Caelus wrote:Weapon price is a useless indicator. I didn't take the time to balance the prices when I reformatted the weapons this time, they just have the arbitrary price designations from years ago. I might have put in the extra
hour or two to do that, but I'd forgotten what it was like to not have 12 million energon.

yeah, but that's kinda another kettle of fish, even before the energon bug hit, we had milionaires and people stuck in the red. and that makes things very hard to balance nicely.
i would suggest you read [url]this[/url] prior to spending anytime balancing the weapon costs
in the mean time bewtween when OS redoes the weapons system (it needs doing) and then i think a viable stop gap would be;
Energon Cost = ([FRPr*SKL]/[recharge rate])*1000
of course we have the big problem that as long as brawling is how it is, newbs are forced to have a weapon, and the SR weaponry has a much greater disadvantage.
that's why i was Haranguing OS to remove the eponential in its mechanic, and why i as so adamant that all weapons become NR.