Modpost: Fixing the Autobot altmode issues
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Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
Hello Autobots!
You have a ton of altmodes that don't work. Seibertron has been contacted about this issue, but for various reason has been unable to get it sorted yet.
We need to get this **** sorted.
So, as an interim measure and to allow you to continue playing with altmodes and classes you actually want to use, over the next few days I will be manually going through your altmode list behind the scenes and switching a bunch of them from the broken subset (common) to one that we know works (core) until the error goes away.
This will take time, but I will do everything I can to do it as quickly as possible.
If you have any (serious) requests for common alts you want switched to core immediately to allow you to reset, or any requests for specific ones you definitely want available, please list them below.
On behalf of the admin here, I'd like to apologise for how long this issue has taken to fix, and assure that we are still chasing it up with Ryan.
Thanks,
Psych.
You have a ton of altmodes that don't work. Seibertron has been contacted about this issue, but for various reason has been unable to get it sorted yet.
We need to get this **** sorted.
So, as an interim measure and to allow you to continue playing with altmodes and classes you actually want to use, over the next few days I will be manually going through your altmode list behind the scenes and switching a bunch of them from the broken subset (common) to one that we know works (core) until the error goes away.
This will take time, but I will do everything I can to do it as quickly as possible.
If you have any (serious) requests for common alts you want switched to core immediately to allow you to reset, or any requests for specific ones you definitely want available, please list them below.
On behalf of the admin here, I'd like to apologise for how long this issue has taken to fix, and assure that we are still chasing it up with Ryan.
Thanks,
Psych.
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "Trust nothing, question everything."
- Weapon: Sonic Umbrella
Ugh, thank you Psychout. Also grats on modship again.
Maybe open
that up, been wanting to switch one of my guys to a heavy assault vehicle, but the current one is ickkkk.
Maybe open
that up, been wanting to switch one of my guys to a heavy assault vehicle, but the current one is ickkkk.As in suggest alts already in there to other classes, or?Psychout wrote:feel free to suggest additions.
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Phasewing - Gestalt Team Leader
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
as in, other common alts not in those classes that you can't get to and need. If you sneak a rare or two in there and I don't notice then I won't complain considering what your faction has had to put up with recently, I think you guys deserve a bit of a break.Phasewing wrote:Ugh, thank you Psychout. Also grats on modship again.
Maybe openthat up, been wanting to switch one of my guys to a heavy assault vehicle, but the current one is ickkkk.
As in suggest alts already in there to other classes, or?Psychout wrote:feel free to suggest additions.
(Id love to be able to facilitate a wish list, but we've got a few things we need to straighten out first. Once I've got this sorted, we've got the weapons needing a long-overdue overhaul to go yet...)
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
hrm
thought i posted with my requests
guess it was eaten by the inturwebz
i'll try again the next time i'm on a real compy
thought i posted with my requests
guess it was eaten by the inturwebz
i'll try again the next time i'm on a real compy
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Bun-Bun - Gestalt
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "often victim of the calamities he causes"
- Weapon: Fireball Cannon
In case anyone needs it, here's the list of possibilities:
https://www.seibertron.com/heavymetalwa ... tmodes.php
https://www.seibertron.com/heavymetalwa ... tmodes.php
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S.o.L. - Vehicon
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Re: Modpost: Fixing the Autobot altmode issues
this space shuttle please (i know i'm not the only one waiting for it)

and this from the mega land animal category please

and this from the mega land animal category please
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Bun-Bun - Gestalt
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
All autobot alt classes should now have at least 1 core alt available and all requested alts have also been updated to core.
Please feel free to make any further requests you would like to be available to you, as you're still missing a ton of alts here!
Please feel free to make any further requests you would like to be available to you, as you're still missing a ton of alts here!
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "it may not get better
but it wont get any worse"
glad I could help
i come and go more than a hmw programmer
or a karma chameleon
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- steve2275
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "Prime...Optimus Prime"
- Weapon: Laser Rifle
I see you added the Prime Alts like we talked about.
From the Heavy Rescue Vehicles can you add:

From Mega Land Animal can you add:

The Space Shuttle and Bases were my other requests. Luckily most of us bots all want the same things, for once! ....Well there are about 5 of us so....
From the Heavy Rescue Vehicles can you add:

From Mega Land Animal can you add:

The Space Shuttle and Bases were my other requests. Luckily most of us bots all want the same things, for once! ....Well there are about 5 of us so....

Master Of Ownage
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Optimus_Prime007 - Headmaster Jr
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
Had to look up who he was, not heard of him before.Optimus_Prime007 wrote:I see you added the Prime Alts like we talked about.![]()
I'll sort your other requests shortly.
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "Prime...Optimus Prime"
- Weapon: Laser Rifle
Psychout wrote:Had to look up who he was, not heard of him before.Optimus_Prime007 wrote:I see you added the Prime Alts like we talked about.![]()
Who? Me? lol

Master Of Ownage
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Optimus_Prime007 - Headmaster Jr
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "it may not get better
but it wont get any worse"
how about battle ships 275 and 925
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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im content
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
steve2275 wrote:how about battle ships 275 and 925
Done and done.
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "Trust nothing, question everything."
- Weapon: Sonic Umbrella
Could you consider opening these up as well?
Light Rescue Vehicle -
(172)
Helpful Land Animal -
(621)
Opportunistic Air Animal -
(438)
Light Rescue Vehicle -
(172)Helpful Land Animal -
(621)Opportunistic Air Animal -
(438)
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Phasewing - Gestalt Team Leader
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
Phasewing wrote:Could you consider opening these up as well?
Light Rescue Vehicle -(172)
Helpful Land Animal -(621)
Opportunistic Air Animal -(438)
All done XD
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "it may not get better
but it wont get any worse"
Psychout wrote:Phasewing wrote:Could you consider opening these up as well?
Light Rescue Vehicle -(172)
Helpful Land Animal -(621)
Opportunistic Air Animal -(438)
All done XD
affirmative
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
- steve2275
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "often victim of the calamities he causes"
- Weapon: Fireball Cannon
Perhaps...
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S.o.L. - Vehicon
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
S.o.L. wrote:Perhaps...
Holy ****! I haven't seen that one in ages!
- Burn
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "it may not get better
but it wont get any worse"
Burn wrote:S.o.L. wrote:Perhaps...
Holy ****! I haven't seen that one in ages!
prolly because I haven't used it in ages
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
steve2275 wrote:Burn wrote:S.o.L. wrote:Perhaps...
Holy ****! I haven't seen that one in ages!
prolly because I haven't used it in ages
Done.
- Psychout
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Re: Modpost: Fixing the Autobot altmode issues
- Weapon: Saber Blade
Is the current Autobot alt mode thread current? I know there been additions and changes to them. Personally, I have no problems with single alt modes. I was always under the impression they were cheaper to build than dual tactics with a few exceptions like dragons. I am more of variety of life vs same build/power level. I guess this is why I want to see the weapons have their secondary intended effects.
- sumowrestler
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "often victim of the calamities he causes"
- Weapon: Fireball Cannon
Psychout wrote:steve2275 wrote:Burn wrote:S.o.L. wrote:Perhaps...
Holy ****! I haven't seen that one in ages!
prolly because I haven't used it in ages
Done.
Thanks
https://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=144846
Gore wrote:I haven't seen that one in ages! All right give me the Hammer.
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S.o.L. - Vehicon
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "it may not get better
but it wont get any worse"
https://www.seibertron.com/heavymetalwa ... age_id=657 the other cool looking shuttle back in?
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
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Re: Modpost: Fixing the Autobot altmode issues
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
steve2275 wrote:https://www.seibertron.com/heavymetalwar/high.php?image_id=657 the other cool looking shuttle back in?
There is nothing 'cool' about Cosmos but as you actually want him for some reason, I've made him available for you again.
- Psychout
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