Missions are going to pay out energon.lkavadas wrote:Missions aren't going to pay out energon? Where did you hear this?
QuietStorm wrote:When it comes to Missions, you're looking at roughly 40 minutes to fill the mission, 20 to battle in it, and potentially healing for another 60 minutes.
lkavadas wrote:Missions aren't going to pay out energon? Where did you hear this?
Burn wrote:QuietStorm wrote:
When it comes to Missions, you're looking at roughly 40 minutes to fill the mission, 20 to battle in it, and potentially healing for another 60 minutes.
And you could also sit in the arena for two hours before being kicked out of the wait line and left with no energon or xp.
I had a simpler idea to help boost xp gain.
Reduce cr chamber to 30 mins for level 0 then increase it 5 mins per each level and cap it at one hour at level 6.
The reduced time will increase turn around giving you more chances to get your bots out there.
Downside is those who can play regulary will further ahead than others. But no one's really liked the idea of limiting a person to how much they can play a day so ...
QuietStorm wrote:In fact, that's how ALL games are. If I want to play Hockey better, I need to be playing Hockey more. This no different.
Word.
Burn wrote:QuietStorm wrote:In fact, that's how ALL games are. If I want to play Hockey better, I need to be playing Hockey more. This no different.
Word.
ahhhh but if you look at other free online multiplayer games a lot of them (Mech-G, Bots for example) have a system in place where you can only play so much each day.
Difference there though is you can fight whoever you want and you're not divided into two factions.
Plus people have that idea for some reason.![]()
Frankly though I think it'd be good for the game as it would drive people to play smarter rather than more often.
QuietStorm wrote:lkavadas wrote:Missions aren't going to pay out energon? Where did you hear this?
Sorry, I mistyped that. Regardless of the fact, I'm still leary of discussing things with you after the last time.
lkavadas wrote:A lot of hooey.
QuietStorm wrote:So because I can't play "professionally" per se, I should be punished and have to sit out?
Ikavadas wrote:Revising the game can be easily done once we have a working version to beta test which is pretty much going to be the first three months of the next version. This nit picking before any of us have seen, let alone played, a releasable build is a complete waste of time.
...
Really, people need to lay off and just let the version come. These threads that have been cropping up with people moaning and whining about something they don't understand and know nothing about need to stop. Just relax people.
Burn wrote:QuietStorm wrote:So because I can't play "professionally" per se, I should be punished and have to sit out?
Actually QS, IF a playing limit were implemented it would benefit the "casual" player such as yourself as the "professionals" would only be able to play so much which would bring them down to the level of a "casual" player.
But no one's really liked that idea. Goddamn addicts around here.
Redimus' Ego +1 wrote:I can understand how those who cant put as many hours in feel left behind, but I cant understand how limiting those who can put the hours in is in anyway fair.
Burn wrote:Redimus' Ego +1 wrote:I can understand how those who cant put as many hours in feel left behind, but I cant understand how limiting those who can put the hours in is in anyway fair.
Of course you don't. You have plenty of hours to invest so it wouldn't be fair to you. Correct?
Burn wrote:Redimus' Ego +1 wrote:I can understand how those who cant put as many hours in feel left behind, but I cant understand how limiting those who can put the hours in is in anyway fair.
Of course you don't. You have plenty of hours to invest so it wouldn't be fair to you. Correct?
Traks wrote:I agree that a "cap" on how much you can play could be unfair to all. Even the "casual" player might get some more time than usual to play for whatever reason and they would be limited. So it could be unfair to all in a way,and I used to be a casual player and was never in the state of mind that people who could play more was unfair in anyway.
Just my .02 cents
Redimus' Ego +1 wrote:Burn wrote:Redimus' Ego +1 wrote:I can understand how those who cant put as many hours in feel left behind, but I cant understand how limiting those who can put the hours in is in anyway fair.
Of course you don't. You have plenty of hours to invest so it wouldn't be fair to you. Correct?
In a nutshell, yes.
I could do any number of other things, but I chose to try and make my hmw team as good as I can. So why should I be forced not play as much, just cuase others cant?
You get out what you put in.
I think that's the fairest way forward.
QuietStorm wrote:And I think that by making the Arena give out XP until someone earns Level 1 is a good way to do that
Burn wrote:QuietStorm wrote:And I think that by making the Arena give out XP until someone earns Level 1 is a good way to do that
One potential problem.
If this is going to be about control of Cybertron, the factions are going to be battling for control from the very beginning.
So it would be best to have as many bots in missions as possible. Having the arena generating xp for any level will just have bots going there and we'll have the whole bitching about arena dwellers thing again combined with the "we're losing valuable ground because of those arena dwellers" thing.
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