>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

HMW v2 FAQs (First Post Updated Nov 2nd)

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Mkall » Mon Sep 17, 2007 5:32 pm

Weapon: Twin Sonic Cannons
QuickBeam wrote:1) Will team and character performance history (i.e. your mission & arena percentages and kills) be wiped clean? This would have benefits for me at least - being a newbie my success rate isn't great thus far!

Fresh start = brand new records

2) Given that altmodes are being wiped, and that names can always be changed (depending on availability) and bios always rewritten, does that mean each character "slot" could potentially be restarted as a completely different kind of bot; enabling me to design a team from scratch (with a little more forethought this time round)? This would have to be the case if we're going to be given the chance to switch factions, surely?

Yup, you ill keep the names/bios you have from v1, but you're more than welcome to change them to whatever you want.

3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

There had better be a good amount of weapons, and from what I've heard, there should be ways to earn weapons so we shouldn't see an empty armoury too often.

Hope that helps
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Blitzkriegh » Tue Sep 18, 2007 3:48 am

Just when is V2 gonna come around anyways? I mean...I read a few posts claiming it was tomorrow...then again knowing how wonky the code can be, we wont get it til much later..
Blitzkriegh
Micromaster
Posts: 77
Joined: Sat Sep 06, 2003 9:06 pm

Postby Kaijubot » Tue Sep 18, 2007 3:53 am

Motto: "No one escapes retribution."
Weapon: Energy Blades
Blitzkriegh wrote:Just when is V2 gonna come around anyways? I mean...I read a few posts claiming it was tomorrow...then again knowing how wonky the code can be, we wont get it til much later..


The first post of this thread is updated with the latest extimate. Beyond that, no one can say until it is ready.
Image
User avatar
Kaijubot
Brainmaster
Posts: 1424
News Credits: 1
Joined: Sat Jul 01, 2006 8:02 am
Location: Manchester, England
Strength: 8
Intelligence: 10
Speed: 6
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Postby Furtimus Maximus » Wed Sep 19, 2007 9:26 am

With respect to treaties, who forms/breaks these treaties? The statistical leaders of a faction? (points-wise?) Or will it be referenum within a faction? Or will it be completely out of the control of the players?
Furtimus Maximus
Mini-Con
Posts: 43
Joined: Thu Oct 07, 2004 11:57 am
Location: Long Island, NY/Aomori, Japan

Postby zorian » Wed Sep 19, 2007 12:12 pm

What treaties? :???:
zorian
Fuzor
Posts: 257
Joined: Sun Apr 17, 2005 1:51 pm

Postby Mkall » Wed Sep 19, 2007 1:56 pm

Weapon: Twin Sonic Cannons
Every now and then a story arc may require that two factions attempt to join together to fight an enemy. In that case a poll will appear in your factions' forum saying yay or nay to the alliance. If the majority votes yes, then the two factions will come together to fight for a certain amount of time. Kinda like they do in the quint missions.
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Mkall » Wed Sep 19, 2007 4:49 pm

Weapon: Twin Sonic Cannons
After seeing a couple questions as to why the preds/cons have to fight one another, as well as the bot/maximals have to fight one another, I've added further descriptions to the factions on the first post. Check 'em out
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Starlock » Wed Sep 19, 2007 6:14 pm

Weapon: Gattling Gun
So in a way its a 4 way war against everyone at times which probably be base on what missions you go in. Game got more appealing just now. :grin:
Starlock
Minibot
Posts: 156
Joined: Fri Oct 03, 2003 5:54 pm
Location: Computer
Strength: 7
Intelligence: 10+
Speed: 6
Endurance: 7
Rank: ???
Courage: 8
Firepower: 8
Skill: 10

Postby Mkall » Wed Sep 19, 2007 6:35 pm

Weapon: Twin Sonic Cannons
Starlock wrote:So in a way its a 4 way war against everyone at times which probably be base on what missions you go in. Game got more appealing just now. :grin:


Well you don't think we'd add 4 factions and only make it a 2-sided war?
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Knight Hawk » Wed Sep 19, 2007 6:46 pm

Mkall wrote:
Starlock wrote:So in a way its a 4 way war against everyone at times which probably be base on what missions you go in. Game got more appealing just now. :grin:


Well you don't think we'd add 4 factions and only make it a 2-sided war?


I love the 4 way free for all I'm envisioning, and the Chaotic Good Autobots..... the Rambo's of Cybertron!
Knight Hawk
Combiner
Posts: 449
Joined: Sun Jan 30, 2005 12:54 pm

Postby Mkall » Wed Sep 19, 2007 7:43 pm

Weapon: Twin Sonic Cannons
Knight Hawk wrote:
Mkall wrote:
Starlock wrote:So in a way its a 4 way war against everyone at times which probably be base on what missions you go in. Game got more appealing just now. :grin:


Well you don't think we'd add 4 factions and only make it a 2-sided war?


I love the 4 way free for all I'm envisioning, and the Chaotic Good Autobots..... the Rambo's of Cybertron!


Not quite that radical (mostly). More like a "do what needs to be done" mentality... wait, ok; just like Rambo
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Rat Convoy » Wed Sep 19, 2007 8:07 pm

Erm... D&D alignments are lame enough when they're in D&D. Do we really need them in HMW as well? The rest of the descriptions seem alright, but can the alignments be ditched?
Rat Convoy
Transmetal Warrior
Posts: 894
Joined: Thu Sep 29, 2005 11:50 am

Postby Tammuz » Wed Sep 19, 2007 8:14 pm

Mkall wrote:
3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

There had better be a good amount of weapons, and from what I've heard, there should be ways to earn weapons so we shouldn't see an empty armoury too often.

Hope that helps


actually i'm against no stat weapons; in, order to balance the game they's have to be shite, so shite infact that they'd not be worth having, and i'd rather keep the game free of booby weapons, weapons should actually mean something in my book.
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Postby Dr. Caelus » Wed Sep 19, 2007 8:26 pm

Tammuz wrote:
Mkall wrote:
3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

There had better be a good amount of weapons, and from what I've heard, there should be ways to earn weapons so we shouldn't see an empty armoury too often.

Hope that helps


actually i'm against no stat weapons; in, order to balance the game they's have to be shite, so shite infact that they'd not be worth having, and i'd rather keep the game free of booby weapons, weapons should actually mean something in my book.


So I'm guessing I won't convince you to include a 0FP/0SK Laser Pointer? :-P

To go with the Duct Tape Armor.
Check out my books, Titanomachies and Divine Retribution, on my blog!
Dr. Caelus
Faction Commander
Posts: 4643
News Credits: 6
Joined: Tue Jun 24, 2003 11:32 pm
Location: Knoxville, TN

Postby Tammuz » Wed Sep 19, 2007 8:27 pm

Caelus wrote:
Tammuz wrote:
Mkall wrote:
3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

There had better be a good amount of weapons, and from what I've heard, there should be ways to earn weapons so we shouldn't see an empty armoury too often.

Hope that helps


actually i'm against no stat weapons; in, order to balance the game they's have to be shite, so shite infact that they'd not be worth having, and i'd rather keep the game free of booby weapons, weapons should actually mean something in my book.


So I'm guessing I won't convince you to include a 0FP/0SK Laser Pointer? :-P

To go with the Duct Tape Armor.


well if i do that we have to include the feather dusters, and rubber batons, but then we edge away from PG 13...
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Postby Blaster_6267 » Wed Sep 19, 2007 9:04 pm

I don't know if this has been suggessted but.....myabe a coutdown timer to when the alt modes will rotate each time, or at least shwo the date when they are supposed to?
Blaster_6267
Fuzor
Posts: 235
Joined: Mon Jun 13, 2005 8:32 pm

Postby Mkall » Wed Sep 19, 2007 9:41 pm

Weapon: Twin Sonic Cannons
Deadboy wrote:Erm... D&D alignments are lame enough when they're in D&D. Do we really need them in HMW as well? The rest of the descriptions seem alright, but can the alignments be ditched?


It was just a guideline to help me figure out how to type up each faction. Besides, depending on how the politics between the factions go, those initial guidelines will change beyond recognition
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Postby Tammuz » Thu Sep 20, 2007 7:19 am

Blaster_6267 wrote:I don't know if this has been suggessted but.....myabe a coutdown timer to when the alt modes will rotate each time, or at least shwo the date when they are supposed to?


every other tuesday. next tuesday being the next one.
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: HMW v2 FAQs (First Post Updated Sept 19th)

Postby Supercollider » Thu Sep 20, 2007 10:18 am

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
Mkall wrote:4. Will your levels be determined by how many upgrades you have or by your total experience?
Levels will still be based on total upgrades

Doesn't this need updating now?
Image
User avatar
Supercollider
Gestalt
Posts: 2353
Joined: Wed Dec 13, 2006 8:19 am
Location: Leeds, West Yorkshire. UK
Courage: 10+

Postby Steel Starscream » Thu Sep 20, 2007 11:01 am

QuickBeam wrote:I'm a brand new player, so I won't have much to lose when V2 is implemented. As such I'm really looking forward to it. I'm just using this time before the reset to get used to the game and how it works. I have a few questions about the reset that I haven't seen on the first page or in subsequent posts (though I haven't read all 39 pages).

1) Will team and character performance history (i.e. your mission & arena percentages and kills) be wiped clean? This would have benefits for me at least - being a newbie my success rate isn't great thus far!

2) Given that altmodes are being wiped, and that names can always be changed (depending on availability) and bios always rewritten, does that mean each character "slot" could potentially be restarted as a completely different kind of bot; enabling me to design a team from scratch (with a little more forethought this time round)? This would have to be the case if we're going to be given the chance to switch factions, surely?

3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

I just wanted finish by saying thanks for making such a great game, and keep up the good work!

QuickBeam

Can't belive no one picked up on this,
hi,
Image
AND,
Warning HMW Contains Nuts!!!
welcome you obviously know how the game works and Well Just Welcome to the forums
Steel Starscream
Fuzor
Posts: 208
Joined: Tue Aug 22, 2006 3:43 am

Postby Ramrider » Thu Sep 20, 2007 11:44 am

Tammuz wrote:actually i'm against no stat weapons; in, order to balance the game they's have to be shite, so shite infact that they'd not be worth having, and i'd rather keep the game free of booby weapons, weapons should actually mean something in my book.

So you reckon everyone should be forced to fight hand-to-hand till they've earned enough experience to use a weapon? I'd've thought you'd at least be able to choose a basic weapon, like a laser pistol or sword...
Ramrider
Gestalt
Posts: 2691
Joined: Sun Jul 13, 2003 12:04 pm

Postby Uncrazzimatic » Thu Sep 20, 2007 12:14 pm

Mkall wrote:After seeing a couple questions as to why the preds/cons have to fight one another, as well as the bot/maximals have to fight one another, I've added further descriptions to the factions on the first post. Check 'em out


I like the extended bios but now I'm tempted to go Predacon. I'm more of a fan of Decepticons like Ratbat, Shockwave & Soundwave and the Predacons seem to embody that style of warfare. Oh what to do! :???:
Image
Uncrazzimatic
Godmaster
Posts: 1711
Joined: Thu Feb 08, 2007 7:28 pm
Location: F city, F prefecture.

Postby Steel Starscream » Thu Sep 20, 2007 3:31 pm

Uncrazzimatic wrote:
Mkall wrote:After seeing a couple questions as to why the preds/cons have to fight one another, as well as the bot/maximals have to fight one another, I've added further descriptions to the factions on the first post. Check 'em out


I like the extended bios but now I'm tempted to go Predacon. I'm more of a fan of Decepticons like Ratbat, Shockwave & Soundwave and the Predacons seem to embody that style of warfare. Oh what to do! :???:


Stay Con please were lossing so many to preds.
I'd like to be in my own sub faction called 'The Steel Starscream Empire' after my Main Character in HMW, with a cool logo which is the decepticon one but dark red But the chances of that happening are 0-none
unless someones feeling really generous :-? ;;) :grin:
Nah I know it wont happen so I'm staying direct con
Steel Starscream
Fuzor
Posts: 208
Joined: Tue Aug 22, 2006 3:43 am

Postby Uncrazzimatic » Thu Sep 20, 2007 4:13 pm

Steel Starscream wrote:
Uncrazzimatic wrote:
Mkall wrote:After seeing a couple questions as to why the preds/cons have to fight one another, as well as the bot/maximals have to fight one another, I've added further descriptions to the factions on the first post. Check 'em out


I like the extended bios but now I'm tempted to go Predacon. I'm more of a fan of Decepticons like Ratbat, Shockwave & Soundwave and the Predacons seem to embody that style of warfare. Oh what to do! :???:


Stay Con please were lossing so many to preds.


Have you seen Caelus' poll? :???:
Image
Uncrazzimatic
Godmaster
Posts: 1711
Joined: Thu Feb 08, 2007 7:28 pm
Location: F city, F prefecture.

Postby Kaijubot » Thu Sep 20, 2007 5:18 pm

Motto: "No one escapes retribution."
Weapon: Energy Blades
So we now have a choice of robot modes. Is a wider selection of icons reserved for v2 or will we get more of selection pre-launch?
Image
User avatar
Kaijubot
Brainmaster
Posts: 1424
News Credits: 1
Joined: Sat Jul 01, 2006 8:02 am
Location: Manchester, England
Strength: 8
Intelligence: 10
Speed: 6
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

PreviousNext

Return to Heavy Metal War Forum


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "FANTASTIC FOUR #2 Facsimile Foil Marvel Comics 2025 ptg NOV240859 (CA) Kirby"
NEW!
FANTASTIC FOUR #2 ...
Visit shop.seibertron.com to buy "Star Wars JABBAS PALACE #1 Marvel Comics 2023 DEC220908 (CA) Brown (W)Guggenheim"
Star Wars JABBAS P ...
Visit shop.seibertron.com to buy "Star Wars MANDALORIAN #7 Marvel Comics 2023 OCT221182 (CA) McNiven (W) Barnes"
NEW!
Star Wars MANDALOR ...
Visit shop.seibertron.com to buy "2099 OMEGA #1 Marvel Comics 2019 OCT190942 (W) Spencer (A) Sandoval (CA) Gleason"
NEW!
2099 OMEGA #1 Marv ...
Visit shop.seibertron.com to buy "ALIEN #1 var 1:25 Marvel Comics 2021 JAN210573 (A/CA) Larroca (W) Johnson"
NEW!
ALIEN #1 var 1:25 ...
Visit shop.seibertron.com to buy "X-FORCE #27 var Promo Marvel Comics 2022 FEB220949 (W) Percy (CA) Weaver (A)Gill"
X-FORCE #27 var Pr ...
Visit shop.seibertron.com to buy "X-MEN LEGENDS #11 Marvel Comics 2022 NOV210886 (W) Simonson (A/CA) Simonson"
NEW!
X-MEN LEGENDS #11 ...
Visit shop.seibertron.com to buy "DEADPOOL KILLS MARVEL UNIVERSE #1 Facsimile Marvel Comics 2024 ptg APR240569"
NEW!
DEADPOOL KILLS MAR ...
Visit shop.seibertron.com to buy "X-MEN AGE OF REVELATION #0 Shadow Drop Variant Marvel Comics 2025 (CA) Ramos"
NEW!
X-MEN AGE OF REVEL ...
Visit shop.seibertron.com to buy "Star Wars MANDALORIAN #8 Marvel Comics 2023 DEC220804 (CA) Pichelli (W) Barnes"
NEW!
Star Wars MANDALOR ...
Visit shop.seibertron.com to buy "SHE-HULK #10 var Marvel Comics 2023 OCT221161 (CA) Talaski (W) Rowell"
NEW!
SHE-HULK #10 var M ...
Visit shop.seibertron.com to buy "Demon Days BLOOD FEUD #1 var Marvel Comics 2022 JAN220843 (CA) Barends"
NEW!
Demon Days BLOOD F ...
Visit shop.seibertron.com to buy "Star Wars MANDALORIAN #6 Marvel Comics 2022 OCT220992 (CA) Gleason (W) Barnes"
NEW!
Star Wars MANDALOR ...
Visit shop.seibertron.com to buy "Star Wars War Bounty Hunters ALPHA #1 var crimson Marvel Comics 2021 MAR210655"
Star Wars War Boun ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.

Featured Products on Amazon.com

Buy "Transformers Authentics Megatron" on AMAZON
Buy "Transformers Generations Exclusive Cyber Battalion Class Shockwave Figure" on AMAZON
Buy "Transformers: Generations Power of The Primes Legends Class Autobot Tailgate" on AMAZON
Buy "Transformers Studio Series Number 14 Voyager Class Autobot Ironhide" on AMAZON
Buy "Transformers: Generations Power of The Primes Quintus Prime Prime Master" on AMAZON
Buy "Transformers Generations Power of The Primes Deluxe Terrorcon Rippersnapper" on AMAZON
Buy "Masterpiece MPM-7 Bumblebee" on AMAZON
Buy "Cyberverse Warrior Class Megatron" on AMAZON
Buy "Transformers Generations Voyager Class Roadbuster Figure" on AMAZON
Buy "Transformers Generations Leader Skywarp Action Figure" on AMAZON
Buy "Transformers Generations Titans Return Titan Master Autobot Stylor and Chromedome" on AMAZON
Buy "Transformers Generations Titans Return Titan Master Xort and Highbrow" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.