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Seibertron Henshin! Tokusatsu Discussion Thread

Welcome to the General Discussion area where just about anything goes! This area is designed to discuss all matters and does not necessarily have to be Transformers related. Please keep topics relevant.

Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Wed Jul 27, 2016 9:47 pm

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wilcosu35 wrote:I finished Kyuukyuu Sentai GogoFive today. Quite en enjoyable series, though the infighting at the beginning was a bit annoying. Good characters both on the good and bad sides, very interesting and varied weapons, and some quite awesome mecha. The ending was a real tear-jerker though.
How would you say it compares to Lightspeed Rescue? It sounds like it handled the villains much better, though I still like how PRLR portrayed Diabolico during the first and last story arcs. And while there was no Titanium Ranger arc in GoGoFive either (which helped make LR as cool as it was), how were GoGoFive members themselves? One aspect I really dug about the Lightspeed Rangers was the extra effort they put into helping people in addition to fighting the enemy monsters, making them one of the most comforting Ranger teams ever. Did the GoGoFive members do that as well? And how's the overall story compare?
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby wilcosu35 » Wed Jul 27, 2016 10:07 pm

Sabrblade wrote:
wilcosu35 wrote:I finished Kyuukyuu Sentai GogoFive today. Quite en enjoyable series, though the infighting at the beginning was a bit annoying. Good characters both on the good and bad sides, very interesting and varied weapons, and some quite awesome mecha. The ending was a real tear-jerker though.
How would you say it compares to Lightspeed Rescue? It sounds like it handled the villains much better, though I still like how PRLR portrayed Diabolico during the first and last story arcs. And while there was no Titanium Ranger arc in GoGoFive either (which helped make LR as cool as it was), how were GoGoFive members themselves? One aspect I really dug about the Lightspeed Rangers was the extra effort they put into helping people in addition to fighting the enemy monsters, making them one of the most comforting Ranger teams ever. Did the GoGoFive members do that as well? And how's the overall story compare?



I seriously haven't got a clue how it compares since i haven't seen much of LR, and that was 15 years ago. I will say that the Tatsumi siblings are all working in the rescue industry (fire, police, medical).
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Wed Jul 27, 2016 10:14 pm

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wilcosu35 wrote:
Sabrblade wrote:
wilcosu35 wrote:I finished Kyuukyuu Sentai GogoFive today. Quite en enjoyable series, though the infighting at the beginning was a bit annoying. Good characters both on the good and bad sides, very interesting and varied weapons, and some quite awesome mecha. The ending was a real tear-jerker though.
How would you say it compares to Lightspeed Rescue? It sounds like it handled the villains much better, though I still like how PRLR portrayed Diabolico during the first and last story arcs. And while there was no Titanium Ranger arc in GoGoFive either (which helped make LR as cool as it was), how were GoGoFive members themselves? One aspect I really dug about the Lightspeed Rangers was the extra effort they put into helping people in addition to fighting the enemy monsters, making them one of the most comforting Ranger teams ever. Did the GoGoFive members do that as well? And how's the overall story compare?



I seriously haven't got a clue how it compares since i haven't seen much of LR, and that was 15 years ago. I will say that the Tatsumi siblings are all working in the rescue industry (fire, police, medical).
Well, if you ever get a chance, I'd recommend checking out PRLR in full (either on Netflix, DVD, or Kisscartoon) to see how it fairs. IMHO, it's one of the most underrated of the post-Zordon era series and had a lot of good things that often get overlooked due to it coming in between two more memorable and better (at least for Time Force) series.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Bradimus » Mon Aug 29, 2016 3:16 pm

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Finally completed GoGoV. Not one of the better sentai, but overall not bad. The ending was excellent. As I never liked Lightspeed Rescue I can easily say this is better.

On to the next series!
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Madeus Prime » Mon Aug 29, 2016 8:06 pm

Motto: "Rule #45 of the Madeus Handbook: Timey wimey is an adequate term for scienc-y stuff."
Sabrblade wrote:Well, if you ever get a chance, I'd recommend checking out PRLR in full (either on Netflix, DVD, or Kisscartoon) to see how it fairs. IMHO, it's one of the most underrated of the post-Zordon era series and had a lot of good things that often get overlooked due to it coming in between two more memorable and better (at least for Time Force) series.

Can we also just mention my personal favorite Megazord out of all series?
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God I want to have a real one of these...
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Mon Aug 29, 2016 10:45 pm

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Madeus Prime wrote:
Sabrblade wrote:Well, if you ever get a chance, I'd recommend checking out PRLR in full (either on Netflix, DVD, or Kisscartoon) to see how it fairs. IMHO, it's one of the most underrated of the post-Zordon era series and had a lot of good things that often get overlooked due to it coming in between two more memorable and better (at least for Time Force) series.

Can we also just mention my personal favorite Megazord out of all series?
Image
God I want to have a real one of these...
That thing was a BEAST in PRLR.

Image

Speaking of Power Rangers, Dino Super Charge came back with new episodes not this past weekend but the weekend before and, while the episode from that weekend (I haven't seen the latest episode yet) had plenty of dumb moments in it, Heckyl (in his brief onscreen appearance) continues to be the best main villain yet of the Neo-Saban Era.

Even he recognized when one of Kyoryuger's sillier monsters-of-the-day was too ridiculous to send out against the rangers in hopes of defeating them (but because the stock footage demanded that that monster go out and fight them, the monster took it upon himself to sneak out and fight the rangers without permission, but Heckyl's awareness of how silly that monster was shows a world of competence and savviness in his character that is much needed in this show).
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Tue Aug 30, 2016 1:05 am

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Okay, I just watched this past weekend's episode of Dino Super Charge and, after the extremely dumb episode from previous weekend, this latest episode was a vast improvement, being a legitimately good one with all nine of the rangers involved, plus some focus on Riley's brother Matt, as well as our first glimpse at the Silver Ranger, the debut of the Titano Zord and its Titano Charge Megazord form (whose design reminds me of a heavily-armored Roman soldier, which is awesome), and the rangers finally deciding that it's time for them to take Heckyl/Snide head on once and for all. And Singe is fully confirmed to be working for some other boss who isn't Heckyl/Snide.

It's episodes like this that remind me of just how engaging this show can be when it doesn't try to be too silly or too patronizing to its audience.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Madeus Prime » Thu Sep 01, 2016 9:01 am

Motto: "Rule #45 of the Madeus Handbook: Timey wimey is an adequate term for scienc-y stuff."
Sabrblade wrote:It's episodes like this that remind me of just how engaging this show can be when it doesn't try to be too silly or too patronizing to its audience.

That's true. I mean, IDK about you guys, but one of my favorite episodes of Power Rangers was the sort of documentary episode of RPM. I can't remember the name, but the standout moment was when the green Ranger kept asking where the explosions when they transformed came from.

Also, was I the only one that actually really liked Jungle Fury?
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Thu Sep 01, 2016 9:09 am

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Madeus Prime wrote:Also, was I the only one that actually really liked Jungle Fury?
Jungle Fury was among both the best and most underrated of the Disney Era seasons. It just had the misfortune of come right after a season most people hated (thereby turning many off on PR and it subsequent seasons completely) and right before one that many absolutely loved (thereby making many ignore a lot of what came before). I honestly feel like Jungle Fury wouldn't have been as good as it was had the show's creators not made--and learned from--the mistakes that were made in Operation Overdrive.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby King Kuuga » Fri Sep 02, 2016 4:02 pm

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Madeus Prime wrote:
Sabrblade wrote:Well, if you ever get a chance, I'd recommend checking out PRLR in full (either on Netflix, DVD, or Kisscartoon) to see how it fairs. IMHO, it's one of the most underrated of the post-Zordon era series and had a lot of good things that often get overlooked due to it coming in between two more memorable and better (at least for Time Force) series.

Can we also just mention my personal favorite Megazord out of all series?
Image
God I want to have a real one of these...

I have a real one! :D
Image
And yes, it's an actual Grand Liner, not the Supertrain Megazord. They're technically identical but I'm just saying I'm not speaking in semantics. I'd pull out the box as proof but it's buried in my closet right now. Bought it for almost $300 a few years back when I was younger and stupider. To date that's still the most I've ever spent on a single toy. He's great, but he can only do so much on his own. Be nice if I had the Victory and Mars Robo to put inside him.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Fri Sep 02, 2016 6:02 pm

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That Bot wrote:And yes, it's an actual Grand Liner, not the Supertrain Megazord. They're technically identical but I'm just saying I'm not speaking in semantics.
So the PRLR release has no differences from the original GoGoV release? Awesome!

Do you know which other Deluxe Megazords were unchanged from their Super Sentai counterparts?
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby King Kuuga » Fri Sep 02, 2016 7:58 pm

Motto: "Yesssssssss....."
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Sabrblade wrote:
That Bot wrote:And yes, it's an actual Grand Liner, not the Supertrain Megazord. They're technically identical but I'm just saying I'm not speaking in semantics.
So the PRLR release has no differences from the original GoGoV release? Awesome!

Do you know which other Deluxe Megazords were unchanged from their Super Sentai counterparts?

There used to be a list floating around somewhere. here is an old one that goes up to Mega/Space listing the changes made if any. I'll keep looking for a more updated one.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby LOST Cybertronian » Sun Sep 04, 2016 7:50 pm

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Operation Overdrive is when Bandai of America stopped using the Japanese molds.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Sun Sep 04, 2016 8:14 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
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LOST Cybertronian wrote:Operation Overdrive is when Bandai of America stopped using the Japanese molds.
Right, but there were still some differences between some of the Bandai of Japan and Bandai of America releases of the DX Sentai Mecha/DX PR Megazord molds in the pre-PROO lines.

That list that That Bot linked to is very helpful. ;)^
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby King Kuuga » Mon Sep 05, 2016 2:03 am

Motto: "Yesssssssss....."
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Here's some I know off the top of my head.
The Abarenoh has a few more paint apps than the Thundersaurus Megazord, such as the claws on the t-rex feet. Similar story for the Killer-Oh/Dino Stegazord and probably the rest of the DT zords.

Dekaranger Robo featured a few extra cards for the pink zord than the Delta Squad Megazord received, and I seem to recall the arms lacking paint apps again. I THINK the DekaSpace Robo and SWAT Megazord were identical, but don't hold me to that.

The MagiKing had significantly more paint apps than the Titan Megazord, the latter looks positively barren.

I did not own any of these from either side of the pond (except for an evil green Abarenoh) so my observations are based purely on my recollections from photo galleries of the toys and seeing the US ones in package.

But here's one I can speak a bit for: the Senpuujin (not owned) featured die cast metal thighs, and some silver paint apps on the lion that were not present on the Ninja Storm Megazord (I owned), which had plastic thighs instead. Ditto on the legs for the Gouraijin compared to the Thunder Megazord, and the latter included the parts of Minizord needed to combine the two megazords, while Fuuraimaru (and most of the karakuri balls) were sold in two-packs in Japan separate from the robot toys. Similarly, the Tenkuujin was only packed with the bee spinner ball with the Tri-Condor as a separate purchase, but the Samurai Star Megazord skipped the bee and came with all three Ninja Firebird parts instead. I think it was otherwise identical.
America also released two "Lightning" megazord toys in the deluxe range, one a large, simplified articulated version of the Ninja Storm Megazord and one a retool/redeco of the 1995 deluxe Ninjor, both with extra cannons to launch power spheres and two auxillary spheres each. The Lightning mode Megazord was a Japanese mold sold without the spheres, but Ninjor was an American-only toy for this line, and the cannon was a BOA-original design.

This brings me to a difference between BOJ and BOA's marketing strategies that they had trouble reconciling for the longest time: auxiliary mecha. Starting with Gaoranger/Wild Force, the shows started featuring single zords that could replace a limb on the main robot, or augment it. In Japan their marketing strategy was simple: release them individually to coincide with their show appearances, and then re-release them in box sets if/when they formed a new robot formation in the show. The Karakuri balls, meanwhile, were sold in 2-packs, except for the 3-pack Tri-Condor. America, however, apparently didn't want to attempt to sell the individual zords that couldn't do much on their own, so they only sold the complete megazords, resulting in a long gap between when some zords first saw screentime on the show and were released as toys. The components of the Isis megazord in particular were spaced out across at least 20 episodes of the show before they could form the megazord. The Elephant zord, the very first one they got in the show, wasn't available as a toy until the show was almost (or already) over, as part of a really weird TRU-exclusive reversioning of the Gaoranger movie mecha.

For the Ninja Storm toyline, they tried releasing the supplementary orbs in the Lightning Megazord packs, with a retooled Ninjor and their exclusive cannon to provide play value if you didn't own the megazord to shoot them out of. It added play value but it still raised the cost and there were still some balls that didn't make it to the US I think. And that's if you IGNORE the one that was just a stamp.

Abaranger toned things down a little, there were only 4 auxiliary mecha: a Dimetrodon, Pachycephalosaurus, Parasaurolophus, and Ankylosaurus, and then the Brachiosaurus carrierzord of sorts. Again, BOJ sold them individually, while BOA packed the dimetrodon with the Dino Stegazord, made a two-pack for the Ankylo and Parasaur zords with saddle accessories and a Triassic Ranger figure, and never released the Pachy at all because I guess they couldn't figure out somewhere to put it (even though they could have totally put it with the Blizzard Force Megazord instead of that ugly green ptera zord that they pulled out of their asses). BOA also never released the brachio zord, but given its limited interaction with the other zords (it came with little models of the others because it was out of scale with them) it's not such a great loss.

In SPD I don't think BOA ever released the Blast Buggy from the Dekaranger movie but it never appeared in the show anyway.

Magiranger and Mystic Force featured a swappable core system that was rarely implemented, but no individual mecha.

Boukenger, once again, straightforwardly released the drill, excavator, cement mixer, crane, and jet individually. I don't believe BOJ ever released a Daitanken box set of all five, but they did make a Super Daibouken (vehicles 1-9, or everything but the jet) box. The SirenBuilder components were sold simultaneously as a box set and individually, as were Daivoyager's. Meanwhile, in BOA land..... we have a mess. This was the first year BOA decided to make their own new mold zords instead of reusing the BOJ molds, and that compounded the already complicated release of the extra zords. Operation Overdrive's toyline had the Drivemax Megazord and two different toys called the DualDrive Megazord. One featured a black version of the dump truck and the first four auxiliary zords (drill, excavator, cement mixer, crane) in a facsimile of the Super Daibouken/Super Drivemax formation, while the other had the jet for a torso and entirely different versions of the same limb zords from the other set in the Daitanken/Dualdrive formation. The drill and excavator from the first set were good but the "cement truck" and "crane" were just flatbed trucks without their signature components, and the second set had a lousy drill and excavator with much better cement truck and crane zords. Read more here and here. BOA did not release any deluxe version of the Mercury Ranger's megazord, only a nontransforming playset of the fire truck zord. Meanwhile, while the other megazords were all oversized, the Battlefleet Megazord was the same mold as the BOJ Daivoyager, and this would be good EXCEPT it means that you can't stand the Drivemax Megazord on top of the battleship like you can with the Daibouken. BOA, what were you thinking this year?

Gekiranger had 5 or 6 extra zords, depending on how you count the chameleon. The Bat, shark, elephant, and lion each formed armor for the GekiGouja and GekiFire (sometimes the helmet wasn't compatible with the latter, though). The wolf formed a replacement leg and was not part of any primary configuration. The chameleon formed a gun and was a pair with the lion. Those two were released as a pair, the rest were individual releases only in Japan. In the US things got a bit weirder. As this was before the unifying concept of Zordbuilder but at the point when BOA was trying to economize the zords, they released the Jungle Pride Megazord in two scales: the Deluxe (BOJ mold) and the Transforming Megazord scale, an expansion of a concept introduced in the OO toyline. The Jungle Master Megazord was only released in the Deluxe (BOJ mold) scale. The Transforming Megazord line received a 3-pack of the Bat, Shark, and Elephant zords in a scale compatible with the transforming Jungle Pride Megazord, and a 4-pack of the Lion, Chameleon, Wolf, and a Jaguar zord based on the Gekibazooka/Claw Cannon. The Jungle Master Megazord was NOT released in this scale, however, only the Deluxe scale, so you couldn't combine the zords with it as shown on the show. It's an improvement over the previous year's catastrophe, and it got all the extra zords out there for the first time in a while, but there was still room for further improvement.

Go-Onger featured 12 zords altogether, and they formed Megazords in groups of 3. Birca, Gunpherd, Carrygator, Toripter, Jetras, and Jumbowhale were all released individually, and again as the Gunbir-Oh (the first 3 I listed) and Seikuu-Oh box (the latter 3) sets. BOA chose to release them only in the megazord packs of 3 at a similar scale to the Transforming megazords from the previous year.

By the time Samurai rolled around, MMPR 2010 had introduced the Zordbuilder port and a unified scale and complexity for deluxe megazords. So there were no scale or redundancy problems with the Samurai/Super Samurai toyline. They released the Beetle, Swordfish, Tiger, and Squid zords as Zord Vehicles with a ranger action figure to give them something to do on their own.

Goseiger/Megaforce did something interesting with its auxililary mecha. They were just heads, sold in sets of 3, except for the ostrich and egg pair (yes that was weird) (no they didn't make it to the US, and neither did Datas). Gosei Knight actually became the head to his own megazord, and combined with two zords that came out of nowhere. These were mainly sold as a set in Japan, but in America they split them up, in a reversal of the usual trend. When BOA released the head 3-packs, they were in zord vehicle sets that attached them to a "jet" frame of sorts (shared between the 3 packs with minor retooling on the air set) to give them some sort of individual play value. Robo Knight's Lion Mechazord was sold as a Deluxe Zord Vehicle, as was the Gosei Jet, probably so that the latter wouldn't be in an assortment of its own. The two smaller zords that became its legs were sold as Zord Cycles. I think you were able to buy the components of Gosei Grand individually in Japan but the box set was much more prominent. And lastly, the four additional heads that made up Gosei Wonder were also sold as Zord Vehicles in packs of 2 instead of 3. In Japan, Gosei Wonder was only sold as a bundle: Gosei Bird and the four headders, which you could then replace on your Gosei Great toy, rather than the headders being individually sold.

Gokaiger/Super Megaforce had auxiliary mecha based on previous seasons' mecha. The MagiDragon, Patstriker, GaoLion, Fuuraimaru, and Engine Machalcon were sold individually in Japan. In the US, the Mystic Dragon, Delta Runner, its retool Zeo Racer, and Ninja Zord (minizord) were sold at the same price point as zord vehicles in years past. The first three came with a ranger action figure to ride it and a ranger key, the Ninja Zord came with two ranger keys instead because they gave the US toy a dual homage to Space's Mega Winger. The Red Lion was sold at the price point of the deluxe Zord Vehicles from MF, and Machalcon, which was a huge toy that cost considerably more than any individual robot, was downgraded to a standard Megazord price point with the added funtionality of becoming its own megazord, as well as the combination with the Legendary and Q-Rex Megazords.

That brings us to Dino Charge/Dino Supercharge. In Kyoryuger, there are a total of 7 auxiliary mecha: Parasagun, Zakutor, Pteragordon/Pteragoldon (I can see it both ways), Ankydon, Bunpachy, Pleson, and Bragigas, plus the movie mecha Tobaspino. By this time we know BOA is comfortable releasing individual zords, but for the first time, apparently they've decided that they have enough individual play value that they don't need to spice them up any. Consequently the parasaur, raptor, ankylo, and pachy zords have been released at the former zord vehicle price point, the ptera, plesio, and brachio zords are being released at megazord price points (because they make megazords), and the Spino and black t-rex zords are occupying the deluxe zord vehicle price point. And in fact, BOA has gone further than the call of duty by releasing deluxe zords outside the 10 from Japan, so we have the Omanyte, Deinosuchus, Overaptor, and Archelon zords as well, 3 of which are entirely original molds to the line.

So to recap, we've come a good way since 2002 when Bandai would ONLY release secondary zords in megazord box sets, and there's been some bumps along the way but I think they've found a model that works for them and their consumers, to the point where they're even taking liberties beyond what Bandai of Japan and Toei already designed for their corresponding toylines.

tl;dr megazords only -> playsets with added features -> multiple zord packs -> single zords with action figures -> single zords
Last edited by King Kuuga on Fri Sep 09, 2016 4:40 am, edited 2 times in total.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Jelze Bunnycat » Fri Sep 09, 2016 2:04 am

Motto: "The only good is knowledge, and the only evil is ignorance."
I only glanced over the wall of text describing the differences between pre- and post-PROO Zord toys, but I have to correct you on some things. The numbers provided are the asst/product numbers, and numbers starting with 9 denote exclusives, usually either Disney Store or Toys 'R Us:

- The SPD Blast Buggy did get a release, as part of the Space Patrol set, 90255/90256.
- Jungle Fury was a big mess when it comes to discerning BoJ from BoA toys. Here are the direct imports from Japan:

Deluxe Jungle Pride Megazord 30085/30086
Deluxe Jungle Master Megazord 30085/30087

Deluxe Rhino Steel Megazord 94795/94796
Ultimate Megazord Set (Jungle Pride + Lion and Chameleon) 94855/94856

No Wolf, or other auxiliary Zords in that scale, they were all exclusive to the Transforming Megazords assortments.

Yup, Jungle Fury was when BoA said "Let's try that again, with both!" :lol:
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby King Kuuga » Fri Sep 09, 2016 4:23 am

Motto: "Yesssssssss....."
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Haha, sorry for the wall of text there. For what it's worth, I just went back and separated each series out so it's marginally more readable.

Anyway my analysis there was less about their style pre- and post-OO, and more about the evolution in how auxiliary zords were sold in the US. We saw a slow progression from "everything we sell has to have some internal play value, nothing can just be an accessory to another toy", to "just release the individual zords, they do enough on their own." The change in scale complicated that, for sure, but it wasn't really the central focus of my post.

Thanks for letting me know about the Buggy though. I didn't see much information on it when I was researching that monster of a post so I made an assumption. You may have jogged my memory, though. I remember, now that you've brought it up, some mention of it back in the day.

As for the Jungle Fury megazords, I noted that information as far as it was relevant to my central point of how BOA was trying to market the secondary zords, with compatibilities and incompatibilities, but the use of Saidain/Rhino Zord was fairly irrelevant in that regard.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Madeus Prime » Fri Sep 09, 2016 8:40 am

Motto: "Rule #45 of the Madeus Handbook: Timey wimey is an adequate term for scienc-y stuff."
JelZe GoldRabbit wrote:No Wolf, or other auxiliary Zords in that scale, they were all exclusive to the Transforming Megazords assortments.

Which I had the pleasure of owning :D
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Jelze Bunnycat » Wed Sep 14, 2016 2:45 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
And we have a leaked trademark for the next Super Sentai:

https://mobile.twitter.com/trademark_bot/status/775351346249596928

It's 宇宙戦隊キュウレンジャー (uchū sentai kyuurenjā) or "Space Squadron Kyuuranger". If it really is a Space-themed series, it would be the very first as other series had only hints of the theme (Megaranger was more videogame- and gadget-based).
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Wed Sep 14, 2016 6:50 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
JelZe GoldRabbit wrote:And we have a leaked trademark for the next Super Sentai:

https://mobile.twitter.com/trademark_bot/status/775351346249596928

It's 宇宙戦隊キュウレンジャー (uchū sentai kyuurenjā) or "Space Squadron Kyuuranger". If it really is a Space-themed series, it would be the very first as other series had only hints of the theme (Megaranger was more videogame- and gadget-based).
Oh man, I would be so down for another space-themed PR adaptation, especially if Judd Lynn is still involved with the show by then.

Though, what would the "Kyuu" part of "Kyuuranger" pertain to?
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Madeus Prime » Wed Sep 14, 2016 9:36 pm

Motto: "Rule #45 of the Madeus Handbook: Timey wimey is an adequate term for scienc-y stuff."
Sabrblade wrote:
JelZe GoldRabbit wrote:And we have a leaked trademark for the next Super Sentai:

https://mobile.twitter.com/trademark_bot/status/775351346249596928

It's 宇宙戦隊キュウレンジャー (uchū sentai kyuurenjā) or "Space Squadron Kyuuranger". If it really is a Space-themed series, it would be the very first as other series had only hints of the theme (Megaranger was more videogame- and gadget-based).
Oh man, I would be so down for another space-themed PR adaptation, especially if Judd Lynn is still involved with the show by then.

Though, what would the "Kyuu" part of "Kyuuranger" pertain to?


1 (ichi)
2 (ni)
3 (san)
4 (shi or yon)
5 (go)
6 (roku)
7 (hichi or nana)
8 (hachi)
9 (ku or kyu)

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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Sabrblade » Wed Sep 14, 2016 9:37 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
Madeus Prime wrote:
Sabrblade wrote:
JelZe GoldRabbit wrote:And we have a leaked trademark for the next Super Sentai:

https://mobile.twitter.com/trademark_bot/status/775351346249596928

It's 宇宙戦隊キュウレンジャー (uchū sentai kyuurenjā) or "Space Squadron Kyuuranger". If it really is a Space-themed series, it would be the very first as other series had only hints of the theme (Megaranger was more videogame- and gadget-based).
Oh man, I would be so down for another space-themed PR adaptation, especially if Judd Lynn is still involved with the show by then.

Though, what would the "Kyuu" part of "Kyuuranger" pertain to?


1 (ichi)
2 (ni)
3 (san)
4 (shi or yon)
5 (go)
6 (roku)
7 (hichi or nana)
8 (hachi)
9 (ku or kyu)

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Pluto's not a planet anymore. ;)

Though, having nine Kyuurangers would be cool.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Madeus Prime » Wed Sep 14, 2016 9:41 pm

Motto: "Rule #45 of the Madeus Handbook: Timey wimey is an adequate term for scienc-y stuff."
Sabrblade wrote:Pluto's not a planet anymore.

Though, having nine Kyuurangers would be cool.

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Pluto IS a planet.
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby Jelze Bunnycat » Wed Sep 14, 2016 10:04 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Pluto is a dwarf planet (it fails to meet the third criterium of the definition, namely clearing its neighbourhood, the Kuiper Belt), but Japan being traditional probably won't stop calling Pluto a proper planet any time soon. By the way, did you know that at least in the 90's Pluto comes before Neptune in the list, as it was between Uranus and the latter at the time? No joke! Seriously, no jokes...

Anyway, the "kyuu" part itself has no real meaning being in katakana, but several meanings are associated with that reading, including "9", "sphere" (from 地球 chikyū, Earth or literally "soil sphere") or even "Q" (for Quantum?). Time will tell...
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- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1
- Legacy Core Slug, Sludge & Snarl
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Re: Seiberton Henshin! Tokusatsu Discussion Thread

Postby King Kuuga » Wed Sep 14, 2016 10:55 pm

Motto: "Yesssssssss....."
Weapon: High Energy MASER Cannons
The meaning of "Kyuu" will only become apparent with more context.
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