Iron Factory FoC Grimlock Add-on
Re: Iron Factory FoC Grimlock Add-on
Posted by Agamemnon Tue Jan 07, 2014 3:59 pm
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
(I answer to Ag or Ags. Agamemnon is too long to type. Plus, there is something elemental about calling me Ag.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Wed Jan 08, 2014 9:32 am
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Sat Jan 18, 2014 11:58 am
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Re: Iron Factory FoC Grimlock Add-on
Posted by Agamemnon Sat Jan 18, 2014 1:03 pm
But, I have to say that dino mode looks like Grimlock either ate too many Insecticons, or is pregnant.
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
(I answer to Ag or Ags. Agamemnon is too long to type. Plus, there is something elemental about calling me Ag.
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Agamemnon - Faction Commander
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Sat Jan 18, 2014 1:38 pm
Agamemnon wrote:Let me preface this by saying that I like it a lot and will be very glad to get the add-on in.
But, I have to say that dino mode looks like Grimlock either ate too many Insecticons, or is pregnant.
Me Grimlock.. full.
I do like it, though. Fills it out nicely.
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Re: Iron Factory FoC Grimlock Add-on
Posted by LOST Cybertronian Sat Jan 18, 2014 3:48 pm
-Kanrabat- wrote:YEah, too many Transformers are in a serious need of a good rim job.
Blast Cannon wrote:This thread is brilliant. Duragrip you are a gloriously weird sexual deviant and I love it.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Autobot032 Sat Jan 18, 2014 6:11 pm
I'm so impressed with their color matching. It's pretty much perfect.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Rated X Sat Jan 18, 2014 10:53 pm
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Re: Iron Factory FoC Grimlock Add-on
Posted by Autobot032 Sun Jan 19, 2014 4:56 am
LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Sun Jan 19, 2014 6:42 am
Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
They very much just stay there, and get involved in the transformation!
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Re: Iron Factory FoC Grimlock Add-on
Posted by Agamemnon Sun Jan 19, 2014 9:26 am
Va'al wrote:Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
They very much just stay there, and get involved in the transformation!
That's how it appeared in many of the pictures. It's one of the reasons this set is one of the best, in my opinion. I'm not averse to parts forming, but when the effort is there to avoid it? I think that's great!
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
Agamemnon, barebacked rider of flying robo-dragon, and not often constipated either...My nephew wrote:Bacon is meat candy.
(I answer to Ag or Ags. Agamemnon is too long to type. Plus, there is something elemental about calling me Ag.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Sun Jan 19, 2014 9:35 am
From the 8:20 mark onwards. It continues into the second part video, but as I said, it's almost unwatchable from the blurriness, shakiness and the figure not being in the shot most of the time. Still, only one out there that I've found so far!
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Re: Iron Factory FoC Grimlock Add-on
Posted by LOST Cybertronian Sun Jan 19, 2014 12:12 pm
Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
There's actually two way to attach this set. One of which can remain attached but there is an alternate way to attach in bot mode. It comes with a few extra ball joint pieces for what they call classic mode. In this way, you detached the little T-rex arms and there is a little ball joint arm that you attach in their place. This allows you to attach the belly cover pieces directly to where the T-Rex arms attach. Then there is another ball joint piece that plugs into the holes on the belly cover pieces where you can attach the T-Rex arms. In the classic mode it can't be transformed.
Classic Mode
-Kanrabat- wrote:YEah, too many Transformers are in a serious need of a good rim job.
Blast Cannon wrote:This thread is brilliant. Duragrip you are a gloriously weird sexual deviant and I love it.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Autobot032 Sun Jan 19, 2014 10:50 pm
Va'al wrote:Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
They very much just stay there, and get involved in the transformation!
Oho...nice.
Agamemnon wrote:Va'al wrote:Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
They very much just stay there, and get involved in the transformation!
That's how it appeared in many of the pictures. It's one of the reasons this set is one of the best, in my opinion. I'm not averse to parts forming, but when the effort is there to avoid it? I think that's great!
Exactly, thank you.
Va'al wrote:There's a fairly bad quality review which shows how it works:
From the 8:20 mark onwards. It continues into the second part video, but as I said, it's almost unwatchable from the blurriness, shakiness and the figure not being in the shot most of the time. Still, only one out there that I've found so far!
Ergh... *urge to smack his knuckles with a ruler, rising* Seriously, that's an offense to the senses and he needs an ass kickin'.
LOST Cybertronian wrote:Autobot032 wrote:LOST Cybertronian wrote:I have this set and it is very nice
Do the pieces need to detach, or do they remain in place during transformation?
There's actually two way to attach this set. One of which can remain attached but there is an alternate way to attach in bot mode. It comes with a few extra ball joint pieces for what they call classic mode. In this way, you detached the little T-rex arms and there is a little ball joint arm that you attach in their place. This allows you to attach the belly cover pieces directly to where the T-Rex arms attach. Then there is another ball joint piece that plugs into the holes on the belly cover pieces where you can attach the T-Rex arms. In the classic mode it can't be transformed.
Classic Mode
Eh, I want it to be able to transform and remain attached. I see why they did it that way, though. Pretty neat idea.
Thanks guys.
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Re: Iron Factory FoC Grimlock Add-on
Posted by Va'al Tue Jan 28, 2014 1:18 pm
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Re: Iron Factory FoC Grimlock Add-on
Posted by Matt Booker Sat Feb 22, 2014 1:21 am
First, the swivel joints near the balljoints were so tight that they made a nails-on-chalkboard-would-be-better squeak when trying to move them. If that happens to yours, unscrew them and take some sandpaper to the outside of the peg. That fixed mine.
And second, make sure the smaller, dark gray flaps are flipped up against each other when going into dino mode. If you don't, the dino belly will fold up and kind of look right, but it won't sit as compact.
~Matt Booker
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