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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby The Happy Locust » Wed Aug 04, 2010 7:08 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Airhawk wrote:Lets see

Dragon Age Origins (PS3)

Playing an Elven mage on my first playthrough, so far I've cleared Denerim and Lothering, found the Urn of Sacred Ashes, saved Arl Eamon and his family, killed the demons in the Mages tower and saved the werewolves, guessing it probably won't be long till I'm in endgame.

In that game, "won't be long" still translates to 18 hours. Bravo Dragon Age! :APPLAUSE:
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Re: Game Progress Thread

Postby SlyTF1 » Wed Aug 04, 2010 7:59 pm

Motto: "If my first sacrifice wasn't enough, maybe you would prefer to pay with your funky blood."
Weapon: Sword
Airhawk wrote:Lets see

Transformers WFC (PS3)

Got my Soldier to 25, just leaves the Leader and Scout to do, but between me not liking either class much and having connection issues galore (which I'm thinking may be due to a faulty wireless network adapter rather than the actual game) I probably won't be getting to Prime mode any time soon.


I get connection issues all the time too! I always teleport across the map at random and end up right infront of some one who kills me, and I dint even have any control of where I move people hit me from halfway acoss the stage, and Im right on some one swinging like crazy and dont hit them once! And I always get kicked off the system because of "errors". Punk-ass internet.
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Re: Game Progress Thread

Postby 1337W422102 » Wed Aug 04, 2010 8:02 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Went to a bookstore today and ended up in their games section. Obviously, their PC games section was crap. Found Marc Ecko's Getting Up - Contents Under Pressure for ten bucks, though.

Getting Up [PC]:
Not as bad as I thought. Camera is overly sensitive; nothing my MX518's DPI on-the-fly buttons can't handle. I sure hope there's a way to re-read the blue hints, because I already don't understand combat other than button-mashing and grabbing.

Star Wars: Dark Forces [PC]:
The FPS I was playing before I should've been FPSing at all. I grew up with Star Wars games, and I love Dark Forces to hell. Kyle Katarn is still my favourite Star Wars character ever. So much so that I roleplay as him on twitter. Today, I posted "Kicking it oldschool" followed by the link to the Steam page where you can purchase Dark Forces, and LucasArts replied, "You're being META. Playing a game where-in you are the main character playing the game while you tweet. Which meme to use...." I couldn't stop laughing and that made my week.

Oh right, progress... Well, I made it through the thoroughly confusing Imperial prison and rescued Crix Madine, who you might remember from the movies. General Madine? Brown hair, beard? Maybe he inspired Kyle to grow a beard for Dark Forces II. The level was confusing but really well designed. Dropping the elevators and using the vents to enter the elevator shafts and walking over the parked elevator cars? Man, that was right out of... well, Dark Forces or Jedi Knight.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Aug 04, 2010 8:13 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Silent Hill: Shattered Memories
Wandered through the mall, looking for a way out. IN the movie theater, started seeing family photos playing but they quickly turned off. After 2 nightmare sections, found myself falling through deep pits and watching my memories pass as I dropped. Escaped the nightmare and escaped the mall. Found what is apparently my new home and a wife I didn't remember before everything went dark again. Another nightmare section and finally reached my daughter's room, but she's not there. Took a nap to relax. From there, Michelle (the girl I met at the school) showed up offering me a ride with her boyfriend to where I think my daughter is. THe drive hit a roadblock when the girl and her boyfriend started arguing and ran off. I'm on my own again
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Re: Game Progress Thread

Postby 8 bit » Fri Aug 06, 2010 7:18 pm

Motto: "You only live thrice."
Weapon: Buffalo Missile
Castlevania NES:

Just picked up this classic title a couple of weeks ago. I've played through Castlevania II several times, but never had the chance to play through the first one. So far, it's 8-bit gold! I'm currently having trouble getting past the Grim Reaper. Once I figure that out, it's on to Dracula's layer!
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Re: Game Progress Thread

Postby The Happy Locust » Fri Aug 06, 2010 10:55 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Silent Hill: shattered memories
GAME.OVER!
After I left Michelle, wandered an amusement park before finding a boat to the lightHouse. Dahlia was waiting and we decided to make the most of the time of the trip. :grin:
When I woke up, the nightmare had resumed and I ran accross the now frozen lake towards the lighthouse while being chased by the creatures that have haunted me. They overcame me but somehow the nightmare worked in my favor and froze them, though I had to swim the rest of the way.
From there, nearly drowned but the cop from earlier fished me out, saying she believed my story about who I was even though it made no sense. I entered the lighthouse and learned the truth... which I won't spoil here. :-$

Overall, fun game, but pissed me off by committing the new game + sin. You know, the one where saving your game after beating it doesn't record your stats as you expect and instead starts you from the beginning. :-x
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Re: Game Progress Thread

Postby SlyTF1 » Sat Aug 07, 2010 10:26 am

Motto: "If my first sacrifice wasn't enough, maybe you would prefer to pay with your funky blood."
Weapon: Sword
Resistance 2: I give up! I quit this game for ever. I cant get past the second to last level and I've only died twice. But they put you so damn far behind from where you where when you lose! And I dont freking feel like starting over that far, so I quit.
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Re: Game Progress Thread

Postby Catalyst Prime » Sat Aug 07, 2010 6:54 pm

Motto: ""If at first you don't succeed, Destroy all evidence that you tried""
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Recently finished the Shivering Isles expansion to Elder Scrolls IV: Oblivion.

I two-shoted the god of order Jugga...lag...er...something... my characters a Kajhit(cat person) he's lvl 37 and I got Light Armor, blade, Acrobatics, Athletics, and Speed all maxed. I'm the master of all the guilds and got all the xbox achievments except for becoming Duke of Mania. (Because I chose Dementia)
"All that was needed was a Catalyst, and the machines of war were set in motion."

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Re: Game Progress Thread

Postby The Happy Locust » Sun Aug 08, 2010 11:56 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Mass Effect(PC)
This game came before Saboteur in the mail so decided to load it up and see what I'd been missing. After playing for only an hour and a half, I'm thinking I missed out on quite a bit.
Set up my character as Locust Shephard, a lone survivor colonist and classed as an Infiltrator. Not sure what effect the background and war status have, but hopefully I don't regret my infiltrator choice. Still thinking of everything in RPG terms (soldier = Knight, Adept = mage, Engineer = Rogue/cleric, infiltrator = 1/2 soldier 1/2 engineer, etc).
Gamewise, made it down to Eden Prime to find it overrun by Geth. In a tutorial that has still left me confused on basic controls, made it to the spaceport, rescued some survivors, fought the Geth, and found the dead body of our Spectre ally. The item we came to gather is gone so we're moving forward to the spaceport, where I had to disarm 4 detonation charges.

BTW, what programmer assigns grenades to the 'R' key? I kept blowing myself up by instinctively attempting to reload my weapon. :oops:
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Re: Game Progress Thread

Postby 1337W422102 » Sun Aug 08, 2010 11:58 am

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
The Happy Locust wrote:Mass Effect(PC)
This game came before Saboteur in the mail so decided to load it up and see what I'd been missing. After playing for only an hour and a half, I'm thinking I missed out on quite a bit.
Set up my character as Locust Shephard, a lone survivor colonist and classed as an Infiltrator. Not sure what effect the background and war status have, but hopefully I don't regret my infiltrator choice. Still thinking of everything in RPG terms (soldier = Knight, Adept = mage, Engineer = Rogue/cleric, infiltrator = 1/2 soldier 1/2 engineer, etc).
Gamewise, made it down to Eden Prime to find it overrun by Geth. In a tutorial that has still left me confused on basic controls, made it to the spaceport, rescued some survivors, fought the Geth, and found the dead body of our Spectre ally. The item we came to gather is gone so we're moving forward to the spaceport, where I had to disarm 4 detonation charges.

BTW, what programmer assigns grenades to the 'R' key? I kept blowing myself up by instinctively attempting to reload my weapon. :oops:

If you can't change the controls, do what I do. Use AutoHotKey and make a custom script to redefine buttons. War for Cybertron is unplayable otherwise. Visit http://www.autohotkey.com/ to learn more and to get the free program. Let me know if you need help with the script.
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Re: Game Progress Thread

Postby The Happy Locust » Sun Aug 08, 2010 12:18 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
1337W422102 wrote:
The Happy Locust wrote:Mass Effect(PC)
This game came before Saboteur in the mail so decided to load it up and see what I'd been missing. After playing for only an hour and a half, I'm thinking I missed out on quite a bit.
Set up my character as Locust Shephard, a lone survivor colonist and classed as an Infiltrator. Not sure what effect the background and war status have, but hopefully I don't regret my infiltrator choice. Still thinking of everything in RPG terms (soldier = Knight, Adept = mage, Engineer = Rogue/cleric, infiltrator = 1/2 soldier 1/2 engineer, etc).
Gamewise, made it down to Eden Prime to find it overrun by Geth. In a tutorial that has still left me confused on basic controls, made it to the spaceport, rescued some survivors, fought the Geth, and found the dead body of our Spectre ally. The item we came to gather is gone so we're moving forward to the spaceport, where I had to disarm 4 detonation charges.

BTW, what programmer assigns grenades to the 'R' key? I kept blowing myself up by instinctively attempting to reload my weapon. :oops:

If you can't change the controls, do what I do. Use AutoHotKey and make a custom script to redefine buttons. War for Cybertron is unplayable otherwise. Visit http://www.autohotkey.com/ to learn more and to get the free program. Let me know if you need help with the script.


Pretty sure you can re-map, though in a game like this the hard part is finding keys that aren't already mapped. Thanks for the idea though.
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Re: Game Progress Thread

Postby 1337W422102 » Sun Aug 08, 2010 12:19 pm

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
The Happy Locust wrote:
1337W422102 wrote:
The Happy Locust wrote:Mass Effect(PC)
This game came before Saboteur in the mail so decided to load it up and see what I'd been missing. After playing for only an hour and a half, I'm thinking I missed out on quite a bit.
Set up my character as Locust Shephard, a lone survivor colonist and classed as an Infiltrator. Not sure what effect the background and war status have, but hopefully I don't regret my infiltrator choice. Still thinking of everything in RPG terms (soldier = Knight, Adept = mage, Engineer = Rogue/cleric, infiltrator = 1/2 soldier 1/2 engineer, etc).
Gamewise, made it down to Eden Prime to find it overrun by Geth. In a tutorial that has still left me confused on basic controls, made it to the spaceport, rescued some survivors, fought the Geth, and found the dead body of our Spectre ally. The item we came to gather is gone so we're moving forward to the spaceport, where I had to disarm 4 detonation charges.

BTW, what programmer assigns grenades to the 'R' key? I kept blowing myself up by instinctively attempting to reload my weapon. :oops:

If you can't change the controls, do what I do. Use AutoHotKey and make a custom script to redefine buttons. War for Cybertron is unplayable otherwise. Visit http://www.autohotkey.com/ to learn more and to get the free program. Let me know if you need help with the script.


Pretty sure you can re-map, though in a game like this the hard part is finding keys that aren't already mapped. Thanks for the idea though.

No problem. Good luck, have fun, and tap some hot babeliens for me!
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Re: Game Progress Thread

Postby Shadowman » Sun Aug 08, 2010 12:37 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:Not sure what effect the background and war status have


It effects certain dialogue and sidequests. Here's a fancy-pants list on how.
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Re: Game Progress Thread

Postby The Happy Locust » Mon Aug 09, 2010 1:17 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
The Happy Locust wrote:Not sure what effect the background and war status have


It effects certain dialogue and sidequests. Here's a fancy-pants list on how.


Duly noted. People won't shut up about how I'm a lone survivor, despite me repeatedly asking them not to bring it up. #-o

Mass Effect (PC)
Still in the citadel. Attempted to prove that the rogue spectre was a traitor but was dismissed. In my search for evidence, got a Turian investigator, a Krogan soldier, a Qurian pilgrim to join my team. Got the proof I needed and showed it to the council. In return, they officially stripped the traitor of his rank (even though we still need to track him). I was promoted to the rank of Spectre. I'm heading off to leave the citadel but first wanted to hit some side-quests, including a mission to stop a drunken general from lying about the local consort.
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Re: Game Progress Thread

Postby Shadowman » Mon Aug 09, 2010 9:14 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:
Shadowman wrote:
The Happy Locust wrote:Not sure what effect the background and war status have


It effects certain dialogue and sidequests. Here's a fancy-pants list on how.


Duly noted. People won't shut up about how I'm a lone survivor, despite me repeatedly asking them not to bring it up. #-o

Mass Effect (PC)
Still in the citadel. Attempted to prove that the rogue spectre was a traitor but was dismissed. In my search for evidence, got a Turian investigator, a Krogan soldier, a Qurian pilgrim to join my team. Got the proof I needed and showed it to the council. In return, they officially stripped the traitor of his rank (even though we still need to track him). I was promoted to the rank of Spectre. I'm heading off to leave the citadel but first wanted to hit some side-quests, including a mission to stop a drunken general from lying about the local consort.


Here's a fun little glitch the Mass Effect wiki told me to use. The Doctor you saved when you got Garrus into your party has another sidequest, do that one. She SHOULD give you a discount on supplies, but due to some glitch she also happens to buy things back at a higher price. Sell some of the most expensive items you don't need to her, then go over to the markets and use the buyback option, (Which lets you buy back the last ten or so items you sold) sell the same items back, buyback, etc. Your credits should increase each time. Add an expensive items from the markets to the mix every so often,m and after a while you'll have 1,000,000 credits.

But that's not the best part. 1,000,000 credits unlocks an achievements (I can't remember the name) and when you have that achievement, the C-Sec Requisitions Officer and the Normandy Requisitions Officer will sell you the level VII Spectre Master Gear, the second highest weapon set in the game.
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Re: Game Progress Thread

Postby 1337W422102 » Mon Aug 09, 2010 9:39 am

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Marc Ecko's Getting Up - Contents Under Pressure [PC]:
There's a mouthful for ya.

Remember what I said about the PC version controls not being too bad? I still think so, with one minor reservation: middle mouse button as the paint/tag/draw button. Holding down the MMB all the time gets painful, and you can't change the controls in-game for some reason ('lazy-ass port job' being the reason). I just made a script in AutoHotKey to map one of my mouse's thumb buttons to MMB.

Okay, so let me get this straight: after being evicted, Trane decides, rather than find a new place to live and a source of income, to vandalize crap and get his name 'up.' Uh uh... Only doing so pisses off a rival gang who kicks his ass, so he sets off on a revenge mission to spray over their gang logos, using the abandoned art school (delicious irony) as a base.

Thing is, there are enemy gang dudes IN that building, so wouldn't he just get owned by moving in there? Futhermore, the crap he finds there (clothes, stencils, shaver, that harness) suggests that someone else already lives there/uses it as a base. Not only that, but he sprays his OWN NAME over the other gang logos, which means that they and the authorities just have to look for him. Nice paper trail, homeboy.

Needless to say, I'm really anxious for the dystopian revolution to begin. From what I understand, the game is sorta like Prince of Persia meets San Andreas, kind of like Beyond Good & Evil with a greater emphasis on graffiti as an anti-corrupt-government tool. Or something. So far it's just ignorant youth beating each other up and risking their lives drawing ugly crap on walls. At least the gameplay is fun.
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Re: Game Progress Thread

Postby Shadowman » Mon Aug 09, 2010 9:55 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
1337W422102 wrote:Needless to say, I'm really anxious for the dystopian revolution to begin. From what I understand, the game is sorta like Prince of Persia meets San Andreas, kind of like Beyond Good & Evil with a greater emphasis on graffiti as an anti-corrupt-government tool. Or something. So far it's just ignorant youth beating each other up and risking their lives drawing ugly crap on walls. At least the gameplay is fun.


Sounds kind of like A Clockwork Orange, but with less rape and more graffiti. Or perhaps just the Warriors with more graffiti. I dunno, I haven't seen either movie.

Fun news you may have already heard about; if you have Left 4 Dead 2, this week's Mutation is "Gib Fest." There are absolutely no weapons drops (Molotovs, Pipe Bombs and Bile Bombs will drop, as well as special ammo and laser sights), but you start each campaign with an infinite ammo M60 and a Desert Eagle, so if you really need weapon drops there is something wrong with you.
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Re: Game Progress Thread

Postby 1337W422102 » Mon Aug 09, 2010 9:57 am

Motto: "I come from the Net."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Shadowman wrote:Sounds kind of like A Clockwork Orange, but with less rape and more graffiti. Or perhaps just the Warriors with more graffiti. I dunno, I haven't seen either movie.

I'm sure there's still rape if you get arrested. Those orange public security CP guys will see to it.
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Re: Game Progress Thread

Postby The Happy Locust » Mon Aug 09, 2010 11:20 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
Here's a fun little glitch the Mass Effect wiki told me to use. The Doctor you saved when you got Garrus into your party has another sidequest, do that one. She SHOULD give you a discount on supplies, but due to some glitch she also happens to buy things back at a higher price. Sell some of the most expensive items you don't need to her, then go over to the markets and use the buyback option, (Which lets you buy back the last ten or so items you sold) sell the same items back, buyback, etc. Your credits should increase each time. Add an expensive items from the markets to the mix every so often,m and after a while you'll have 1,000,000 credits.

But that's not the best part. 1,000,000 credits unlocks an achievements (I can't remember the name) and when you have that achievement, the C-Sec Requisitions Officer and the Normandy Requisitions Officer will sell you the level VII Spectre Master Gear, the second highest weapon set in the game.

I couldn't care less about achievements, and I'm not sure the PC version even has them. But thanks for the credits tip. If it hasn't been patched out, I'll definitely try it.

Achievements = :-(
$$$ = :grin:
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Re: Game Progress Thread

Postby Shadowman » Mon Aug 09, 2010 1:52 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:I couldn't care less about achievements, and I'm not sure the PC version even has them. But thanks for the credits tip. If it hasn't been patched out, I'll definitely try it.

Achievements = :-(
$$$ = :grin:


The PC version does. They don't work like typical achievements, though. Many are VERY beneficial. Here's a fun-tacular list how. Also, if you get one bonus, it's applied to all future Shepards you create. Also, if you plan to get Mass Effect 2, don't delete your completed save data; many things you do in ME1 will have a profound effect on ME2.
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Re: Game Progress Thread

Postby The Happy Locust » Tue Aug 10, 2010 9:37 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
The Happy Locust wrote:I couldn't care less about achievements, and I'm not sure the PC version even has them. But thanks for the credits tip. If it hasn't been patched out, I'll definitely try it.

Achievements = :-(
$$$ = :grin:


The PC version does. They don't work like typical achievements, though. Many are VERY beneficial. Here's a fun-tacular list how. Also, if you get one bonus, it's applied to all future Shepards you create. Also, if you plan to get Mass Effect 2, don't delete your completed save data; many things you do in ME1 will have a profound effect on ME2.


BTW, it didn't seem to work for me. buyback = sell price.

Mass Effect (PC)
Ran a few more sidequests, scanned some more keepers, got 2 scientists to not kill each other, rescued the doctor by taking out her blackmailer. On my way out of the Citadel, was told the Normandy is now my ship. Whee!
Took an off-roading trip on a random planet in celebration.
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Re: Game Progress Thread

Postby Shadowman » Tue Aug 10, 2010 10:10 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:BTW, it didn't seem to work for me. buyback = sell price.


Well, according to that wiki I keep linking to, you need to complete her side quest and she'll offer you a discount. You sell things to her, then use the buyback option at another market, and repeat. Or something.

Resident Evil:
BEATEN! As Jill anyway. Chris is the de facto main character, sure, but Jill's side has the more memorable lines (Jill Sandwich!) and also Jill...On the other hand, Chris's side has Rebecca.

Now I need to buy and beat Code Veronica and RE0, and then beat RE4, and I'll have finished the main series.
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Re: Game Progress Thread

Postby JBPrime » Thu Aug 12, 2010 10:05 am

Motto: "I'll take you all on!"
Weapon: Seven-Year Sword
Just finished Halo:ODST (came with my 360 which I've only had about a month & half), now I'm really leaning towards pre-ordering Halo:Reach.

Now about 1/2 way through Tomb Raider:Underworld.
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Re: Game Progress Thread

Postby The Happy Locust » Thu Aug 12, 2010 8:06 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Shadowman wrote:
The Happy Locust wrote:BTW, it didn't seem to work for me. buyback = sell price.


Well, according to that wiki I keep linking to, you need to complete her side quest and she'll offer you a discount. You sell things to her, then use the buyback option at another market, and repeat. Or something.


Ah, according to the wiki it's not that you buy things back from her. You buy elsewhere, sell to her, buy back elsewhere, sell to her, and reap the fortunes.

The Saboteur
Game arrived so I installed it for at test run. In the first mission.... ignored it because I was distracted by the entertainment at the club. =P~
Moving on, joined the resistance by blowing up a Nazi petrol depot. After that, went to a flashback where my friends entered Germany to reach a race. Got in a barfight with a German racer and had to escape the local authorities, meeting an old girlfriend on the way.
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Re: Game Progress Thread

Postby Shadowman » Sat Aug 14, 2010 12:41 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
I bought the big ol' Doom pack off of Steam (Sorry for not telling earlier but Ultimate Doom, Doom II, Master Levels, Final Doom, Doom 3 and Resurrection of Evil were on sale for $13.59...just not today), Doom 3 (Which I have on disc but I got the pack for RoE anyway) would crash on startup, and by extension RoE as well. After a bit of tinkering, Doom 3 is not much better, but RoE works just fine, and that's what I'm here for anyway!

Doom 3: Resurrection of Evil:
Well, UAC, either not knowing what happen last time or just not caring, sent a team back to the Mars Base to...hell, I dunno. e-mails suggest they were only going to be there for a short time and that it wasn't permanent. I guess they were trying to get more info on what happened last time.

Me and my team were down in the old Martian Ruins, and ooh that's a really cool cybernetic heart thing. Picked it up...spurring Betruger/Maledict and the forces of Hell to invade again. Whoops, my bad.

Currently being lead through everything by Jennifer Hale's sexy voice, apparently I have to get a piece of a Martian tablet to a guy so we can either stop this or just hightail it out of here sooner.

Oh, and the Double Barrel Shotgun makes a comeback after Doom II...and it is glorious. The Grabber is pretty sweet too. Total ripoff of Half-Life 2's Gravity Gun, sure, but you can one-shot an Imp with it's own fireball, and you can pick up and throw Trite spiders and Lost Souls.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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