Transformers and More @ The Seibertron Store














Details subject to change. See listing for latest price and availability.
Armada Wheeljack wrote:Perhaps, we should let the Quintessons decide who's guilty or... "innocent..."
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
Dealer wrote:Well, I do have all these torches and pitch forks sitting around not doing much...
My village is kinda big on the whole 'ye olde' style of things
Dealer wrote:Well, I do have all these torches and pitch forks sitting around not doing much...
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
MKall wrote:Now it's time for a random idea. I was reflecting on how easy it is to create spy networks through this game. A couple friends across factions could ruin a lot of planning. Now the simple way is to just ban those involved, but in the end that just makes it player vs staff, and that's not what I want this game to be about. Instead I'm thinking about adding real consequences and rewards into the game. If someone reports spies to their faction leader (with proof), the leader could give the spy a choice, imprisonment or defection to the side they're collaborating with. If they choose imprisonment, they're unable to do anything for a set period of time. If they choose defection, then they leave everything behind that they can't carry with them. All spare weapons, 90% of their energon reserves, and victory points all disappear. And woe be it to any faction leader if they're caught allowing a spy to infiltrate their own ranks. My theory is, spying can be fun, but like in real war there can be consequences.
Tammuz wrote:anyway.....
CRON JOBS!
bearing in mind i know less about programming than i do about nuclear physics; what if HMW had a periodic Down time, during wich the cron jobs performed, and then once they where done HMW came back up?
is that possible? does it make sense?
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
Psychout wrote:you mean HMW would a have to break for lunch occasionally?
Tammuz wrote:anyway.....
CRON JOBS!
bearing in mind i know less about programming than i do about nuclear physics; what if HMW had a periodic Down time, during wich the cron jobs performed, and then once they where done HMW came back up?
is that possible? does it make sense?
Tammuz wrote:are there any we can get away with removing or decreaseing their frequency?
does the high scores really need to be done hourly?
what about removing the random mission generation and have only the Player initiated mission generation, like spring '06?
Tammuz wrote:i think you have misunderstood me;
there are two methods of generating missions for people to use
random generation: this is the original method, the game creates random missions, or random levels, at random times
Player initiated generation; whenever a player loads the mission screen and the game does not have any random generated missions the game generates a mission of a level suitable for the bots they have activated.
Rat Convoy wrote:I thought HMW WAS currently using player-initiated mission generation...
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
Return to Heavy Metal War Forum
Registered users: Bing [Bot], botomb, figureguy, Glyph, Google [Bot], Google Adsense [Bot], Google Feedfetcher, Jelze Bunnycat, Kat0p1um, MSN [Bot], Silver Wind, sprockitz, SupersonicShockwave, Yahoo [Bot]