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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby Psycho Warrior » Sun Jun 27, 2010 12:11 pm

Motto: "Afternoon everybody."
Weapon: Corrosive Slime Shooter
Sonic chronicles dark brotherhood DS

I had heard wrong when I was told this is a good game. it is the most watered down, shoe horned, lame RPG I have ever played. And I played battle master.
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Re: Game Progress Thread

Postby Shadowman » Sun Jun 27, 2010 6:17 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Borderlands:
Now level 23. I got all of the DLC, and I tried the first two (You can't do the third until you beat the game) but they kicked my ass something fierce.
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Re: Game Progress Thread

Postby The Happy Locust » Sun Jun 27, 2010 9:58 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Final Fantasy 4: The after years
Made some serious progress, finally. Did some massive grinding to up my levels to the 60-ish range, finally whittling down Deathgaze in the process and earning even more XP.
With my levels significantly higher, returned to Bahamut and the mysterious girl. Proved that leveling makes a difference. The starting attack which previously KO'd 3 of my party members now only put them in the red, allowing me time to recover and retaliate. Being able to survive the first volley allowed me to survive Bahamut's megaflare attack as well, making this a much more fair battle. Managed to knock Bahamut back to his senses with the help of Asura and Leviathan, wherein he turned on the Mysterious girl and took her out. Bahamut is now an active summon for Rydia again. WHEE!
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Re: Game Progress Thread

Postby Shadowman » Mon Jun 28, 2010 8:58 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BioShock 2:
BEATEN! Only got the second best ending because I killed Gil the Gigantic Fish Monster. Being a gamer, I'm compelled to kill Giant Fish Monsters whenever I see them. Plus Gil himself made a pretty good case for it.
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Re: Game Progress Thread

Postby The Happy Locust » Mon Jun 28, 2010 9:39 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:BioShock 2:
BEATEN! Only got the second best ending because I killed Gil the Gigantic Fish Monster. Being a gamer, I'm compelled to kill Giant Fish Monsters whenever I see them. Plus Gil himself made a pretty good case for it.

Hmm, did the same thing and thought I got the good ending for it. When a giant fish monster's concious self asks for assisted suicide, letting him live would be the crueler option.

Assassin's creed 2
The group I eavesdropped on earlier made their move against Lorenzo in florence. Defended him and got him to safety before killing Pazzi. After that, needed to track down the conspiracy members.
Mostly screwing around in Tuscany and the surrounding area, hitting courier missions, assassination contracts, and generaly causing misery for my enemies. Story wise, found another glyph, a 3rd assassin's tomb, and took out 3 of the 4 conspirators.
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Re: Game Progress Thread

Postby Shadowman » Mon Jun 28, 2010 11:04 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:
Shadowman wrote:BioShock 2:
BEATEN! Only got the second best ending because I killed Gil the Gigantic Fish Monster. Being a gamer, I'm compelled to kill Giant Fish Monsters whenever I see them. Plus Gil himself made a pretty good case for it.

Hmm, did the same thing and thought I got the good ending for it. When a giant fish monster's concious self asks for assisted suicide, letting him live would be the crueler option.


Hm, apparently the best ending is achieved if you spare at least ONE of the NPCs, and rescue all the Little Sisters.

It makes sense, I guess they figured that the way they portrayed Alex the Great and Gil Alexander, most people wouldn't achieve the best ending if it required you spare all three NPCs. Because most gamers tend to kill giant insane giant fish monsters on sight, more so when they're told by the fish monster itself.

FEAR 2: Reborn:
BEATEN! Only a couple hours long but also only $10. It set up FEAR 3 nicely, though.
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Re: Game Progress Thread

Postby 1337W422102 » Mon Jun 28, 2010 11:24 am

Motto: "I come from the Net."
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Guys, would you kindly not feel bad? EVERY one of the BioShock 2 endings is really, really sad. Even the best one. I almost bawwww'd. :sad:

War for Cybertron [PC]:
Because of the lazy PC port, I have to launch the game, Alt-Tab out of it, launch a third party program with a custom script I wrote, and Alt-Tab back in just so I can use my own custom control scheme.

Finished Chapters I and II solo, Co-Op'd III and VI with a friend. Really enjoying the depth to the multiplayer, and being a hardboiled oldschool UT fan (I even have an Unreal logo fan cover case mod on my tower), I'm seriously digging the gameplay. The gibs are really well done, too.
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Re: Game Progress Thread

Postby Shadowman » Mon Jun 28, 2010 5:22 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
1337W422102 wrote:Guys, would you kindly not feel bad? EVERY one of the BioShock 2 endings is really, really sad. Even the best one. I almost bawwww'd. :sad:


Can't argue with that. It really says something when a happy ending makes a grown man want to cry.

Borderlands:
Made it to level 24 doing side-missions. Once I get to level 25 I'm probably going to take another shot as Zombie Island of Dr. Ned. I also went to T-Bone Junction (The City Without OSHA Compliance) to find that, no, I don't need to finish the game to do Secret Armory. I'm not going to do it just yet, it's ten levels out of my range and I like to do things chronologically.
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Re: Game Progress Thread

Postby The Happy Locust » Mon Jun 28, 2010 6:08 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
1337W422102 wrote:Guys, would you kindly not feel bad? EVERY one of the BioShock 2 endings is really, really sad. Even the best one. I almost bawwww'd. :sad:


Can't argue with that. It really says something when a happy ending makes a grown man want to cry.



It does have a more emotional impact when an ending isn't about the protagonist's fate but about how he's shaped the fate of someone who cares about him. At least, that's how I took it.
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Re: Game Progress Thread

Postby Praxus Prime » Tue Jun 29, 2010 4:52 pm

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Transformers: Cyberton Adventures

Beat the Decepticon story, and I'm on the last level of the Autobot's.
Still wished they'd made the same version for wii, but it's a good game overall.
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Re: Game Progress Thread

Postby The Happy Locust » Tue Jun 29, 2010 10:01 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Super Mario Galaxy 2
More fun with green stars. Got all the green stars through world 2 and most of world 3, bringing my total to 157
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Re: Game Progress Thread

Postby 1337W422102 » Tue Jun 29, 2010 10:43 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
War for Cybertron [PC]:
Just cleared Chapter IV. Rather disappointed that Chapter V only has 2 Checkpoints, so I guess it's just a glorified boss fight. So the game's only 8 levels and 2 big-ass boss fights? That's rather lame...

Having more fun that I thought I would with multiplayer. Just levelled up my Leader, twice.
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Re: Game Progress Thread

Postby Shadowman » Wed Jun 30, 2010 11:52 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
1337W422102 wrote:War for Cybertron [PC]:
Just cleared Chapter IV. Rather disappointed that Chapter V only has 2 Checkpoints, so I guess it's just a glorified boss fight. So the game's only 8 levels and 2 big-ass boss fights? That's rather lame...

Having more fun that I thought I would with multiplayer. Just levelled up my Leader, twice.


Which reminds me, My Scout and Leader are both level 10, my Scientist is level 13, and my Soldier is only level 4.

Borderlands:
I wish someone would have told me that the levels of Zombies increase as you level up, so they're always several levels ahead of you. Somehow they're easier to kill (This sweet new shotgun I took from someone's cold dead hands) as long as you aim for the head...which is obvious, really.

Currently level 28. Bought a stat reset because I wanted to try a different build, but I haven't actually tried it yet. (Phoenix is fully leveled, in particular)
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Re: Game Progress Thread

Postby 1337W422102 » Wed Jun 30, 2010 3:28 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Shadowman wrote:Which reminds me, My Scout and Leader are both level 10, my Scientist is level 13, and my Soldier is only level 4.


War for Cybertron [PC]:
Mine are substantially lower than yours. Mine are Levels 3 and 4. Called my Scount "B.O.N.K.," my Scientist "Bonesaw," my Leader "Maggots!," and my Soldier "Heavy." I there was in-game voice chat, I'd probably be saying stuff like, "Whole team ees Protoforms!," "Sentry down!," "Gentlebots," and "Need a dispenser here!"

Finished the Decepticon half of the game (way too short, mind you) and unlocked delicious Slipstream. I enjoy the model's thighplate animations and her wings' gentle fluttering way more than I should.
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Re: Game Progress Thread

Postby Airhawk » Wed Jun 30, 2010 3:39 pm

Motto: "A Battle without honor is no battle at all"
Weapon: Twin Sonic Cannons
War for Cybertron (PS3)

Gone back and completed the Decepticon campaign on hard. Just beaten Soundwave on hard for the bots campaign, Frenzy and Laserbeak are annoying as hell on hard, Rumble on the other hand is still stupidly easy.

Also in an effort to pick up some trophies I soloed to Escalation wave 16 earlier using the Air Raid trick, and ended up getting Powermaster along the way. I've completed most of the singleplayer trophies now too, just needing Autobot Prime, Ramhorn, Thief in the Night and the two emblem destruction trophies.

On the multiplayer side of things my scientists still languishing at level 10, while I haven't really played any of the others yet. The little ammount of time I play online is taken up flying around in camo and ambushing unsuspecting scouts :grin:
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Re: Game Progress Thread

Postby 1337W422102 » Wed Jun 30, 2010 3:40 pm

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Air Raid trick? Tell me more!
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Re: Game Progress Thread

Postby Shadowman » Wed Jun 30, 2010 5:36 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
1337W422102 wrote:Finished the Decepticon half of the game (way too short, mind you) and unlocked delicious Slipstream. I enjoy the model's thighplate animations and her wings' gentle fluttering way more than I should.


I actually use Slipstream whenever I'm playing Decepticons. I pre-ordered it so I could get Shockwave, but I tend to play as Slipstream more often.

Also, you get Arcee for beating the Autobot campaign. Just a heads up.

Borderlands:
Level 33. I've got one more piece of the Vault Key left. That Phoenix skill really paid for itself. I've won several fights by killing only one guy then just being near his allies.
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Re: Game Progress Thread

Postby 1337W422102 » Wed Jun 30, 2010 6:08 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Shadowman wrote:
1337W422102 wrote:Finished the Decepticon half of the game (way too short, mind you) and unlocked delicious Slipstream. I enjoy the model's thighplate animations and her wings' gentle fluttering way more than I should.


I actually use Slipstream whenever I'm playing Decepticons. I pre-ordered it so I could get Shockwave, but I tend to play as Slipstream more often.

I can't blame ya. DAT SKIDPLATE

Shadowman wrote:Also, you get Arcee for beating the Autobot campaign. Just a heads up.

Yeah, I saw that in the menu... and in-game. Someone had coloured their Arcee like Lockdown. Too bad her car mode looks so silly.

War for Cybertron [PC]:
Cleared Chapter VI. Man, that was exciting.
Got my Scout, B.O.N.K., to Level 5, opening a second Scout slot. I guess they want you to experiment with builds, only you have to level your characters up all over again.

Also, I'm not sure if this is just a "we're [not] sorry" sorta deal on the PC version or if it's across all platforms, but there's a double Experience in-game event starting on Friday at 6PM PDT (I think) and lasting through the weekend. Jumpin' gyros! Count me in. If you play the PC version, add 1337W422102 as a friend if you want, and kick his afterburner for some mad points.
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Re: Game Progress Thread

Postby Shadowman » Wed Jun 30, 2010 9:38 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
1337W422102 wrote:War for Cybertron [PC]:
Cleared Chapter VI. Man, that was exciting.
Got my Scout, B.O.N.K., to Level 5, opening a second Scout slot. I guess they want you to experiment with builds, only you have to level your characters up all over again.


Close but no cigar; when you level up your Scout, you're leveling up the entire class. Scout 1 and Scout 2 are both the exact same level with the exact same amount of experience.
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Re: Game Progress Thread

Postby Airhawk » Thu Jul 01, 2010 1:16 am

Motto: "A Battle without honor is no battle at all"
Weapon: Twin Sonic Cannons
1337W422102 wrote:Air Raid trick? Tell me more!


Spoiler tagged for those that don't want to know.

Basically, choose Air Raid on the Autobots Escalation level, then fly up and land on the track going across the level where the rocketeers spawn. While your up there the only thing you really need to worry about are Rocketeers and Jets, everything else can be picked off with relative safety. When your running low on ammo or health simply hit cloaking, fly down grab what you need then fly back up. It also helps if you can pick up the photon rifle and unlock the room with the overshield (Next to the ammo refill) and unlock the doors in that room for easy access. It takes a while but as long as you don't get impatient its pretty easy.
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Re: Game Progress Thread

Postby 1337W422102 » Thu Jul 01, 2010 11:00 am

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Shadowman wrote:Close but no cigar; when you level up your Scout, you're leveling up the entire class. Scout 1 and Scout 2 are both the exact same level with the exact same amount of experience.

I must be slow in the processor. I didn't catch that. Thanks for letting me know!

And thanks, Airhawk, I'll have to try that. Whenever I try to play as Air Raid, someone always chooses him before I do. I'll try me some solo. And I love that overshield room. By the way, what's in the room on the platform across from the overshield room, the one with the door that costs 1200? It better be something good if it costs that much.

GTA IV [PC]:
Got the Cleaned The Mean Streets Achievement for taking down 20 criminals from the police computer and took out all 10 of the Most Wanted that I can so far. Time to start progressing the story again until I meet Brucie and do his car deliveries, and Jakob's package jobs should be coming up soon, too.

War for Cybertron [PC]:
Browsing the Steam forums, I found a fan-made patch that allows the game to override the 30FPS lock. It looks amazing with the FPS unlocked. There's even motion blur that didn't show up at lower framerates!

Cleared Chapter VI, the best one yet. Very dark, very atmospheric, dug the Blade Runner vibe, and the cast of Autobots was great. Boss fight was repetitive, but fun because of the characters. I love all the lines and references they threw in. Tons of love in this game.
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Re: Game Progress Thread

Postby Shadowman » Thu Jul 01, 2010 2:51 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Borderlands:
BEATEN! Kind of. The Destroyer (Enter obligatory comparison to genitalia here) is dead, but it seems our heroes (Or just hero since I'm doing this solo) took the blame. "That's what was inside the Vault all along" does not persuade people who have spent considerable time, effort, and money under the assumption there was nice stuff inside.

Currently taking missions from Mad Moxxi, or at least I think I am because I can't actually keep my eyes on her face.

Which reminds me, Zombie Island doesn't just increase it's level as you do, it seems it caps at 36. Which is great because I didn't want to have to max myself out at level 61 in the hopes that it would max itself out at the same level.
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Re: Game Progress Thread

Postby 1337W422102 » Thu Jul 01, 2010 5:51 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
GTA IV [PC]:
Did the job for Faustin which involved beating up the fools in the pr0n shop and buying a gun. Unfortunately, it replaced my Deagle and MP5 with the cap gun and gat. Had to make a trip to the airport to get them back.

Working on the deliveries for Jakob. Got the It'll Cost Ya Achievement.
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Skill: 8

Re: Game Progress Thread

Postby The Happy Locust » Fri Jul 02, 2010 9:29 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Super Mario Galaxy 2
Still on the green star hunt. Managed to clear world 3 of 100% of stars, moving on to world 4.
Next up on Pimp My Jeager.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Jul 07, 2010 8:32 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
4 days with no posts. You'd think people would get more done on games over the holidays. :-?

Super Mario Galaxy 2
Got all the green stars up through world 6. Just a dozen more in the special world to open up the final challenge.

Assassins creed 2
After a quick detour in reality as Desmond, watched through Altair's eyes as he passed his bloodline to a female templar (genetic memory just got creepy). Returned to Ezio's world.
Currently in Venice working with the thieves guild. Completely renovated Monterrigioni and got the full metal armor and 4 of the 6 seals for Altair's tomb.

Final Fantasy 4: The After years
GAME.OVER!
After recovering Bahamut, worked my way through a host of Maenad's from a cloning center and encounter a clone that wasn't fully grown. Left her where I found her. Moved on down to the moon's core where I met the Creator, a being who was obsessed with evolution and had sent crystals to various worlds to detail their evolutionary paths (and explaining why other FF world enemies were in my path). Destroyed his outer core, which had the unfortunate effect of unbalancing his mind and powers and turned him into a genetic mish-mash. Managed to take him down but his death destabilized the moon. Escaped with the help of the remaining Maenad's and took the young one home. The moon drifted away and the world was saved.
I played this game for an embarassingly long time but I'm very happy with my purchase/download of it. Classic final fantasy (the 'true' style) never grows old.
Next up on Pimp My Jeager.
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LocustManX2: New Episodes now showing!
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Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
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The Happy Locust
Guardian Of Seibertron
Posts: 5503
Joined: Sun Sep 29, 2002 4:46 pm
Location: In dreams, in nightmares, in embarrassing fantasies.
Strength: 3
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Endurance: 3
Rank: 1
Courage: 2
Firepower: 3
Skill: 10

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