
v2 alt-lists. (Final Version - All Factions)
Galvatron Prime wrote:Man I think half the alts I want for my Maximals are rare
I haven't had the nerve to look.

- Dr. Caelus
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And now the Preds are done too. Over the next few days I'll be making the groupings neater, and swapping some around to create a slightly better balance. So things will change, but not by much.
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i dont know if this has been mentioned, but is it just me who thinks that the icon of movie ratchet is missing wheels on the driver side? (Autobot / light rescue vehicle)

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King Henrik - Fuzor
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but it wont get any worse"
the fighter and interceptor have the same tatics
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steve2275 wrote:the fighter and interceptor have the same tatics
True, but the dogfight on one would start on an upgrade worth of 3000 Xp, on the other it will start on 8000.
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I'm rather disappointed to see that one of the Maximals mere two large theropod alts is classed as rare, and it's by far the more generic of the two (Spinosaurs being rather distinctive). Other than that I can't say I have any issues with the Maximal rarities.

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Looks good...but 2 questions
1. Jazz as rare?
2. Upon the release of V2, is it possible to release all the alt modes of your faction for 24 houts, as to get an inital set-up, then begin the rotator after. maybe a plot story can be worked behind it. just a thought
1. Jazz as rare?
2. Upon the release of V2, is it possible to release all the alt modes of your faction for 24 houts, as to get an inital set-up, then begin the rotator after. maybe a plot story can be worked behind it. just a thought
- Blaster_6267
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Blaster_6267 wrote:Looks good...but 2 questions
1. Jazz as rare?
2. Upon the release of V2, is it possible to release all the alt modes of your faction for 24 houts, as to get an inital set-up, then begin the rotator after. maybe a plot story can be worked behind it. just a thought
1. Well Jazz has to be something

2. Nah, that's no fun that way. besides, you may find a new character that you like a lot better while waiting for your planned character's alt to show up
Also, I've sorted The Bots/Cons into Core/Common/Rare for easier reference. I'll do the MAxs/Preds later
Edit: Max's Done, Will do Preds later
- Mkall
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Mkall wrote:Blaster_6267 wrote:Looks good...but 2 questions
1. Jazz as rare?
2. Upon the release of V2, is it possible to release all the alt modes of your faction for 24 houts, as to get an inital set-up, then begin the rotator after. maybe a plot story can be worked behind it. just a thought
1. Well Jazz has to be something
2. Nah, that's no fun that way. besides, you may find a new character that you like a lot better while waiting for your planned character's alt to show up
Also, I've sorted The Bots/Cons into Core/Common/Rare for easier reference. I'll do the MAxs/Preds later
Edit: Max's Done, Will do Preds later
The schoolbus is rare? aww comeon, I know lots of folks with helmets that will want the short-bus! ( I know even more that need to ride it)
- quetzalcoatl
- Fuzor
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Luzac wrote:As a future Predacon I don't like:
Unicorns for Predacons? UNICORNS?! AND A BM PRIMAL? This sux...
lol I have a buddy who would kill to see a Predacon unicorn! Of course, said buddy also owns a MLP collection and plays Black (or Blue/Black) in Magic: The Gathering.
MLP... because Paradise Estates is bigger than Metroplex (and Daniel is Megan's little brother...

Also, what looks like a BM Primal is actually Blot (which is Terrorcon for "we've finally produced a block-bot with legs. Let's call it an orc.")
- Cybertronian
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CARNAGE X10 wrote:i havent been here long, but still, I thought that these were meant to be alt-modes, not pokemon. sorry the pic is pretty big. and yes, I am such a sado for knowing these and getting the pics. but oh well, thats me.
Oooh, Me Grimlock LOVE Tyrannitar! (which is probably why I named my Larvitar Grimlock.)
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I hereby declare the bots and Cons all done. I've finished the rarities and modified them slightly. Enjoy them and prepare for them as that is your list.
Maximals and Predacons should see their lists come tomorrow
Maximals and Predacons should see their lists come tomorrow
- Mkall
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Not too bad, most of the ones I wanted are commons so i'm ok.
One question; am I right in thinking the cons now dont have a 'Seeker clone' alt as core in either Fighter or Interceptor?
That may lift a few hackles.
One question; am I right in thinking the cons now dont have a 'Seeker clone' alt as core in either Fighter or Interceptor?
That may lift a few hackles.
- Psychout
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Mkall wrote:Maximals and Predacons should see their lists come tomorrow
I see that the Maximal list is broken down like the Bot/Con list. Does this mean it is now complete?
Also are we going to have access to all alts at first before the rotation starts or are we jumping right into the rotation?
sorry if this was already brought up.
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Galvatronus - Pretender
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Galvatron Prime wrote:I see that the Maximal list is broken down like the Bot/Con list. Does this mean it is now complete?
Not quite. That was done to make it easier for me to see what needs it be balanced out. For example some classes have four core alts while others have none. THat's something I'll look at tonight.
Also are we going to have access to all alts at first before the rotation starts or are we jumping right into the rotation?
sorry if this was already brought up.
We're jumping right into rotations. I figured that if we let every alt available for 24 hours, then hop into rotations, then it wouldn't be fair to those that are unable to play for that first 24 hours.
- Mkall
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- Mkall
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Ok guys, Mkall needs your help again.
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
- Mkall
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Mkall wrote:Ok guys, Mkall needs your help again.
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
1) Can't find the Alt Database, the current Autobot alts for this week is correct.
2)The Alt reference page in the Help section is not showing anything for me, so I can;'t help ther either.
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Flashwave - City Commander
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Mkall wrote:Ok guys, Mkall needs your help again.
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
In the current database,

Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Flashwave wrote:Mkall wrote:Ok guys, Mkall needs your help again.
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
1) Can't find the Alt Database, the current Autobot alts for this week is correct.
2)The Alt reference page in the Help section is not showing anything for me, so I can;'t help ther either.
Whoops, shoulda put that link in: http://www.seibertron.com/heavymetalwar ... tmodes.php
- Mkall
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- Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Mkall wrote:Flashwave wrote:Mkall wrote:Ok guys, Mkall needs your help again.
I've been told that when I started this, that several of the jets were named incorrectly. Something about F14s being named F16 or something like that.
Problem is that I don't keep up with which is which. So I'd like you guys to point out which jet names are wrongly named in the altmode database so I can change them.
Thanks
1) Can't find the Alt Database, the current Autobot alts for this week is correct.
2)The Alt reference page in the Help section is not showing anything for me, so I can;'t help ther either.
Whoops, shoulda put that link in: http://www.seibertron.com/heavymetalwar ... tmodes.php
Thanks!

EDIT:



That's all I see
Last edited by Flashwave on Mon Oct 15, 2007 2:49 pm, edited 3 times in total.
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Flashwave - City Commander
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Mkall wrote:Whoops, shoulda put that link in: http://www.seibertron.com/heavymetalwar ... tmodes.php
Is that link gonna be permanently posted at some point?

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