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Burn wrote:kaijubot_uk wrote:Burn, I'm curious, do you object to this particular power-up, or the concept of power-ups in general?
I guess you could say any power up in general.
Unless there's a way for a bot to increase it's natural abilities in a natural way to counter a bot with outside forces boosted abilities then I see some people who like to role-play their characters at a disadvantage.
Burn wrote:Which is why if things are going to be explained, greater detail would be nice so we all don't sit around discussing what may and may not happen.
I think it's safe to say we were tired of the cryptic stuff before and rejoiced when someone said he'd be more up front and open about things.
Phaze wrote:Like Nucleon or maybe custom abilities e.g. skywarps teleport or rumbles ground tremors
kaijubot_uk wrote:Burn wrote:Which is why if things are going to be explained, greater detail would be nice so we all don't sit around discussing what may and may not happen.
I think it's safe to say we were tired of the cryptic stuff before and rejoiced when someone said he'd be more up front and open about things.
I wholeheartedly agree. While I understand that OS may like to keep some things secret so we have some surprises, I do feel that we could use some information about key features.
Burn wrote:Which is why if things are going to be explained, greater detail would be nice so we all don't sit around discussing what may and may not happen.
Burn wrote:Unless there's a way for a bot to increase it's natural abilities in a natural way to counter a bot with outside forces boosted abilities then I see some people who like to role-play their characters at a disadvantage.
Omega Sentinel wrote:I am quickly accused of "not listening" and "being cryptic" everytime I try to listen or explain.
This will be my last post that gives away anything about HMW2 for a while. Burn is right. If every line of code is needed as explanation for what the new game is going to do, I can not accomodate.
I will put new info on the forums when things are closer to finished.
Novacron wrote:I think you're doing a fine job. Remember, we criticize because we care.
Omega Sentinel wrote:Novacron wrote:I think you're doing a fine job. Remember, we criticize because we care.
I welcome criticism. Most of the arguments that have been brought up here are very valid. Unfortunately, I don't have answers for them yet.
It's the programmer vs. player attitude 1 or 2 people have that I am sick of.
Omega Sentinel wrote:Novacron wrote:I think you're doing a fine job. Remember, we criticize because we care.
I welcome criticism. Most of the arguments that have been brought up here are very valid. Unfortunately, I don't have answers for them yet.
It's the programmer vs. player attitude 1 or 2 people have that I am sick of.
Tangent wrote:I think he may just be slighlty confused at you two arguing over which FF7 guy is sexier...
Dealer wrote:Don't worry Frimal, you'll always be useless to me
So basically what you're saying is a player should either jump on the power up bandwagon thus compromising the character of their bot (and trust me, there's a LOT of players out there who have spent a long time creating and refining their characters) or I can be simply left behind?
And what happened to the old idea of configuring bots YOUR way? Might be a bit hard if you have no choice but to use power ups just to stay in the game. Kinda takes a decision out of your hands.
Some people might not be willing to compromise the integrity of their characters just to play with power ups.
Then they have to do exactly the same thing as they've had to do in this game. I know of people out there who build there tfs acording to how they imagine the charecter should be built, rather than how the game emchanics sujest. In the end it will always be a playoff between preference and practicality.
Why should the rest of us (the majority) miss out on a nifty gimmick cuase some dont want to use it?
So you honestly don't give a **** about game balance?
You pay energon to link to it to get a specific boost of some kind for a single mission or campaign...That's it.Flashwave wrote:I'm sorry for feeding the flames I sparked, but i got left at the gate and am confused. Minicons are being treated as 1-shot deals, as a weapon with a personality, or like a helper unit on a train to take a load off the other engine?
Thanks and sorry.
Omega Sentinel wrote:You pay energon to link to it to get a specific boost of some kind for a single mission or campaign...That's it.Flashwave wrote:I'm sorry for feeding the flames I sparked, but i got left at the gate and am confused. Minicons are being treated as 1-shot deals, as a weapon with a personality, or like a helper unit on a train to take a load off the other engine?
Thanks and sorry.
And you will only have certain ones available to you based on the territories your faction controls.
It's not as big a deal as people are making it.
Burn wrote:OS, I just had an idea.
Make steve part of the support staff. I just know he's dieing to contribute to the game but his shyness makes it hard for him to talk in a big group. So a smaller group might be able to draw him out of his shell.
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