Recommend Points wrote:-- 1pt per kill
-- 3pt per participating character kill (not all teams are participating)
-- 5pt per matrix holder character kill (matrix holder team)
-- Matrix holder team gets a +1pt bonus for each kill (to balance threat and given advantage)
-- 2pt sole survivor
-- 2pt top of mission
-- 2pt bonus for 3+ kills (in 6 slot mission)
-- 5pt bonus for all kills (in 6 slot mission)
Wingspan wrote:Question, how do we determine which faction won/is winning?
(Points, mission wins, tournament segment wins?)
Wingspan wrote:Question two, to support the nature of this being a faction tournament, my thought was to have the Matrix change hands when the other faction pulls ahead - the acquiring team would be whomever wracked the most kills on the previous holder. That, however may be unreasonable. But, acquiring the Matrix should be hard. So, to summarize options (plus a few others)..
-- Matrix goes to daily winner (by total points)
-- Matrix goes to most kills on holder when faction pulls ahead
-- Matrix goes to whomever skills 6 or more kills on holder
-- Matrix goes to most kills, period (different from daily winner; daily winner is points).
Wingspan wrote:Question three, can the Matrix VOLUNTARILY be transferred to another faction member BEFORE a segment begins? (ok ok, this one's new, just thought of it).
Wingspan wrote:Question four, tournament segments - I still like the idea of 1 day on, 2 days off; running form 1/17/2009 through 2/11/2009 using that format gets 8 segments - running weekly (5 days on, 2 days off) gives us 4. Choosing one mission per character per range was a balancing suggestion given we can't use 5s and 0s because we never know when those will be generated for us. If we choose a wider range we'll need a new mission selection technique. So...
-- What range is preferred? (1 on/2 off, 5 on/2 off, other?)
-- What mission selection will be used? We will NOT be automating results so we must have some filter to keep calculations reasonable.
Wingspan wrote:Question five, do we include Bot/Con missions at some point (the drone idea)? If we do, do we allow a larger mission pool for selection or the submission of more missions? Also if we do, I need a few mad scientist volunteers who got them running (for the narrative) - whomever scores best gets the write-in.
Wingspan wrote:Question six, do we try to balance at all if once faction shows up in more force than the other?
Wingspan wrote:Question seven, are these points agreed to?Recommend Points wrote:-- 1pt per kill
-- 3pt per participating character kill (not all teams are participating)
-- 5pt per matrix holder character kill (matrix holder team)
-- Matrix holder team gets a +1pt bonus for each kill (to balance threat and given advantage)
-- 2pt sole survivor
-- 2pt top of mission
-- 2pt bonus for 3+ kills (in 6 slot mission)
-- 5pt bonus for all kills (in 6 slot mission)
Mogwai Prime wrote:Is this a little bit easier on the eyes?
Fearless Echoes wrote:Answered questions
Wingspan wrote:Question, how do we determine which faction won/is winning?
(Points, mission wins, tournament segment wins?)
Wingspan wrote:Question two, to support the nature of this being a faction tournament, my thought was to have the Matrix change hands when the other faction pulls ahead - the acquiring team would be whomever wracked the most kills on the previous holder. That, however may be unreasonable. But, acquiring the Matrix should be hard. So, to summarize options (plus a few others)..
-- Matrix goes to daily winner (by total points)
-- Matrix goes to most kills on holder when faction pulls ahead
-- Matrix goes to whomever skills 6 or more kills on holder
-- Matrix goes to most kills, period (different from daily winner; daily winner is points).
Wingspan wrote:Question three, can the Matrix VOLUNTARILY be transferred to another faction member BEFORE a segment begins? (ok ok, this one's new, just thought of it).
Wingspan wrote:Question four, tournament segments - I still like the idea of 1 day on, 2 days off; running form 1/17/2009 through 2/11/2009 using that format gets 8 segments - running weekly (5 days on, 2 days off) gives us 4. Choosing one mission per character per range was a balancing suggestion given we can't use 5s and 0s because we never know when those will be generated for us. If we choose a wider range we'll need a new mission selection technique. So...
-- What range is preferred? (1 on/2 off, 5 on/2 off, other?)
-- What mission selection will be used? We will NOT be automating results so we must have some filter to keep calculations reasonable.
red wrote:Wingspan wrote:Question five, do we include Bot/Con missions at some point (the drone idea)? If we do, do we allow a larger mission pool for selection or the submission of more missions? Also if we do, I need a few mad scientist volunteers who got them running (for the narrative) - whomever scores best gets the write-in.
NO.
Wingspan wrote:Question six, do we try to balance at all if once faction shows up in more force than the other?
Wingspan wrote:Question seven, are these points agreed to?Recommend Points wrote:-- 1pt per kill
-- 3pt per participating character kill (not all teams are participating)
-- 5pt per matrix holder character kill (matrix holder team)
-- Matrix holder team gets a +1pt bonus for each kill (to balance threat and given advantage)
-- 2pt sole survivor
-- 2pt top of mission
-- 2pt bonus for 3+ kills (in 6 slot mission)
-- 5pt bonus for all kills (in 6 slot mission)
Wingspan wrote:Fearless Echoes wrote:Answered questions
As more posts come in I'll summarize the responses; since not everyone who will participate is daily posting is until the end of this weekend enough?
Fearless Echoes wrote:That said, I tend to be working on my tournie's development all the way through the fortnight prior to it.[/color]
Absolute Zero wrote:I'll put up a thread in the pred forum or in the main forum... or just have Preds who want to sign up sign up there too.
Edgecrusher wrote:Absolute Zero wrote:I'll put up a thread in the pred forum or in the main forum... or just have Preds who want to sign up sign up there too.
uhm pred board bad idea since a lot of us don'T have access to it
Wingspan wrote:Also, to all fuzz-buts/squishies, are your team bios up to date? I'd like to start fleshing out the pre-cursor story but need characters with which to do it. Please post your preferences for canon and home-brewed character inclusion HERE soon.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
Name_Violation wrote:is the tourney being postponed? it should have started today form what i've read
and are there sing ups like the scalp hunt, or is everyone involved automatically?
i assume its wins per side, or is it bots per person?
i also assume arena doesnt count
sorry, i havent been here long enough to actually be involved in a tournie, and want to know whats goin on.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
War in the Wastes Rules wrote:1. Players MUST signup in the appropriate thread (click) before the time posted. Only Maximals and Predacons may join.
2. Specific mission ranges will be posted in which every mission divisible by 5 in that range will be counted.
-- Factions compete for most victories in that range
-- Players compete by participating in valid missions
-- Missions must have opposition or they are not counted
3. Players should, but are not required, to track kills in valid missions
-- Kills may be used to resolve in the event of ties
-- Kills will be used for additional brags and in the overall results
4. Tournament will be scored across 3 segments (3 mission ranges across multiple days)
-- Two out of Three Wins
-- Each segment carries weight - the third will carry importance (for bragging, if nothing else) even if one Faction sweeps the first two
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