No changes whatsoever are permitted to a portion or the entirety of the program's source code. Particularly in large software systems, any change to the source code may have unintended consequences, potentially introducing new bugs; thus, a code freeze helps ensure that a portion of the program that is known to work correctly will continue to do so. Code freezes are often employed in the final stages of development, when a particular release or iteration is being tested, but may also be used to prevent changes to one portion of a program while another is undergoing development.
Here are the facts:
FACT 1: HMW is under a code freeze because:
1. It takes valuable time away to make any changes
2. You typically freeze applications when a newer release
is replacing it
FACT 2: HMW2 is being developed.
FACT 3: HMW2 is being written completely from scratch.
FACT 4: HMW2 will replace HMW
FACT 5: HMW2 is about 60% done with the game engine nearly complete so yes ladies and gents, this is DEFINITELY happening.
FACT 6: HMW2 will be launched in the Spring.
FACT 7, 8, 9, 10: Gestalts? Triplechangers? Triple Wielding Weapons? More Alts, Tactics, Bots, Missions, Possibilities?.....Yes, Yes, Yes, Yes, Yes.
FACT 11: Automatic Tournaments, Stats Tracking, Reporting, Alt Hunts? Yes.
FACT 12: ANY of the current bugs? No. Any new ones? Hopefully not, but if so, much more fixable than the mess we have now.
FACT 13: Most people will love it and a few people will hate it. That is something the staff is ready to live with.
Now...I'm sure that this thread will launch a huge discussion and a "I hate OS" rant so I'll leave you all to it. My Christmas present to you will be a proper preview.