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Rat Convoy wrote:pRedimus wrote:Esepcilly when some more faction tailored missions would improve tha gameplay for the majority of the players, and therefore is of far more interest.
No, Im not gonna shut up about this.
I'm with ya, Red. And I think the priority after the missions are sorted ought to be standardization of tactics costs and making all alts dual tactics.
Silverbolt wrote:I would like to see the current character rank on the characters registry tab.
I would like to be able to pick any alt mode I want then attach the tatics that I want to use to it and have different grades of each tactic with varying cost.
Strafe 1, quick to upgrade(1000), does low damage per hit.
Strafe 2, moderately expensive(2500), does medium damage
Strafe 3, Expensive to upgrade (5000), does high damage
And then do the same with all the tactics and give each bot the choice of two or three of them.
This way the alts become more of a fans choice for what they want their character to look like and not something that has to be comprimised because that is the only alt that is ok that has the cheap tactics that are wanted.
I still fear that eventually all the top bots will have similar alts and all be the same.
Tammuz wrote:Absolute Zero wrote:6 guns with "light to heavy damage" ect.
that's not true. just becuase the game has vagueified it, doesn't mean they are the same. some of us know different.
Lorekeeper wrote:As a new feature, It would be nice to see how much damage our troops are doing. I know that I can "simply" scan up and find the previous % for the opponent just hit, but that is tedious. How hard would it be to add "doing x% damage" to the battle text?
(It could be very hard, I have no clues about code, but if it's easy, why not?)
Absolute Zero wrote:Tammuz wrote:Absolute Zero wrote:6 guns with "light to heavy damage" ect.
that's not true. just becuase the game has vagueified it, doesn't mean they are the same. some of us know different.
Tammuz wrote:Absolute Zero wrote:Tammuz wrote:that's not true. just becuase the game has vagueified it, doesn't mean they are the same. some of us know different.
But a vast majority of the players don't. Most see the same stats on the weapons and look for the one that tells them it has better performance. So what's the point of keeping it like that if only 5 people in the game know the difference?
not my call...i have no problems with opening the stuff up, makes it alot easier to locate bugs and such, but my hands are tied
Tammuz wrote:to be fair i don't think we need to have redundant names given the number of possible weapons; there's 2520 different possible recharge/damage range combinations.
i think... i may have got my factorals wrong and underestimated slightly
EDIT: yup, 4912 different possible combinations.
Tammuz wrote:there's only 90 weapons in the game at present.
i still don't see why we need to have weapons that only one faction can have. i have no problem including beast weapons, but i don't see why beasts shouldn't be ablet to use non-beast weapons and vice versa.
Tammuz wrote:yes it would, but being that this isn't v2 it doesn't.
Absolute Zero wrote:Tammuz wrote:yes it would, but being that this isn't v2 it doesn't.
But it could make the beast modes more attractive if a canon gun you want is only available to one of them. Or "hey, that gun that guy shot me with is cool. I wanna use that. I should see about switching sides"
Adds more variety to the game
Adds more uniqueness to the factions, which is something people seem to really want
Does not really effect anything, since a majority of the weapons don't get used. This way, more weapons will be used. Coding it wouldn't be that difficult. I could do it, so I know it wouldn't be.
Tammuz wrote:Absolute Zero wrote:Tammuz wrote:yes it would, but being that this isn't v2 it doesn't.
But it could make the beast modes more attractive if a canon gun you want is only available to one of them. Or "hey, that gun that guy shot me with is cool. I wanna use that. I should see about switching sides"
Adds more variety to the game
Adds more uniqueness to the factions, which is something people seem to really want
Does not really effect anything, since a majority of the weapons don't get used. This way, more weapons will be used. Coding it wouldn't be that difficult. I could do it, so I know it wouldn't be.
making the factions more unique cuts both ways, for everyone whose gonna go "ooh! preds have a cool weapons" someones gonna be going "ooh! bots have cool weapon"
and thats a big thing if the mods are gonna get choosey over who they'll let defect.
Absolute Zero wrote:
Linking the alt mode pages to the "choose your faction" page might help, but the beast factions would have to have a alt mode page to begin with. Why don't we ask the general public why they chose the faction they chose and see what the general public wants done to make the beast factions more appealing?
Tammuz wrote:Absolute Zero wrote:
Linking the alt mode pages to the "choose your faction" page might help, but the beast factions would have to have a alt mode page to begin with. Why don't we ask the general public why they chose the faction they chose and see what the general public wants done to make the beast factions more appealing?
those are two bloody good ideas.
Absolute Zero wrote:Tammuz wrote:Absolute Zero wrote:
Linking the alt mode pages to the "choose your faction" page might help, but the beast factions would have to have a alt mode page to begin with. Why don't we ask the general public why they chose the faction they chose and see what the general public wants done to make the beast factions more appealing?
those are two bloody good ideas.
With all the ideas I pull out of my arse, some are bound to be good. ^_^
Tammuz wrote:Absolute Zero wrote:
Linking the alt mode pages to the "choose your faction" page might help, but the beast factions would have to have a alt mode page to begin with. Why don't we ask the general public why they chose the faction they chose and see what the general public wants done to make the beast factions more appealing?
those are two bloody good ideas.
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