Autobot War Room
Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Can't believe it took 2 of us over 1 minute to take a single con from 1% to 0%
https://www.seibertron.com/heavymetalwa ... _id=511329
https://www.seibertron.com/heavymetalwa ... _id=511329
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
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Re: Autobot War Room
- Motto: "Let the trails lead where they may. I will follow."
- Weapon: Air-To-Air Heat Seeking Missiles
ThunderThruster wrote:Can't believe it took 2 of us over 1 minute to take a single con from 1% to 0%
https://www.seibertron.com/heavymetalwa ... _id=511329
I'm disappointed in my little Gel Shark
- Wingz
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Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Speaking of, shouldn't we be on the hunt by now?
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
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Re: Autobot War Room
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
ThunderThruster wrote:Speaking of, shouldn't we be on the hunt by now?
Waiting for Psychout to wake up.
Active as of mission #511350.
- Burn
- Forum Admin
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Re: Autobot War Room
- Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
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Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Did any of the Autobots get a turn in that battle?
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
- Posts: 2965
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: Autobot War Room
- Motto: "it may not get better
but it wont get any worse"
ThunderThruster wrote:Did any of the Autobots get a turn in that battle?
we did not
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
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Re: Autobot War Room
- Motto: "often victim of the calamities he causes"
- Weapon: Fireball Cannon
"Thundertron hits Steven Strong rescue with a Molecular Canceller Nega-Gun"
Was there any truth to the idea that certain weapons can cause stun?
Was there any truth to the idea that certain weapons can cause stun?
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S.o.L. - Vehicon
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Re: Autobot War Room
- Motto: "Evil triumphs when good bots do nothing."
While the Autobots were finishing off the hunt, the Howlers and the Wreckers went on a side quest to find the one Autobot who could save us all!
OPTIMUS PRIME!!!!
We even snuck into a secret meeting between the evil leader of the Decepticons, Megatron, who definitely noticed the presence of the Autobots!
Our fearless leader was not afraid to confront the enemy head on!
“Your time is coming, Megatron! As we speak your minions are being captured!”
Megatron was stirred but not shaken!
“Security!!”
But we vanished before the sec-cons arrived, leaving Megatron wondering how we infiltrated his meeting!
You got nothin, Megatron!
These pictures are my personal property and don’t leave Iacon.
OPTIMUS PRIME!!!!
We even snuck into a secret meeting between the evil leader of the Decepticons, Megatron, who definitely noticed the presence of the Autobots!
Our fearless leader was not afraid to confront the enemy head on!
“Your time is coming, Megatron! As we speak your minions are being captured!”
Megatron was stirred but not shaken!
“Security!!”
But we vanished before the sec-cons arrived, leaving Megatron wondering how we infiltrated his meeting!
You got nothin, Megatron!
These pictures are my personal property and don’t leave Iacon.
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- Wrecking Poof
- Micromaster
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Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Looks like you had fun
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
- Posts: 2965
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: Autobot War Room
- Motto: "Evil triumphs when good bots do nothing."
I had a blast! I don’t know about Jack though. You know he’s the “All business, no fun. That’s the way this ship is run.” type LOL.
- Wrecking Poof
- Micromaster
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Re: Autobot War Room
- Motto: "A mind should not be so open that the brain falls out, however it should not be so closed that whatever gray matter which does reside may not be reached."
- Weapon: Dark Saber Sword
Lol don’t you add to that mess, WreckP. you know i laugh occasionally.
about the “private pictures” thing: there are Autobots who were introduced to this game because they are friends with cons on a personal basis, so even if your pictures aren’t shared in other threads on this site, they may still be shared in private, so keep that in mind when posting things that you want to stay “between Autobots”.
cute story by the way.
@SoL, that’s a new one for me. i know there are weapons that have “stun” in their name, but i never heard the rumor that they actually perform that action, so i feel comfortable saying that it’s likely just a myth. i highly doubt weapons can stun, especially a level 11 with maxed strength, endurance and rank. which are all things that mitigate tactic and weapons damage and negate the stun effect of high strength ramming attacks.
@steve... damn. that was brutal. it will be fun trying to return the favor. oops, i meant it will be serious business trying to return the favor.
about the “private pictures” thing: there are Autobots who were introduced to this game because they are friends with cons on a personal basis, so even if your pictures aren’t shared in other threads on this site, they may still be shared in private, so keep that in mind when posting things that you want to stay “between Autobots”.
cute story by the way.
@SoL, that’s a new one for me. i know there are weapons that have “stun” in their name, but i never heard the rumor that they actually perform that action, so i feel comfortable saying that it’s likely just a myth. i highly doubt weapons can stun, especially a level 11 with maxed strength, endurance and rank. which are all things that mitigate tactic and weapons damage and negate the stun effect of high strength ramming attacks.
@steve... damn. that was brutal. it will be fun trying to return the favor. oops, i meant it will be serious business trying to return the favor.
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Jack Hallows - Targetmaster
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Re: Autobot War Room
- Motto: "Evil triumphs when good bots do nothing."
Hey hey hey I’m just trying to get you to post more. You can’t be a moderator if you never talk
Thank you for the heads up about posts ng pictures. I wish I would have asked before submitting them, but I wanted to surprise you. Thank you for the compliment lol
- Wrecking Poof
- Micromaster
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Re: Autobot War Room
- Motto: "A mind should not be so open that the brain falls out, however it should not be so closed that whatever gray matter which does reside may not be reached."
- Weapon: Dark Saber Sword
it was a pleasant surprise, even though it was obvious that you were taking pictures of me lol.
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Jack Hallows - Targetmaster
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Re: Autobot War Room
- Motto: "Evil triumphs when good bots do nothing."
I was hoping your hat would cover the eyes on the back of your head. Guess not lol
- Wrecking Poof
- Micromaster
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Re: Autobot War Room
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Servant of Light wrote:Was there any truth to the idea that certain weapons can cause stun?
I have no idea where that comes from, but no, it simply is not true.
This is how you build a weapon.
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- Burn
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Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Out of curiosity Burn, what other options aside from 'pysical' can you set the "damage type" to?
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
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Re: Autobot War Room
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
ThunderThruster wrote:Out of curiosity Burn, what other options aside from 'pysical' can you set the "damage type" to?
Phsyical
Energy
Flame
Heat
Acid
The weapon class can be I or II.
I have no idea what difference any of it makes. Once the tournament is over I'll share that to the general public so if people want to try different damage types we can, because at the moment ALL weapon types are Physical except for one.
- Burn
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Re: Autobot War Room
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Much obliged.
It would be interesting to see what and how some of those different settings may work. But as you say something to look at after the tournament.
It would be interesting to see what and how some of those different settings may work. But as you say something to look at after the tournament.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
- Posts: 2965
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- Location: Nottingham
Re: Autobot War Room
- Motto: "'In yon straight path a thousand may well be stopped by three,
Now who will stand on either hand and keep the bridge with me?'" - Weapon: Shotgun
Oh, yeah, if you can play with that, Burn, that'll definitely be a way to make thing interesting;
Flamethrowers that deal 'Flame' damage, Acid spray that's actually acid, swords and axes with physical damage and laser weapons with energy...
Though considering that they're so similar, I do wonder how different 'flame' and 'heat' damage types would be... hm...
Flamethrowers that deal 'Flame' damage, Acid spray that's actually acid, swords and axes with physical damage and laser weapons with energy...
Though considering that they're so similar, I do wonder how different 'flame' and 'heat' damage types would be... hm...
Current Status: Anticipating a possible absence from HMW for a few days after Thanksgiving due to family reasons.
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turbomagnus - Headmaster
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Re: Autobot War Room
- Motto: "often victim of the calamities he causes"
- Weapon: Fireball Cannon
Now I see, so much for Poisonous Paralyzer Fluid actually slowing someone down.
I would also hazard a guess that the different damage types were never fully coded.
So cool!
I would also hazard a guess that the different damage types were never fully coded.
Wrecking Poof wrote:While the Autobots were finishing off the hunt, the Howlers and the Wreckers went on a side quest to find the one Autobot who could save us all!
So cool!
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S.o.L. - Vehicon
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Re: UPDATE ON BITE TACTIC
- Motto: "A mind should not be so open that the brain falls out, however it should not be so closed that whatever gray matter which does reside may not be reached."
- Weapon: Dark Saber Sword
WreckP and i have been experimenting with Sharkticon Prime to see if the Bite tactic is, as described by others, “just Ram renamed”.
turns out, Bite does NOT have the same properties as Ram, even if it behaves a lot like Ram. Ram removes a sizeable amount of health from an opponent, and when performed on an opponent who has less strength than the rammer, it stuns the them for at least ONE turn. Bite, on the other hand, does NOT have the same stun effect that Ram does, even though it still removes a sizeable portion of health from a bitten enemy.
below is one example of Bite not stunning like Ram does on an opponent with lesser strength. there are other examples as well but this was the most recent, which prompted me to write a post sharing that info with others.


turns out, Bite does NOT have the same properties as Ram, even if it behaves a lot like Ram. Ram removes a sizeable amount of health from an opponent, and when performed on an opponent who has less strength than the rammer, it stuns the them for at least ONE turn. Bite, on the other hand, does NOT have the same stun effect that Ram does, even though it still removes a sizeable portion of health from a bitten enemy.
below is one example of Bite not stunning like Ram does on an opponent with lesser strength. there are other examples as well but this was the most recent, which prompted me to write a post sharing that info with others.


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Jack Hallows - Targetmaster
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- Rank: 5
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Re: Autobot War Room
- Motto: "Evil triumphs when good bots do nothing."
Servant of Light wrote:Wrecking Poof wrote:While the Autobots were finishing off the hunt, the Howlers and the Wreckers went on a side quest to find the one Autobot who could save us all!So cool!
Oh hey Jack you forgot to mention that it could be a time limit for ram too because it’s almost a minute before the next attack happens.
- Wrecking Poof
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Re: Autobot War Room
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Wrecking Poof wrote:Oh hey Jack you forgot to mention that it could be a time limit for ram too because it’s almost a minute before the next attack happens.
That comes down to randomness based on what alts, tactics, stats etc are in the mission.
There was a time though when the stun factor of ram was higher on some alts than others. But that was corrected years ago.
- Burn
- Forum Admin
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Re: Autobot War Room
- Motto: "it may not get better
but it wont get any worse"
ive taken https://www.seibertron.com/heavymetalwa ... r_id=84695 to level 7 so no more 4-6 missions for me
sorry my fellow autobots
sorry my fellow autobots
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
- City Commander
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