>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

Mkall's HMW Journal Discussion

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: Mkall's HMW Journal Discussion

Postby First Gen » Mon Feb 11, 2008 5:52 pm

Motto: "Til All Are One."
Weapon: Dual Laser Cannon
Spies among us?


Hmmmm, definately adds suspense to the HMW experience.
Image
newsig by sserrano03, on Flickr

http://forallmankind.wordpress.com/

Follow me on Twitter, unlike most, I'm interesting :)

Http://twitter.com/stevenrocks5937
First Gen
Faction Commander
Posts: 4112
News Credits: 1014
Joined: Tue Oct 24, 2006 11:56 am
Location: Neenah, WI.
Watch First Gen on YouTube
Buy from First Gen on eBay
Alt Mode: A Truck
Strength: 8
Intelligence: 9
Speed: 6
Endurance: 8
Rank: 7
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Necessary Evil » Mon Feb 11, 2008 6:52 pm

Motto: "Always looking for a new motto."
Weapon: Chomping Rotor Blades
Perhaps, we should let the Quintessons decide who's guilty or... "innocent..."
Necessary Evil
City Commander
Posts: 3640
Joined: Thu Apr 26, 2007 8:48 pm
Location: Hiding in a tree
Strength: 9
Intelligence: 6
Speed: 4
Endurance: 6
Rank: 9
Courage: 10
Firepower: 9
Skill: 8

Re: Mkall's HMW Journal Discussion

Postby Malicron » Tue Feb 12, 2008 9:41 am

Motto: "We're all going to die... You go first."
Weapon: Energo-Sword
Armada Wheeljack wrote:Perhaps, we should let the Quintessons decide who's guilty or... "innocent..."

Slag 'em all and let Primus sort 'em out? :P
Image
"Chaos, panic, and disorder; My work here is done."
User avatar
Malicron
Gestalt
Posts: 2924
Joined: Tue Jul 24, 2007 6:06 pm
Location: I could tell you, but then... Oh hell, you know the rest.
Strength: 10
Intelligence: 10+
Speed: 5
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Tue Feb 12, 2008 10:59 am

The last time i reported a dual account via pm nothing was done about it, until lucky started a witch hunt on the boards
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby City Commander » Tue Feb 12, 2008 11:06 am

Weapon: Air Rifle
Well, I do have all these torches and pitch forks sitting around not doing much...



My village is kinda big on the whole 'ye olde' style of things :P
Image
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen

Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
User avatar
City Commander
Guardian Of Seibertron
Posts: 7177
News Credits: 6
Joined: Fri Mar 03, 2006 1:47 pm
Location: AWC Headquarters (under the sofa)
Buy from City Commander on eBay
Strength: 6
Intelligence: 9
Speed: 6
Endurance: 7
Rank: Infinity
Courage: 8
Firepower: 7
Skill: 9

Re: Mkall's HMW Journal Discussion

Postby First Gen » Tue Feb 12, 2008 11:13 am

Motto: "Til All Are One."
Weapon: Dual Laser Cannon
Dealer wrote:Well, I do have all these torches and pitch forks sitting around not doing much...



My village is kinda big on the whole 'ye olde' style of things :P




Oh God. Old Style tastes like egg burps.


:lol:
Image
newsig by sserrano03, on Flickr

http://forallmankind.wordpress.com/

Follow me on Twitter, unlike most, I'm interesting :)

Http://twitter.com/stevenrocks5937
First Gen
Faction Commander
Posts: 4112
News Credits: 1014
Joined: Tue Oct 24, 2006 11:56 am
Location: Neenah, WI.
Watch First Gen on YouTube
Buy from First Gen on eBay
Alt Mode: A Truck
Strength: 8
Intelligence: 9
Speed: 6
Endurance: 8
Rank: 7
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Malicron » Tue Feb 12, 2008 11:44 am

Motto: "We're all going to die... You go first."
Weapon: Energo-Sword
Dealer wrote:Well, I do have all these torches and pitch forks sitting around not doing much...

Yah, but you need a spooky castle and an abandoned, burnable windmill for the full affect. :P
Image
"Chaos, panic, and disorder; My work here is done."
User avatar
Malicron
Gestalt
Posts: 2924
Joined: Tue Jul 24, 2007 6:06 pm
Location: I could tell you, but then... Oh hell, you know the rest.
Strength: 10
Intelligence: 10+
Speed: 5
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby City Commander » Tue Feb 12, 2008 11:57 am

Weapon: Air Rifle
:lol:




We've got a shed if that counts?
Image
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen

Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
User avatar
City Commander
Guardian Of Seibertron
Posts: 7177
News Credits: 6
Joined: Fri Mar 03, 2006 1:47 pm
Location: AWC Headquarters (under the sofa)
Buy from City Commander on eBay
Strength: 6
Intelligence: 9
Speed: 6
Endurance: 7
Rank: Infinity
Courage: 8
Firepower: 7
Skill: 9

Re: Mkall's HMW Journal Discussion

Postby Malicron » Tue Feb 12, 2008 12:00 pm

Motto: "We're all going to die... You go first."
Weapon: Energo-Sword
Depends, is it conbustible? :P
Image
"Chaos, panic, and disorder; My work here is done."
User avatar
Malicron
Gestalt
Posts: 2924
Joined: Tue Jul 24, 2007 6:06 pm
Location: I could tell you, but then... Oh hell, you know the rest.
Strength: 10
Intelligence: 10+
Speed: 5
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Tue Feb 12, 2008 12:16 pm

anyway.....

CRON JOBS!
bearing in mind i know less about programming than i do about nuclear physics; what if HMW had a periodic Down time, during wich the cron jobs performed, and then once they where done HMW came back up?

is that possible? does it make sense?
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby First Gen » Tue Feb 12, 2008 12:21 pm

Motto: "Til All Are One."
Weapon: Dual Laser Cannon
MKall wrote:Now it's time for a random idea. I was reflecting on how easy it is to create spy networks through this game. A couple friends across factions could ruin a lot of planning. Now the simple way is to just ban those involved, but in the end that just makes it player vs staff, and that's not what I want this game to be about. Instead I'm thinking about adding real consequences and rewards into the game. If someone reports spies to their faction leader (with proof), the leader could give the spy a choice, imprisonment or defection to the side they're collaborating with. If they choose imprisonment, they're unable to do anything for a set period of time. If they choose defection, then they leave everything behind that they can't carry with them. All spare weapons, 90% of their energon reserves, and victory points all disappear. And woe be it to any faction leader if they're caught allowing a spy to infiltrate their own ranks. My theory is, spying can be fun, but like in real war there can be consequences.


Gotta admit this sounds pretty cool.
Image
newsig by sserrano03, on Flickr

http://forallmankind.wordpress.com/

Follow me on Twitter, unlike most, I'm interesting :)

Http://twitter.com/stevenrocks5937
First Gen
Faction Commander
Posts: 4112
News Credits: 1014
Joined: Tue Oct 24, 2006 11:56 am
Location: Neenah, WI.
Watch First Gen on YouTube
Buy from First Gen on eBay
Alt Mode: A Truck
Strength: 8
Intelligence: 9
Speed: 6
Endurance: 8
Rank: 7
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby cocuutje » Tue Feb 12, 2008 12:34 pm

I agree i hope it comes soon
Image
Commander of the Dutch Aerialbots
"For the pride of our alliance"
cocuutje
Micromaster
Posts: 92
Joined: Mon Jan 14, 2008 4:24 am
Location: The Netherlands

Re: Mkall's HMW Journal Discussion

Postby City Commander » Tue Feb 12, 2008 1:16 pm

Weapon: Air Rifle
Tammuz wrote:anyway.....

CRON JOBS!
bearing in mind i know less about programming than i do about nuclear physics; what if HMW had a periodic Down time, during wich the cron jobs performed, and then once they where done HMW came back up?

is that possible? does it make sense?


Aye. I used to frequent this other online game (http://www.kingdomofloathing.com - for reference) that had a downtime late each night (as in, nightime in the UK) called 'rollover'. During this time the game was taken offline, and all the site maintenance went down- resetting adventures, changing the effects of items and moon phases etc.


Given, I think this game is a little more complex than HMW in this way, it shows that it's a good idea.


If you'd like- Mkall, Tam- I can PM you my old password and account name there so you can have a poke yourself.


But yeah, the point is I think rollover periods are a good idea, and pretty useful too- especially when adding new content.
Image
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen

Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
User avatar
City Commander
Guardian Of Seibertron
Posts: 7177
News Credits: 6
Joined: Fri Mar 03, 2006 1:47 pm
Location: AWC Headquarters (under the sofa)
Buy from City Commander on eBay
Strength: 6
Intelligence: 9
Speed: 6
Endurance: 7
Rank: Infinity
Courage: 8
Firepower: 7
Skill: 9

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Tue Feb 12, 2008 1:32 pm

i don't think that's quite necassary, maintenanace downtime isn't that novel an idea.
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby Psychout » Tue Feb 12, 2008 4:38 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
you mean HMW would a have to break for lunch occasionally?
Psychout
HMW Moderator
Posts: 9702
News Credits: 42
Joined: Tue Aug 17, 2004 8:04 am
Location: Vatican City
Alt Mode: Cassette. The 80s ROCKED
Strength: 1
Intelligence: 1
Speed: 1
Endurance: 1
Rank: 10
Courage: 1
Firepower: 1
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Symbiote Spiderman14 » Tue Feb 12, 2008 5:03 pm

Motto: "mmmm Juicy"
Weapon: Variable-Caliber Machine Guns
Psychout wrote:you mean HMW would a have to break for lunch occasionally?

As long as it doesn't take lunch breaks like the idiots I work with or it would never come back.
User avatar
Symbiote Spiderman14
Tripredacus Councilor
Posts: 1107
News Credits: 1
Joined: Sun Jan 11, 2004 11:27 am
Location: New Jersey
Strength: 10+
Intelligence: 9
Speed: 10
Endurance: 8
Rank: ???
Courage: 9
Firepower: 9
Skill: 6

Re: Mkall's HMW Journal Discussion

Postby Mkall » Tue Feb 12, 2008 8:18 pm

Weapon: Twin Sonic Cannons
Tammuz wrote:anyway.....

CRON JOBS!
bearing in mind i know less about programming than i do about nuclear physics; what if HMW had a periodic Down time, during wich the cron jobs performed, and then once they where done HMW came back up?

is that possible? does it make sense?


The problem is that cron jobs run every minute to update things in the database, the ones that run every hour and day aren't the problem (I think).
Image

Discord: Mkall#0376

My Collection! Updated Oct 21, 2022
Mkall
God Of Transformers
Posts: 11158
News Credits: 402
Joined: Sat Sep 27, 2003 7:50 pm
Strength: 7
Intelligence: 8
Speed: 6
Endurance: 6
Rank: 8
Courage: 8
Firepower: 6
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Malicron » Wed Feb 13, 2008 11:37 am

Motto: "We're all going to die... You go first."
Weapon: Energo-Sword
It's beginning to sound like HMW is fairly badly off as far as programming goes.
Image
"Chaos, panic, and disorder; My work here is done."
User avatar
Malicron
Gestalt
Posts: 2924
Joined: Tue Jul 24, 2007 6:06 pm
Location: I could tell you, but then... Oh hell, you know the rest.
Strength: 10
Intelligence: 10+
Speed: 5
Endurance: 8
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Wed Feb 13, 2008 12:14 pm

are there any we can get away with removing or decreaseing their frequency?

does the high scores really need to be done hourly?

what about removing the random mission generation and have only the Player initiated mission generation, like spring '06?
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby cocuutje » Wed Feb 13, 2008 12:37 pm

Tammuz wrote:are there any we can get away with removing or decreaseing their frequency?

does the high scores really need to be done hourly?

what about removing the random mission generation and have only the Player initiated mission generation, like spring '06?


By removing the radom missions i am afraid you get too many missions an to less players
Image
Commander of the Dutch Aerialbots
"For the pride of our alliance"
cocuutje
Micromaster
Posts: 92
Joined: Mon Jan 14, 2008 4:24 am
Location: The Netherlands

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Wed Feb 13, 2008 1:09 pm

i think you have misunderstood me;

there are two methods of generating missions for people to use

random generation: this is the original method, the game creates random missions, or random levels, at random times

Player initiated generation; whenever a player loads the mission screen and the game does not have any random generated missions the game generates a mission of a level suitable for the bots they have activated.
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby Rat Convoy » Wed Feb 13, 2008 1:48 pm

I thought HMW WAS currently using player-initiated mission generation...
Rat Convoy
Transmetal Warrior
Posts: 894
Joined: Thu Sep 29, 2005 11:50 am

Re: Mkall's HMW Journal Discussion

Postby cocuutje » Wed Feb 13, 2008 2:05 pm

Tammuz wrote:i think you have misunderstood me;

there are two methods of generating missions for people to use

random generation: this is the original method, the game creates random missions, or random levels, at random times

Player initiated generation; whenever a player loads the mission screen and the game does not have any random generated missions the game generates a mission of a level suitable for the bots they have activated.


ahhh ok that makes more scense
Image
Commander of the Dutch Aerialbots
"For the pride of our alliance"
cocuutje
Micromaster
Posts: 92
Joined: Mon Jan 14, 2008 4:24 am
Location: The Netherlands

Re: Mkall's HMW Journal Discussion

Postby Tammuz » Wed Feb 13, 2008 2:13 pm

Rat Convoy wrote:I thought HMW WAS currently using player-initiated mission generation...


it's currently both
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Mkall's HMW Journal Discussion

Postby City Commander » Wed Feb 13, 2008 3:24 pm

Weapon: Air Rifle
I'd suggest dropping battle beasts. It's such a bad use of energon.
Image
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen

Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
User avatar
City Commander
Guardian Of Seibertron
Posts: 7177
News Credits: 6
Joined: Fri Mar 03, 2006 1:47 pm
Location: AWC Headquarters (under the sofa)
Buy from City Commander on eBay
Strength: 6
Intelligence: 9
Speed: 6
Endurance: 7
Rank: Infinity
Courage: 8
Firepower: 7
Skill: 9

PreviousNext

Return to Heavy Metal War Forum


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "INVINCIBLE RED SONJA #9 Cvr N TMNT homage Dynamite Comics 2022 MAR229172 9N"
NEW!
INVINCIBLE RED SON ...
Visit shop.seibertron.com to buy "TMNT VS STREET FIGHTER #4 Cvr C IDW Comics 2023 JUN231487 4C (CA) Reilly"
NEW!
TMNT VS STREET FIG ...
Visit shop.seibertron.com to buy "TURTLES OF GRAYSKULL #3 Cvr A Dark Horse Comics 2025 SEP241197 3A MOTU TMNT"
NEW!
TURTLES OF GRAYSKU ...
Visit shop.seibertron.com to buy "MY LITTLE PONY #9 Cvr A IDW Comics 2023 NOV221589 9A (A/CA)Mebberson (W)Bronfman"
MY LITTLE PONY #9 ...
Visit shop.seibertron.com to buy "INVINCIBLE RED SONJA #8 Cvr V FOC 1:11 TMNT Dynamite Comics 2022 JAN228347 8V"
NEW!
INVINCIBLE RED SON ...
Visit shop.seibertron.com to buy "DC X SONIC THE HEDGEHOG #4 Cvr A DC Comics 2025 0425DC224 04A (CA) Collar"
DC X SONIC THE HED ...
Visit shop.seibertron.com to buy "TMNT Saturday Morning Adv #26 Cvr B IDW Comics 2025 APR251039 26B (CA) Boxerbun"
TMNT Saturday Morn ...
Visit shop.seibertron.com to buy "DC X SONIC THE HEDGEHOG #4 Cvr B DC Comics 2025 0425DC225 04B (CA) Di Nicuolo"
DC X SONIC THE HED ...
Visit shop.seibertron.com to buy "INVINCIBLE RED SONJA #8 Cvr N FOC TMNT Dynamite Comics 2022 JAN228339 8N"
NEW!
INVINCIBLE RED SON ...
Visit shop.seibertron.com to buy "TMNT Saturday Morning Adv #26 Cvr A IDW Comics 2025 APR251038 26A (CA) Schoening"
TMNT Saturday Morn ...
Visit shop.seibertron.com to buy "SONIC THE HEDGEHOG #79 Cvr A IDW Comics 2025 APR251018 79A (CA) Thomas"
SONIC THE HEDGEHOG ...
Visit shop.seibertron.com to buy "SONIC THE HEDGEHOG #75 Cvr D 1:10 IDW Comics 2024 SEP241278 75D (CA) Fourdraine"
NEW!
SONIC THE HEDGEHOG ...
Visit shop.seibertron.com to buy "SONIC THE HEDGEHOG #79 Cvr C 1:10 RI IDW Comics 2025 APR251020 79C Fourdraine"
SONIC THE HEDGEHOG ...
Visit shop.seibertron.com to buy "SONIC THE HEDGEHOG #79 Cvr B IDW Comics 2025 APR251019 79B (CA) McGrath"
SONIC THE HEDGEHOG ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.

Featured Products on Amazon.com

Buy "Transformers Authentics Grimlock Action Figure" on AMAZON
Buy "Transformers Authentics Starscream" on AMAZON
Buy "Transformers Studio Series 13 Voyager Class Movie 2 Megatron" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Twin Twist and Flameout" on AMAZON
Buy "Transformers: Bumblebee Movie Toys, Energon Igniters Nitro Bumblebee Action Figure - Included Core Powers Driving Action - Toys for Kids 6 and Up, 7-inch" on AMAZON
Buy "Transformers Studio Series 11 Deluxe Class Movie 4 Lockdown" on AMAZON
Buy "Transformers: Bumblebee Movie Toys, Power Charge Bumblebee Action Figure - Spinning Core, Lights and Sounds - Toys for Kids 6 and Up, 10.5-inch" on AMAZON
Buy "Cyberverse Warrior Class Windblade" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Alpha Bravo Figure" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Deception Off Road Figure" on AMAZON
Buy "Transformers Generations Titans Return Titan Master Vorath and Mindwipe" on AMAZON
Buy "Transformers: Robots in Disguise Combiner Force Team Combiner Ultra Bee, 8.5-inch" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.