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Barring a server crash when we launch I can guarantee that you will still have your team but their xp, stats, weapons and energon will be zeroed out in order to get everything matched up with the new game engine.QuietStorm wrote:I'm still waiting for the guarantee that ALL of a Player's characters will be ported over to V2.
QuietStorm wrote:To me this seems fairly simple and easy to deal with. You keep the Arena the way it is--if it ain't broke, don't fix it, ya know? You keep the Missions the way they are (see above).
This new Pit Fighting feature screams to me of abuse if the rumors of it that I'm hearing are true (betting XP and/or Energon on the fights.)
Omega Sentinel wrote: Right now the arena is 1 of only 2 things you can do in this game. In the new system it will be 1 of 5.
Burn wrote:Actually QS, IF a playing limit were implemented it would benefit the "casual" player such as yourself as the "professionals" would only be able to play so much which would bring them down to the level of a "casual" player^.
Burn wrote:Actually I think we need more of these threads so that OS can see our concerns and address them BEFORE the new version is rolled out.
Burn wrote:I'm of the mindset that if we're going to lose 4 years of data that it should be something good.
QuietStorm wrote:If this is going to be about control of Cybertron, the factions are going to be battling for control from the very beginning.
So...if they can gain precious XP by doing everything possible and available to them as a Level 0 except for CR Chamber time, why not?
Me, Grimlock! wrote:It's gonna be painful to build my way back up to level 8 and regain the goal I just, just met after years of addiction.
Dictionary.com wrote:in·ept /ɪnˈɛpt, ɪˈnɛpt/ Pronunciation[in-ept, i-nept]
–adjective
1. without skill or aptitude for a particular task or assignment; maladroit: He is inept at mechanical tasks. She is inept at dealing with people.
2. generally awkward or clumsy; haplessly incompetent.
3. inappropriate; unsuitable; out of place.
4. absurd or foolish: an inept remark.
Burn wrote:You're not meant to be at that level!
Burn wrote:QuietStorm wrote:To me this seems fairly simple and easy to deal with. You keep the Arena the way it is--if it ain't broke, don't fix it, ya know? You keep the Missions the way they are (see above).
See, here's the problem.
Say you keep the arena and missions how they are, and we still end up with the same people being arena dwellers.
Then you have the mission goers who fight and gain territory for their faction and unlock all sorts of goodies for the faction.
Why then, should the arena dwellers have access to those goodies when they contributed little to nothing to get them?
Omega Sentinel wrote:Barring a server crash when we launch I can guarantee that you will still have your team but their xp, stats, weapons and energon will be zeroed out in order to get everything matched up with the new game engine.
I see no reason to delete teams and characters in order for you to play on the new system.
You keep the Arena the way it is--if it ain't broke, don't fix it, ya know?
Then you have the mission goers who fight and gain territory for their faction and unlock all sorts of goodies for the faction.
Why then, should the arena dwellers have access to those goodies when they contributed little to nothing to get them?
In the new system it will be 1 of 5.
This new Pit Fighting feature screams to me of abuse if the rumors of it that I'm hearing are true (betting XP and/or Energon on the fights.)
xp, stats, weapons and energon will be zeroed out in order to get everything matched up with the new game engine.
And yes, I realise how nasty that sounds but as i've said in the past, I find it a slap in the face for myself and all the others who spent over 2 years developing the challenge arena to see it butchered to pieces.
QuietStorm wrote:Ikademus or whatever, I'm just gonna ignore you. You do nothing but bastardize the minor "suggestions" that I make. Belittling them down to mere "emo" kid whinyness, so forget you.
Word.
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