Post your HMW problems/bugs/etc. here.
Insecticon's Lair: Problem/Bugs thread
Insecticon's Lair: Problem/Bugs thread
Posted by Phasewing Thu Jan 25, 2007 4:00 pm
Post your HMW problems/bugs/etc. here.
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Phasewing - Gestalt Team Leader
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Posted by Glyph Thu Jan 25, 2007 4:03 pm
When posting bugs, please try to give as much information as possible - character IDs, battle numbers, exactly what you were doing when the problem occurred, etc - to help me replicate the problem and/or figure out its source so that I can fix it.
Thanks!
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
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Posted by 1337W422102 Thu Jan 25, 2007 4:37 pm

Ages 25 & Up, comics with ball joints of steel. Updated Mondays.
Classics Prime and Cybertron Armorhide are the Bad Mother Truckers
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1337W422102 - Guardian Of Seibertron
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Posted by Glyph Thu Jan 25, 2007 4:50 pm
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
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Posted by nolga supreme Thu Jan 25, 2007 7:44 pm
Thanks so much. You got my characters out of debt. I don't know when but I am ready to play. Thanks again.
It's not a bug I know. But when I tried the PM feature it wouldn't send. Duh.
Any thanks. They are charging now.
Noel
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Posted by steve2275 Fri Jan 26, 2007 12:00 am
but it wont get any worse"
plase dont botherGlyph wrote:Working my way through the passcoded pages atm. As the problem with them is something I can't fix with my access, I'm temporarily disabling them.
things are SOOOOO much smoother without those bastards
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Posted by Glyph Fri Jan 26, 2007 4:23 am
An alternative way of doing the passcodes would be to ask for it at random intervals rather than on every page, but that would be at least as annoying if not more so - when you're trying to get into that mission with 5 secs to go, you won't be happy to be redirected to the 'please enter this passcode to prove you're not a macro' page.
Unless I can come up with some way of verifying the user that can't be spoofed by a script, that's about all the options I have without ignoring macros at the point of access and instead resorting to some kind of over-complex statistical analysis of playing patterns to identify them.
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
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Posted by ashe5k Fri Jan 26, 2007 10:22 am
Glyph wrote:Yeah, I know. I prefer it without them too. The problem is that it's so damn easy to run macros without them. It'd take me maybe an hour tops to throw together a client-side script that could keep my bots going into battle 24/7, and I code relatively slowly.
An alternative way of doing the passcodes would be to ask for it at random intervals rather than on every page, but that would be at least as annoying if not more so - when you're trying to get into that mission with 5 secs to go, you won't be happy to be redirected to the 'please enter this passcode to prove you're not a macro' page.
Unless I can come up with some way of verifying the user that can't be spoofed by a script, that's about all the options I have without ignoring macros at the point of access and instead resorting to some kind of over-complex statistical analysis of playing patterns to identify them.
Why not have the passcode when you're activating your bots in that screen. It would still verify the user and they'd only have to do it that one time to get 6 active bots in and then could disperse them wherever without a passcode, but then after getting them out of CR or activating the next set you'd have to enter the passcode again. Wouldn't that work just as well as having to enter it at missions and arena battles and be less annoying for the players?
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Posted by Glyph Fri Jan 26, 2007 10:35 am
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
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Posted by Burn Sat Jan 27, 2007 4:27 am
It seems I barely have enough time to go get a drink before I have to spend the next minute logging back in through 3 different pages.
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Posted by Sharpwing Sat Jan 27, 2007 7:04 am
Goribus wrote:Sharpwing wrote:Why is the Allosaur altmode labelled as a land animal when it clearly is a dinosaur
Because it would qualify as both. Plus it has Avoid and Ram and not just Ram. Aren't Pterdactyl's considered air animals as well?
That's not really a solid explanation...
Why would, for example, the Allosaur be a land animal when the Triceratops is a dinosaur?
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Posted by Steel Starscream Mon Jan 29, 2007 2:41 pm
Secondly I noticed earlier when putting my guys into battle there is no password system, has that broken or have you guys removed it?
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Posted by turbomagnus Mon Jan 29, 2007 2:45 pm
Now who will stand on either hand and keep the bridge with me?'"
Edit:
Yeah, here it is....
Glyph wrote:Surely that's just Murphy's Law?
Anyhow, I will do my best to start the rotator tonight. Under normal circumstances it would run at 0100 CST on the Monday of every week, but I chose not to enable it yet as I have a smallish amount work still to do on the classifications of the older alts. Unsurprisingly, the forum crash on Thursday and the fallout / cleanup from that has been top priority over the last few days.
I'll start it manually as soon as I'm ready to do so.
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turbomagnus - Headmaster
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Posted by Symbiote Spiderman14 Mon Jan 29, 2007 3:13 pm
Steel Starscream wrote:Secondly I noticed earlier when putting my guys into battle there is no password system, has that broken or have you guys removed it?
Both last week the passwords were showing up but when typed in would come back with incorrect password so Glyph took them off until he can fix it
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Symbiote Spiderman14 - Tripredacus Councilor
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Posted by Goribus Mon Jan 29, 2007 4:04 pm
Sharpwing wrote:Goribus wrote:Sharpwing wrote:Why is the Allosaur altmode labelled as a land animal when it clearly is a dinosaur
Because it would qualify as both. Plus it has Avoid and Ram and not just Ram. Aren't Pterdactyl's considered air animals as well?
That's not really a solid explanation...
Why would, for example, the Allosaur be a land animal when the Triceratops is a dinosaur?
To be perfectly honest it's probably to differentiate between the T-Rex and Allosaur alts. Until the alts rotate the 'Cons already have 2 or 3 T-Rex alts classified as Dinosaurs. Allosaurs look very much like T-Rex's except they don't have short stubby arms and other differences. But most people mistake them. If it makes you feel better the 2 Velociraptors we have are split: one is a dinosaur and the other is a small animal.
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Posted by Goribus Mon Jan 29, 2007 4:41 pm
Furcalor wrote:Goribus wrote:Allosaurs look very much like T-Rex's except they don't have short stubby arms and other differences.
Such as Allosaurs being predators and T-rexes being scavengers.
For example.
I meant physical differences. But yes that's one of the differences they have.
- Goribus
Posted by Glyph Mon Jan 29, 2007 4:45 pm
Have fun!
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
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Posted by Phasewing Mon Jan 29, 2007 5:00 pm
-edit-
Yay, it does.
*Hugs on the quotes*
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Phasewing - Gestalt Team Leader
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Posted by turbomagnus Mon Jan 29, 2007 5:00 pm
Now who will stand on either hand and keep the bridge with me?'"
It works in sigs now, but now it doesn't show up right in the profiles.
See my sig here?
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[img:624857743e]http://img.photobucket.com/albums/v238/turbomagnus/MarsDecepticons.jpg[/img:624857743e]
[quote:624857743e="The Happy Locust"]^ supports the first amendment right to profanity[/quote:624857743e]
Is what's showing up in my profile.
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turbomagnus - Headmaster
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