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NEW Character Applications

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Re: New NEW Character Applications

Postby USDA Prime » Thu Jul 07, 2011 4:17 am

Motto: "Delicious steaks are the right of all sentient beings."
Weapon: Double Barrelled Shell Launcher
Now I'm not up to date with the IDW comics, so I didn't know if Warpath had a holomatter avatar already, so I made one up. If he does please tell me.

Warpath

Allegiance: Autobot
Function: Warrior
Alt. mode: General Motors M551A1 Sheridan ARAAV tank
Weapons: Chest-mounted Cannon
Height: 18 ft./5.5 m
Quote: "A good shot is worth more than a good intention."


Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 7
Tech Skill: 5
Charisma: 7
Rank: 5

Holomatter Avatar: An army major in his early 60's wearing full uniform with grey hair and a mustache. If necessary there are three young soldiers to act as the tank crew (driver, gunner and loader), though they do little more than operate the tank and acknowledge the major's orders with "Yes, sir!"

Profile:
Even without the deafening roar of his cannon, Warpath always makes his presense known. The rampunctious warrior entertains all of his comrades with his off-color jokes delivered in his distinctively theatrical manner of speech. Of course, most of Warpath's monologues are about what an excellent warrior and marksman he is, but his good-natured attitude helps his friends overlook his tendency to brag. Warpath takes pride in his abilities and especially his main weapon- he's extremely proud and protective of his tank barrel.

Abilities:
Subject has tremendous strength and endurance. He is a skilled warrior and an expert sharpshooter capable of hitting a 5 mm object at a distance of 1.5 mile. In tank mode he can traverse even the most difficult terrain at a maximum speed of 30 mph. His tank cannon, also useable in his robot mode, can fire a variety of shells that include acid, sonic charges, incendiary, explosive, cryogenic, and more.

Weaknesses:
Subject's vanity about his gun barrel can leave him depressed if is suffers even a scratch or dent. If upended in tank mode, he can only right himself by revertring to robot mode.

Sample Post:

Guardian Rec Room

Warpath had been sitting quietly at the corner with his drink since he heard the news- word travelled fast on a spaceship. Even though he wasn't nearly as close to Prime as some of the other Autobots it still hit him hard, like his cannon had been ripped off and thrown into a smelter. He thought a quiet minute alone would help, but the energon substitute he had just couldn't replace the real thing, and it only made him steamed.

"This slag won't do a thing...." he muttered to himself, "And neither will sitting here."


This wasn't him at all, this wasn't how he should handle things- and this isn't how Optimus would want him to act. They had lost a great leader, but the war was still going, and now they had to fight even harder. And Warpath would be sure to be right on the frontlines, blasting every Decepticon in front of him in honor of Prime.

It was then that Warpath had noticed Jazz, Bumblebee and Smokescreen sitting at another table. Warpath knew that Jazz and Bumblebee had been especially close to Optimus, no doubt they were feeling worse than Warpath was- or had been. Warpath knew he couldn't be quietly sulking, he had to be the loud bot that he had always been if anything was going to get back to normal, and back to scrapping those Decepticons for what they did. Warpath stood up and walked over to the three bots with his usual swagger, carrying his energy drink.

"So you heard the news about Prime, right?" the tankbot asked.
Warpath didn't wait for a response when he gave Bumblebee a hard, but friendly pat on the back.

"He was a great warrior, and a great leader, and by Primus I'm gonna BLAM those Decepti-creeps into scrap for this! They'll wish they'd never been assembled after I shove my cannon into their tailpipes and KABOOM! Right into a thousand pieces!"

Warpath raised his glass, even though the other bots didn't have any drinks yet.

"Here's to Optimus Prime, the greatest Autobot who ever rolled!"
Image

As you command, Coach Belichick
User avatar
USDA Prime
Combiner
Posts: 480
Joined: Wed May 07, 2003 5:26 am
Location: Representin' Ocho-Nada-Deuce
Buy from USDA Prime on eBay
Strength: 8
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 5
Courage: 9
Firepower: 6
Skill: 9

Re: New NEW Character Applications

Postby Ember » Thu Jul 07, 2011 11:03 am

Motto: "I'm not psycho...I just like psychotic things."
Wing Saber II wrote:Name: Swoop

Allegiance: Autobot

Function: Dinobot Bombardier

Alt. Mode: Pteranodon

Weapons: Air-to-air/air-to-surface missile launchers, thermal sword

Special Abilities: Flight (Alt. Mode), fuel efficiency

Height: 32ft/ 9.7m

Quote: “Fear can hit targets unreachable to bullets.”

STRENGTH: 6
INTELLIGENCE: 6
DEXTERITY: 9
SPEED: 8
ENDURANCE: 9
COURAGE: 7
FIREPOWER: 7
ACCURACY: 8
MELEE: 8
TECH SKILL: 6
CHARISMA: 6
RANK: 5

Profile: Swoop was among Cybertron’s greatest aerial fighters. Originally he had joined with the Autobot forces on the outbreak of the war, but quickly excelled in the field of battle and rose through the ranks as an elite bombardier. Arrogant from his many victories, he soon made one terrible mistake.

In one fateful encounter, Swoop engaged with another aerial fighter, a Decepticon called Divebomb. Having been challenged by him, the Autobot aerialist accepted and engaged his counterpart in a one-on-one dogfight. However, Swoop overestimated his abilities and was out-done by Divebomb, suffering a painful and humiliating defeat.

After having found out, Autobot high command discharged Swoop from the service for his reckless actions. It was shortly after this that he came to the attention of one Autobot military commander, Grimlock. Having taken notice of his great aerial skills and learning of his defeat at the hands of Divebomb, he offered Swoop a place among his new unit, the Dinobots, to which he accepted.

In his new group, Swoop again received honor and recognition for his achievements, somewhat making up for the loss he felt he previously suffered. However, following a defeat at the hands of Shockwave, the Dinobots followed the Decepticon to Earth to revenge upon him, something the one aerialist was well familiar with. It was there that Swoop took on his current form of a prehistoric pteranodon and fell in battle alongside his comrades, buried alive for millions of years, until they were brought to Area 51 in the present day.

Swoop is still among the best of aerial fighters, and he knows this all too well. However, his first great loss has taught him humility and somewhat humbled him. While he can be as arrogant and disobedient as his Dinobot comrades, he is arguably more friendly and out-going, and can be very good company when given the chance. However, his reputation and appearance as frightening warrior makes him seem unapproachable, to his dismay.

To this day, Swoop still holds a personal rivalry with the Decepticon Divebomb and holds a desire to fight him in an aerial battle once again.

Abilities: Swoop is among one of the best aerial fighters among Cybertronians, even in his current reptilian state. He can soar up to 250 mph, and makes use of his ability to elevate and strike down upon his adversaries. His bestial form is capable to unsettling even the thickest of armor plating. He also has a great level of endurance, due to low fuel consumption. Underneath each of his wings are air-to-air missile launchers, each carrying the equivalent of 5000 lbs of TNT. They can also be reconfigured as air-to-surface missile launchers as well. His preferred method of attack is to soar into the air and dive down upon a target, releasing his missiles when in close proximity and then speeding away for a retreat. These weapons can be accessed while in robot form, when he is also equipped with a thermal sword, capable of heating to temperatures of 4000 degrees Centigrade. At that heat, it is capable of slicing through most metals like a knife through butter.

Weaknesses: While extremely maneuverable flying through the air and having a great endurance, Swoop is vulnerable to enemy firepower due to the relatively fragile nature of his wings.

Sample Post:Swoop entered the dark room. the guards pointed guns at him, ensuring he wouldn't escape alive. the energon bars activated, allowing for no escape and deactivating his weapons. good, everything was going according to plan. Making sure no guards were looking, He opened the secret compartment Grimlock had installed in his armor and pulled out his silent explosives. He attached them to the wells on either side of himself.

The Explosions detonated and tossed explosives to the Autobot prisoners on either side of him. He took the remaining ones and slid them through the bars to the prisoners on the other side. they did the same.

Unfortunatly, the guards must have been alerted by something and they began to move forward. Swoop took one of the explosives and threw it onto the roof. It detonated and he flew up, fired his air to surface missiles at the ground and flew down back into the prison hold, outside the cells. from there he used the arm-mounted EMP Grimlock gave him and deactivated the energon bars on all the cells.
The Autobot in the cell across from him came up to him and asked "Who are you?"

"My name is Swoop, Dinobot Bombardier!"

The guards neared and fired the weapons, as did all the Autobots released from their cells. Swoop drew his Thermal sword and sliced the nearest guard in two, then transformed and fired air to surface missiles at the other guards.

After the hallway was cleared, the Autobots moved out to the hangar. after eliminating all hostiles, they took 3 Decepticon dropships and took off.

>>This is Dinobot Swoop contacting Grimlock. Kaon Prison break #1 complete. moving in to location 2<<


Approved. Swoop and the other Dinobots are on Cybertron. Just be sure to include some depth in your posts; both internal and external. Don't try to do too much in one shot. The end of your sample is something that you should try to avoid doing in the game, there's just too much occurring at one time. Also it helps to run your posts through a grammar and spell checker before you get them up.
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Ember
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Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Ember » Thu Jul 07, 2011 11:12 am

Motto: "I'm not psycho...I just like psychotic things."
Wreck 'n Rule wrote:Now I'm not up to date with the IDW comics, so I didn't know if Warpath had a holomatter avatar already, so I made one up. If he does please tell me.

Warpath

Allegiance: Autobot
Function: Warrior
Alt. mode: General Motors M551A1 Sheridan ARAAV tank
Weapons: Chest-mounted Cannon
Height: 18 ft./5.5 m
Quote: "A good shot is worth more than a good intention."


Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 7
Tech Skill: 5
Charisma: 7
Rank: 5

Holomatter Avatar: An army major in his early 60's wearing full uniform with grey hair and a mustache. If necessary there are three young soldiers to act as the tank crew (driver, gunner and loader), though they do little more than operate the tank and acknowledge the major's orders with "Yes, sir!"

Profile:
Even without the deafening roar of his cannon, Warpath always makes his presense known. The rampunctious warrior entertains all of his comrades with his off-color jokes delivered in his distinctively theatrical manner of speech. Of course, most of Warpath's monologues are about what an excellent warrior and marksman he is, but his good-natured attitude helps his friends overlook his tendency to brag. Warpath takes pride in his abilities and especially his main weapon- he's extremely proud and protective of his tank barrel.

Abilities:
Subject has tremendous strength and endurance. He is a skilled warrior and an expert sharpshooter capable of hitting a 5 mm object at a distance of 1.5 mile. In tank mode he can traverse even the most difficult terrain at a maximum speed of 30 mph. His tank cannon, also useable in his robot mode, can fire a variety of shells that include acid, sonic charges, incendiary, explosive, cryogenic, and more.

Weaknesses:
Subject's vanity about his gun barrel can leave him depressed if is suffers even a scratch or dent. If upended in tank mode, he can only right himself by revertring to robot mode.

Sample Post:

Guardian Rec Room

Warpath had been sitting quietly at the corner with his drink since he heard the news- word travelled fast on a spaceship. Even though he wasn't nearly as close to Prime as some of the other Autobots it still hit him hard, like his cannon had been ripped off and thrown into a smelter. He thought a quiet minute alone would help, but the energon substitute he had just couldn't replace the real thing, and it only made him steamed.

"This slag won't do a thing...." he muttered to himself, "And neither will sitting here."


This wasn't him at all, this wasn't how he should handle things- and this isn't how Optimus would want him to act. They had lost a great leader, but the war was still going, and now they had to fight even harder. And Warpath would be sure to be right on the frontlines, blasting every Decepticon in front of him in honor of Prime.

It was then that Warpath had noticed Jazz, Bumblebee and Smokescreen sitting at another table. Warpath knew that Jazz and Bumblebee had been especially close to Optimus, no doubt they were feeling worse than Warpath was- or had been. Warpath knew he couldn't be quietly sulking, he had to be the loud bot that he had always been if anything was going to get back to normal, and back to scrapping those Decepticons for what they did. Warpath stood up and walked over to the three bots with his usual swagger, carrying his energy drink.

"So you heard the news about Prime, right?" the tankbot asked.
Warpath didn't wait for a response when he gave Bumblebee a hard, but friendly pat on the back.

"He was a great warrior, and a great leader, and by Primus I'm gonna BLAM those Decepti-creeps into scrap for this! They'll wish they'd never been assembled after I shove my cannon into their tailpipes and KABOOM! Right into a thousand pieces!"

Warpath raised his glass, even though the other bots didn't have any drinks yet.

"Here's to Optimus Prime, the greatest Autobot who ever rolled!"


Up his height to 30ft and he's good to go.
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Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby USDA Prime » Fri Jul 08, 2011 2:51 am

Motto: "Delicious steaks are the right of all sentient beings."
Weapon: Double Barrelled Shell Launcher
Warpath

Allegiance: Autobot
Function: Warrior
Alt. mode: General Motors M551A1 Sheridan ARAAV tank
Weapons: Chest-mounted Cannon
Height: 30 ft/9.14 m
Quote: "A good shot is worth more than a good intention."


Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 7
Tech Skill: 5
Charisma: 7
Rank: 5

Holomatter Avatar: An army major in his early 60's wearing full uniform with grey hair and a mustache. If necessary there are three young soldiers to act as the tank crew (driver, gunner and loader), though they do little more than operate the tank and acknowledge the major's orders with "Yes, sir!"

Profile:
Even without the deafening roar of his cannon, Warpath always makes his presense known. The rampunctious warrior entertains all of his comrades with his off-color jokes delivered in his distinctively theatrical manner of speech. Of course, most of Warpath's monologues are about what an excellent warrior and marksman he is, but his good-natured attitude helps his friends overlook his tendency to brag. Warpath takes pride in his abilities and especially his main weapon- he's extremely proud and protective of his tank barrel.

Abilities:
Subject has tremendous strength and endurance. He is a skilled warrior and an expert sharpshooter capable of hitting a 5 mm object at a distance of 1.5 mile. In tank mode he can traverse even the most difficult terrain at a maximum speed of 30 mph. His tank cannon, also useable in his robot mode, can fire a variety of shells that include acid, sonic charges, incendiary, explosive, cryogenic, and more.

Weaknesses:
Subject's vanity about his gun barrel can leave him depressed if is suffers even a scratch or dent. If upended in tank mode, he can only right himself by revertring to robot mode.

Sample Post:

Guardian Rec Room

Warpath had been sitting quietly at the corner with his drink since he heard the news- word travelled fast on a spaceship. Even though he wasn't nearly as close to Prime as some of the other Autobots it still hit him hard, like his cannon had been ripped off and thrown into a smelter. He thought a quiet minute alone would help, but the energon substitute he had just couldn't replace the real thing, and it only made him steamed.

"This slag won't do a thing...." he muttered to himself, "And neither will sitting here."


This wasn't him at all, this wasn't how he should handle things- and this isn't how Optimus would want him to act. They had lost a great leader, but the war was still going, and now they had to fight even harder. And Warpath would be sure to be right on the frontlines, blasting every Decepticon in front of him in honor of Prime.

It was then that Warpath had noticed Jazz, Bumblebee and Smokescreen sitting at another table. Warpath knew that Jazz and Bumblebee had been especially close to Optimus, no doubt they were feeling worse than Warpath was- or had been. Warpath knew he couldn't be quietly sulking, he had to be the loud bot that he had always been if anything was going to get back to normal, and back to scrapping those Decepticons for what they did. Warpath stood up and walked over to the three bots with his usual swagger, carrying his energy drink.

"So you heard the news about Prime, right?" the tankbot asked.
Warpath didn't wait for a response when he gave Bumblebee a hard, but friendly pat on the back.

"He was a great warrior, and a great leader, and by Primus I'm gonna BLAM those Decepti-creeps into scrap for this! They'll wish they'd never been assembled after I shove my cannon into their tailpipes and KABOOM! Right into a thousand pieces!"

Warpath raised his glass, even though the other bots didn't have any drinks yet.

"Here's to Optimus Prime, the greatest Autobot who ever rolled!"
Last edited by USDA Prime on Sun Nov 18, 2012 11:24 am, edited 1 time in total.
User avatar
USDA Prime
Combiner
Posts: 480
Joined: Wed May 07, 2003 5:26 am
Location: Representin' Ocho-Nada-Deuce
Buy from USDA Prime on eBay
Strength: 8
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 5
Courage: 9
Firepower: 6
Skill: 9

Re: New NEW Character Applications

Postby Ember » Fri Jul 08, 2011 12:55 pm

Motto: "I'm not psycho...I just like psychotic things."
Wreck 'n Rule wrote:Warpath

Allegiance: Autobot
Function: Warrior
Alt. mode: General Motors M551A1 Sheridan ARAAV tank
Weapons: Chest-mounted Cannon
Height: 30 ft/9.14 m
Quote: "A good shot is worth more than a good intention."


Strength: 9
Intelligence: 5
Dexterity: 4
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 7
Tech Skill: 5
Charisma: 7
Rank: 5

Holomatter Avatar: An army major in his early 60's wearing full uniform with grey hair and a mustache. If necessary there are three young soldiers to act as the tank crew (driver, gunner and loader), though they do little more than operate the tank and acknowledge the major's orders with "Yes, sir!"

Profile:
Even without the deafening roar of his cannon, Warpath always makes his presense known. The rampunctious warrior entertains all of his comrades with his off-color jokes delivered in his distinctively theatrical manner of speech. Of course, most of Warpath's monologues are about what an excellent warrior and marksman he is, but his good-natured attitude helps his friends overlook his tendency to brag. Warpath takes pride in his abilities and especially his main weapon- he's extremely proud and protective of his tank barrel.

Abilities:
Subject has tremendous strength and endurance. He is a skilled warrior and an expert sharpshooter capable of hitting a 5 mm object at a distance of 1.5 mile. In tank mode he can traverse even the most difficult terrain at a maximum speed of 30 mph. His tank cannon, also useable in his robot mode, can fire a variety of shells that include acid, sonic charges, incendiary, explosive, cryogenic, and more.

Weaknesses:
Subject's vanity about his gun barrel can leave him depressed if is suffers even a scratch or dent. If upended in tank mode, he can only right himself by revertring to robot mode.

Sample Post:

Guardian Rec Room

Warpath had been sitting quietly at the corner with his drink since he heard the news- word travelled fast on a spaceship. Even though he wasn't nearly as close to Prime as some of the other Autobots it still hit him hard, like his cannon had been ripped off and thrown into a smelter. He thought a quiet minute alone would help, but the energon substitute he had just couldn't replace the real thing, and it only made him steamed.

"This slag won't do a thing...." he muttered to himself, "And neither will sitting here."


This wasn't him at all, this wasn't how he should handle things- and this isn't how Optimus would want him to act. They had lost a great leader, but the war was still going, and now they had to fight even harder. And Warpath would be sure to be right on the frontlines, blasting every Decepticon in front of him in honor of Prime.

It was then that Warpath had noticed Jazz, Bumblebee and Smokescreen sitting at another table. Warpath knew that Jazz and Bumblebee had been especially close to Optimus, no doubt they were feeling worse than Warpath was- or had been. Warpath knew he couldn't be quietly sulking, he had to be the loud bot that he had always been if anything was going to get back to normal, and back to scrapping those Decepticons for what they did. Warpath stood up and walked over to the three bots with his usual swagger, carrying his energy drink.

"So you heard the news about Prime, right?" the tankbot asked.
Warpath didn't wait for a response when he gave Bumblebee a hard, but friendly pat on the back.

"He was a great warrior, and a great leader, and by Primus I'm gonna BLAM those Decepti-creeps into scrap for this! They'll wish they'd never been assembled after I shove my cannon into their tailpipes and KABOOM! Right into a thousand pieces!"

Warpath raised his glass, even though the other bots didn't have any drinks yet.

"Here's to Optimus Prime, the greatest Autobot who ever rolled!"


Approved
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Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Drifter » Tue Jul 12, 2011 3:34 pm

Motto: "There's no time like the present."
Weapon: Concussion Rifle
Hope it makes the cut.

Name: Ricochet
Allegiance: Autobot
Function: Gunner
Sub-group: Targetmasters
Alt. mode: Subaru WRX Impreza (Black w/ red-yellow flame decals on hood/doors.)
Weapons: Shoulder mounted automatic shell cannon, precision plasma dart rifle.
Height: 28ft / 8.9m
Quote: “Either help me destroy my enemies or get out of my way.”

Strength: 7
Intelligence: 7
Dexterity: 3
Speed: 8
Endurance: 8
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 10
Charisma: 3

Rank: Determined by the staff.

Profile: Ricochet operates on a very short fuse and wastes no time picking a fight with a fellow Autobot should they provoke him. His personal motives and the Autobot cause only align when in reference to his unnaturally strong sense of justice. I his optics, no cybertronian should go unpunished for their crimes, and feels as though he is the perfect bot for delivering such punishment, usually doing so in ways that leave most Autobots feeling sorry for his victims.

Despite his hotheaded disposition, no Autobot or Decepticon can deny his unparalleled marksmanship or his brutal efficiency on the battlefield. It's his ability in combat that grants him the attention and even in some cases friendship of a close few. Only those closest to the withdrawn bot even know that he served among Cybertron's security forces before the war began. As his one great contribution to the war effort, Ricochet is always seeking to improve in his particular field of expertise.


Abilities:
Ricochet is unmatched as a marksman, and excels at laying down suppressive fire. As a master of ranged weaponry, he can accurately fire any blaster or rifle that finds itself in his possession. With his Precision plasma rifle, he can hit a tin can from a maximum effective distance of 10 kilometers (6 miles). With his shoulder mounted automatic shell cannon, he can provide unrelenting support fire at a rate of 30 shells per second.

Because most bots won't risk conversation with the ominous Autobot, few realize that beyond his gruesome acts of war, Ricochet is a technical master of his field and is capable of using as well as performing extensive repair on numerous projectile weapon types, most of which he capable of repairing mid-combat. In vehicle mode, Ricochet can reach an impressive 250kmh (155 mph) if given enough straight road to do so, but his true ability shines through when driving on dirt or gravel.

Weaknesses:
Ricochet is rather unapproachable for an Autobot. His extreme sense of Justice and “lone wolf” attitude may serve him well as a marksman, but when it comes to camaraderie amongst his fellow Autobots, he is seldom considered. It is only by his incredible skill in range combat that he gains any respect from his peers, and only on the field of battle that most bots can truly depend on Ricochet.

In addition, due to his intense specialization in ranged warfare, Ricochet is all but inept in melee combat. When faced with a physical confrontation, he often has no other choice but to withdraw. Without his projectile weaponry, Ricochet is practically combat ineffective.

Sample Post:
The skies were gray, illuminated only by burning structures and the random flash of explosive ordnance. Blaster fire peppered the terrain, nearly clipping Ricochet as he ducked behind cover. This was the hellish war zone of Cybertron in it’s final dying days before the war took to the stars, scaring and maiming numerous other undeserving worlds. Ricochet attempted to search his data banks for memories of a time before all the fighting, a time when he actually had to hunt down the vile, sinister denizens of Megatron. Now, they were everywhere, roaming freely, unchecked, sucking the life out of Cybertron.

It didn’t take long for Ricochet to realize he was the only one left alive as hordes of Decepticons closed in on all sides. Disregarding the fact that he is surrounded by the empty shells of his fallen comrades, he wastes no time in returning his mind to the fight. With an almost scary level of efficiency, Ricochet squeezed off round after round of deadly accurate plasma, while his auto cannon laid down a destructive wave of support fire. Never in his life had he been presented with so many opportunities to deliver is personal brand of justice to the wicked. Yet, with every con that he dispatched, two more take took its place. Soon there were more enemies than even his constant rain of bullets could suppress. Without warning, his shoulder cannon overheated and plasma rifle jammed. Within an instant the hordes were on him.

Powerless to stop them, Ricochet was forced to watch as his most hated foes torn him apart. Savagely they pulled at every servo and conduit, severing connectors and rupturing fuel lines. The helpless bot's vision slowly began to fade as his attackers fought over his spark like wild predicons. Feeling his internal systems failing, he slipped into darkness only to open his eyes and find himself at a recharge station. Another dream, though a different scene this time, the ending remained the same as all those before it. Stepping away from the recharge station, the startled bot gave his hydraulics a stretch and snatched up his rifle on his way to the door, shrugging off the dream with the decision to never allow it to become reality.
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Re: New NEW Character Applications

Postby Devastron » Tue Jul 12, 2011 8:14 pm

Weapon: Energo-Sword
Drifter wrote:Hope it makes the cut.

Name: Ricochet
Allegiance: Autobot
Function: Gunner
Sub-group: Targetmasters
Alt. mode: Subaru WRX Impreza (Black w/ red-yellow flame decals on hood/doors.)
Weapons: Shoulder mounted automatic shell cannon, precision plasma dart rifle.
Height: 28ft / 8.9m
Quote: “Either help me destroy my enemies or get out of my way.”

Strength: 7
Intelligence: 7
Dexterity: 3
Speed: 8
Endurance: 8
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 10
Charisma: 3

Rank: Determined by the staff.

Profile: Ricochet operates on a very short fuse and wastes no time picking a fight with a fellow Autobot should they provoke him. His personal motives and the Autobot cause only align when in reference to his unnaturally strong sense of justice. I his optics, no cybertronian should go unpunished for their crimes, and feels as though he is the perfect bot for delivering such punishment, usually doing so in ways that leave most Autobots feeling sorry for his victims.

Despite his hotheaded disposition, no Autobot or Decepticon can deny his unparalleled marksmanship or his brutal efficiency on the battlefield. It's his ability in combat that grants him the attention and even in some cases friendship of a close few. Only those closest to the withdrawn bot even know that he served among Cybertron's security forces before the war began. As his one great contribution to the war effort, Ricochet is always seeking to improve in his particular field of expertise.


Abilities:
Ricochet is unmatched as a marksman, and excels at laying down suppressive fire. As a master of ranged weaponry, he can accurately fire any blaster or rifle that finds itself in his possession. With his Precision plasma rifle, he can hit a tin can from a maximum effective distance of 10 kilometers (6 miles). With his shoulder mounted automatic shell cannon, he can provide unrelenting support fire at a rate of 30 shells per second.

Because most bots won't risk conversation with the ominous Autobot, few realize that beyond his gruesome acts of war, Ricochet is a technical master of his field and is capable of using as well as performing extensive repair on numerous projectile weapon types, most of which he capable of repairing mid-combat. In vehicle mode, Ricochet can reach an impressive 250kmh (155 mph) if given enough straight road to do so, but his true ability shines through when driving on dirt or gravel.

Weaknesses:
Ricochet is rather unapproachable for an Autobot. His extreme sense of Justice and “lone wolf” attitude may serve him well as a marksman, but when it comes to camaraderie amongst his fellow Autobots, he is seldom considered. It is only by his incredible skill in range combat that he gains any respect from his peers, and only on the field of battle that most bots can truly depend on Ricochet.

In addition, due to his intense specialization in ranged warfare, Ricochet is all but inept in melee combat. When faced with a physical confrontation, he often has no other choice but to withdraw. Without his projectile weaponry, Ricochet is practically combat ineffective.

Sample Post:
The skies were gray, illuminated only by burning structures and the random flash of explosive ordnance. Blaster fire peppered the terrain, nearly clipping Ricochet as he ducked behind cover. This was the hellish war zone of Cybertron in it’s final dying days before the war took to the stars, scaring and maiming numerous other undeserving worlds. Ricochet attempted to search his data banks for memories of a time before all the fighting, a time when he actually had to hunt down the vile, sinister denizens of Megatron. Now, they were everywhere, roaming freely, unchecked, sucking the life out of Cybertron.

It didn’t take long for Ricochet to realize he was the only one left alive as hordes of Decepticons closed in on all sides. Disregarding the fact that he is surrounded by the empty shells of his fallen comrades, he wastes no time in returning his mind to the fight. With an almost scary level of efficiency, Ricochet squeezed off round after round of deadly accurate plasma, while his auto cannon laid down a destructive wave of support fire. Never in his life had he been presented with so many opportunities to deliver is personal brand of justice to the wicked. Yet, with every con that he dispatched, two more take took its place. Soon there were more enemies than even his constant rain of bullets could suppress. Without warning, his shoulder cannon overheated and plasma rifle jammed. Within an instant the hordes were on him.

Powerless to stop them, Ricochet was forced to watch as his most hated foes torn him apart. Savagely they pulled at every servo and conduit, severing connectors and rupturing fuel lines. The helpless bot's vision slowly began to fade as his attackers fought over his spark like wild predicons. Feeling his internal systems failing, he slipped into darkness only to open his eyes and find himself at a recharge station. Another dream, though a different scene this time, the ending remained the same as all those before it. Stepping away from the recharge station, the startled bot gave his hydraulics a stretch and snatched up his rifle on his way to the door, shrugging off the dream with the decision to never allow it to become reality.


A pretty good start, just need to make a few changes. You can remove the Targetmaster part as they don't exist in the game. Increase his dexterity to 7 as it does take good reflexes to be accurate like that. Drop his tech skill down to 8 as a stat of 10 is basically reserved for engineers and scientists. Bring his charisma and melee up to 4 and his accuracy to 10. That should all do it. :D
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Devastron
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Re: New NEW Character Applications

Postby Drifter » Tue Jul 12, 2011 9:05 pm

Motto: "There's no time like the present."
Weapon: Concussion Rifle
Fixed

Name: Ricochet
Allegiance: Autobot
Function: Gunner
Alt. mode: Subaru WRX Impreza (Black w/ red-yellow flame decals on hood/doors.)
Weapons: Shoulder mounted automatic shell cannon, precision plasma dart rifle.
Height: 28ft / 8.9m
Quote: “Either help me destroy my enemies or get out of my way.”

Strength: 7
Intelligence: 7
Dexterity: 7
Speed: 8
Endurance: 8
Courage: 8
Firepower: 7
Accuracy: 10
Melee: 4
Tech Skill: 8
Charisma: 4

Rank: Determined by the staff.

Profile: Ricochet operates on a very short fuse and wastes no time picking a fight with a fellow Autobot should they provoke him. His personal motives and the Autobot cause only align when in reference to his unnaturally strong sense of justice. I his optics, no cybertronian should go unpunished for their crimes, and feels as though he is the perfect bot for delivering such punishment, usually doing so in ways that leave most Autobots feeling sorry for his victims.

Despite his hotheaded disposition, no Autobot or Decepticon can deny his unparalleled marksmanship or his brutal efficiency on the battlefield. It's his ability in combat that grants him the attention and even in some cases friendship of a close few. Only those closest to the withdrawn bot even know that he served among Cybertron's security forces before the war began. As his one great contribution to the war effort, Ricochet is always seeking to improve in his particular field of expertise.


Abilities: Ricochet is unmatched as a marksman, and excels at laying down suppressive fire. As a master of ranged weaponry, he can accurately fire any blaster or rifle that finds itself in his possession. With his Precision plasma rifle, he can hit a tin can from a maximum effective distance of 10 kilometers (6 miles). With his shoulder mounted automatic shell cannon, he can provide unrelenting support fire at a rate of 30 shells per second.

Because most bots won't risk conversation with the ominous Autobot, few realize that beyond his gruesome acts of war, Ricochet is a technical master of his field and is capable of using as well as performing extensive repair on numerous projectile weapon types, most of which he capable of repairing mid-combat. In vehicle mode, Ricochet can reach an impressive 250kmh (155 mph) if given enough straight road to do so, but his true ability shines through when driving on dirt or gravel.

Weaknesses: Ricochet is rather unapproachable for an Autobot. His extreme sense of Justice and “lone wolf” attitude may serve him well as a marksman, but when it comes to camaraderie amongst his fellow Autobots, he is seldom considered. It is only by his incredible skill in range combat that he gains any respect from his peers, and only on the field of battle that most bots can truly depend on Ricochet.

In addition, due to his intense specialization in ranged warfare, Ricochet is all but inept in melee combat. When faced with a physical confrontation, he often has no other choice but to withdraw. Without his projectile weaponry, Ricochet is practically combat ineffective.

Sample Post: The skies were gray, illuminated only by burning structures and the random flash of explosive ordnance. Blaster fire peppered the terrain, nearly clipping Ricochet as he ducked behind cover. This was the hellish war zone of Cybertron in it’s final dying days before the war took to the stars, scaring and maiming numerous other undeserving worlds. Ricochet attempted to search his data banks for memories of a time before all the fighting, a time when he actually had to hunt down the vile, sinister denizens of Megatron. Now, they were everywhere, roaming freely, unchecked, sucking the life out of Cybertron.

It didn’t take long for Ricochet to realize he was the only one left alive as hordes of Decepticons closed in on all sides. Disregarding the fact that he is surrounded by the empty shells of his fallen comrades, he wastes no time in returning his mind to the fight. With an almost scary level of efficiency, Ricochet squeezed off round after round of deadly accurate plasma, while his auto cannon laid down a destructive wave of support fire. Never in his life had he been presented with so many opportunities to deliver is personal brand of justice to the wicked. Yet, with every con that he dispatched, two more take took its place. Soon there were more enemies than even his constant rain of bullets could suppress. Without warning, his shoulder cannon overheated and plasma rifle jammed. Within an instant the hordes were on him.

Powerless to stop them, Ricochet was forced to watch as his most hated foes torn him apart. Savagely they pulled at every servo and conduit, severing connectors and rupturing fuel lines. The helpless bot's vision slowly began to fade as his attackers fought over his spark like wild predicons. Feeling his internal systems failing, he slipped into darkness only to open his eyes and find himself at a recharge station. Another dream, though a different scene this time, the ending remained the same as all those before it. Stepping away from the recharge station, the startled bot gave his hydraulics a stretch and snatched up his rifle on his way to the door, shrugging off the dream with the decision to never allow it to become reality.
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Re: New NEW Character Applications

Postby Dragonjaj » Wed Jul 13, 2011 7:38 am

Motto: ""It's only a destroyer just blast it already!""
Weapon: Gattling Gun
OK heres my OC if theres problames please tell me. (i went off my tfwfc female leader class cause well i spent 4 monthes work on her already)

Name: Receiver

Allegiance: Autobots

Function: Commando leader/ assault special

Alt. mode: Commando Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.

Weapons:
-melee weapon: Energon Axe
-range weapon 1: X2 Scrapmaker
-range weapon Vehicle: twin light cannons

Special Abilities:
-ability 1: Whirlwind – Gives ability to do a whirlwind melee attack
-ability 2: Omega Missile - Fires off a guided missile capable of mass destruction

Height: 55'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 5
ENDURANCE: 7
COURAGE: 8
FIREPOWER: 7
ACCURACY: 9
MELEE: 5
TECH SKILL: 3
CHARISMA: 6
RANK: Assigned by RPG moderators.

Profile: Serving as a commando leader on cybertron, she lead raids in to kaon and other Deceptacon controlled zones. This lead to her capture and being detained in Kaon prison but she escaped with other Autobots when Optamiss Prime caused the a jail brake. After that she helped steal supplies to build the ark from Decepticon supply depot. She was badly damaged shortly before take off and was in a stasis chamber when the ship crashed missing the reformatting. It was not till a few weeks after the Autobots reactivated did they git a chance to make repairs and restore her functions.

She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a frontpoint it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertroina mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.

Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. Omega Missile is a high powered guided missile with a large blast but with a low speed (for a missile).

Weaknesses: Short tempered, illmannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been knowen to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out.

Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrles spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Auto bots to break up the land slid and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."
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Re: New NEW Character Applications

Postby Devastron » Wed Jul 13, 2011 5:37 pm

Weapon: Energo-Sword
Drifter wrote:Fixed

Name: Ricochet
Allegiance: Autobot
Function: Gunner
Alt. mode: Subaru WRX Impreza (Black w/ red-yellow flame decals on hood/doors.)
Weapons: Shoulder mounted automatic shell cannon, precision plasma dart rifle.
Height: 28ft / 8.9m
Quote: “Either help me destroy my enemies or get out of my way.”

Strength: 7
Intelligence: 7
Dexterity: 7
Speed: 8
Endurance: 8
Courage: 8
Firepower: 7
Accuracy: 10
Melee: 4
Tech Skill: 8
Charisma: 4

Rank: Determined by the staff.

Profile: Ricochet operates on a very short fuse and wastes no time picking a fight with a fellow Autobot should they provoke him. His personal motives and the Autobot cause only align when in reference to his unnaturally strong sense of justice. I his optics, no cybertronian should go unpunished for their crimes, and feels as though he is the perfect bot for delivering such punishment, usually doing so in ways that leave most Autobots feeling sorry for his victims.

Despite his hotheaded disposition, no Autobot or Decepticon can deny his unparalleled marksmanship or his brutal efficiency on the battlefield. It's his ability in combat that grants him the attention and even in some cases friendship of a close few. Only those closest to the withdrawn bot even know that he served among Cybertron's security forces before the war began. As his one great contribution to the war effort, Ricochet is always seeking to improve in his particular field of expertise.


Abilities: Ricochet is unmatched as a marksman, and excels at laying down suppressive fire. As a master of ranged weaponry, he can accurately fire any blaster or rifle that finds itself in his possession. With his Precision plasma rifle, he can hit a tin can from a maximum effective distance of 10 kilometers (6 miles). With his shoulder mounted automatic shell cannon, he can provide unrelenting support fire at a rate of 30 shells per second.

Because most bots won't risk conversation with the ominous Autobot, few realize that beyond his gruesome acts of war, Ricochet is a technical master of his field and is capable of using as well as performing extensive repair on numerous projectile weapon types, most of which he capable of repairing mid-combat. In vehicle mode, Ricochet can reach an impressive 250kmh (155 mph) if given enough straight road to do so, but his true ability shines through when driving on dirt or gravel.

Weaknesses: Ricochet is rather unapproachable for an Autobot. His extreme sense of Justice and “lone wolf” attitude may serve him well as a marksman, but when it comes to camaraderie amongst his fellow Autobots, he is seldom considered. It is only by his incredible skill in range combat that he gains any respect from his peers, and only on the field of battle that most bots can truly depend on Ricochet.

In addition, due to his intense specialization in ranged warfare, Ricochet is all but inept in melee combat. When faced with a physical confrontation, he often has no other choice but to withdraw. Without his projectile weaponry, Ricochet is practically combat ineffective.

Sample Post: The skies were gray, illuminated only by burning structures and the random flash of explosive ordnance. Blaster fire peppered the terrain, nearly clipping Ricochet as he ducked behind cover. This was the hellish war zone of Cybertron in it’s final dying days before the war took to the stars, scaring and maiming numerous other undeserving worlds. Ricochet attempted to search his data banks for memories of a time before all the fighting, a time when he actually had to hunt down the vile, sinister denizens of Megatron. Now, they were everywhere, roaming freely, unchecked, sucking the life out of Cybertron.

It didn’t take long for Ricochet to realize he was the only one left alive as hordes of Decepticons closed in on all sides. Disregarding the fact that he is surrounded by the empty shells of his fallen comrades, he wastes no time in returning his mind to the fight. With an almost scary level of efficiency, Ricochet squeezed off round after round of deadly accurate plasma, while his auto cannon laid down a destructive wave of support fire. Never in his life had he been presented with so many opportunities to deliver is personal brand of justice to the wicked. Yet, with every con that he dispatched, two more take took its place. Soon there were more enemies than even his constant rain of bullets could suppress. Without warning, his shoulder cannon overheated and plasma rifle jammed. Within an instant the hordes were on him.

Powerless to stop them, Ricochet was forced to watch as his most hated foes torn him apart. Savagely they pulled at every servo and conduit, severing connectors and rupturing fuel lines. The helpless bot's vision slowly began to fade as his attackers fought over his spark like wild predicons. Feeling his internal systems failing, he slipped into darkness only to open his eyes and find himself at a recharge station. Another dream, though a different scene this time, the ending remained the same as all those before it. Stepping away from the recharge station, the startled bot gave his hydraulics a stretch and snatched up his rifle on his way to the door, shrugging off the dream with the decision to never allow it to become reality.


Approved, rank 5. He can start on the Guardian in orbit of Earth.
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Re: New NEW Character Applications

Postby Devastron » Wed Jul 13, 2011 5:46 pm

Weapon: Energo-Sword
Dragonjaj wrote:OK heres my OC if theres problames please tell me. (i went off my tfwfc female leader class cause well i spent 4 monthes work on her already)

Name: Receiver

Allegiance: Autobots

Function: Commando leader/ assault special

Alt. mode: Commando Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.

Weapons:
-melee weapon: Energon Axe
-range weapon 1: X2 Scrapmaker
-range weapon Vehicle: twin light cannons

Special Abilities:
-ability 1: Whirlwind – Gives ability to do a whirlwind melee attack
-ability 2: Omega Missile - Fires off a guided missile capable of mass destruction

Height: 55'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 5
ENDURANCE: 7
COURAGE: 8
FIREPOWER: 7
ACCURACY: 9
MELEE: 5
TECH SKILL: 3
CHARISMA: 6
RANK: Assigned by RPG moderators.

Profile: Serving as a commando leader on cybertron, she lead raids in to kaon and other Deceptacon controlled zones. This lead to her capture and being detained in Kaon prison but she escaped with other Autobots when Optamiss Prime caused the a jail brake. After that she helped steal supplies to build the ark from Decepticon supply depot. She was badly damaged shortly before take off and was in a stasis chamber when the ship crashed missing the reformatting. It was not till a few weeks after the Autobots reactivated did they git a chance to make repairs and restore her functions.

She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a frontpoint it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertroina mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.

Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. Omega Missile is a high powered guided missile with a large blast but with a low speed (for a missile).

Weaknesses: Short tempered, illmannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been knowen to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out.

Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrles spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Auto bots to break up the land slid and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."



This character isn't going to work as it is. She is far too large and the abilities section practically non existent. The character also doesn't fit with the history or setting of the game. You are going to have to adapt to the game setting if you want to play in this game rather then just dropping in your character from a game you were developing unchanged.

The whole thing also needs to go through a spelling and grammar checker badly as it is not up to the levels we set for the game.
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Chatterbox

Postby Dragonjaj » Fri Jul 15, 2011 4:28 pm

Motto: ""It's only a destroyer just blast it already!""
Weapon: Gattling Gun
Ok i need help modafing a oc to fit im not sure whats wrong with her shes was origanly base of the tfwfc game witch is G1 basced officle cannon from hasbro, and i tryed to modafy her to work in the rp sizeing was off becuse rp uses a difrent size chart then i have seen befor on other trasformers fan sites. I always saw Prime around 50 foot in hight not 30.... but thats what igot from g1 tv show but if you have info to contray ill fallow the size ruls to rp here but i dont see whats still needs to be changed. as far as i know it fits g1 tho as a odd-ball type.

I changed the size from 55foot to 30foot but im not sure what ealse need to be fixed if any help would be apreshated. Also the vhicle form langth and waight was baced of th ww2 us arm 6 wheel cargo truck (never can rember its name) and it being a cybertonian vehicle in q1 has presadint kup, hotrod and arcee are cybertonian vehicle forms this was offical from hasbro by not chaning them for there spots in war for cyberton. (Arcee unlock in all games kup and hotrod gba only characters) Please tell me whats of inrecivers character sheet below and why its of ple dont just say "that this dosent work" that never helps any one.


Name: Receiver

Allegiance: Autobots

Function: Commando leader/ assault special

Alt. mode: Command Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.

Weapons:-melee weapon: Energon Axe
-range weapon 1: X2 Scrapmaker
-range weapon Vehicle: twin light cannons



Special Abilities:
-ability 1: Whirlwind – Gives ability to do a whirlwind melee attack
-ability 2: Omega Missile - Fires off a guided missile capable of mass destruction

Height: 30'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7

INTELLIGENCE: 6

DEXTERITY: 6

SPEED: 5

ENDURANCE: 7

COURAGE: 8

FIREPOWER: 7

ACCURACY: 9

MELEE: 5

TECH SKILL: 3

CHARISMA: 6

RANK: Assigned by RPG moderators.

Profile: Serving as a commando leader on cybertron, she lead raids in to kaon and other Deceptacon controlled zones. This lead to her capture and being detained in Kaon prison but she escaped with other Autobots when Optamiss Prime caused the a jail brake. After that she helped steal supplies to build the ark from Decepticon supply depot. She was badly damaged shortly before take off and was in a stasis chamber when the ship crashed missing the reformatting. It was not till a few weeks after the Autobots reactivated did they git a chance to make repairs and restore her functions.

She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a frontpoint it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertroina mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.

Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. Omega Missile is a high powered guided missile with a large blast but with a low speed (for a missile and cant move while controling the missile.).

Weaknesses: Short tempered, illmannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been knowen to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out. Cant move while controling the missile.

Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrles spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Autobots to break up the land slide and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."
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Re: Chatterbox

Postby Devastron » Fri Jul 15, 2011 6:50 pm

Weapon: Energo-Sword
Dragonjaj wrote:Ok i need help modafing a oc to fit im not sure whats wrong with her shes was origanly base of the tfwfc game witch is G1 basced officle cannon from hasbro, and i tryed to modafy her to work in the rp sizeing was off becuse rp uses a difrent size chart then i have seen befor on other trasformers fan sites. I always saw Prime around 50 foot in hight not 30.... but thats what igot from g1 tv show but if you have info to contray ill fallow the size ruls to rp here but i dont see whats still needs to be changed. as far as i know it fits g1 tho as a odd-ball type.

I changed the size from 55foot to 30foot but im not sure what ealse need to be fixed if any help would be apreshated. Also the vhicle form langth and waight was baced of th ww2 us arm 6 wheel cargo truck (never can rember its name) and it being a cybertonian vehicle in q1 has presadint kup, hotrod and arcee are cybertonian vehicle forms this was offical from hasbro by not chaning them for there spots in war for cyberton. (Arcee unlock in all games kup and hotrod gba only characters) Please tell me whats of inrecivers character sheet below and why its of ple dont just say "that this dosent work" that never helps any one.


Name: Receiver

Allegiance: Autobots

Function: Commando leader/ assault special

Alt. mode: Command Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.

Weapons:-melee weapon: Energon Axe
-range weapon 1: X2 Scrapmaker
-range weapon Vehicle: twin light cannons



Special Abilities:
-ability 1: Whirlwind – Gives ability to do a whirlwind melee attack
-ability 2: Omega Missile - Fires off a guided missile capable of mass destruction

Height: 30'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7

INTELLIGENCE: 6

DEXTERITY: 6

SPEED: 5

ENDURANCE: 7

COURAGE: 8

FIREPOWER: 7

ACCURACY: 9

MELEE: 5

TECH SKILL: 3

CHARISMA: 6

RANK: Assigned by RPG moderators.

Profile: Serving as a commando leader on cybertron, she lead raids in to kaon and other Deceptacon controlled zones. This lead to her capture and being detained in Kaon prison but she escaped with other Autobots when Optamiss Prime caused the a jail brake. After that she helped steal supplies to build the ark from Decepticon supply depot. She was badly damaged shortly before take off and was in a stasis chamber when the ship crashed missing the reformatting. It was not till a few weeks after the Autobots reactivated did they git a chance to make repairs and restore her functions.

She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a frontpoint it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertroina mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.

Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. Omega Missile is a high powered guided missile with a large blast but with a low speed (for a missile and cant move while controling the missile.).

Weaknesses: Short tempered, illmannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been knowen to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out. Cant move while controling the missile.

Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrles spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Autobots to break up the land slide and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."


I moved your post here so it isn't cluttering the chatterbox.

First of all you need to run everything you type through a spelling and grammar checker. I can barely understand what you are saying in any of your posts.

We have a height chart that we go by, we aren't going to change it so you can stop commenting on it.

Your character will be on Earth so it needs an Earth mode. They are trying to stay in disguise there so Cybertronian modes will not work.

You can't have two functions and your character isn't going to have any sort of command rank so drop the 'leader' part and make her a commando.

I don't understand your description of the alternate mode. You need to make this part more understandable.

Your profile does not match the history and background of the game, as I said before. There are links in my sig that you can follow to find that information, then adjust your character accordingly.

Her melee ability is too low to do a whirlwind attack which I'm not sure would even be appropriate for the game. The Omega Missile is out all together. The abilities section should be used to describe her guns and other abilities. You need more then a couple of sentences there.

Again, everything needs to go through a spelling and grammar checker. The character requires the MAJOR changes I noted above. Trying making them and then we'll take another look at it.
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Re: New NEW Character Applications

Postby Dragonjaj » Sat Jul 16, 2011 7:31 am

Motto: ""It's only a destroyer just blast it already!""
Weapon: Gattling Gun
OK ill up the hand to hand and i have a drawing of her i did i can link both modes i did run spell check 4 times goggle say its good except for the wards autobot, decepticon and cybertron. I don't have another spell checker to use but goggle.

Hers drawings of her i originally did.
http://dragonjaj.deviantart.com/gallery/#/d39y37j http://dragonjaj.deviantart.com/gallery/#/d3agncn

Name: Receiver



Allegiance: Autobots



Function: Commando

Alt. mode: Commando Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.
http://dragonjaj.deviantart.com/gallery/#/d39y37j

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s Chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.



Weapons:

-melee weapon: Energon Axe

-range weapon 1: X2 Scrapmaker

-range weapon Vehicle: twin light cannons



Special Abilities:

-ability 1:
Whirlwind – Gives ability to do a whirlwind melee attack




Height: 30'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 5
ENDURANCE: 7
COURAGE: 8
FIREPOWER: 7
ACCURACY: 9
MELEE: 6
TECH SKILL: 4
CHARISMA: 6

RANK: Assigned by RPG moderators.




Profile:

History

Serving as a commando on cybertron, she was part of raids on Deceptacon controlled zones. She fought in several battles on cybertron making a habit of spire heading brakes in enemy lines and taking dangerous missions.

Personalty
She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

Looks
She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a front point it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertronian mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.
http://dragonjaj.deviantart.com/gallery/#/d3agncn


Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. X2 scrapmaker 3 barrel eargon gatling gun slow to start fireing but speeds up in to a hail of fire. Vehicle twin light cannons are 2 forward mounted cannons in vehicle mode that fire explosive rounds. Energon axe is a hand to hand weapon with a energon blade axe head.


Weaknesses: Short tempered, ill mannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been known to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out.


Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrels spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Autobots to break up the land slide and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."
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Re: New NEW Character Applications

Postby Devastron » Sun Jul 17, 2011 7:54 pm

Weapon: Energo-Sword
Dragonjaj wrote:OK ill up the hand to hand and i have a drawing of her i did i can link both modes i did run spell check 4 times goggle say its good except for the wards autobot, decepticon and cybertron. I don't have another spell checker to use but goggle.

Hers drawings of her i originally did.
http://dragonjaj.deviantart.com/gallery/#/d39y37j http://dragonjaj.deviantart.com/gallery/#/d3agncn

Name: Receiver



Allegiance: Autobots



Function: Commando

Alt. mode: Commando Rig A 6 wheeled streamlined truck. The energon flowes marking things running along her front and rear fenders, as well on the sides of the cab is a trapezoid shape, on her hood are 4 squares, what would be the head lights and on top of cab is her autobot symbol.
http://dragonjaj.deviantart.com/gallery/#/d39y37j

-Colors: Her body colors are red, black, gold and white. in vehicle from Base color is a 2 tone red with white paint job (think 50s Chevy paint jobs.) black "windows" and gold pin striping on her front bumper and cab roof.



Weapons:

-melee weapon: Energon Axe

-range weapon 1: X2 Scrapmaker

-range weapon Vehicle: twin light cannons



Special Abilities:

-ability 1:
Whirlwind – Gives ability to do a whirlwind melee attack




Height: 30'7" (cybertronian from) 25'3" long in vehicle mode Weight 9.3 tons (18,600lb)

Quote: "Why should we worry about these fleshling we should focus on wiping out the Decepticon no being there protectors."

STRENGTH: 7
INTELLIGENCE: 6
DEXTERITY: 6
SPEED: 5
ENDURANCE: 7
COURAGE: 8
FIREPOWER: 7
ACCURACY: 9
MELEE: 6
TECH SKILL: 4
CHARISMA: 6

RANK: Assigned by RPG moderators.




Profile:

History

Serving as a commando on cybertron, she was part of raids on Deceptacon controlled zones. She fought in several battles on cybertron making a habit of spire heading brakes in enemy lines and taking dangerous missions.

Personalty
She finds earth to be a pain given all the dirt dust and gunk that likes to git in her gears and stick to her body. The man date to protect humans also rubs her the wrong way. While she dose fallow it she will not go to the extreme some Autobots do to save human lives. She prefers a front line battles to these defensive actions to protect the humans. She would never through her self in the line of fire for the humans but she will give them covering fire so they can run.

Looks
She has long curved legs wide hips slim abdomen formed by the front end of her alt mode. Large robust chest formed by the cab and the rear end forms the back and arms. Her head has a soft helmet/bob hair stile with a soft curved V-crest that sweeps from a front point it splits and fallows the curve of her head over to the back ending in separate points. Her face has two optics and face plate. (like prime and soundwave have) In cybertronian mode the energon striping is on her legs and thighs, the lights are on her feet, the trapezoids are on side of her bust and the squares are on what would be her belly.
http://dragonjaj.deviantart.com/gallery/#/d3agncn


Abilities: Top speed 120mph. Whirlwind her torso rotates like a top as she spins she holds out her axe to cleave through enemy troops. X2 scrapmaker 3 barrel eargon gatling gun slow to start fireing but speeds up in to a hail of fire. Vehicle twin light cannons are 2 forward mounted cannons in vehicle mode that fire explosive rounds. Energon axe is a hand to hand weapon with a energon blade axe head.


Weaknesses: Short tempered, ill mannered, strongly dislikes having to protect the humans preferring to fight offencive battles and has been known to take temper out on equipment. Also sees humans as pests and a burden. Her alt mode is a cybertronian vehicle not a earth vehicles so it stands out.


Sample Post: Receiver charged forward in to battle firing her twin cannons in to the Decepticon forces before she slammed headlong in to one sending him flying. She transformed and drew (for lack of a better term) her axe and started to spin as a whirlwind attack sending cons flying in multiple directions. "OK you runts who wants to dance my cards wide open and i got all night!" She draws her Scrapmaker it hums fore a few seconds as its barrels spin up to speed then it fires stream of rounds forcing the decepticons to take cover.

The battle drew on as the autobots forced the decepticons to flee. As they made their escape one of the Decepticons seekers fired a missile that caused a land slide towards a small town. Prime pointed "Autobots we have to stop that landslide!" Receiver Glanced over to him and shouted "But we got the Decepticons on ropes!" Prime answered "Receiver! Our first objective is the safety of the humans!" Receiver looked at the fleeing enemy then to the land slide. "Damn it!" She fired her weapons with the other Autobots to break up the land slide and save the town.

Later at base, Prime was not happy. "Receiver why did you hesitate to help the human?" Receiver looked Prime in the optics "I'm not some fleashling baby sitter, I'm a solder! My first objective is to see to it that any and all Decepticons i find are taken Off line permanently." Prime shook his head. "First you refuse to take a earth vehicle mode then you put human lives at risk. We are guest on this world the human never wanted to git involved in our war." She turned her back to him "That's the thing its a war Prime and we are losing it. I will not stand by and watch as we die out protecting these fleshlings. As far as I'm concerned these HUMANS are just getting in the way of our real objective." she walks off not waiting for Primes answer. the human Spike had been there watching now spoke "Optamiss she worries me, I know shes good in a fight from what the others said, but...... I think she doesn't like humans at all." Prime looked to him "I believe you fears may be valid Spike but, she is a Autobot at heart. I do not believe she would purposely harm humans. But i doubt she try to save one with out orders and that concerns me greatly."


There are still too many spelling and grammar problems in it and it still doesn't work with the history and background of the game we have set up here. I would suggest finding another game that has a setting more like what you are looking for.
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Re: New NEW Character Applications

Postby Dragonjaj » Sun Jul 17, 2011 9:04 pm

Motto: ""It's only a destroyer just blast it already!""
Weapon: Gattling Gun
Whats wrong in history? I read over what you told me and ajusted it to what looks like it fits and as for finding others i spent 3 weeks looking this is the only trasformers forum rp on the net thats not 8 years dead or based on the bay movies..... Also the spell check say no eares other then the words autobot, decepticon, energon and Cybertron. and goggle spell check dosen't do gramer.
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Re: New NEW Character Applications

Postby Devastron » Sun Jul 17, 2011 11:08 pm

Weapon: Energo-Sword
Dragonjaj wrote:Whats wrong in history? I read over what you told me and ajusted it to what looks like it fits and as for finding others i spent 3 weeks looking this is the only trasformers forum rp on the net thats not 8 years dead or based on the bay movies..... Also the spell check say no eares other then the words autobot, decepticon, energon and Cybertron. and goggle spell check dosen't do gramer.


Google is only checking your spelling and not your grammar. You repeatedly use incorrect words. Here is a brief list.

spire
git
dose
fallow


And that's just a few for starters.

Your sample post uses everything from the G1 cartoon and not the game setting. You didn't change the alternate mode like I asked.
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Re: New NEW Character Applications

Postby Dragonjaj » Sun Jul 17, 2011 11:31 pm

Motto: ""It's only a destroyer just blast it already!""
Weapon: Gattling Gun
Devastron wrote:
Dragonjaj wrote:Whats wrong in history? I read over what you told me and ajusted it to what looks like it fits and as for finding others i spent 3 weeks looking this is the only trasformers forum rp on the net thats not 8 years dead or based on the bay movies..... Also the spell check say no eares other then the words autobot, decepticon, energon and Cybertron. and goggle spell check dosen't do gramer.


Google is only checking your spelling and not your grammar. You repeatedly use incorrect words. Here is a brief list.

spire
git
dose
fallow


And that's just a few for starters.

Your sample post uses everything from the G1 cartoon and not the game setting. You didn't change the alternate mode like I asked.


OK i have a mentle disorder if i used the wrong wards i dont know it and goggle spelling check is my only option given i do not have a produt key for microwsoft ward or any of its related programs so i cant use any of its tools or load files to the net from it. So i have to use note pad to type. and no where did it say in the character shete say the sampole post had to be in seting. It only said it had to be exsample of the character. And using the show was cause every thing on form says G1 rp witch i asumed ment on earth with spike and his old man to the end of seson 3. And if the alt mode is a problame then do you block the use of the autobots Springer, Arcee, Hotrod, Kup, and Blur witch are all nonearth vhicles as far as i know, and the decpticons shockwave, and the rain maker trio that never left cybertron do not have earth modes?
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Re: New NEW Character Applications

Postby Blast Cannon » Tue Jul 19, 2011 9:09 am

Motto: ""Life is all about risks and it requires you to jump. Don't be a person who has to look back and wonder what they would have or could have had. No one lives forever.""
Weapon: Dual Lasers
Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an Ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

SAMPLE POST

Blaster made his way into the Command Centre of the Autobot base. He was whistling a new tune he'd heard on the Terran radio as he entered the room. The only other mech inside didn't even look in his direction, so used were other Autobots to the Communication Officer's more eccentric qualities. Blaster didn't mind and he lazily draped himself over the empty chair beside the other mech, still whistling the same tune happily. He'd been lucky to be allowed in the room. Red Alert hated to be interrupted while working.

"Well?" The Security Director asked, somewhat guardedly.

"Well what, baby?" Blaster responded, before going back to whistling chirpily as he punched in some commands to the computer in front of him.

"You're whistling. That means something has happened to make you infuriatingly happy. You're here to tell somebody, anybody, all about it." Red Alert had now stopped his attempt at completing the Mega Cycle's security logs, knowing that the chances of Blaster going away were slim to nil.

Blaster smirked. If there was one Autobot he liked to get under the nose of, it was Red Alert. It wasn't that he didn't like the Security Director as a fellow Autobot, it was more of the fact that he was more than just a little stuffy when it came to Blaster exploring his love for Earth's music.

"Hey man, I'm glad you asked... You have got to check out this new bangin' tune I heard whilst cruising the air waves earlier on today. This is something that really cooks!" With that, the screech of guitars began to roar out from Blaster's speakers at a deafening volume as the Communication Officer swirled around in his chair, giving his best possible sitting air guitar impression.

Red Alert groaned and flattened his head against his computer monitor, wiping the past five Cycles worth of work in the process.
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Blast Cannon
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Posts: 1143
Joined: Mon Jun 03, 2002 3:51 am
Location: Manchester, UK
Strength: Infinity
Intelligence: Infinity
Speed: Infinity
Rank: Infinity
Courage: Infinity
Firepower: Infinity
Skill: Infinity

Re: New NEW Character Applications

Postby Cryhavok » Tue Jul 19, 2011 4:25 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Blast Cannon wrote:Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an Ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

SAMPLE POST

Blaster made his way into the Command Centre of the Autobot base. He was whistling a new tune he'd heard on the Terran radio as he entered the room. The only other mech inside didn't even look in his direction, so used were other Autobots to the Communication Officer's more eccentric qualities. Blaster didn't mind and he lazily draped himself over the empty chair beside the other mech, still whistling the same tune happily. He'd been lucky to be allowed in the room. Red Alert hated to be interrupted while working.

"Well?" The Security Director asked, somewhat guardedly.

"Well what, baby?" Blaster responded, before going back to whistling chirpily as he punched in some commands to the computer in front of him.

"You're whistling. That means something has happened to make you infuriatingly happy. You're here to tell somebody, anybody, all about it." Red Alert had now stopped his attempt at completing the Mega Cycle's security logs, knowing that the chances of Blaster going away were slim to nil.

Blaster smirked. If there was one Autobot he liked to get under the nose of, it was Red Alert. It wasn't that he didn't like the Security Director as a fellow Autobot, it was more of the fact that he was more than just a little stuffy when it came to Blaster exploring his love for Earth's music.

"Hey man, I'm glad you asked... You have got to check out this new bangin' tune I heard whilst cruising the air waves earlier on today. This is something that really cooks!" With that, the screech of guitars began to roar out from Blaster's speakers at a deafening volume as the Communication Officer swirled around in his chair, giving his best possible sitting air guitar impression.

Red Alert groaned and flattened his head against his computer monitor, wiping the past five Cycles worth of work in the process.


Looks good enough for me. Blaster should be with the other Autobots of Earth team on board the frigate Guardian.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
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Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Blast Cannon » Wed Jul 20, 2011 1:21 pm

Motto: ""Life is all about risks and it requires you to jump. Don't be a person who has to look back and wonder what they would have or could have had. No one lives forever.""
Weapon: Dual Lasers
Blitzwing

Allegiance: Decepticons
Function: Commando
Alt. mode: M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons: Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells
Height: 33ft / 10.07m
Quote: "Destroy first, think later."


Strength: 08
Intelligence: 05
Dexterity: 09
Speed: 09
Endurance: 09
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06

Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerant and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities: As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camoflauge circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses: Blitzwing is one of the first triplechangers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.


Sample post:

Roaring across the Cybertronian sky in his jet fighter mode, Blitzwing took stock of the mission ahead. As one of the Decepticon Army's most powerful tools in their war against the Autobots, the triple changer was tasked with some of Lord Megatron's most challenging missions. Usually with a high chance of engagement with an Autobot squad, much to Blitzwing's delight. Guided by his sensors, he knew that he was nearing his target of the Autobot energon dump. High Command had identified it as having an important role in the upcoming Autobot offensive and wanted it nullified to prevent further use.

That was where Blitzwing came in.

The first clue for the Autobot defenders was the deafening roar of Blitzwing's engines. Then came the oncoming storm as a frightening inferno hurtled up into the sky accompanied by three huge explosions as the Triple Changer's missiles hit home. This started a chain reaction as each connecting pile of energon cubes, so essential to the Autobot war effort, was caught up in the blast and added to the crescendo of explosions that filled the night sky. Far above, Blitzwing laughed as he turned about and performed another strafing run, decimating the few remaining Autobot warriors who had survived the initial onslaught.

Transforming into robot mode and landing amongst the wreckage and smouldering remains, Blitzwing savoured his surroundings. A low groan gave away a survivor. Making his way over, the Triple Changer narrowed his optics at a pathetically crawling Autobot, his torso all that remained of the mech. Had he the time Blitzwing would have made the Autobot suffer, but knowing how deep he was behind Autobot lines he knew how quickly other Autobots would be on the scene. Taking this into account, the Triple Changer instead strode over and performed a summative execution with one blast of his Gyro-blaster rifle to the Autobot's head. With one last glance at his handiwork, Blitzwing then transformed back into his fighter jet mode and soared up into the sky and away back to Polyhex.

Mission accomplished.
User avatar
Blast Cannon
Headmaster
Posts: 1143
Joined: Mon Jun 03, 2002 3:51 am
Location: Manchester, UK
Strength: Infinity
Intelligence: Infinity
Speed: Infinity
Rank: Infinity
Courage: Infinity
Firepower: Infinity
Skill: Infinity

Re: New NEW Character Applications

Postby Marcus Rush » Wed Jul 20, 2011 4:06 pm

Weapon: Automatic Acid-Pellet Gun
Name: Ironfist
Allegiance: Autobot
Sub-group: Lightformers
Function: Weaponry Engineer
Alt Form: All Terrain Vehicle / Equivilent to a Humvee
Weapons: Visible Tracer Missile Launcher, Missile Launcher platform, High Caliber Automated Laser Rifle
Special Abilities: Weapon can be used in both vehicle and robot mode. In robot mode, Missile launcher becomes a free standing automated platform.
Height: 22 feet 11 inches
Quote: "A brilliantly designed piece of firepower is a work of art to me."


Strength: 8

Intelligence: 10

Dexterity: 5

Speed: 8

Endurance: 8

Courage: 9

Firepower: 9

Accuracy: 8

Melee: 5

Tech Skill: 10

Charisma: 5

Rank: 7

Profile: For Ironfist, there is no greater work of art than an ingenious piece of weaponry. Others can have their metamorphic rock sculptures of unclothed human males or oil-based images of smiling females, but a tracer cannon that can take out a Decepticon battalion a hic away is (almost) all that Ironfist admires. Unsurprisingly, this Autobot gun nut gets into the thick of a battle, no matter what the terrain, so long as the action is fast and furious. However, Ironfist still finds the time to silently regard the weapons of war. He makes no shame in making it known that he is a devout fan of the great heroes of lore, the Wreckers. They are his idols and will make sure any who doubt it a real believer.

Abilities: One of Cybertron's greatest weapon designers before the war. He is responsible for some of the most unique and devastating weapons in the Autobot Arsenal, from the Thermite bomb to the Acid Spraying Needle Missile Warhead. He is consistantly striving for the next best piece of art to turn the tide in this dark sadistic war. In vehicle mode he can handle nearly any and all forms of territory. His wheels are specially formulated to give him traction on nearly any surface. His weapon can be used as an individual automated or manually controlled Missile Platform.

Weaknesses: Sometimes he relies too much on the old addage of What Would Springer Do, or WWSD. His admiration for the Wreckers can often put him in a position where he is in a massive disadvantage in battle. While that is how he tends to like it, its not always a good thing. Add to that he isn't very communicative. Aside from telling tales of Wrecker exploits, he rarely converses with others... not that he is anti social, he just doesn't have much to say.

Sample Post:

Ironfist stood silently with both palms pressed firmly against the work bench. His optical visor pulled down as the cord plugged into his cerebral matrix did its job linking him to the virtual world that was within his laboratory datatrax. Small sparks flew from the makeshift junction, sending sprays of carbonized particles dancing along the metallic floor and the concrete surface of the work bench. As swiftly as the procedure began, his optical visor shot forth and his optics burned white as the connection was finally achieved.

The terminal before him flickered twice before him before stabilizing upon a green wire frame mesh. Two pairs of green hued hands emerged from the ether and took hold of a small stream of data fragments. Carefully and deliberately the hands danced across the surface of the fragments, replacing code and mathmatical equations in the process. Once satisfied with the modifications, the two virtual hands slid the block of code back into the data stream. A moment later the screen flashed again, this time to a more solid matrix of a simple weapon casing.

The engineer disconnected himself from the grid and set the cable down upon the work bench. He made his way over to the fabricator and ordered the machine to begin construction of the test file he had just modified. The sparks and stench of worked metal and lubricants soon filled the shop as the machine took bits of metal, computer pieces and propellant and merged them into one small oblong cylinder.

Once the bullet shell emerged from the fabricator, Ironfist carefully plucked it from its tray. He brought the small piece of deadly potential up to his optical level and smiled briefly under his mouth piece. "Absolutely magnificent," was all he would say.
Last edited by Marcus Rush on Fri Jul 29, 2011 9:39 pm, edited 2 times in total.
Marcus Rush
Headmaster
Posts: 1155
Joined: Mon Jun 23, 2003 8:16 pm
Strength: 10
Intelligence: Infinity
Speed: 7
Endurance: 10
Rank: 8
Courage: 10
Firepower: 8
Skill: 9

Re: New NEW Character Applications

Postby Cryhavok » Wed Jul 20, 2011 4:31 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Blast Cannon wrote:Blitzwing

Allegiance: Decepticons
Function: Commando
Alt. mode: M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons: Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells
Height: 33ft / 10.07m
Quote: "Destroy first, think later."


Strength: 08
Intelligence: 05
Dexterity: 09
Speed: 09
Endurance: 09
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06

Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerant and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities: As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camoflauge circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses: Blitzwing is one of the first triplechangers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.


Sample post:

Roaring across the Cybertronian sky in his jet fighter mode, Blitzwing took stock of the mission ahead. As one of the Decepticon Army's most powerful tools in their war against the Autobots, the triple changer was tasked with some of Lord Megatron's most challenging missions. Usually with a high chance of engagement with an Autobot squad, much to Blitzwing's delight. Guided by his sensors, he knew that he was nearing his target of the Autobot energon dump. High Command had identified it as having an important role in the upcoming Autobot offensive and wanted it nullified to prevent further use.

That was where Blitzwing came in.

The first clue for the Autobot defenders was the deafening roar of Blitzwing's engines. Then came the oncoming storm as a frightening inferno hurtled up into the sky accompanied by three huge explosions as the Triple Changer's missiles hit home. This started a chain reaction as each connecting pile of energon cubes, so essential to the Autobot war effort, was caught up in the blast and added to the crescendo of explosions that filled the night sky. Far above, Blitzwing laughed as he turned about and performed another strafing run, decimating the few remaining Autobot warriors who had survived the initial onslaught.

Transforming into robot mode and landing amongst the wreckage and smouldering remains, Blitzwing savoured his surroundings. A low groan gave away a survivor. Making his way over, the Triple Changer narrowed his optics at a pathetically crawling Autobot, his torso all that remained of the mech. Had he the time Blitzwing would have made the Autobot suffer, but knowing how deep he was behind Autobot lines he knew how quickly other Autobots would be on the scene. Taking this into account, the Triple Changer instead strode over and performed a summative execution with one blast of his Gyro-blaster rifle to the Autobot's head. With one last glance at his handiwork, Blitzwing then transformed back into his fighter jet mode and soared up into the sky and away back to Polyhex.

Mission accomplished.


So stealing Blitz away from my NPC portfolio eh? Well as long as you have read what I have been up with him I have no problem with it. He is currently in a CR chamber after being roughed up by Hardhead. I will go to wake him up soon enough with Astrotrain, do wait until that before posting. Oh and do check how your posts come up after posting them. I had fix some bolding for you earlier. Also Kup is still in Cybertron. :P
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Cryhavok » Wed Jul 20, 2011 5:07 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Marcus Rush wrote:Name: Ironfist
Allegiance: Autobot
Sub-group: Lightformers
Function: Weaponry Engineer
Alt Form: All Terrain Vehicle / Equivilent to a Humvee
Weapons: Visible Tracer Missile Launcher, Missile Launcher platform, High Caliber Automated Laser Rifle
Special Abilities: Weapon can be used in both vehicle and robot mode. In robot mode, Missile launcher becomes a free standing automated platform.
Height: 22 feet 11 inches
Quote: "A brilliantly designed piece of firepower is a work of art to me."


Strength: 8

Intelligence: 10

Dexterity: 5

Speed: 8

Endurance: 8

Courage: 9

Firepower: 9

Accuracy: 8

Melee: 5

Tech Skill: 10

Charisma: 5

Rank: 7

Profile: For Ironfist, there is no greater work of art than an ingenious piece of weaponry. Others can have their metamorphic rock sculptures of unclothed human males or oil-based images of smiling females, but a tracer cannon that can take out a Decepticon battalion a hic away is (almost) all that Ironfist admires. Unsurprisingly, this Autobot gun nut gets into the thick of a battle, no matter what the terrain, so long as the action is fast and furious. However, Ironfist still finds the time to silently regard the weapons of war. He makes no shame in making it known that he is a devout fan of the great heroes of lore, the Wreckers. They are his idols and will make sure any who doubt it a real believer.

Abilities: One of Cybertron's greatest weapon designers before the war. He is responsible for some of the most unique and devastating weapons in the Autobot Arsenal, from the Thermite bomb to the Acid Spraying Needle Missile Warhead. He is consistantly striving for the next best piece of art to turn the tide in this dark sadistic war. In vehicle mode he can handle nearly any and all forms of territory. His wheels are specially formulated to give him traction on nearly any surface. His weapon can be used as an individual automated or manually controlled Missile Platform.

Weaknesses: Sometimes he relies too much on the old addage of What Would Springer Do, or WWSD. His admiration for the Wreckers can often put him in a position where he is in a massive disadvantage in battle. While that is how he tends to like it, its not always a good thing. Add to that he isn't very communicative. Aside from telling tales of Wrecker exploits, he rarely converses with others... not that he is anti social, he just doesn't have much to say.

Sample Post:

Ironfist stood silently with both palms pressed firmly against the work bench. His optical visor pulled down as the cord plugged into his cerebral matrix did its job linking him to the virtual world that was within his laboratory datatrax. Small sparks flew from the makeshift junction, sending sprays of carbonized particles dancing along the metallic floor and the concrete surface of the work bench. As swiftly as the procedure began, his optical visor shot forth and his optics burned white as the connection was finally achieved.

The terminal before him flickered twice before him before stabilizing upon a green wire frame mesh. Two pairs of green hued hands emerged from the ether and took hold of a small stream of data fragments. Carefully and deliberately the hands danced across the surface of the fragments, replacing code and mathmatical equations in the process. Once satisfied with the modifications, the two virtual hands slid the block of code back into the data stream. A moment later the screen flashed again, this time to a more solid matrix of a simple weapon casing.

The engineer disconnected himself from the grid and set the cable down upon the work bench. He made his way over to the fabricator and ordered the machine to begin construction of the test file he had just modified. The sparks and stench of worked metal and lubricants soon filled the shop as the machine took bits of metal, computer pieces and propellant and merged them into one small oblong cylinder.

Once the bullet shell emerged from the fabricator, Ironfist carefully plucked it from its tray. He brought the small piece of deadly potential up to his optical level and smiled briefly under his mouth piece. "Absolutely magnificent," was all he would say.


Another lost one returning? One crazy week it appears to be. Anyhow, as the Lightformers and their 'con equivalents are somewhat overpowered in G1 standards, I have to shave some extra points off him.

Strength: 6
Intelligence: 10
Dexterity: 5
Speed: 6
Endurance: 7
Courage: 9
Firepower: 9
Accuracy: 7
Melee: 5
Tech Skill: 10
Charisma: 5
Rank: 7

With those changes he should be good to go. Earth fits him the best as the place to be. He could have gotten there on board Hot Spot's ship, the Guardian.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby USDA Prime » Wed Jul 20, 2011 9:22 pm

Motto: "Delicious steaks are the right of all sentient beings."
Weapon: Double Barrelled Shell Launcher
Name: Groove
Allegiance: Autobot
Sub-group: Protectobots
Function: Scout
Alt. mode: Honda Goldwing GL1200 Motorcycle
Weapons: Twin Vaporator Cannons, Photon Pistol
Height: 26 ft / 7.93 m
Quote: "War is a problem, never a solution."


Strength: 4
Intelligence: 9
Dexterity: 8
Speed: 5
Endurance: 7
Courage: 8
Firepower: 6
Accuracy: 7
Melee: 4
Tech Skill: 7
Charisma: 6
Rank: 6

Bio: Groove dreams of being a wanderer, roaming freely under the open skies of any world that strikes his fancy. Although he appreciates all the friends he makes, Groove doesn't settle down in any one spot too long because he wants to move on to the next exciting new experience that life has to offer. He's an easygoing, poetic robot who can find something happy about basically anywhere. Except where there's war. The battle between the Autobots and Decepticons has robbed Groove of his chance to travel freely because he's committed to being a part of the Protectobot team until the conflict is resolved, and it's forced him to endure the horrors of combat on an almost daily basis. For the tranquil pacifistic Groove, this is the worst thing he could ever have to witness, and he struggles with it constantly. He and his closest friend on the team, First Aid, have discussed at length the nature of war and what better options might be- to no avail. Groove hates violence, and he finds it hard to mesh his beliefs with his role as an Autobot. When he sees mechanoids like Blades reveling in the fury and chaos of war, Groove feels utterly alienated and alone, wondering what the point of it all it.

Holomatter Avatar: A young man in his early 20s wearing a full state highway patrol uniform with helmet. He has medium-length brown hair and a thin goattee.

Weapons/Abilities: Subject has great intelligence and he is an accomplished scout and infiltrator. As a motorcycle, he has incredible maneuverability and can travel and 140 mph for up to 800 miles. In both modes he has access to his two vaporator cannons; they shoot concentrated streams of corrosive, freezing or oxidizing liquids. Subject can target these with precision at particularly vulnerable areas, allowing him to disable foes without too much conflict. In robot mode he wields a photon pistol that can temperarily blind most Transformers.

Weaknesses: Subject is often reluctant to fight back when under attack, trying to reason with his opponent or otherwise find a nonviolent solution. This puts him in very dangerous situations on a regular basis.

Sample:

Earth- Somewhere in New Mexico

This was one of the few times Groove got any real enjoyment from his job. He hated having to find enemy locations, since it almost always led to a violent battle, needless wastes of life and pointless destruction. But he absolutely loved exploring the landscapes, especially in this part of the planet.

The rock formations in this region are truly amazing. Such exquisite shapes and shades and colors. Any Cybertronian architect would give their own spark just to dream up such impossible geometric patterns as these. Yet no hand played any part in their creation. On this planet, the greatest designer is nature itself.

As Groove enjoyed the beauty that surrounded him, he was soon reminded of why he was really here. High above him several jets flew above him- Earth jets, at least by design. But so many aircraft in such a remote area, with no military bases or conflicts nearby, was just too much of a coincidence. Though standard procedure required him to contact Autobot headquarters, Groove decided to delay in the hopes of preventing an unnecessary battle.

"By Primus I hope those are the human's aircraft." Groove said to himself, "The landscape doesn't need to be altered by missiles or laser fire."

Even at his maximum speed Groove didn't have any chance of keeping up with whatever was flying ahead. Luckily there was a trail of exhaust fumes in the sky for the scout to follow. After a few miles of following on the highway, the trail led into the rock formations that Groove had admired so much. Going off the road, the Protectobot motorcycle had to slow down since his vehicle mode wasn't meant for this type of driving.

Human or Decepticon, this would be a good location to hide something. All the mountains and hills, almost no settlements in the area. Excellent place if you don't want anyone around.

As if someone could read his mind, a laser was shot and just missed Groove. Sure that there weren't any humans around, Groove transformed to his robot mode. He couldn't see anyone, human or Cybertronian, so he raised his hands in the air.

"Whoever you are, I mean you no harm." Groove announced to whoever was around, "This is a beautiful land and we do not need to ruin it with any show of force. Please show yourself, and let's talk this out without any violence, please."
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USDA Prime
Combiner
Posts: 480
Joined: Wed May 07, 2003 5:26 am
Location: Representin' Ocho-Nada-Deuce
Buy from USDA Prime on eBay
Strength: 8
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 5
Courage: 9
Firepower: 6
Skill: 9

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