Tammuz wrote:Absolute Zero wrote:Solution: Skill allows Dual Wielding weapons, and Skill+Strength allows for hard mounted weapons.
yeah... but how does that work exactly?
Pretty simple. If you dual wield without enough skill, your attacks suffer a penalty. -x for primary, -y (double x for 0-1 skill perhaps) for secondary/off hand. The penalty can be in the to hit, or damage, or perhaps both. Hard-mount weapons would require strength to equip, since -most- (not all, just most) are larger weapons and have more weight to them then just a blaster rifle, and if they're a secondary weapon, skill would effect them just like it would for dual wielding. It's a proven system, I'm just swapping skill for a feat.