mon Mar 05, 2018 11:00 pm
Now who will stand on either hand and keep the bridge with me?'"
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Re: Autobot War Room
Posted by steve2275 Tue Mar 06, 2018 2:46 am
but it wont get any worse"
https://www.seibertron.com/heavymetalwa ... _id=493329 44 past this hour paul is in
https://www.seibertron.com/heavymetalwa ... _id=493800 59 past hour 4-6 sorry guys at least you won
https://www.seibertron.com/heavymetalwa ... _id=494619 sure right when i stop looking THATS when somebody goes in LOL
https://www.seibertron.com/heavymetalwa ... _id=494662 i could only chose 1
https://www.seibertron.com/heavymetalwa ... _id=494662 ...............the 1 and we lost 3 v s became 4 vs 2
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