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Absolute Zero wrote:Get you're heads together with the preds and maximals and write this thing then...AZ wrote:People keep praising me, my head might swell even more.![]()
Ok, so how often are they full?Kaijubot wrote:Theoretically as common as any other sort of mission, I think, but in practicallity I see far more Max vs Con missions than anything else (aside from a statistical anomaly this morning when I managed to generate two missions against each faction.)
Psychout wrote:Ok, so how often are they full?Kaijubot wrote:Theoretically as common as any other sort of mission, I think, but in practicallity I see far more Max vs Con missions than anything else (aside from a statistical anomaly this morning when I managed to generate two missions against each faction.)
Aboslute Zero wrote:For the backstory, Rat and I were discussing whether to use canon characters, or pick from people who play the game for the factions and have them be the leaders. I favor using people from the game honestly, because there are no canon characters in HMW. People might use a canon name, they may use a canon background, but I view the game as more of a original universe, with it's own unique characters. For better or worse.
Aboslute Zero wrote:The premise was taken from Pyschout's post starting off the new era, with the Beasties developing from the meteor, but since there were beast factions before that event, my idea was that the meteor was actually the beasties returning to cybertron. Rat Convoy had a good idea that was a variation, where the beasties had taken control of Cybertron and the G1ers returned, being the meteor I guess.
...
During the first day of fighting, the winning side would find the matrix in the offline corpse of (a) Prime, and the fighting would revolve around that, each day would be fighting for control of the matrix, winning faction for the day getting possession of it, and if we could, the first day would determine who had it (winning faction best performer) with each day either the matrix going to either the best of the winner or the one who managed to defeat the current holder the most for the day in the tournament missions.
...
The original plan was fighting for territory or something, with the matrix coming in at the end and awakening the G1ers (a stray shot hits the matrix, causing it to release a bit of it's power and bringing the offline bots back online, like in DW's G1 series), leading into part two to be run at a later time with all 4 factions fighting for the matrix.
Tammuz wrote:Sumo, though i'm not really sure about starlock.
Absolute Zero wrote:Tammuz wrote:Sumo, though i'm not really sure about starlock.
I picked him for lack of another option.
Another planet the beasties could come from is Jungle Planet.
Crapy Story wrote:The ship breaks out of hyperspace. Fires burning where the engines should be. Scorch marks and holes cover the ship, the most heavy damage coming in the rear.
"We've lost main thrust and rear weapons. Sensors and nav as well." the robotic form at the helm reports.
"Use manuevering jets. Try to get us broadside for when they come out, then open with everything we've got." The captain responds.
The ship slowly begins to turn, but not fast enough as the second ship erupts into real space behind it and begins opening fire. The first ship beings to blindly return fire, mildly raking the second ship, but causing no serious damage, as the second crosses above the first ship.
More fireballs explode out of the first ship as it seems that at any moment, it might ultimately explode. Ultimately, a worse fate awaits it, as it begins falling into the metal planet below's gravity well.
The second ship follows behind, firing constantly. Not willing to simply assume that the planet will finish their job.
"Jettison all stasis pods. Arm forward facing missiles and eject them. If they're going to follow us down, lets make sure they die as well." The captain orders.
The second ship following behind doesn't slow, doesn't cease firing. Some of the stasis pods are blasted, others collide with the ship and are sent spiraling away. The missiles do their job and cripple the second ship, causing it to not be able to contol itself in the gravity well either.
Both ships begin their descent into the metallic world. The first crashing through what once was a spire amid a great city. The second slamming into the ground further away.
From orbit, the surviving stasis pods begin their decent down to the planet. Warriors inside ready to begin their war again on a new planet.
Kaijubot wrote:Absolute Zero wrote:Tammuz wrote:Sumo, though i'm not really sure about starlock.
I picked him for lack of another option.
Another planet the beasties could come from is Jungle Planet.
Ah, yes, good ol' Animatros.
Incidentally, why would the Maximals and Predacons (as factions) come from anywhere but Cybertron? If the new, more fuel effecient bodies were smaller than the previous ones it would make sense that they might adopt alt modes better suited to the size.
Psychout wrote:The idea of the article I wrote was in the vein of the beast wars factions evolving whilst the ancients were all shut down.
Bearing in mind that the G1's would have brought the knowledge of earth based animals and such back with them it would have been stored in Cybertrons databanks until reactivated then, using the asteroid was the catalyst like Mt. St. Hilary erupting in the G1 cartoon, the databanks 'woke up' and reformatted everything using organics.
If that helps, feel free to use it...
My suggestion to AZ was to run the tourney between you guys to start, then involve the cross-gen missions using the G1's as 'war drones', and then when the matrix is 'redescovered' the ancients can wake up and get back to trashing the planet.
As a sidenote though; Writing a story involviong fan-made characters can be fun, but everyone has their own nuances as to how their characters should act, which is why I stayed away from it as much as possible and stuck to canons. For the article, I started with a ramble 3 pages long involving loads of different ones and just edited the hell out of it, kinda like this post...
Wingspan wrote:Now, last contribution for the moment - my preference would be the asteroid / meteor sparking something on Seibertron itself which begins the beast creation rather than either generation returning; the introduction of organic material on a world that's had time to heal from the G1 conflict which sparks the new creations. But that's primarily because I'm having difficulty imaging where either generation would return from; give me that and my opinion can easily be swayed.
Edit: On reading AZ's team I realize he deserve a nut-kicking for stating he cannot write and the meteor / asteroid bringing something would be interesting as, for those stories to hold, it would have to bring something human.
Absolute Zero wrote:My thinking was that because the beast factions where added before the restart, that they could be returning.
Kaijubot wrote:Absolute Zero wrote:My thinking was that because the beast factions where added before the restart, that they could be returning.
Could be that the the pre-restart Beasties were the prototypes/test subjects of the process. Instead of the Beast factions returning, perhaps some kind of massive disaster made many more decide to undergo the "Maximal/ Predacon Upgrade" as warfare breaks out once more?
Not trying to disuade you if you prefer the idea of the Beasts returning, it just seems a bit odd to me is all.
Recommend Points wrote:Summed for each submitted mission, points can be scored as follows.
-- 1pt per kill
-- 3pt per participating character kill
-- 5pt per matrix holder character kill
-- Matrix holder team gets a +1pt bonus for each kill (to balance threat)
-- 2pt sole survivor
-- 2pt top of mission
-- 2pt bonus for 3+ kills (in 6 slot mission)
-- 5pt bonus for all kills (in 6 slot mission)
Absolute Zero wrote:That's pretty awesome Wingspan.
Wingspan wrote:Absolute Zero wrote:That's pretty awesome Wingspan.
Where's mah cookie?
Fearless Echoes wrote:But I is teh lazys
Absolute Zero wrote:Couple of thoughts I had.
Any mission with at least 4 combatants for each side should count. This way there will be a broader cross section of missions.
Absolute Zero wrote:Anyone who levels down for the tournament will be DQed and any match they enter that would have qualified will be forfeit.
Absolute Zero wrote:Instead of breaking it into literal days, 4 weeks. Week 1 will be "day one" week 2 "day too" and so forth. Saturday and Sunday can be used prepping the next chapter of the story.
Wingspan wrote:Absolute Zero wrote:Couple of thoughts I had.
Any mission with at least 4 combatants for each side should count. This way there will be a broader cross section of missions.
Good idea; but do we count all missions?
Wingspan wrote:Absolute Zero wrote:Anyone who levels down for the tournament will be DQed and any match they enter that would have qualified will be forfeit.
Completely agreed; how do we track? But leveling down won't help - the point system I suggested is based on kills, not level.
Wingspan wrote:Absolute Zero wrote:Instead of breaking it into literal days, 4 weeks. Week 1 will be "day one" week 2 "day too" and so forth. Saturday and Sunday can be used prepping the next chapter of the story.
That's a lot to break down in two days - and I frankly will have more time during the week; however I like having the segments translate directly to game time. Very clean.
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