So, it has been a while since I posted anything here, so why not come back with something new (kind of).
Generation M is a personal AU I've been working on for a while now, I've mainly been working on the designs of the characters, but I do have some universe differences, If you want to see what I have so far click the link
https://docs.google.com/document/d/1Ucd856JicMFi6FZ-eg3kp-29tvQuJJBYqDsgIRuyBo4/edit?usp=sharing A while ago I posted some models for Gen M 1.0, as I had completed it(or so I thought). 1.0 was just models I had made that were based on the movie toys, repainted to look like G1(and sometimes beyond) characters but it got boring real fast because there was not as much variation.
2.0 on the other hand,I take the 1.0 models and improve upon them so they look more like the character the are trying to represent, while also putting my own twist on them. I have finished 343 separate characters in 2.0 and have another 255 to do so that is a total of 598 characters so when this is all said and done the character count will be over 600, because I know I will have to create some more OC's to balance the teams.
I have also started work on 3.0, well more like 2.5, cause it is just creating alt modes out of these models and only the models, no extra pieces allowed. If you want to see them let me know.
Now with all of that out of the way, I think you guys should see what i have so far. I'll only post like 8- 10 at a time because I want to go a bit more in depth with these, I'll start in alphabetical order minus combiner components, those I want to do together. If there is anybody you want to see let me know and they will be in the next batch, but without further adieu here is the first batch.
Acid Rain: One of the many seeker recolors, very green, but it is balanced by the black and dark grey. While not my favorite of the all 12 of the the seekers(including coneheads), I do like how he turned out. I also really like how the seeker design itself came out, very recognisable but not boring.
Aileron: I'm not really familiar with this character at all, the design did interest me and I think I did it justice, while also adding some new or exaggerating pre-existing elements.
Air Hunter: Such a basic character design with really cool colurs, so I tried to make him more unique by putting his tail fins on his legs and higher up on his back, I also changed the head design so it is less megatron-y like the toy.
Airwave: The first of the Micromasters. Micromasters are weird because they allow me to get a bit more creative design wise since they're super basic toys, yet they somehow take the fun out of making these models. I really like Airwave's colors, the added yellow helps him pop a bit more than of it was just he basic red and white. His design is cool too because it is almost like a reverse seeker, with everything alt mode related on his back or legs.
Alpha Trion: Trion here is probably one of the ones who kept a lot of his original model(which was ROTF Soundwave). The main section I kept was the backpack/cape cause I thought it looked cool and fit the character really well, but the one thing I am most happy with is the head, super recognisable. AlsoI never knew this guy was part of the original 13 primes until pretty recently.
Apeface: Probably one of my most complex looking, when in reality the most complex thing about him is his backpack. I love his design though, it just has this imposing nature to it that, I don't know if I have been able to replicate.
Aragon: Being a powerdasher makes Aragon extremely simple. I made him a bit more interesting by giving him arm cannons and shoulder pads but, he is still very simple.
Arcee: I am really happy with how Arcee turned out. I took more inspiration from the comics than the original cartoon because I like that version of the character better.