New forum games plan!
Re: New forum games plan!
Posted by ZeroWolf Tue Jul 31, 2018 12:15 pm
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Re: New forum games plan!
Posted by Wingz Tue Jul 31, 2018 12:31 pm
ZeroWolf wrote:One possibility could be to arrange by ability the alt gives, or which ever is listed first if the alt offers two. I mean no matter animal or machine, the abilities are universal.
The problem with making the categories so large as only having 4 is that the game would end far more quickly. In and of itself, it isn't a terrible thing for someone to cap on points, but it takes away from the challenge. One thing I loved about the scavenger hunt was that there were really difficult objectives, so you needed to think before sending a character into a mission at times. Yes, RNG played a big part there, just as it would in this game, but it still adds a certain level of "thrill" to the experience by making completion more difficult.
The number is ultimately unimportant to me, as I'm more dedicated to the idea for other reasons (such as the limited point system and ability for all levels to participate evenly), but I figured it was worth mentioning. It may make it more boring for the higher level players.
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Re: New forum games plan!
Posted by ZeroWolf Tue Jul 31, 2018 12:41 pm
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Re: New forum games plan!
Posted by Wingz Tue Jul 31, 2018 1:03 pm
ZeroWolf wrote:True, I was just offering ideas out, even if there was any parts of them that, through alteration, could work then it would help overall
Indeed XD Every little bit helps. I, in no way, meant to come off as if the idea was invalid or unappreciated.
Prizes are another thing. Overwatch also reminded me about the token idea from a while back participants get a token, regardless of outcome, and can buy prizes with them (such as custom weapons, alt modes, etc) so people could pick their prize and always be able to work towards them by participating in the community events. I'm trying to find it to know who to give props to for the idea, but I can't find it (could be blind)...pretty sure it was Turbo but could be wrong.
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Re: New forum games plan!
Posted by ZeroWolf Tue Jul 31, 2018 1:39 pm
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Re: New forum games plan!
Posted by Wingz Tue Jul 31, 2018 1:49 pm
ZeroWolf wrote:I do remember that coming up in one of the campaign threads. It is a good idea and a shame we didn't have a way for a token counter to be programmed into the team view screen
Indeed...but a public google spreadsheet may work, also.
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Re: New forum games plan!
Posted by ZeroWolf Tue Jul 31, 2018 2:14 pm
Wingz wrote:ZeroWolf wrote:I do remember that coming up in one of the campaign threads. It is a good idea and a shame we didn't have a way for a token counter to be programmed into the team view screen
Indeed...but a public google spreadsheet may work, also.
Or that one
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Re: New forum games plan!
Posted by steve2275 Tue Jul 31, 2018 7:42 pm
but it wont get any worse"
Overwatch wrote:What if we keep the categories for the hunt as simple as possible. Ie 6 categories: land animal; sea animal; air animal; land vehicle; air vehicle; sea vehicle?
unlimited wins against types chosen regardless of level or player
such as who can get the most stasis locks out say the gadget (guitar in the case of edhttps://www.seibertron.com/heavymetal ... age_id=682)
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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