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Concept Art - Megatron II

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Concept Art - Megatron II

Postby Mach » Sun Jun 21, 2009 8:46 am

Motto: ""I am a Prime. I do not take orders from you!""
"Human insects from TFG2, posted my bloody images again! How dare this small insect posted my rear veiw, my secretive tank mode and jet mode!! Never mind, Enjoy it while you can, I shall crush all you irritating insects on 24th June." - From Megatron




http://www.tfg2.com/read.php?tid-23891.html



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Re: Concept Art - Megatron II

Postby Primus C-00 » Sun Jun 21, 2009 2:33 pm

Motto: "" [An] Aquarius wants to share enlightenment with other species through righteous hands-on interaction, and he's gotta do what his heart wants, even if the Man ain't copacetic with it.""
Weapon: Indepentently Targetable Particle Beam Cannons
This and the custom repaints I keep seeing are pant wettingly sick, I just don't understand why Megatron ended up such a schmuck in the movie itself.

At least IDW's movie adaptation got it right with the redeeming rebellion at the end.

:APPLAUSE:
He's got some pretty far-out powers to go along with them, too, including teleportation, the projection of trippy telepathic visions and illusions, and the ability to groove on the language of 98% of all known species. To uses his powers to the fullest, though, he's gotta be feelin' good vibrations; bad karma can seriously harsh his mellow, y'know?
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Re: Concept Art - Megatron II

Postby Fananga » Sun Jun 21, 2009 3:21 pm

Its as if Blitzwing humped the Batmobile.....
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Re: Concept Art - Megatron II

Postby Night Raid » Sun Jun 21, 2009 4:20 pm

Motto: "You can't hit what you can't see!"
Weapon: Twin Sonic Cannons
Suitably unnerving and intimidating, I must say. I still think he looks like H.R. Giger designed this guy.
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Re: Concept Art - Megatron II

Postby dragons » Sun Jun 21, 2009 4:44 pm

my head hurts does this mean hell be flying in tank mode and will not be flying in jet mode.?

at least it explains more of the voyager megatron figure he doesnt combine fallen afer all but aybe flys in tank mode flying tank ill have to see it in action to pass judgment.?

its darn shame we dont get concept art for evastator i like to see his upper back side
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Re: Concept Art - Megatron II

Postby Trikeboy » Sun Jun 21, 2009 4:47 pm

dragons wrote:my head hurts does this mean hell be flying in tank mode and will not be flying in jet mode.?

at least it explains more of the voyager megatron figure he doesnt combine fallen afer all but aybe flys in tank mode flying tank ill have to see it in action to pass judgment.?


SPOILER









Yes, Megatron does fly in tank mode. I really didn't expect them to do that. The Voyager fig is closer to the movie tank design than the leader class.










SPOILER END
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Re: Concept Art - Megatron II

Postby NuclearConvoy » Sun Jun 21, 2009 5:46 pm

I really love the tank mode and the overall look of Megatron's robot mode, but the shrivelled second arm ruins it. I mean, I don't mind asymmetry, but this design goes to the point where it looks like one of those deformed horror film sideshow people was the model for Megs.
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Re: Concept Art - Megatron II

Postby Night Raid » Sun Jun 21, 2009 5:49 pm

Motto: "You can't hit what you can't see!"
Weapon: Twin Sonic Cannons
NuclearConvoy wrote:I really love the tank mode and the overall look of Megatron's robot mode, but the shrivelled second arm ruins it. I mean, I don't mind asymmetry, but this design goes to the point where it looks like one of those deformed horror film sideshow people was the model for Megs.


I think it makes him look like there were some problems with the resurrection process, as if the guys doing it didn't have everything they needed and had to make do with what they could get. An imperfect resurrection?
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Re: Concept Art - Megatron II

Postby Fananga » Sun Jun 21, 2009 6:27 pm

Yeah basically he seems to have very little control in that he extends wings, fires boosters at full blast and becomes a big Rocket type thing with enough lift to get in the air but dont expect him to be dogfighting. He's not what you'd call Agile in the air. Watch him Land and you'l see what i mean (he kinda just aims at where he wants to land, kills the boosters and Transforms to stop him overshooting etc).
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Re: Concept Art - Megatron II

Postby Night Raid » Sun Jun 21, 2009 8:21 pm

Motto: "You can't hit what you can't see!"
Weapon: Twin Sonic Cannons
Fananga wrote:Yeah basically he seems to have very little control in that he extends wings, fires boosters at full blast and becomes a big Rocket type thing with enough lift to get in the air but dont expect him to be dogfighting. He's not what you'd call Agile in the air. Watch him Land and you'l see what i mean (he kinda just aims at where he wants to land, kills the boosters and Transforms to stop him overshooting etc).


So he can't really fly anymore? All he can do is aim and blast off? Wow, no wonder he's so pissed... Losing the ability to fly has GOT to be a major thing.
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Re: Concept Art - Megatron II

Postby Trikeboy » Sun Jun 21, 2009 8:32 pm

Sorry, but Megatron flies out of Earth's atmosphere and journeys to another planet where the Nemesis has crash landed. The canon arm is not always like that. He has two normal arms but can change his right arm into a canon. This feature had to be removed to make both a robot and vehicle mode.
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Re: Concept Art - Megatron II

Postby Megatron Wolf » Sun Jun 21, 2009 9:35 pm

Motto: "Cry havoc and let slip the Wolves of War, Vae Victus!"
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Night Raid wrote:Suitably unnerving and intimidating, I must say. I still think he looks like H.R. Giger designed this guy.



Nice to see im not the only one who thinks this.If Giger didnt do this he defiantly designed Fallen.
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Re: Concept Art - Megatron II

Postby Fananga » Sun Jun 21, 2009 11:42 pm

Trikeboy wrote:Sorry, but Megatron flies out of Earth's atmosphere and journeys to another planet where the Nemesis has crash landed.


Yeah but what i mean is he's not spinning and pulling Aerial Maneuvers like the first film. He's nowhere near as controlled in the air as an actual Airborne fighter like Starscream. He's Space Capable etc but i liken his movements to a Guided Missile than an actual Plane.
And yeah, in Tankmode he moves just like the Batmobile (ie very fast and powerslidey as apposed to a lumbering tank)


...actually i get it, i know what he is. He's a Landmaster!
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Re: Concept Art - Megatron II

Postby Mach » Sun Jun 21, 2009 11:53 pm

Motto: ""I am a Prime. I do not take orders from you!""
Can he fly in robot mode? Starscream can do so, so i guess megatron should be able to...
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Re: Concept Art - Megatron II

Postby Fananga » Mon Jun 22, 2009 9:04 am

I dont remember any specific instances of it but he does have the Boosters on his back in robot mode so he may very well be able to.

I think that was more for Controlled jumps etc though. He didnt fly through the air while fighting etc.
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Re: Concept Art - Megatron II

Postby Joshua Vallse » Wed Jun 24, 2009 1:42 am

Motto: "Build a Giant Robot? Sure it's safe, I mean...it's not like two Stars from a childhood tv show are going to hotwire it and take over the world....right?"
This is actually one of my more favorite designs compared to others. The arm doesn't bother me too much, being the other arm is a giant cannon. And I luv the tread feet, just looks like he would crush everything that got in his way. I also prefer him to be a tank verses a Seibertronian Jet. Just more true to his G1 design orgins being a tank really is just a giant gun with wheels. Or better yet treads.

And this alien tank actually looks like a tank verses the Jet looked more like a pitchfork that could fly. Kuddos.
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Re: Concept Art - Megatron II

Postby Seraphium Prime » Wed Jun 24, 2009 11:46 am

I think he looks like the robot football player from Fox monday night football
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