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Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

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Re: Perfect Effect Cerebros/Fort Max

Postby alexison » Mon Jul 29, 2013 6:17 pm

Motto: "This is quick but not quite painless.."
Weapon: Torpedo Rifle
I've really grown to like IDW Fort Max and this is a really solid looking sculpt. I'll give them my money.
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Re: Perfect Effect Cerebros/Fort Max

Postby RK_Striker_JK_5 » Mon Jul 29, 2013 7:00 pm

Motto: "'Til All are One!"
Weapon: Electron Gun
I'll probably get this as my Fort Max, too. Him and Scorponok were, IIRC, usually not as big as Metroplex or trypticon.
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Re: Perfect Effect Cerebros/Fort Max

Postby Agamemnon » Mon Jul 29, 2013 7:24 pm

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Weapon: Null-Ray Rifle
RK_Striker_JK_5 wrote:I'll probably get this as my Fort Max, too. Him and Scorponok were, IIRC, usually not as big as Metroplex or trypticon.

I thought Fort Max was supposed to be bigger than Metroplex. I only remember seeing them together early in the Headmasters cartoon, tough I don't remember if they were on screen at the same time.

Grand Maximus seemed to shrink considerably for the Masterforce series...
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Re: Perfect Effect Cerebros/Fort Max

Postby RK_Striker_JK_5 » Tue Jul 30, 2013 9:51 am

Motto: "'Til All are One!"
Weapon: Electron Gun
Agamemnon wrote:
RK_Striker_JK_5 wrote:I'll probably get this as my Fort Max, too. Him and Scorponok were, IIRC, usually not as big as Metroplex or trypticon.

I thought Fort Max was supposed to be bigger than Metroplex. I only remember seeing them together early in the Headmasters cartoon, tough I don't remember if they were on screen at the same time.

Grand Maximus seemed to shrink considerably for the Masterforce series...

In the Marvel comics he was about the size of most other Transformers for most of the time he was on-panel. There's one shot of him next to Galvatron and they're about the same height. Scorponok, barring the cartoon has almost always been big, but not even as big as Omega Supreme.
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Re: Perfect Effect Cerebros/Fort Max

Postby Blurrz » Tue Jul 30, 2013 2:18 pm

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
He's too short to be IDW Fort Max. Right now he's the height of Ultra Magnus, and should be about an inch or two taller.
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Re: Perfect Effect Cerebros/Fort Max

Postby alexison » Tue Jul 30, 2013 2:59 pm

Motto: "This is quick but not quite painless.."
Weapon: Torpedo Rifle
Blurrz wrote:He's too short to be IDW Fort Max. Right now he's the height of Ultra Magnus, and should be about an inch or two taller.


Yeah but he's close. If i recall correctly, Fort Max has grown a little since his appearance in LSotW anyway.
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Re: Perfect Effect Cerebros/Fort Max

Postby Blurrz » Tue Jul 30, 2013 9:03 pm

Motto: "scream drive faster"
Weapon: Electro-Laser Cannon
amcgrath929 wrote:
Blurrz wrote:He's too short to be IDW Fort Max. Right now he's the height of Ultra Magnus, and should be about an inch or two taller.


Yeah but he's close. If i recall correctly, Fort Max has grown a little since his appearance in LSotW anyway.


Ahhhh I meant this PE figure is the size of a IDW Ultra Magnus. FM should be a few inches taller than a Voyager figure. I guess this thing is limited in scale due to the fact that they want to accommodate it to fit as Cerebros.
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Re: Perfect Effect Cerebros/Fort Max

Postby daimchoc » Thu Aug 29, 2013 6:39 am

c/o TFUpgrader

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Re: Perfect Effect Cerebros/Fort Max

Postby Sodan-1 » Thu Aug 29, 2013 7:52 am

Motto: "Motive is a universal weakness."
So is this going to be the Russian doll of the Transformers universe?

Come on Perfect Effect, lay it all out for us already. :BANG_HEAD:
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Re: Perfect Effect Cerebros/Fort Max

Postby daimchoc » Thu Aug 29, 2013 9:51 am

Sodan-1 wrote:So is this going to be the Russian doll of the Transformers universe?

Come on Perfect Effect, lay it all out for us already. :BANG_HEAD:



Russian doll? The Babushka is a doll within a doll... :grin:
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Re: Perfect Effect Cerebros/Fort Max

Postby Genocide G2.0 » Thu Aug 29, 2013 1:55 pm

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
These were over at TFW by LAZYAZA a G1 and IDW Digi bash . I'm not sure which version i would go for would i get G1 for the FP functionX set or IDW to fit with all the other great IDW MTMTE figures :-? .




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Re: Perfect Effect Cerebros/Fort Max

Postby zodconvoy » Tue Sep 03, 2013 10:50 am

Motto: "Freedom is the right to KNEEL BEFORE ZOD!"
Autobot Genocide wrote:These were over at TFW by LAZYAZA a G1 and IDW Digi bash . I'm not sure which version i would go for would i get G1 for the FP functionX set or IDW to fit with all the other great IDW MTMTE figures :-? .




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Definitely number two.
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Re: Perfect Effect Cerebros/Fort Max

Postby NOS » Tue Sep 03, 2013 12:11 pm

zodconvoy wrote:Definitely number two.


Not me. Gotta have that G1 color scheme.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Mkall » Wed Sep 18, 2013 7:02 am

Weapon: Twin Sonic Cannons
I need this please, like right now.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Genocide G2.0 » Wed Sep 18, 2013 7:13 am

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
Looks a fantastic figure its on the must have list. As for the deco am gonna wait see what repaints happen.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Arctorro » Wed Sep 18, 2013 8:12 am

Motto: ""A beast form is the right of all sentient beings.""
Weapon: Battle Blades
He is looking fantastic! No way in hell I'm forking out for Fort Max to go with him, so there would have to be an updated city-former body before I could justify buying him.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Genocide G2.0 » Wed Sep 18, 2013 9:12 am

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
Arctorro wrote:He is looking fantastic! No way in hell I'm forking out for Fort Max to go with him, so there would have to be an updated city-former body before I could justify buying him.

I'll buy him regardless of a body in headmasters cartoon he was a head most the time any way but he will never be in alt mode on the shelf so its not really a bother. If they do eventially do a body hopfully it knocks the price down.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Agamemnon » Wed Sep 18, 2013 9:17 am

Motto: ""I'd be the President of the procrastinator's club if I ever got around to submitting my application.""
Weapon: Null-Ray Rifle
Will get! He looks almost too big on the Fort Max body...
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My nephew wrote:Bacon is meat candy.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Dead Metal » Wed Sep 18, 2013 9:32 am

Motto: "Don't do drugs, beer's cheaper anyway!"
That is the freakiest base/ weapon mode ever! o_O

Looks like he's going to be part of a series of toys, take a look at that instruction manual (?), you can make out blue + symbols connecting the four rows.

This looks super fantastic
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby daimchoc » Wed Sep 18, 2013 10:16 am

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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby NOS » Wed Sep 18, 2013 12:02 pm

I'm really mixed up about this. On one hand, it's an amazing figure and that alone cannot be stressed enough, imo. However, I'm conflicted... will there be a Fortress Maximus body eventually? If not, will they work on a Scorpinok to go toe to toe with him? I don't want to have to shell out for a second Fort Max by a different 3rd who went the extra mile to give us a true city-former whose body doesn't connect with PE Fort Max. However, I could be content with this offering if they release a Scorpinok of similar height.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Sodan-1 » Wed Sep 18, 2013 3:43 pm

Motto: "Motive is a universal weakness."
ARGH!! The utter bastards! The answers are so close, but they have to go and blur everything. The utter, utter bastards. :BANG_HEAD:

It does look pretty good though. I simply can't afford the official Fotress Maximus anytime soon, so thank god IDW came along and made it acceptable for him to be smaller.

I would love a city-bot though. ;)
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby Stormrider » Wed Sep 18, 2013 8:23 pm

Weapon: Atom-Smasher Cannon
That is some crafty transformation. :APPLAUSE:
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)

Postby RK_Striker_JK_5 » Fri Sep 20, 2013 12:49 am

Motto: "'Til All are One!"
Weapon: Electron Gun
I gotta wait and see what they're doing with this guy. It looks like Cerebros, and maybe Fortress maximus too? Ugh, teasers suck sometimes!
Not caring about scale since 1984. Just like Hasbro.
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