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NEW Character Applications

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Re: New NEW Character Applications

Postby Ember » Tue May 31, 2011 9:07 pm

Motto: "I'm not psycho...I just like psychotic things."
#Sideways# wrote://Alright! Lets go with Ramjet!

Ramjet

Allegiance: Decepticon
Function: Warrior
Alt. mode: Maroon and White Delta Wing Jet Fighter
Weapons: 2 cluster bomb launchers (jet), 2 laser beam rifles (robot)
Height: 31 ft / 9,46 m
Quote: “If it flies, crash it.”

Strength: 08
Intelligence: 05
Dexterity: 08
Speed: 09
Endurance: 09
Courage: 08
Firepower: 07
Accuracy: 07
Melee: 08
Tech Skill: 04
Charisma: 06
Rank: 05

Profile: If it hurts – someone else or him, it doesn’t matter – Ramjet likes it; he gets his kicks from pain. He’ll punch, bash, or ram anything he can just for the thrill of it. He particularly loves to knock other aircraft out of the sky. Whether a civilian airliner or Autobot flyer, it makes no difference to Ramjet. He loves the feeling of smashing into something at high speed, and he’s built to survive these collisions with little damage – unlike his foes. Ramjet is particularly fond of the surprise his victims feel, since they rarely expect another jet to willingly crash into them. Ramjet strives to keep the skies clear of anything he considers unworthy of sharing the air with him, and he’s insufferably boastful and arrogant about it.

Abilities: Subject has great strength, and amazing endurance and resistance to damage. He is heavily armored throughout his body and especially his nosecone, which can shrug off an impact with a 3-foot concrete wall at 1,500 mph with no ill effects. In jet mode, he flies at speeds of Mach 2.8 and is armed with two cluster bomb launchers. As a robot, he’s armed with two high-powered laser rifles. A glitch in his pain receptor wiring gives him and amazingly high pain threshold.

Weaknesses: Subject’s delusions of invulnerability and masochism cause him to overestimate his resistance to damage. His pride makes him refuse to admit it when this occurs, resulting in his sustaining severe damage rather than admitting he couldn’t take it.

Sample-Post:

Central City, Earth

Jazz's blast soared over Ramjet's shoulder, blasting a dumpster behind him. It was close, too close for comfort for Ramjet.

"You're not going to get away with-" Ramjet was cut off by another blast from a smirking Jazz.

Infuriated by this, the Seeker ran at Jazz with the intentions of smashing into him, but the Autobot back flipped away and stated, "Hey! You should try to ram something else, something not as living as me!"

With that Jazz transformed and sped off, leaving an irate Ramjet.

I really hate that 'bot. Ramjet thought to himself as he transformed into his jet mode and sped after him as fast as he could.

Soaring above the white sports car, Ramjet gained speed, then dropped a cluster bomb. The bomb detonated on the ground next to Jazz, rocking the 'bot harshly. In response to this, Jazz transformed and slid into a building. Ramjet, too, transformed and crashed through the roof, and onto the concrete floor of, what seemed to be, a Hanger.

"Quit running!" Ramjet exclaimed, voice booming throughout the large hanger.

"I'll quit running when you stop chasin' me!" Jazz called back, then stood in an awkward pose.

Ramjet was perplexed at that, but then all was revealed when a loud screeching noise and a optic-bursting light show filled the room. He called out in both confusion, anger, and pain as a shot of Ion hit him square on the chest. He then randomly aimed, and fired, his Laser Rifles blindly in hopes of making it stop.

All stopped.

"Eh?" Ramjet said as he looked around for anything that would explain why everything was now quiet, and Jazz was no longer there.

Ramjet then heard a tire squeak, it probably wasn't Jazz, but he couldn't risk it to be him, so he charged the wall across from him. He cleanly crashed through, in hopes of finding his enemy driving off. But there was no one there!

"COWARD!!!" Ramjet boomed loudly, fist shaking into the sky, and voice rebounding against the buildings surrounding the area.

Disappointed, Ramjet flew off in his alternate mode, but not before dropping the rest of his payload of Cluster Bombs on the Hanger, exploding the building in a large explosion.



Approved. Just wait until friday to post for him. He was just put into a CR chamber the other day.
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Ember
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Posts: 2013
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Re: New NEW Character Applications

Postby Ember » Tue May 31, 2011 9:11 pm

Motto: "I'm not psycho...I just like psychotic things."
Plaything wrote:Name: Wildrider
Allegiance: Decepticon
Sup-group: Stunticons
Function: Terrorist
Alt. mode: Ferrari 458 Italia
Weapons: Scattershot Gun, Double-Barreled Plasma Cannon
Special Abilities: Like all Stunticons, Wildrider possesses an energy field that makes him extremely resistant to physical damage and allows the reckless driving the Stunticons are famous for.
Height: 26 ft / 7.93 m
Quote: “Either you're out of my way or you're out of luck.”


Strength: 06
Intelligence: 06
Dexterity: 09
Speed: 08
Endurance: 06
Courage: 08
Firepower: 07
Accuracy: 06
Melee: 07
Tech Skill: 05
Charisma: 05
Rank: 05

Profile: Anyone who has seen Wildrider on the roadway and managed to survive later harbours no doubt about how the Decepticon earned his name. With endless malicious energy, Wildrider destroys property and lives with the same grating cackle and careless, erratic manner. His insane antics have been so effective at spreading fear and terror that Wildrider's superiors have taken notice, congratulating him on his technique. These accolades are lost on Wildrider, who responds only with a quizzical look and terrifying laugh—he knows he's not following any plan; he really just is that crazy. Wildrider can't stand quiet, so his actions are all geared towards making the loudest ruckus possible. To torment him, Motormaster sometimes orders the other Stunticons to be utterly quiet; the devilish leader then laughs about Wildrider's frantic reaction.

Abilities: Subject possesses above-average strength and intelligence. He is very manoeuvrable in vehicle mode and can reach a top speed of 250 mph. He can also deploy a trunk-mounted double-barrelled plasma cannon in this mode. As a robot, he wields a scattershot gun that fires an erratic flurry of powerful laser beams at a range of ¼ mile. The beams' firing pattern fills 50 square feet and can destroy a building in a fraction of a breem.

Weaknesses: Subject's driving makes him prone to damage such as blow-outs, which require maintenance. His irrational fear of quiet can make him nervous and ineffective as a warrior. Subject's need to create noise makes it impossible for him to follow through on plans requiring secrecy.

Sample Post:

Repair Bay

One actuator resting on his cranial unit and the other assisting in the emergence out of the CR chamber, Wildrider climbed out of the chamber in a ponderous fashion. His vision was of inferior quality—the final touches still in progress, he gathered—and his balance had been greatly reduced. Neither of those inconveniences concerned Wildrider, as they would return in due time. It was his cranial unit causing him a terrible amount of grief.

It felt as if a Guardian robot had been sitting on it.

He examined his surroundings, curiosity dominating his collection of thoughts. “The frag? How'd I get back here?”

Wildrider recalled being present in the Decepticons' headquarters on Earth, battling against the Autobots and tending to Drag Strip's wounds. Prime then appeared from out of nowhere, followed by a darkness that rapidly enveloped him. After that, he could not extract another moment from his recollection.

“Don't tell me I was wasted by Prime. Looking at that fraggin' do-gooder makes me wanna purge m—“

His sight now fully recovered, Wildrider viewed two of his team-mates, Dead End and Drag Strip, engaged in casual chatter. He made his way over to them, a grin solidified on his face-plate.

“Hey! Hey! Look who it is!” Wildrider cordially slapped each of his team-mates on the shoulder-plate. “The depressed and clearly not the best! So what's going on, huh? Did we win the fight, or what?”


Approved. Have fun with the nut job!
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Ember
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Posts: 2013
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Re: New NEW Character Applications

Postby Necessary Evil » Wed Jun 01, 2011 10:01 am

Motto: "Always looking for a new motto."
Weapon: Chomping Rotor Blades
Done and done.

Name: Tracks
Allegiance: Autobot
Function: Warrior
Alt. mode: Chevrolet Corvette Grand Sport
Weapons: Black Beam Gun, Dual Heat-Seeking Missile Launcher
Height: 28 ft / 8.53 m
Quote: “Looking good is what life is all about.”


Strength: 6
Intelligence: 6
Dexterity: 8
Speed: 7
Endurance: 8
Courage: 6
Firepower: 8
Accuracy: 8
Melee: 7
Tech Skill: 6
Charisma: 5
Rank: 5

Profile: [From the Personal Datatracks of Blaster, Autobot Communications] “Beautiful.” That about covers Tracks' opinion of himself. If you're trying to get ol' Tracks to do something, you better hope there isn't any kind of reflective surface on the way to the mission, 'cause that'll keep him occupied for about a vorn. It's gotten worse since we were outfitted with our snazzy new Earth modes—now Tracks can't stop goin' on about his alternate mode either. If you ever mention to him that he's—just maybe—taking it a bit too far, he throws a snap your way about how you must be “jealous” of his good looks. Now, do get me wrong...Tracks isn't that creepy, homicidal kinda egotist like Sunstreaker, he's basically a good 'Bot when he's not copping that pretentious attitude of his. It would just be nice if he focused some of the energy he puts into waxing his chrome into waxing some 'Cons instead.

Abilities: Subject has above-average strength, endurance, and intelligence. He is also a very skilled warrior. In vehicle mode, he can reach speeds of 280 mph; he can deploy wings from under his rear fenders to activate a sub-sonic flight mode. In all modes, he can activate a dual launcher that fires heat-seeking incendiary missiles. As a robot, he also wields a black beam gun that shoots a clinging band of black light, blinding his targets.

Holomatter Avatar: Attired in the most luxurious navy blue business suit, Tracks' avatar displays a strikingly handsome man with swept back hair—the richest shade of brown—and brilliant blue eyes.

Weaknesses: Subject's vanity can impede his battlefield performance, especially if he starts worrying about potential damage to his bodywork.


Name: Silverbolt
Allegiance: Autobot
Sup-group: Aerialbots
Function: Aerialbot Leader
Alt. mode: Rockwell B-1 Lancer
Weapons: Electrostatic Discharger Rifle
Height: 33 ft / 10.06 m
Quote: “Don't look down, look straight ahead.”


Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 9
Endurance: 8
Courage: 8
Firepower: 8
Accuracy: 7
Melee: 8
Tech Skill: 7
Charisma: 7
Rank: 8

Profile: Silverbolt is scared of heights. It is this one trait, above all else, that determines the rest of his behavior. He projects the image of a brave, grimly determined warrior, befitting his role as Aerialbot Commander. In truth, he is just that. But it is a constant struggle for him to maintain this persona, to never falter or show any sign of emotional weakness to those he leads. Helped by the sleek, aerodynamic jet form that makes him appear to be a natural-born flyer, Silverbolt knows that everything about him belies even a hint of the existence of his phobia. And, in fact, no one is aware he has this problem, except Optimus Prime. It is for that reason the Autobot Commander selected Silverbolt to lead the Aerialbots; Optimus figured if Silverbolt felt responsible for the welfare of others, he'd have less time to worry about himself. Given that Silverbolt is an excellent leader, Optimus was right.

Abilities: In jet mode, Subject's top speed is Mach 3 for a maximum range of 4,500 miles consuming the least amount of fuel. Underside is an electrostatic battery that can store random electrons during flight, which Subject can release as a giant bolt of 150,000 volts of electricity. In robot mode, Subject's electrostatic discharger rifle has the same capabilities. One of the few Autobots who can fly as a robot.

Holomatter Avatar: Arrayed in military pilot uniform, Silverbolt's avatar displays a young, well-kept man with a serious expression worn on his face.

Weaknesses: When not giving orders or fighting, Subject becomes vulnerable to his fear of flying, which can result in crashing.

Sample Post:

Corridors

“I can't believe this! Honestly, I can't. Surely a mech can recharge in peace—free from all loathsome intrusion. Wouldn't you say that's true, Silverbolt?”

While on one of his many journeys, Silverbolt has intercepted Blurr as he was manually transporting assorted weapons and ammunition to the Command Center. He informed the rapid-moving Autobot he was occupied with the task of locating those who had failed to receive earlier transmissions to specify their present positions. So far, Silverbolt's meticulous search had generated only a single discovery.

A wonderful outcome—taking into consideration the amount of Autobots that could reside in the Ark.

“Well, apparently it isn't. Of all the times to attack this place, why did it have to occur during my recharge? My optics are going to suffer greatly because of this.”

Or, possibly, a stroke of misfortune.

The sole Autobot Silverbolt had discovered was none other than Tracks. A narcissistic individual whose primary concerns comprised of his image. And hardly anything else. To say Tracks provided excellent competition to Sunstreaker's own egotism would have been a profound understatement.

He threw a vexed glance towards the Aerialbot. “Silverbolt, are you listening to me?”

Silverbolt sustained his progression with speed and determination, disregarding Tracks' demand. “Keep moving, Tracks. We have to reach the Command Center quickly.”

The Command Center offered only a short distance now, but with Tracks accompanying him it might as well have been an eternity. The rest of their travels consisted of much of the same irritable dialogue produced by Tracks when Silverbolt had found him in a deep recharge in his personal quarters. He responded to none of it, however, focused on accomplishing his task.

Command Center

Tracks and Silverbolt entered the Command Center with accelerated motion; the moment to bounce up to the Guardian was drawing near. Having completed his task, Silverbolt was quietly pleased with himself. He always felt it to be rewarding to fulfil any sort of undertaking. He felt as if it validated his responsibilities.

He approached Ratchet and Bumblebee, his usual serious expression maintained on his face-plate. “After conducting a thorough search, I've recovered every Autobot I could find. I assume we are waiting for the Guardian now?”
Last edited by Necessary Evil on Thu Jun 02, 2011 1:53 am, edited 1 time in total.
Necessary Evil
City Commander
Posts: 3640
Joined: Thu Apr 26, 2007 8:48 pm
Location: Hiding in a tree
Strength: 9
Intelligence: 6
Speed: 4
Endurance: 6
Rank: 9
Courage: 10
Firepower: 9
Skill: 8

Re: New NEW Character Applications

Postby Ember » Wed Jun 01, 2011 1:31 pm

Motto: "I'm not psycho...I just like psychotic things."
Plaything wrote:Name: Tracks
Allegiance: Autobot
Function: Warrior
Alt. mode: Chevrolet Corvette Grand Sport
Weapons: Black Beam Gun, Dual Heat-Seeking Missile Launcher
Height: 28 ft / 8.53 m
Quote: “Looking good is what life is all about.”


Strength: 6
Intelligence: 6
Dexterity: 8
Speed: 8
Endurance: 8
Courage: 6
Firepower: 8
Accuracy: 8
Melee: 7
Tech Skill: 6
Charisma: 5
Rank: 5

Profile: [From the Personal Datatracks of Blaster, Autobot Communications] “Beautiful.” That about covers Tracks' opinion of himself. If you're trying to get ol' Tracks to do something, you better hope there isn't any kind of reflective surface on the way to the mission, 'cause that'll keep him occupied for about a vorn. It's gotten worse since we were outfitted with our snazzy new Earth modes—now Tracks can't stop goin' on about his alternate mode either. If you ever mention to him that he's—just maybe—taking it a bit too far, he throws a snap your way about how you must be “jealous” of his good looks. Now, do get me wrong...Tracks isn't that creepy, homicidal kinda egotist like Sunstreaker, he's basically a good 'Bot when he's not copping that pretentious attitude of his. It would just be nice if he focused some of the energy he puts into waxing his chrome into waxing some 'Cons instead.

Abilities: Subject has above-average strength, endurance, and intelligence. He is also a very skilled warrior. In vehicle mode, he can reach speeds of 280 mph; he can deploy wings from under his rear fenders to activate a sub-sonic flight mode. In all modes, he can activate a dual launcher that fires heat-seeking incendiary missiles. As a robot, he also wields a black beam gun that shoots a clinging band of black light, blinding his targets.

Holomatter Avatar: Attired in the most luxurious navy blue business suit, Tracks' avatar displays a strikingly handsome man with swept back hair—the richest shade of brown—and brilliant blue eyes.

Weaknesses: Subject's vanity can impede his battlefield performance, especially if he starts worrying about potential damage to his bodywork.


Name: Silverbolt
Allegiance: Autobot
Sup-group: Aerialbots
Function: Aerialbot Leader
Alt. mode: Rockwell B-1 Lancer
Weapons: Electrostatic Discharger Rifle
Height: 33 ft / 10.06 m
Quote: “Don't look down, look straight ahead.”


Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 9
Endurance: 8
Courage: 8
Firepower: 8
Accuracy: 7
Melee: 8
Tech Skill: 7
Charisma: 7
Rank: 8

Profile: Silverbolt is scared of heights. It is this one trait, above all else, that determines the rest of his behavior. He projects the image of a brave, grimly determined warrior, befitting his role as Aerialbot Commander. In truth, he is just that. But it is a constant struggle for him to maintain this persona, to never falter or show any sign of emotional weakness to those he leads. Helped by the sleek, aerodynamic jet form that makes him appear to be a natural-born flyer, Silverbolt knows that everything about him belies even a hint of the existence of his phobia. And, in fact, no one is aware he has this problem, except Optimus Prime. It is for that reason the Autobot Commander selected Silverbolt to lead the Aerialbots; Optimus figured if Silverbolt felt responsible for the welfare of others, he'd have less time to worry about himself. Given that Silverbolt is an excellent leader, Optimus was right.

Abilities: In jet mode, Subject's top speed is Mach 3 for up to 4,500 miles. Underside is an electrostatic battery that can store random electrons during flight, which Subject can release as a giant bolt of 150,000 volts of electricity. In robot mode, Subject's electrostatic discharger rifle has the same capabilities. One of the few Autobots who can fly as a robot.

Holomatter Avatar: Arrayed in military pilot uniform, Silverbolt's avatar displays a young, well-kept man with a serious expression worn on his face.

Weaknesses: When not giving orders or fighting, Subject becomes vulnerable to his fear of flying, which can result in crashing.

Sample Post:

Corridors

“I can't believe this! Honestly, I can't. Surely a mech can recharge in peace—free from all loathsome intrusion. Wouldn't you say that's true, Silverbolt?”

While on one of his many journeys, Silverbolt has intercepted Blurr as he was manually transporting assorted weapons and ammunition to the Command Center. He informed the rapid-moving Autobot he was occupied with the task of locating those who had failed to receive earlier transmissions to specify their present positions. So far, Silverbolt's meticulous search had generated only a single discovery.

A wonderful outcome—taking into consideration the amount of Autobots that could reside in the Ark.

“Well, apparently it isn't. Of all the times to attack this place, why did it have to occur during my recharge? My optics are going to suffer greatly because of this.”

Or, possibly, a stroke of misfortune.

The sole Autobot Silverbolt had discovered was none other than Tracks. A narcissistic individual whose primary concerns comprised of his image. And hardly anything else. To say Tracks provided excellent competition to Sunstreaker's own egotism would have been a profound understatement.

He threw a vexed glance towards the Aerialbot. “Silverbolt, are you listening to me?”

Silverbolt sustained his progression with speed and determination, disregarding Tracks' demand. “Keep moving, Tracks. We have to reach the Command Center quickly.”

The Command Center offered only a short distance now, but with Tracks accompanying him it might as well have been an eternity. The rest of their travels consisted of much of the same irritable dialogue produced by Tracks when Silverbolt had found him in a deep recharge in his personal quarters. He responded to none of it, however, focused on accomplishing his task.

Command Center

Tracks and Silverbolt entered the Command Center with accelerated motion; the moment to bounce up to the Guardian was drawing near. Having completed his task, Silverbolt was quietly pleased with himself. He always felt it to be rewarding to fulfil any sort of undertaking. He felt as if it validated his responsibilities.

He approached Ratchet and Bumblebee, his usual serious expression maintained on his face-plate. “After conducting a thorough search, I've recovered every Autobot I could find. I assume we are waiting for the Guardian now?”


Tracks: Lower his speed to 7 and he's good to go.

Silverbolt: Just mention that 4,500 miles is his maximum range consuming the least amount of fuel. Or something similar. After that he's ready for flight.
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Ember
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Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Trailblaze95 » Thu Jun 02, 2011 8:25 pm

Motto: "A deal had to be made...."
Weapon: Rapid-Fire Disintegration Laser
Alright Im trying out Banzai!

Name: Banzai-tron
Allegiance: Decepticon
Sub-group: Decepticon Intelligence
Function: Martial Arts Warrior/Intelligence Operative
Alt. mode: Gunboat
Weapons: Quad Missile Launchers/Energy Blasters, Short-Range Rockets
Special Abilities: None
Height: 28 ft. / 8.5 m
Quote: “To the victor go the profits.”


Strength: 8
Intelligence: 7
Dexterity: 9
Speed: 8
Endurance: 8
Courage: 10
Firepower: 7
Accuracy: 6
Melee: 10
Tech Skill: 6
Charisma: 6
Rank: 6

Profile: A master hand-to-hand combatant, Banzai-tron sought to use his skills to better his financial situation by joining the Decepticons. After he turns his Autobot opponents to spare parts, he typically gathers up the pieces to sell for scrap. Banzai-tron is an avowed materialist who doesn’t believe in the spiritual aspects of practicing martial arts, unlike Bludgeon (whom Banzai-tron respects but secretly hopes to defeat someday). Banzai-tron is cocky and arrogant, but he can be—he is among the greatest fighters in the galaxy.

Abilities: Subject is the reigning master of Crystalocution, a Cybertronian fighting style that focuses upon exploiting the minute flaws in an opponent’s structure. In gunboat mode, Banzai-tron can travel at speeds up to 260 knotts. His primary weapons are four missile launchers; the two launchers in his bow can double as energy blasters. He also carries four short-range rockets with adjustable power outputs, which can be set from stun to disintegrate.

Weaknesses: Though lacking any known physical weaknesses, sometimes he becomes too focused on profit and fails to see the larger scope of events around him
THIS IS MY PLANET!!
User avatar
Trailblaze95
Mini-Con
Posts: 12
Joined: Wed Jun 01, 2011 8:35 pm
Strength: 9
Intelligence: 10
Speed: 6
Endurance: 10
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: New NEW Character Applications

Postby Ember » Thu Jun 02, 2011 9:20 pm

Motto: "I'm not psycho...I just like psychotic things."
Trailblaze95 wrote:Alright Im trying out Banzai!

Name: Banzai-tron
Allegiance: Decepticon
Sub-group: Decepticon Intelligence
Function: Martial Arts Warrior/Intelligence Operative
Alt. mode: Gunboat
Weapons: Quad Missile Launchers/Energy Blasters, Short-Range Rockets
Special Abilities: None
Height: 28 ft. / 8.5 m
Quote: “To the victor go the profits.”


Strength: 8
Intelligence: 7
Dexterity: 9
Speed: 8
Endurance: 8
Courage: 10
Firepower: 7
Accuracy: 6
Melee: 10
Tech Skill: 6
Charisma: 6
Rank: 6

Profile: A master hand-to-hand combatant, Banzai-tron sought to use his skills to better his financial situation by joining the Decepticons. After he turns his Autobot opponents to spare parts, he typically gathers up the pieces to sell for scrap. Banzai-tron is an avowed materialist who doesn’t believe in the spiritual aspects of practicing martial arts, unlike Bludgeon (whom Banzai-tron respects but secretly hopes to defeat someday). Banzai-tron is cocky and arrogant, but he can be—he is among the greatest fighters in the galaxy.

Abilities: Subject is the reigning master of Crystalocution, a Cybertronian fighting style that focuses upon exploiting the minute flaws in an opponent’s structure. In gunboat mode, Banzai-tron can travel at speeds up to 260 knotts. His primary weapons are four missile launchers; the two launchers in his bow can double as energy blasters. He also carries four short-range rockets with adjustable power outputs, which can be set from stun to disintegrate.

Weaknesses: Though lacking any known physical weaknesses, sometimes he becomes too focused on profit and fails to see the larger scope of events around him


This application will not even be considered without a sample post.
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Ember
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Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Trailblaze95 » Thu Jun 02, 2011 11:15 pm

Motto: "A deal had to be made...."
Weapon: Rapid-Fire Disintegration Laser
Name: Banzai-tron
Allegiance: Decepticon
Sub-group: Decepticon Intelligence
Function: Martial Arts Warrior/Intelligence Operative
Alt. mode: Gunboat
Weapons: Quad Missile Launchers/Energy Blasters, Short-Range Rockets
Special Abilities: None
Height: 28 ft. / 8.5 m
Quote: “To the victor go the profits.”


Strength: 8
Intelligence: 7
Dexterity: 9
Speed: 8
Endurance: 8
Courage: 10
Firepower: 7
Accuracy: 6
Melee: 10
Tech Skill: 6
Charisma: 6
Rank: 6

Profile: A master hand-to-hand combatant, Banzai-tron sought to use his skills to better his financial situation by joining the Decepticons. After he turns his Autobot opponents to spare parts, he typically gathers up the pieces to sell for scrap. Banzai-tron is an avowed materialist who doesn’t believe in the spiritual aspects of practicing martial arts, unlike Bludgeon (whom Banzai-tron respects but secretly hopes to defeat someday). Banzai-tron is cocky and arrogant, but he can be—he is among the greatest fighters in the galaxy.

Abilities: Subject is the reigning master of Crystalocution, a Cybertronian fighting style that focuses upon exploiting the minute flaws in an opponent’s structure. In gunboat mode, Banzai-tron can travel at speeds up to 260 knotts. His primary weapons are four missile launchers; the two launchers in his bow can double as energy blasters. He also carries four short-range rockets with adjustable power outputs, which can be set from stun to disintegrate.

Weaknesses: Though lacking any known physical weaknesses, sometimes he becomes too focused on profit and fails to see the larger scope of events around him

Sorry completely missed that

- Re entry into orbit had been rough, And the landing was no better. After the Pod like ship crashed into the barren surface and finally powered down. Banzai opened his eyes, Kicking the hatch open he emerged into the sunlight and surveyed the area. It was an empty desert. No civillisation in sight. 'Dammit! of all the places to land!' opening up his communication systems, His transponder returned an empty signal.'Blast! Where the hell are the others!' Opening up his map system showed oceanic regions nearby and a more populated continent off of that.'Theres my destination.' More decepticons had to be there and then he would be able to figure out the next step. And with that he gathered up his weapons from the pod and treaded in the direction of the Ocean.
THIS IS MY PLANET!!
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Trailblaze95
Mini-Con
Posts: 12
Joined: Wed Jun 01, 2011 8:35 pm
Strength: 9
Intelligence: 10
Speed: 6
Endurance: 10
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: New NEW Character Applications

Postby smokey » Tue Jun 07, 2011 12:58 am

Weapon: Plasma Cannon
Name: Dirge
Allegiance: Decepticons
Function: Warrior
Alt. mode: Modified F22 Raptor Fighter Jet (or modified F-15, whichever is preferable by staff)
Weapons: Concussion Air-to-air missiles, Machineguns
Special Abilities: Fear-induction, fly in robot mode
Height: 31 ft / 9,46 m
Quote: "Fear is the element that unites all losers."

STRENGTH: 7
INTELLIGENCE: 8
DEXTERITY: 8
SPEED: 8
ENDURANCE: 6
COURAGE: 4
FIREPOWER: 8
ACCURACY: 7
MELEE: 6
TECH SKILL: 6
CHARISMA: 4
RANK: 5


Profile: The chilling rumble of Dirge's engines as they approach from a distance is merely a prelude to the petrifying fear they induce in whomever is unlucky enough to hear as they pass overhead. And fear is something with which Dirge is quite familiar. He knows its all-consuming power; he understands how it can defeat even the mightiest of armies. He handles it with the same exacting proficiency that a concert pianist handles his piano's keys. Even his fellow Decepticons are put off a bit by his mournful, silent manner. Ramjet sums up everyone's feelings: "He gives me the creeps."

Abilities: In jet mode, the sound from Dirge's engines has the uncanny effect of producing spine-tingling fear in nearly everyone who hears it. Apparently, the engines emit a combination of frequencies that has a disorienting, fear-provoking effect on the nervous systems of all those within earshot. He also carries two air-to-air concussion missiles and two automatic machine guns.

Weaknesses: In order to perform well as a warrior, Dirge needs to feel that he's in control of a situation. When things get out of hand, Dirge is prone to suffer from the very weapon he himself wields so effectively- fear. Dirge's usefulness evaporates under these conditions.

Sample Post:


Dirge rocketed through the air of his new post; some backwater planet called Earth. He had not been on the planet when ordered to do a simple aerial patrol. Normally Dirge prefers to know his terrain and more about a planet before patrolling, but when the orders come from Megatron himself Dirge does not ask questions. He quietly does as told.

As Dirge flew along his opinion of Earth grew less and less favorable. He found the inhabitants ugly and weak. Their building materials were crude and vile. It even pained him that his new alternate form was tailored after one of their own jets. It all disgusted him. He thought about this greatly as as his blue and yellow paint scheme reflected off the ice caps in this area known as the Aleutian Islands.

As Dirge flew along he noticed a small flicker on the horizon. The flicker got larger and larger. He was uncertain as to what it was, but Dirge knew the rules of infiltration: No survivors, no witnesses in the beginning phases. Dirge thought to himself,

"IIII dooon'ttt knooow whaaat yooou areee, buuut this is your unluuucky daaaay!" Even in his own mind his words were drawn out and downright creepy. Unbeknownst to Dirge, he had come across a Japanese fishing boat. They had offensive or defensive weaponry to speak of, but Dirge would not let that deter him. All he saw was a hostile. He began scanning his radar and searched for weapons lock. The cold was interfering, his guidance may even be iced over. He decided to turn up his engines a bit and hope the extra heat would defrost his guidance a bit. He began a low level pass of the fishing boat.

The crew on board was uncertain what was going on. A low level fighter jet was heading straight for them. As they stood in awe a sudden tremor came over them. First it was just a chill, then a shiver. Before they knew it the entire crew was screaming in a panicked state, scared beyond their wits. They actually began running for the side of the boat as Dirge got closer and started jumping into the water as he was right over head. The crew had fallen victim to Dirge's finely tuned fear inducing engines. The icy cold waters quickly claimed their lives. Dirge was rather happy with the results. The entire crew was dead and he didn't even fire a shot. He also made note that his engines filled organics of this world with the same fear it does to non-organics.

"Hrrrm...resuuuults noooted. Cooowards toooook the easy route to deaaaactivaation."

Dirge continued on, leaving the vessel still afloat. A sunken vessel would mean immediate investigations. A vessel adrift in these remote seas could take weeks or months to find. An in-depth investigation at that point would be unlikely. Dirge just simply went back onto patrol, awaiting to be recalled.
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Re: New NEW Character Applications

Postby Necessary Evil » Tue Jun 07, 2011 6:38 am

Motto: "Always looking for a new motto."
Weapon: Chomping Rotor Blades
I think I can handle it, so, uh, yeah... Scattershot for Nebulos, please.

Name: Scattershot
Allegiance: Autobot
Sub-group: Technobots
Function: Technobot Leader
Alt. mode: Attack Jet
Weapons: Automatic Acid-Pellet Gun
Height: 35 ft / 10.05 m
Quote: “Decepticons are like rust spots—they're ugly and they can pop up anywhere.”


Strength: 8
Intelligence: 7
Dexterity: 7
Speed: 7
Endurance: 8
Courage: 9
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 6
Charisma: 7
Rank: 8

Profile: Scattershot's boorish behaviour makes him seem more like a crude primitive from a backwater world than the leader of one of the most technologically advanced Autobot units. He's loud, obnoxious, and not particularly polite, but Scattershot's bragging about his abilities isn't unfounded; he's a direct and intense soldier whose bravery is unquestioned. Unfortunately, he lacks the political skills to moderate his harsh attitude around his troops and superiors; anyone who doesn't immediately agree that he's right is openly denounced as a “tin-plated buckethead.” Few Transformers want to cross him, as Scattershot is known for his prowess as a brawler and warrior. The only thing that can stop him in battle is the destruction of his foes...or the end of his ammo supply.

Abilities: Subject has great strength and endurance, and above-average intelligence. In vehicle mode, he is bristling with artillery launchers that fire a variety of shells, including thermal, sonic, and explosive. His main weapon is an electron pulse cannon in his nosecone. He can fly at a maximum speed of 1,900 mph, with a range of 10,000 miles. Although he doesn't have a third transformation mode, subject can halt in an in-between form that allows him to act as a land-based cannon. In robot mode, he wields an acid-pellet gun that fires 500 rounds per .12 breems.

Weaknesses: Subject's unyielding attitude is detrimental to the teamwork of the Technobots. He tends to waste ammo during his assaults.

Sample post:

Questions?

Nothing complicated dwelled in Fortress Maximus' little account; even the most dim-witted Autobot would have been able to comprehend its meaning. Certainly, there were a few possibilities attached to it, but they did not present any true impediment to one's assumptions. Whatever the cause for their prolonged silence was, Scattershot believed it was something simple. Perhaps a massive storm had past over their outposts, damaging the communications equipment—or they had become so immersed in their research that the thought of transmitting the next update had not entered their processors.

Your typical stylus neck was an exceedingly enthusiastic individual, after all. And once he had discovered something...well, neglect, in one form or another, used its methods to settle in without notice.

It didn't matter. Scattershot and his team would unveil the mystery on Nebulos, supplying Fortress Maximus with at least a fragment of hope—or some positive feeling. It wasn't much, but it had to do something to improve his disposition. Scattershot would have liked to offer his suggestions to Maximus, but he possessed no dialogue eloquent enough for the Autobot Leader to take into consideration. That, and he had yet to come to terms with Maximus' mighty yet pacifistic nature.

That absurd contradiction made Scattershot's cranial unit want to explode.

“No questions. We'll move out at once.” Saluting his leader, Scattershot cut the transmission, the viewscreen returning to its dark reflective surface.

He exited the Briefing Room, opening a comm-channel to Lightspeed. >>”Lightspeed, drop whatever you're doing now and prepare a shuttle for launch. I want it ready within the cycle, you hear? If any of the other Technobots are around, get them to help you.”<<

It felt great to be finally taking action again. Scattershot could have sworn his limbs were threatening to drop off, due to all the inactivity.

>>”Of course, Scattershot. May I ask where we are going?”<<

>>”On a field trip.”<<
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Re: New NEW Character Applications

Postby Cryhavok » Tue Jun 07, 2011 9:40 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
smokey wrote:Name: Dirge
Allegiance: Decepticons
Function: Warrior
Alt. mode: Modified F22 Raptor Fighter Jet (or modified F-15, whichever is preferable by staff)
Weapons: Concussion Air-to-air missiles, Machineguns
Special Abilities: Fear-induction, fly in robot mode
Height: 31 ft / 9,46 m
Quote: "Fear is the element that unites all losers."

STRENGTH: 7
INTELLIGENCE: 8
DEXTERITY: 8
SPEED: 8 -> 9
ENDURANCE: 6
COURAGE: 4
FIREPOWER: 8
ACCURACY: 7 -> 8
MELEE: 6
TECH SKILL: 6
CHARISMA: 4 -> 5
RANK: 5


Profile: The chilling rumble of Dirge's engines as they approach from a distance is merely a prelude to the petrifying fear they induce in whomever is unlucky enough to hear as they pass overhead. And fear is something with which Dirge is quite familiar. He knows its all-consuming power; he understands how it can defeat even the mightiest of armies. He handles it with the same exacting proficiency that a concert pianist handles his piano's keys. Even his fellow Decepticons are put off a bit by his mournful, silent manner. Ramjet sums up everyone's feelings: "He gives me the creeps."

Abilities: In jet mode, the sound from Dirge's engines has the uncanny effect of producing spine-tingling fear in nearly everyone who hears it. Apparently, the engines emit a combination of frequencies that has a disorienting, fear-provoking effect on the nervous systems of all those within earshot. He also carries two air-to-air concussion missiles and two automatic machine guns.

Weaknesses: In order to perform well as a warrior, Dirge needs to feel that he's in control of a situation. When things get out of hand, Dirge is prone to suffer from the very weapon he himself wields so effectively- fear. Dirge's usefulness evaporates under these conditions.

Sample Post:


Dirge rocketed through the air of his new post; some backwater planet called Earth. He had not been on the planet when ordered to do a simple aerial patrol. Normally Dirge prefers to know his terrain and more about a planet before patrolling, but when the orders come from Megatron himself Dirge does not ask questions. He quietly does as told.

As Dirge flew along his opinion of Earth grew less and less favorable. He found the inhabitants ugly and weak. Their building materials were crude and vile. It even pained him that his new alternate form was tailored after one of their own jets. It all disgusted him. He thought about this greatly as as his blue and yellow paint scheme reflected off the ice caps in this area known as the Aleutian Islands.

As Dirge flew along he noticed a small flicker on the horizon. The flicker got larger and larger. He was uncertain as to what it was, but Dirge knew the rules of infiltration: No survivors, no witnesses in the beginning phases. Dirge thought to himself,

"IIII dooon'ttt knooow whaaat yooou areee, buuut this is your unluuucky daaaay!" Even in his own mind his words were drawn out and downright creepy. Unbeknownst to Dirge, he had come across a Japanese fishing boat. They had offensive or defensive weaponry to speak of, but Dirge would not let that deter him. All he saw was a hostile. He began scanning his radar and searched for weapons lock. The cold was interfering, his guidance may even be iced over. He decided to turn up his engines a bit and hope the extra heat would defrost his guidance a bit. He began a low level pass of the fishing boat.

The crew on board was uncertain what was going on. A low level fighter jet was heading straight for them. As they stood in awe a sudden tremor came over them. First it was just a chill, then a shiver. Before they knew it the entire crew was screaming in a panicked state, scared beyond their wits. They actually began running for the side of the boat as Dirge got closer and started jumping into the water as he was right over head. The crew had fallen victim to Dirge's finely tuned fear inducing engines. The icy cold waters quickly claimed their lives. Dirge was rather happy with the results. The entire crew was dead and he didn't even fire a shot. He also made note that his engines filled organics of this world with the same fear it does to non-organics.

"Hrrrm...resuuuults noooted. Cooowards toooook the easy route to deaaaactivaation."

Dirge continued on, leaving the vessel still afloat. A sunken vessel would mean immediate investigations. A vessel adrift in these remote seas could take weeks or months to find. An in-depth investigation at that point would be unlikely. Dirge just simply went back onto patrol, awaiting to be recalled.


With small changes to stats I've pointed out, the application is approved. Ultrax is the place for Dirge to be. Just save the drawn out text for special occasions. ;) As for the alt. mode, any jet fighter is ok for basic mode. However, the seekers get minor changes to their alt. mode appearance before missions if the task requires it.
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Re: New NEW Character Applications

Postby Cryhavok » Tue Jun 07, 2011 9:40 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Plaything wrote:I think I can handle it, so, uh, yeah... Scattershot for Nebulos, please.

Name: Scattershot
Allegiance: Autobot
Sub-group: Technobots
Function: Technobot Leader
Alt. mode: Attack Jet
Weapons: Automatic Acid-Pellet Gun
Height: 35 ft / 10.05 m
Quote: “Decepticons are like rust spots—they're ugly and they can pop up anywhere.”


Strength: 8
Intelligence: 7
Dexterity: 7
Speed: 7
Endurance: 8
Courage: 9
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 6
Charisma: 7
Rank: 8

Profile: Scattershot's boorish behaviour makes him seem more like a crude primitive from a backwater world than the leader of one of the most technologically advanced Autobot units. He's loud, obnoxious, and not particularly polite, but Scattershot's bragging about his abilities isn't unfounded; he's a direct and intense soldier whose bravery is unquestioned. Unfortunately, he lacks the political skills to moderate his harsh attitude around his troops and superiors; anyone who doesn't immediately agree that he's right is openly denounced as a “tin-plated buckethead.” Few Transformers want to cross him, as Scattershot is known for his prowess as a brawler and warrior. The only thing that can stop him in battle is the destruction of his foes...or the end of his ammo supply.

Abilities: Subject has great strength and endurance, and above-average intelligence. In vehicle mode, he is bristling with artillery launchers that fire a variety of shells, including thermal, sonic, and explosive. His main weapon is an electron pulse cannon in his nosecone. He can fly at a maximum speed of 1,900 mph, with a range of 10,000 miles. Although he doesn't have a third transformation mode, subject can halt in an in-between form that allows him to act as a land-based cannon. In robot mode, he wields an acid-pellet gun that fires 500 rounds per .12 breems.

Weaknesses: Subject's unyielding attitude is detrimental to the teamwork of the Technobots. He tends to waste ammo during his assaults.

Sample post:

Questions?

Nothing complicated dwelled in Fortress Maximus' little account; even the most dim-witted Autobot would have been able to comprehend its meaning. Certainly, there were a few possibilities attached to it, but they did not present any true impediment to one's assumptions. Whatever the cause for their prolonged silence was, Scattershot believed it was something simple. Perhaps a massive storm had past over their outposts, damaging the communications equipment—or they had become so immersed in their research that the thought of transmitting the next update had not entered their processors.

Your typical stylus neck was an exceedingly enthusiastic individual, after all. And once he had discovered something...well, neglect, in one form or another, used its methods to settle in without notice.

It didn't matter. Scattershot and his team would unveil the mystery on Nebulos, supplying Fortress Maximus with at least a fragment of hope—or some positive feeling. It wasn't much, but it had to do something to improve his disposition. Scattershot would have liked to offer his suggestions to Maximus, but he possessed no dialogue eloquent enough for the Autobot Leader to take into consideration. That, and he had yet to come to terms with Maximus' mighty yet pacifistic nature.

That absurd contradiction made Scattershot's cranial unit want to explode.

“No questions. We'll move out at once.” Saluting his leader, Scattershot cut the transmission, the viewscreen returning to its dark reflective surface.

He exited the Briefing Room, opening a comm-channel to Lightspeed. >>”Lightspeed, drop whatever you're doing now and prepare a shuttle for launch. I want it ready within the cycle, you hear? If any of the other Technobots are around, get them to help you.”<<

It felt great to be finally taking action again. Scattershot could have sworn his limbs were threatening to drop off, due to all the inactivity.

>>”Of course, Scattershot. May I ask where we are going?”<<

>>”On a field trip.”<<


Approved. Wait for Sid's post before proceeding though.
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Re: New NEW Character Applications

Postby smokey » Wed Jun 08, 2011 3:55 pm

Weapon: Plasma Cannon
Name: Inferno

Allegiance: Autobot

Function: Search and Rescue

Alt. mode: Red Fire Engine

Weapons: Energy Dampening Beam, Flame retardent chemical blaster and missiles

Special Abilities: Great strength, heat repellent armor.

Height: 35 feet (?).

Quote: 'The hotter it gets the better I like it!"

STRENGTH: 9
INTELLIGENCE: 6
DEXTERITY: 1-9 (10*)
SPEED: 4
ENDURANCE: 8
COURAGE: 9
FIREPOWER: 6
ACCURACY: 5
MELEE: 3
TECH SKILL: 5
CHARISMA: 8
RANK: Assigned by RPG moderators.

Profile: "The hotter things get, the better I like it!" When Inferno says this, he's not merely referring to fires. His love for combat increases with its intensity as well, a fact appreciated by both friend and foe alike. Although his primary role is search and rescue, performing it usually takes him into the heat of battle where he is often distracted into participating. If Optimus Prime has any complaint about Inferno, it's that he doesn't stick to his assigned task. But that's because he wants to do too much, not too little, and Optimus can't really complain about that.

Abilities: In vehicular mode, Inferno has all the capabilities of a normal Earth fire truck. In robot mode, Inferno's strength is among the greatest of the Autobots. His ceramic-plated armored skin makes him resistant to temperatures of up to 8000� C. His extinguisher rifle not only shoots a stream of flame-suppressing foam, but can also stop beams of various types of electromagnetic radiation with its own energy-damping beam. By detaching his hands, he can use his forearms to launch short-range surface-to-air missiles. Inferno's avatars are an entire fire crew placed variously through out his fire truck form

Weaknesses: Inferno isn't too good at following orders, which can lead to problems in performing his job as well as on the battlefield. His particular configuration makes him one of the least mobile of the Autobots when he's in robot mode.



Sample Post:

Recently assigned to Earth the Autobot Sear and Rescue expert, Inferno, sat quietly in his headquarters trying to decide upon his new alternate mode. He wanted a symbol that planet's citizens, Humans as he learned, would respect and offer their trust too. Of course a police car would be to small for his giant frame, and an ambulance was already taken up by Ratchet. A snow plow? Nah! As he thought he began watching various distress monitors from around the Earth.

What he viewed made him sick. Wars, death, disease, riots, the strong preying upon weak. It shook him to his spark. He began to think to himself:

"Hmmm...these poor people. So small, so weak. They need a protector, someone to keep them safe and secure. Someone they know will never leave someone behind...or turn their back on them no matter how bad it gets. THAT's IT!"

Inferno watched his view screen as a gigantic red truck was being shown racing down the highway. It was traveling as fast as it's engines would allow, with sirens and horns blaring. It finally arrived at it's emergency destination, a school on fire. He watched as all the people around cleared out of it's way and allowed it's crew to get to work on the fire they were attempting to put out. That was the symbol Inferno wanted.

Moments later a red fire truck drove out of Autobot Headquarters and toward the local population center. Inferno was ready to do everything he could to keep the people of this planet safe!
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Re: New NEW Character Applications

Postby Devastron » Wed Jun 08, 2011 4:45 pm

Weapon: Energo-Sword
Trailblaze95 wrote:Name: Banzai-tron
Allegiance: Decepticon
Sub-group: Decepticon Intelligence
Function: Martial Arts Warrior/Intelligence Operative
Alt. mode: Gunboat
Weapons: Quad Missile Launchers/Energy Blasters, Short-Range Rockets
Special Abilities: None
Height: 28 ft. / 8.5 m
Quote: “To the victor go the profits.”


Strength: 8
Intelligence: 7
Dexterity: 9
Speed: 8
Endurance: 8
Courage: 10
Firepower: 7
Accuracy: 6
Melee: 10
Tech Skill: 6
Charisma: 6
Rank: 6

Profile: A master hand-to-hand combatant, Banzai-tron sought to use his skills to better his financial situation by joining the Decepticons. After he turns his Autobot opponents to spare parts, he typically gathers up the pieces to sell for scrap. Banzai-tron is an avowed materialist who doesn’t believe in the spiritual aspects of practicing martial arts, unlike Bludgeon (whom Banzai-tron respects but secretly hopes to defeat someday). Banzai-tron is cocky and arrogant, but he can be—he is among the greatest fighters in the galaxy.

Abilities: Subject is the reigning master of Crystalocution, a Cybertronian fighting style that focuses upon exploiting the minute flaws in an opponent’s structure. In gunboat mode, Banzai-tron can travel at speeds up to 260 knotts. His primary weapons are four missile launchers; the two launchers in his bow can double as energy blasters. He also carries four short-range rockets with adjustable power outputs, which can be set from stun to disintegrate.

Weaknesses: Though lacking any known physical weaknesses, sometimes he becomes too focused on profit and fails to see the larger scope of events around him

Sorry completely missed that

- Re entry into orbit had been rough, And the landing was no better. After the Pod like ship crashed into the barren surface and finally powered down. Banzai opened his eyes, Kicking the hatch open he emerged into the sunlight and surveyed the area. It was an empty desert. No civillisation in sight. 'Dammit! of all the places to land!' opening up his communication systems, His transponder returned an empty signal.'Blast! Where the hell are the others!' Opening up his map system showed oceanic regions nearby and a more populated continent off of that.'Theres my destination.' More decepticons had to be there and then he would be able to figure out the next step. And with that he gathered up his weapons from the pod and treaded in the direction of the Ocean.


Your sample post isn't really up to the standards of the game. You might want to look at some in game posts, particularly by the staff, to get an idea of what we are looking for/

Also I recommend trying for a different character. Banzai-tron was left in the middle of a lot of things and I don't think you would want to pick up with him there.
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Re: New NEW Character Applications

Postby Devastron » Wed Jun 08, 2011 4:47 pm

Weapon: Energo-Sword
smokey wrote:Name: Inferno

Allegiance: Autobot

Function: Search and Rescue

Alt. mode: Red Fire Engine

Weapons: Energy Dampening Beam, Flame retardent chemical blaster and missiles

Special Abilities: Great strength, heat repellent armor.

Height: 35 feet (?).

Quote: 'The hotter it gets the better I like it!"

STRENGTH: 9
INTELLIGENCE: 6
DEXTERITY: 1-9 (10*)
SPEED: 4
ENDURANCE: 8
COURAGE: 9
FIREPOWER: 6
ACCURACY: 5
MELEE: 3
TECH SKILL: 5
CHARISMA: 8
RANK: Assigned by RPG moderators.

Profile: "The hotter things get, the better I like it!" When Inferno says this, he's not merely referring to fires. His love for combat increases with its intensity as well, a fact appreciated by both friend and foe alike. Although his primary role is search and rescue, performing it usually takes him into the heat of battle where he is often distracted into participating. If Optimus Prime has any complaint about Inferno, it's that he doesn't stick to his assigned task. But that's because he wants to do too much, not too little, and Optimus can't really complain about that.

Abilities: In vehicular mode, Inferno has all the capabilities of a normal Earth fire truck. In robot mode, Inferno's strength is among the greatest of the Autobots. His ceramic-plated armored skin makes him resistant to temperatures of up to 8000� C. His extinguisher rifle not only shoots a stream of flame-suppressing foam, but can also stop beams of various types of electromagnetic radiation with its own energy-damping beam. By detaching his hands, he can use his forearms to launch short-range surface-to-air missiles. Inferno's avatars are an entire fire crew placed variously through out his fire truck form

Weaknesses: Inferno isn't too good at following orders, which can lead to problems in performing his job as well as on the battlefield. His particular configuration makes him one of the least mobile of the Autobots when he's in robot mode.



Sample Post:

Recently assigned to Earth the Autobot Sear and Rescue expert, Inferno, sat quietly in his headquarters trying to decide upon his new alternate mode. He wanted a symbol that planet's citizens, Humans as he learned, would respect and offer their trust too. Of course a police car would be to small for his giant frame, and an ambulance was already taken up by Ratchet. A snow plow? Nah! As he thought he began watching various distress monitors from around the Earth.

What he viewed made him sick. Wars, death, disease, riots, the strong preying upon weak. It shook him to his spark. He began to think to himself:

"Hmmm...these poor people. So small, so weak. They need a protector, someone to keep them safe and secure. Someone they know will never leave someone behind...or turn their back on them no matter how bad it gets. THAT's IT!"

Inferno watched his view screen as a gigantic red truck was being shown racing down the highway. It was traveling as fast as it's engines would allow, with sirens and horns blaring. It finally arrived at it's emergency destination, a school on fire. He watched as all the people around cleared out of it's way and allowed it's crew to get to work on the fire they were attempting to put out. That was the symbol Inferno wanted.

Moments later a red fire truck drove out of Autobot Headquarters and toward the local population center. Inferno was ready to do everything he could to keep the people of this planet safe!


I want to see some consistency in your posting before giving you another character. Two of your posts haven't even been a full paragraph, just a couple of lines. I want to see more posts like your samples that include your characters thoughts and description rather then just dialogue and actions.
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Re: New NEW Character Applications

Postby Trailblaze95 » Wed Jun 08, 2011 8:48 pm

Motto: "A deal had to be made...."
Weapon: Rapid-Fire Disintegration Laser
Alright then how about trailbreaker

Allegiance: Autobot
Function: Defensive Strategist
Alt. mode: Toyota Land Cruiser
Weapons: Laser-rifle, Wrist-mounted Missile Launcher
Special Abilities: Force-field generator
Height: 26ft / 7.92m
Holo-matter Avatar: A tall, middle-aged, caucasian male with a scruffy beard and wearing a long-sleeved, flannel shirt and jeans.
Quote: “An Autobot’s as good as the fuel in his tank.”

Strength: 07
Intelligence: 06
Dexterity: 04
Speed: 04
Endurance: 09
Courage: 09
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 05
Charisma: 08
Rank: 05

Profile: “Looks like some pigeonoids can't find their nest.” That's how Trailbreaker describes a full-scale attack by a battalion of flying Decepticons. He'll make light of anything, no matter how dire the situation, and has been known to cross the optic circuits of Huffer while he's in his rest mode. Even Huffer laughed at that one. He's the Autobot cheerleader, always ready with an uplifting word to boost the morale of a comrade.

But there's a darker side to Trailbreaker. He is the most fuel-consuming Autobot and thus believes he is a liability to the group. He often has volunteered to be left behind in battle situations rather than use up precious resources. He'll sometimes privately mope about his handicaps and forget about his responsibilities as a consequence. But his bravery and defensive prowess are unquestioned, and he can usually recover his wits in time to save himself and his comrades. His lack of self-esteem is apparent to his commander, who continually reassures him of his value.

Abilities: Trailbreaker possesses great strength and above-average intelligence as well as incredible resistance to physical damage. He has great skill at his function and is tactically adept. In his Toyota Land Cruiser mode, he has a top speed of 80 MPH, and that’s with great difficulty. But what he lacks in speed, Trailbreaker makes up for in off road capability. He can drive over almost any dirt road or rocky terrain with relative ease.

Furthermore, Trailbreaker has a head-mounted projector, allowing him to transmit signals on 64 frequencies simultaneously. He uses it to transmit and jam communications, interfere with many types of electronics, and create an invisible and nearly impenetrable force field. This force field can be projected up to a 30-foot radius that withstands penetration by all forms of projectiles, all wavelengths of electromagnetic radiation except those of extremely high intensity, and temperatures as high as 800,000 degrees Centigrade. He is armed with a standard laser-rifle, but can also use his wrist sockets to launch high-explosive missiles.

Weaknesses: His high fuel consumption and slowness of movement make Trailbreaker particularly vulnerable in certain situations and contribute to his low self-esteem. His force field can be broken down by a continued, sustained assault of enough force. The larger the force field is made and the more damage it has to withstand, the more fuel it takes to maintain.

Sample Post:

Trailbreaker was on a routine patrol in the forest about five miles out from the Autobot Base. It was a mountainous region, and his Toyota Land Cruiser alt mode allowed him to drive across the rugged terrain without a problem. Although, it was a bumpy ride even for him. It was also the primary reason he was always assigned this route to patrol. Besides Ironhide and maybe Hound, he was the only Autobot who could handle this rough path without damaging his undercarriage.

His sensors scanned the area for anything unusual, but he was mainly looking for any Decepticon activity. Nothing yet. Good, another peaceful day. At least I won’t be wasting any more fuel then I already am. Trailbreaker was always conscious of how much energy he expended. He used up more fuel than any other Autobot and he used even more during battle. At least out here in the woods, he energy expenditure would be limited. I shouldn’t be sent on these patrols. I’m wasting too much fuel. Hound could handle this path and use only half the energy.

As the defensive strategist rounded a bend, his sensors picked up a vehicle directly ahead. What’s this? Not a Decepticon. It’s not giving off an energy signature. Probably just a regular human vehicle. I should remain cautious nonetheless. As the Autobot drew closer, he noted that the vehicle appeared very similar to Hound, only it was red in color. Trailbreaker came to a stop a few feet from the jeep. It’s occupants, two human females in their late twenties, got out and waved. His holo-matter driver also stepped out and walked towards them with a smile of his own.

“Oh, thank God you came along,” the blonde-haired woman said, as her redheaded friend stood next to her. “Our jeep got stuck in the mud about an hour ago and we can’t get it out. And we have not cell phone signal out here. Can you help us?”

The avatar looked over at the jeep and saw that the tires were almost completely submerged in mud. Great, just when I thought I couldn’t waste any more energy. But, I guess I should still assist these helpless humans if only to get them out of the area and away from base. “Sure thing. No problem.” The holo-driver replied. He then turned around and walked back to Trailbreaker, retrieving a long, sturdy rope from the rear seat. He then handled one end to the blonde. “Attach this to the front of your vehicle,” he said plainly.

“Oh, okay.” She replied as the avatar took the other end and attached it to a set of hooks on the front of the Autobot Land Cruiser. Once the lady was done with her end she asked, “Is this good?”

The holo-driver went over to inspect the security of the knot. “Not bad. It should hold fine. Now, please step out of the way for your own safety.” The two women moved off to the side as the avatar got back behind the wheel of the faux Toyota. The Autobot revved his engines and began going in reverse. The rope became taut with tension as Trailbreaker pulled harder. It didn’t take long for the powerful Autobot to dislodge the jeep from its muddy trap. Once the jeep was on solid ground, Trailbreaker stopped and his avatar stepped out again.

“Thank you so much. You’re a life saver,” the redhead said, throwing her arms around the holo-driver. This sign of affection was unfamiliar to the Autobot, but he played along with it anyway. “We were afraid we’d have to spend the night out here.”

“Glad I could be of assistance,” he replied. “Now, you should both turn back the way you came. There’s nothing up ahead but more rough terrain. You would most likely become stuck again.” Trailbreaker really wasn’t worried about them getting stuck. He just didn’t want them getting any closer to the Autobot Base.

“Oh,” the blonde replied. “You’re probably right. We should go back. I’ve had enough excitement for one day. Again, thank you.” The blonde then gave the avatar a gentle kiss on the cheek, his weird smile never changing. The two women then got back in their jeep and drove off down the path and away from the base.

The holo-avatar got back in the driver’s seat of Trailbreaker. Now that I’ve wasted enough fuel for one day, I should return to base. And with that thought, the Autobot turned around and headed for home
THIS IS MY PLANET!!
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Trailblaze95
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Strength: 9
Intelligence: 10
Speed: 6
Endurance: 10
Rank: 9
Courage: 10
Firepower: 7
Skill: 10

Re: New NEW Character Applications

Postby Ember » Thu Jun 09, 2011 12:18 am

Motto: "I'm not psycho...I just like psychotic things."
Trailblaze95 wrote:Alright then how about trailbreaker

Allegiance: Autobot
Function: Defensive Strategist
Alt. mode: Toyota Land Cruiser
Weapons: Laser-rifle, Wrist-mounted Missile Launcher
Special Abilities: Force-field generator
Height: 26ft / 7.92m
Holo-matter Avatar: A tall, middle-aged, caucasian male with a scruffy beard and wearing a long-sleeved, flannel shirt and jeans.
Quote: “An Autobot’s as good as the fuel in his tank.”

Strength: 07
Intelligence: 06
Dexterity: 04
Speed: 04
Endurance: 09
Courage: 09
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 05
Charisma: 08
Rank: 05

Profile: “Looks like some pigeonoids can't find their nest.” That's how Trailbreaker describes a full-scale attack by a battalion of flying Decepticons. He'll make light of anything, no matter how dire the situation, and has been known to cross the optic circuits of Huffer while he's in his rest mode. Even Huffer laughed at that one. He's the Autobot cheerleader, always ready with an uplifting word to boost the morale of a comrade.

But there's a darker side to Trailbreaker. He is the most fuel-consuming Autobot and thus believes he is a liability to the group. He often has volunteered to be left behind in battle situations rather than use up precious resources. He'll sometimes privately mope about his handicaps and forget about his responsibilities as a consequence. But his bravery and defensive prowess are unquestioned, and he can usually recover his wits in time to save himself and his comrades. His lack of self-esteem is apparent to his commander, who continually reassures him of his value.

Abilities: Trailbreaker possesses great strength and above-average intelligence as well as incredible resistance to physical damage. He has great skill at his function and is tactically adept. In his Toyota Land Cruiser mode, he has a top speed of 80 MPH, and that’s with great difficulty. But what he lacks in speed, Trailbreaker makes up for in off road capability. He can drive over almost any dirt road or rocky terrain with relative ease.

Furthermore, Trailbreaker has a head-mounted projector, allowing him to transmit signals on 64 frequencies simultaneously. He uses it to transmit and jam communications, interfere with many types of electronics, and create an invisible and nearly impenetrable force field. This force field can be projected up to a 30-foot radius that withstands penetration by all forms of projectiles, all wavelengths of electromagnetic radiation except those of extremely high intensity, and temperatures as high as 800,000 degrees Centigrade. He is armed with a standard laser-rifle, but can also use his wrist sockets to launch high-explosive missiles.

Weaknesses: His high fuel consumption and slowness of movement make Trailbreaker particularly vulnerable in certain situations and contribute to his low self-esteem. His force field can be broken down by a continued, sustained assault of enough force. The larger the force field is made and the more damage it has to withstand, the more fuel it takes to maintain.

Sample Post:

Trailbreaker was on a routine patrol in the forest about five miles out from the Autobot Base. It was a mountainous region, and his Toyota Land Cruiser alt mode allowed him to drive across the rugged terrain without a problem. Although, it was a bumpy ride even for him. It was also the primary reason he was always assigned this route to patrol. Besides Ironhide and maybe Hound, he was the only Autobot who could handle this rough path without damaging his undercarriage.

His sensors scanned the area for anything unusual, but he was mainly looking for any Decepticon activity. Nothing yet. Good, another peaceful day. At least I won’t be wasting any more fuel then I already am. Trailbreaker was always conscious of how much energy he expended. He used up more fuel than any other Autobot and he used even more during battle. At least out here in the woods, he energy expenditure would be limited. I shouldn’t be sent on these patrols. I’m wasting too much fuel. Hound could handle this path and use only half the energy.

As the defensive strategist rounded a bend, his sensors picked up a vehicle directly ahead. What’s this? Not a Decepticon. It’s not giving off an energy signature. Probably just a regular human vehicle. I should remain cautious nonetheless. As the Autobot drew closer, he noted that the vehicle appeared very similar to Hound, only it was red in color. Trailbreaker came to a stop a few feet from the jeep. It’s occupants, two human females in their late twenties, got out and waved. His holo-matter driver also stepped out and walked towards them with a smile of his own.

“Oh, thank God you came along,” the blonde-haired woman said, as her redheaded friend stood next to her. “Our jeep got stuck in the mud about an hour ago and we can’t get it out. And we have not cell phone signal out here. Can you help us?”

The avatar looked over at the jeep and saw that the tires were almost completely submerged in mud. Great, just when I thought I couldn’t waste any more energy. But, I guess I should still assist these helpless humans if only to get them out of the area and away from base. “Sure thing. No problem.” The holo-driver replied. He then turned around and walked back to Trailbreaker, retrieving a long, sturdy rope from the rear seat. He then handled one end to the blonde. “Attach this to the front of your vehicle,” he said plainly.

“Oh, okay.” She replied as the avatar took the other end and attached it to a set of hooks on the front of the Autobot Land Cruiser. Once the lady was done with her end she asked, “Is this good?”

The holo-driver went over to inspect the security of the knot. “Not bad. It should hold fine. Now, please step out of the way for your own safety.” The two women moved off to the side as the avatar got back behind the wheel of the faux Toyota. The Autobot revved his engines and began going in reverse. The rope became taut with tension as Trailbreaker pulled harder. It didn’t take long for the powerful Autobot to dislodge the jeep from its muddy trap. Once the jeep was on solid ground, Trailbreaker stopped and his avatar stepped out again.

“Thank you so much. You’re a life saver,” the redhead said, throwing her arms around the holo-driver. This sign of affection was unfamiliar to the Autobot, but he played along with it anyway. “We were afraid we’d have to spend the night out here.”

“Glad I could be of assistance,” he replied. “Now, you should both turn back the way you came. There’s nothing up ahead but more rough terrain. You would most likely become stuck again.” Trailbreaker really wasn’t worried about them getting stuck. He just didn’t want them getting any closer to the Autobot Base.

“Oh,” the blonde replied. “You’re probably right. We should go back. I’ve had enough excitement for one day. Again, thank you.” The blonde then gave the avatar a gentle kiss on the cheek, his weird smile never changing. The two women then got back in their jeep and drove off down the path and away from the base.

The holo-avatar got back in the driver’s seat of Trailbreaker. Now that I’ve wasted enough fuel for one day, I should return to base. And with that thought, the Autobot turned around and headed for home


You have just plagiarized another player's sample post. Plagiarism is a definite 'no no' in written RPGs. If you want to play in this game I suggest you write a new sample post from scratch.
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Ember
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Re: New NEW Character Applications

Postby Dive Bomb » Fri Jun 10, 2011 3:18 pm

Motto: "Peace through destruction"
Weapon: Fusion-Powered Particle Blaster
Allegiance: Decepticon
Function: Air Warrior
Alt. mode: Cybertronian Jet (See sig for pic)
Weapons: Fusion-Powered Particle Blaster
Special Abilities: Force-field generator, Teleportation, excellent military tactics, air to air dog fighting combat.
Height: 29 ft.
Holo-matter None--Doesn't believe in "FITTING IN"
Quote: Suck my fumes auto chumps.

Strength: 7
Intelligence 10+
Speed 10
Endurance 8
Rank ???
Courage 9
Firepower 8
Skill 9

Profile: Tall bulky, but slender while in alt mode. Silver in Jet mode but black and silver while in robot (root) form. Follows orders, but will make his own objectives if it prove usefull to him.

Abilities: Force-field generator, Teleportation, excellent military tactics, air to air dog fighting combat. Like his name says Dive Bomb is more dangerous in the air. His Dive Bomb attacks are the most powerful than any other air warrior.

Weaknesses: Tends to over think things way too much. Hard to catch in the air but on the ground while still a powerful warrior he isn't as fast as the others. Tries to use logic and fear over his enemies way too much and some times it back fires.

Sample Post: Dive Bomb looks into the sky after being built and scans a cybertronian transport ship. He transforms into that ship and goes for a flight. He flies over head of other transformers either working or taking in leasure activites. Dive Bomb feels bored with this slow pace. He kicks up his engines to full power and takes off like a comet. His scanners begin to fade as from his altmode was never intended to go beyond certain hieghts and speeds he raised his nose cone up to splash off some speed but then his engines stalled.

Dive Bomb then began a nose dive straight for Cybertron's surface. His destruction was upon him when his engines came back online and his stabilizers took control and was able to bring up his nose mere inches before crashing but with what felt like ease. He transformed into his root mode and landed. A smile came across his faceplate and ran toward a cliff and transformed back into his jet mode and made a steep climb high in the sky as far as his engines would take him before stalling out.

Right before his engines stalled his pointed his nose towards the surface again and all his instruments all remained online and had no fear with crashing or meeting the scrap yard so soon after his creation. Once more pulling up mere inches from the surface he transformes into his root mode and lands on his feet. Excellent to all within voice shot of me. Fear the sky, fear the ground, and fear me DIVE BOMB
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Dive Bomb
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Strength: 7
Intelligence: 10+
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Endurance: 8
Rank: 8
Courage: 9
Firepower: 8
Skill: 9

Re: New NEW Character Applications

Postby Ember » Fri Jun 10, 2011 4:55 pm

Motto: "I'm not psycho...I just like psychotic things."
Dive Bomb wrote:Allegiance: Decepticon
Function: Air Warrior
Alt. mode: Cybertronian Jet (See sig for pic)
Weapons: Fusion-Powered Particle Blaster
Special Abilities: Force-field generator, Teleportation, excellent military tactics, air to air dog fighting combat.
Height: 29 ft.
Holo-matter None--Doesn't believe in "FITTING IN"
Quote: Suck my fumes auto chumps.

Strength: 7
Intelligence 10+
Speed 10
Endurance 8
Rank ???
Courage 9
Firepower 8
Skill 9

Profile: Tall bulky, but slender while in alt mode. Silver in Jet mode but black and silver while in robot (root) form. Follows orders, but will make his own objectives if it prove usefull to him.

Abilities: Force-field generator, Teleportation, excellent military tactics, air to air dog fighting combat. Like his name says Dive Bomb is more dangerous in the air. His Dive Bomb attacks are the most powerful than any other air warrior.

Weaknesses: Tends to over think things way too much. Hard to catch in the air but on the ground while still a powerful warrior he isn't as fast as the others. Tries to use logic and fear over his enemies way too much and some times it back fires.

Sample Post: Dive Bomb looks into the sky after being built and scans a cybertronian transport ship. He transforms into that ship and goes for a flight. He flies over head of other transformers either working or taking in leasure activites. Dive Bomb feels bored with this slow pace. He kicks up his engines to full power and takes off like a comet. His scanners begin to fade as from his altmode was never intended to go beyond certain hieghts and speeds he raised his nose cone up to splash off some speed but then his engines stalled.

Dive Bomb then began a nose dive straight for Cybertron's surface. His destruction was upon him when his engines came back online and his stabilizers took control and was able to bring up his nose mere inches before crashing but with what felt like ease. He transformed into his root mode and landed. A smile came across his faceplate and ran toward a cliff and transformed back into his jet mode and made a steep climb high in the sky as far as his engines would take him before stalling out.

Right before his engines stalled his pointed his nose towards the surface again and all his instruments all remained online and had no fear with crashing or meeting the scrap yard so soon after his creation. Once more pulling up mere inches from the surface he transformes into his root mode and lands on his feet. Excellent to all within voice shot of me. Fear the sky, fear the ground, and fear me DIVE BOMB


Denied. First of all turn off your sig in all RPG forums. A shield generator is an 8 point stat penalty, teleportation is a 15 point stat penalty, and since you're missing almost half of the stats you don't have any left.

Holomater Avatars are only used by Autobots so there was no need to even list he doesn't use one. His height needs to be listed in meters as well as feet. Excellent military tactics, air to air dog fighting combat are not special abilities.

I could go on, but I figure I will save my wrist from carpal tunnel and tell you that if you want to try again then you have to read through the rules and follow them to the letter.
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Ember
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Re: New NEW Character Applications

Postby Dive Bomb » Fri Jun 10, 2011 6:07 pm

Motto: "Peace through destruction"
Weapon: Fusion-Powered Particle Blaster
Name: After Shock
Allegiance: Decepticon :CON:
Function: Air Warrior
Alt. mode: Cybertronian Jet (See sig for pic)
Weapons: Fusion-Powered Particle Blaster
Special Abilities: fly in robot mode, Nontypical offensive and defensive abilities such as create small tremors on the surface of a planet.
Height: 29 ft. 8.8392 meters
Holo-matter None
Quote: Suck my fumes auto chumps.

Strength: 06
Intelligence: 06
Dexterity: 05
Speed: 08
Endurance: 06
Courage: 06
Firepower: 07
Accuracy: 05
Melee: 05
Tech Skill: 05
Charisma: 05
Rank: ???



Profile: After Shock is tall, bulky, very mean looking. Even while giving him orders his superiors thinks that he is plotting against them it may be true or it may not be. After Shock is slender while in his Jet mode for greater speed and agility. He is silver in Jet mode but black and silver while in robot (root) form. Follows orders, but will make his own objectives if it proves useful to him. After Shock refuses to back down from a fight even if that means him being destroyed. He fights not because he fully believes in the Decepticon cause but he just likes to fight and blow stuff up.

Abilities: Being able to reach the escape velocity from Earth's gravity field, excellent military tactics followed Starscream on and the other seekers learning their every move and talents and making up new ones, air to air dog fighting combat several wins in the air due to his uncaring for himself and others. After Shock is more dangerous in the air, but his engines while landing can produce tremors on the ground to "shake" up his enemies or play jokes on his teammates After Shock has great courage but when faced against overwhelming odds he knows when to retreat.

Weaknesses: Tends to over think things way too much. Hard to catch in the air but on the ground while still a powerful warrior he isn't as fast as the others. After Shock tries to use logic and fear over his enemies way too much and sometimes it back fires with terrible results.

Sample Post: After Shock looks into the sky after being built and scans a cybertronian transport ship. He transforms into his alt mode and goes for a flight. He flies over head of other transformers either working or taking in leisure activities. After a few minutes of flying, After Shock felt bored with this slow pace and decided to kick up his engines to full power and takes off like a comet. His scanners begin to fade as from his alt-mode was never intended to go beyond certain heights and speeds he raised his nose cone up to splash off some speed but then his engines stalled.

After Shock then begins a nose dive straight for Cybertron's surface. His destruction was upon him when his engines came back online and his stabilizers took control and was able to bring up his nose mere inches before crashing but with what felt like ease. He transformed into his root mode and landed. A smile came across his faceplate as he felt great pride and even an idea came to his logic processor. After shock then transformed back into his jet mode and made a steep climb high in the sky as far as his engines would take him before stalling out.

Right before his engines stalled his pointed his nose towards the surface again and all his instruments all remained online and had no fear with crashing or meeting the scrap yard so soon after his creation. Once more pulling up mere inches from the surface he transforms into his root mode and lands on his feet. Excellent... to all within voice shot of me. Fear the sky, fear the ground, and fear me After Shock

While After Shock looked around his new surroundings a strange looking transformer came up to him. Fear you, there is nothing to fear I've seen worse coming from my energon deposits. Now run along and head back to your creator and tell him to upgrade your personality component. After Shock feeling enraged and humiliated extended his arm and his blaster pistol emerged and started firing at his new foe as he noticed the Autobot symbol on his arm. The autobot took cover behind a building and returned fire. After Shock took cover as well and was looking for ways to get out of this.

After Shock tried creating diversions by firing at other objects trying to flank him out but with no effect. Come out Autobot and face your destruction with dignity. With that spoken the autobot emerged and fired a shot that clipped After Shocks' right wing and spun him around and he took cover again. Autobot scrap you shall pay for that with your very spark. The Autobot simply said You can put it on my tab, you have a few more targets on your body I want to hit first.

After Shock fired several more shots at the Autobot that was still behind cover. He transformed into his Jet mode and took off the Autobot fired several shots just missing his wing, and engines. After Shock climbed high into the sky and fired his weapons as well hitting small targets on the autobot but nothing to cause great damage as he continued to fire. After Shock made a nose dive his engines producing small tremors on the ground took the Autobot by surprise and he tried to transform into his sports car mode but the tremors affected his transforming circuits and was stuck between his alt-mode and his robot form.

After shock then transformed and landed next to his defeated target. It seems your tab has just been called in and your bill is very high After Shock said with sheer evil in his tone. He raised his blaster pistol at the Autobots head and fired a single shot followed by the sound of circuits shorting out and motor functions slowing down and then the Autobots eyes flickering on and off then after a few seconds off for good. Debt repaid in full. With that After Shock transformed and took off looking for his new home with the Decepticons.
Last edited by Dive Bomb on Thu Jun 16, 2011 1:10 pm, edited 8 times in total.
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Dive Bomb
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Posts: 26
Joined: Fri Jun 10, 2011 1:18 pm
Strength: 7
Intelligence: 10+
Speed: 10
Endurance: 8
Rank: 8
Courage: 9
Firepower: 8
Skill: 9

Re: New NEW Character Applications

Postby Devastron » Fri Jun 10, 2011 8:16 pm

Weapon: Energo-Sword
Dive Bomb wrote:Allegiance: Decepticon
Function: Air Warrior
Alt. mode: Cybertronian Jet (See sig for pic)
Weapons: Fusion-Powered Particle Blaster
Special Abilities: Teleportation
Height: 29 ft.
Holo-matter None
Quote: Suck my fumes auto chumps.

Strength: 07
Intelligence: 10+
Dexterity: 07
Speed: 10
Endurance: 08
Courage: 09
Firepower: 09
Accuracy: 07
Melee: 06
Tech Skill: 09
Charisma: 08
Rank: ???



Profile: Tall bulky, but slender while in alt mode. Silver in Jet mode but black and silver while in robot (root) form. Follows orders, but will make his own objectives if it prove usefull to him.

Abilities: Force-field generator, Teleportation, excellent military tactics, air to air dog fighting combat. Like his name says Dive Bomb is more dangerous in the air. His Dive Bomb attacks are the most powerful than any other air warrior.

Weaknesses: Tends to over think things way too much. Hard to catch in the air but on the ground while still a powerful warrior he isn't as fast as the others. Tries to use logic and fear over his enemies way too much and some times it back fires.

Sample Post: Dive Bomb looks into the sky after being built and scans a cybertronian transport ship. He transforms into that ship and goes for a flight. He flies over head of other transformers either working or taking in leasure activites. Dive Bomb feels bored with this slow pace. He kicks up his engines to full power and takes off like a comet. His scanners begin to fade as from his altmode was never intended to go beyond certain hieghts and speeds he raised his nose cone up to splash off some speed but then his engines stalled.

Dive Bomb then began a nose dive straight for Cybertron's surface. His destruction was upon him when his engines came back online and his stabilizers took control and was able to bring up his nose mere inches before crashing but with what felt like ease. He transformed into his root mode and landed. A smile came across his faceplate and ran toward a cliff and transformed back into his jet mode and made a steep climb high in the sky as far as his engines would take him before stalling out.

Right before his engines stalled his pointed his nose towards the surface again and all his instruments all remained online and had no fear with crashing or meeting the scrap yard so soon after his creation. Once more pulling up mere inches from the surface he transformes into his root mode and lands on his feet. Excellent to all within voice shot of me. Fear the sky, fear the ground, and fear me DIVE BOMB


Ok, I guess you didn't get the point the first time since you just about reposted the same application. I'll break it down for you in more detail then.

1. The name: Divebomb is the name of a canon Predacon. You need a different name for your character.

2. Shield generator: needs to be listed in the special abilities.

3. The stats: fanmade or orignal characters only get a total of 70 points to use. You used 90 on your character's stats. On top of that you can't have any stats of 10 and can only have 1 of 9. Your character has 2 stats of 10 and 3 that are 9. Finally, the special abilities of teleportation and shield generator take stat points as well, 15 and 8 respectively.

4. The Profile: This needs to actually describe his personality and attitude and maybe history if you so desire. One sentence doesn't remotely cover that.

5. Abilities: I want actual sentences and not just fragments. Describe his attacks, abilities and weapons here, don't just list them.

6. Weaknesses: Not bad but it would be nice if there was matching information in his profile.

7. Sample Post: It doesn't really make sense in terms of the RPG. I would like to see something more of his personality and his attitude other then him being a dive bomber.

8. The whole thing could use a run through a spelling and grammar checker.

Honestly I would suggest scrapping this character and starting all over, after closely reading all of the rules, especially those on fanmade characters. This character is basically overpowered and without personality. This game isn't about how powerful your character is but about how interesting you can make them with your writing. Don't post this profile like this again.
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Devastron
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Re: New NEW Character Applications

Postby Dive Bomb » Sat Jun 11, 2011 7:58 am

Motto: "Peace through destruction"
Weapon: Fusion-Powered Particle Blaster
ok it's edited.
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Dive Bomb
Mini-Con
Posts: 26
Joined: Fri Jun 10, 2011 1:18 pm
Strength: 7
Intelligence: 10+
Speed: 10
Endurance: 8
Rank: 8
Courage: 9
Firepower: 8
Skill: 9

Re: New NEW Character Applications

Postby #1 Signal Lancer fan » Mon Jun 13, 2011 3:44 pm

Motto: "For too long, I've let life pass me by! Now I want to take part in the grand drama; my legacy will be written large among the stars!"
Name: Landshark
Allegiance: Autobot :BOT:
Function: Warrior
Alt mode: ULTRA AP with a shark-like fin on top http://en.wikipedia.org/wiki/ULTRA_AP
Weapons: one katana and a rifle
special abilities:Nontypical offensive and defensive capabilities
Height: 28 ft.
Motto: "I won't lose"
Stats:
Strength - 5
Intelligence - 8
Dexterity - 8
Speed - 5
Endurance - 8
Courage - 9
Firepower - 7
Accuracy - 8
melee - 8
Tech Skill - 6
Charisma - 3
Rank -
Profile - Landshark has stared death in the face multiple times, and always come out in one piece. He goes on suicidal missions and makes it out alive. His only goal is to see the war won for the Autobots. His only purpose is to win. and he will do whatever is necessary to do so
Abilities: Landshark is an amazing fighter, trained since shortly after his creation. not the fastest in vehicle mode, but runs as fast as a sprint for most transformers for miles and miles. Can go long and far without refuel. thinks outside the box in combat situations
Weaknesses: His determination to win and stop the Decepticons could cause him to see past his own welfare, which could lead to he death
Sample Post: Landshark looked up as two 'Cons ran his way, swords unsheathed. There was also a sniper on the ledge behind them prepared to take him out if the swordsmen couldn't . He drew his katana and threw it into the air. It stabbed the sniper through the head, causing him to fall backwords, firing in the process. The sniper shot hit the 'Con on the right's foot. Landshark un-slung his rifle and fired at the still approaching enemy, causing him to stop running. Landshark kicked the enemy backwards, and then ran forward, crushing the 'Con's head with his foot. He climbed up the wall and grabbed his katana out of the dead sniper and jumped down, stabbing th bot with the injured foot as he landed.
Last edited by #1 Signal Lancer fan on Tue Jul 19, 2011 6:44 pm, edited 1 time in total.
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#1 Signal Lancer fan
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Posts: 551
Joined: Mon Jun 13, 2011 3:02 pm
Location: United States
Alt Mode: Traffic light
Strength: 10
Intelligence: 10
Speed: 10
Endurance: 10
Courage: 10
Skill: Infinity

Re: New NEW Character Applications

Postby #1 Signal Lancer fan » Mon Jun 13, 2011 5:26 pm

Motto: "For too long, I've let life pass me by! Now I want to take part in the grand drama; my legacy will be written large among the stars!"
Name: Riptide
Allegiance: Decepticon
Function: Aquatic Warfare
Alt. mode: (Cybertron) Amphibious Tetra jet/ (Earth) Amphibious jet
Weapons: Standard Seeker lasers, magnetic mines
Special Abilities: Flight ability in robot mode
Height: 31 ft (9.449 meters)
Quote: "Water, water everywhere - and not a drop to drink."


Strength: 7
Intelligence: 5
Dexterity: 7
Speed: 9
Endurance: 9
Courage: 5
Firepower: 8
Accuracy: 6
Melee: 7
Tech Skill: 4
Charisma: 5
Rank: 6


Appearance: Riptide has heavier build than the average seeker. He is a conehead with a single visor and his main colors are black and turquoise-green. There are two large intake valves on his wings.

Profile: Cruel and twisted, Riptide enjoys carrying out the nastiest and most malevolent orders of his superiors. One of his more dubious duties is to bring human prisoners down into the depths of the ocean in order to extract information - "truth or bust" as he gleefully calls it. More than one person has met a messy end in this manner.

Abilities: Riptide is capable of oporating both in air and in water, being more maneuverable in the latter. In airspace, he can reach the top speed of Mach 3.5. He is armed with the standard Seeker laser blasters, and also, he can release hundreds of tiny magnetic mines that float up to the water's surface and drift along harmlessly until a ship passes by. One of these mines is not considered a threat, however, if several impact on the same target, they can cause a great amount of damage. Fully watertight compartments allow Riptide for operations at extremely low sea levels.

Weaknesses: Riptide is skilled in sneak attacks and approaching from behind, in an open fight, however, he prefers to stay out of the line of fire or flee, should the enemy attack with an overwhelming force.

Sample post: Riptide barrel rolled as the oncoming Submarine Autobot fired torpedoes at him. The 'Bot attempted to crash into him, but Riptide transformed and swam to the side, and grabbed on to the Autobot. from there, he placed four magnetic mines on the submarine, turning off their timers. He wanted to set this one of himself. He jumped off and fired at the mines, detonating them. The remains of the Autobot sunk to the bottom of the ocean, where they would rust forever. Riptide flew out of the water towards the Decepticon dropship that would take him up to the Decepticon frigate.

After about two earth hours he arrived at the frigate. Once there, he travelled to the bridge. The Decepticon Captain in charge of the ship watched as he entered. "Do you have the Crystal?" The captain asked.

"Yes sir"

"And the Autobots?"

Riptide chuckled at the memory of his earlier battle "They've taken their last swim"
Last edited by #1 Signal Lancer fan on Tue Jul 19, 2011 6:45 pm, edited 2 times in total.
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#1 Signal Lancer fan
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Posts: 551
Joined: Mon Jun 13, 2011 3:02 pm
Location: United States
Alt Mode: Traffic light
Strength: 10
Intelligence: 10
Speed: 10
Endurance: 10
Courage: 10
Skill: Infinity

Re: New NEW Character Applications

Postby Devastron » Wed Jun 15, 2011 6:14 pm

Weapon: Energo-Sword
Dive Bomb wrote:Name: Dog Fight
Allegiance: Decepticon
Function: Air Warrior
Alt. mode: Cybertronian Jet (See sig for pic)
Weapons: Fusion-Powered Particle Blaster
Special Abilities: Teleportation
Height: 29 ft. 8.8392 meters
Holo-matter None
Quote: Suck my fumes auto chumps.

Strength: 06
Intelligence: 05
Dexterity: 05
Speed: 08
Endurance: 06
Courage: 06
Firepower: 07
Accuracy: 05
Melee: 05
Tech Skill: 06
Charisma: 05
Rank: ???



Profile: Tall bulky, but slender while in alt mode for greater speed. Silver in Jet mode but black and silver while in robot (root) form. Follows orders, but will make his own objectives if it prove usefull to him. Refuses to back down from a fight even if that means him being detroyed. He fights not because he fully belives in the Decepticon cause but cause he just likes to fight and blow stuff up.

Abilities: Teleportation of up to about 1-2 miles, excellent military tactics followed Starscream on and the other seekers learning their every move and talents and making up new ones, air to air dog fighting combat several wins in the air due to his uncareing for himself and others. Like his name says Dog Fight is more dangerous in the air. His dive bomb attacks are the most powerful than any other air warrior.

Weaknesses: Tends to over think things way too much. Hard to catch in the air but on the ground while still a powerful warrior he isn't as fast as the others. Tries to use logic and fear over his enemies way too much and some times it back fires.

Sample Post: Dog Fight looks into the sky after being built and scans a cybertronian transport ship. He transforms into his alt mode and goes for a flight. He flies over head of other transformers either working or taking in leasure activites. Dog Fight feels bored with this slow pace. He kicks up his engines to full power and takes off like a comet. His scanners begin to fade as from his altmode was never intended to go beyond certain heights and speeds he raised his nose cone up to splash off some speed but then his engines stalled.

Dog Fight then began a nose dive straight for Cybertron's surface. His destruction was upon him when his engines came back online and his stabilizers took control and was able to bring up his nose mere inches before crashing but with what felt like ease. He transformed into his root mode and landed. A smile came across his faceplate and ran toward a cliff and transformed back into his jet mode and made a steep climb high in the sky as far as his engines would take him before stalling out.

Right before his engines stalled his pointed his nose towards the surface again and all his instruments all remained online and had no fear with crashing or meeting the scrap yard so soon after his creation. Once more pulling up mere inches from the surface he transformes into his root mode and lands on his feet. Excellent to all within voice shot of me. Fear the sky, fear the ground, and fear me Dog Fight


Dog Fight is the name of a canon Autobot. You need to come up with another name.

You are still using too many stat points. You only have an allotment of 70 and you are using 79 with the teleportation included.

The abilities section is a bit confusing due to some grammar issues I believe.

I would suggest reading up on the game history and maybe some in game posts to get a feel for the game and then maybe make a sample post that would be more appropriate in the game. His creation as shown in your sample doesn't exactly fit in with the game anyway.
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Devastron
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Re: New NEW Character Applications

Postby Devastron » Wed Jun 15, 2011 6:18 pm

Weapon: Energo-Sword
Wing Saber II wrote:Name: Landshark
Allegiance: Autobot :BOT:
Function: Warrior
Alt mode: ULTRA AP with a shark-like fin on top http://en.wikipedia.org/wiki/ULTRA_AP
Weapons: one katana and a rifle
special abilities:Nontypical offensive and defensive capabilities
Height: 28 ft.
Motto: "I won't lose"
Stats:
Strength - 5
Intelligence - 8
Dexterity - 8
Speed - 5
Endurance - 8
Courage - 9
Firepower - 7
Accuracy - 8
melee - 8
Tech Skill - 6
Charisma - 3
Rank -
Profile - Landshark has stared death in the face multiple times, and always come out in one piece. He goes on suicidal missions and makes it out alive. His only goal is to see the war won for the Autobots. His only purpose is to win. and he will do whatever is necessary to do so
Abilities: Landshark is an amazing fighter, trained since shortly after his creation. not the fastest in vehicle mode, but runs as fast as a sprint for most transformers for miles and miles. Can go long and far without refuel. thinks outside the box in combat situations
Weaknesses: His determination to win and stop the Decepticons could cause him to see past his own welfare, which could lead to he death
Sample Post: Landshark looked up as two 'Cons ran his way, swords unsheathed. There was also a sniper on the ledge behind them prepared to take him out if the swordsmen couldn't . He drew his katana and threw it into the air. It stabbed the sniper through the head, causing him to fall backwords, firing in the process. The sniper shot hit the 'Con on the right's foot. Landshark un-slung his rifle and fired at the still approaching enemy, causing him to stop running. Landshark kicked the enemy backwards, and then ran forward, crushing the 'Con's head with his foot. He climbed up the wall and grabbed his katana out of the dead sniper and jumped down, stabbing th bot with the injured foot as he landed.


You used 75 stat points when you are only allotted 70.

Maybe you could describe a little more of his personality in the profile section? As it is he is very one dimensional. A physical description wouldn't hurt either/

For the abilities section, maybe describe how he fights and how his weapons work..

The sample post is not up to the standards we have set in the game. I would like to see a sample post that isn't just all actions made by characters.
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Devastron
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