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Sentinel_Primal wrote:Have we heard anything concrete about if Legacy is lasting more than one year? Cause I can't remember hearing anything outside of rumors, but if it does, I hope we get some more late G1/JG1, specifically some bigger Pretenders.
I had an idea for how they could work, but if HasTak did it this way, it'd take years to get all of them. Basically, all the "standard" Pretenders (Inner bot, outer shell that doesn't transform), would be voyager releases, based on SS86 Hot Rod's deluxe bot size, but voyager budget, with the budget being used to create a Micromaster sized figure of the Pretender in the armored mode (where appropriate), the deluxe inner bot, and the rest of the budget being used to create Ultra Magnus style armor that would be designed to look like the Pretender shell, and peg onto the inner bot in robot mode to give it the Marvel comics massive human look (and replicate the gimmick, albeit changed significantly).
I could see it being like maybe two Pretenders a year, with the first two used to test the waters being Metalhawk and Bludgeon. Metalhawk due to the character being used in IDW1, and being a main character from the Masterforce anime, and Bludgeon because he's probably the most popular Pretender, plus a lot of kids would probably buy a robo-skeleton samurai. In Metalhawk's case, I could see the armor becoming a booster pack (almost like a prototype V-Star) in vehicle mode, with Bludgeon's turning into more weaponry for his tank mode.
ZeldaTheSwordsman wrote:Time to bring up my idea for the Pretenders again: Making them also be Headmasters, with the head being a downsized version of the robot. That smaller inner robot could go in a PotP-style shell. We would even have had an official example of that (less the head's robot mode being a downscaled replica of the main robot) with LGEX Grand Maximus had he reached enough preorders.
And, with the aid of a soldering iron to remove the Prime Master's pin, you could do a mockup of the idea with TR Metalhawk and PotP Vector Prime/Metalhawk
william-james88 wrote:Sowndwave76 wrote:Just curious...
Relative to the criticisms of this new Blitzwing, did Siege Astrotrain get hate?
I've wanted a new Astrotrain in my collection ever since the Henkei version.
The Siege greebling of his bot mode kept me from looking at him very closely.
But a few days ago I started looking with more intent to buy, and wow, both of his alt modes are pretty horrendous.
Half of the shuttle is... Severely incomplete, to put it lightly.
And that train mode... Pshhhhh... That's one of the worst alt modes I can remember, especially for being a fairly recent figure.
And again, the greebling of the bot mode... That ruins what would've been the one decent mode.
I'd only pay for that thing if I could get it for under $30.
Imo this new Blitzwing makes Astrotrain look like ASStrotrain.
Yes, he got hate, but it was different. While I personally think Hasbro did go out of their way to make him boxier in shuttle mode to conform to the G1 model and toy, that wasn't the main gripe shared by people. Instead it was how ununiform the shuttle looked with lots of empty space. But there wasn't ridicule to the same point as Blitzwing, that's for sure. Also, the higher leader price went down a bit easier since many cold understand it better and the extra accessories (which we do not know account for how much of the difference in price between voyager and leader) did work with the toy and made much more sense. Plus they added playability due to the locking feature so you had lots of neat display options, which includes elevating his height for those who still wanted a taller toy for the price point. Basically, he filled that leader class slot as well as leader Optimus Prime did and there was no outlandish fake kibble. It does help that both his modes were more obvious in the G1 cartoon in terms of issues so there was no surprise as there is now with Blitzwing.
Now just to reiterate something, while I have seen plenty of people fine with how slavishly G1 that tank mode is on Blitzwing, I have come across no one that was hoping it would look like this. The expectation from everyone, die hard G1 accuracy fan or not, was of a standard tank mode. Some welcome the design, others do not, but no one was clamoring for it.
Yes, but that wouldn't capture the idea quite as fully since that mold isn't based on Metalhawk's robot mode the way the PotP Prime Master is.Jelze Bunnycat wrote:ZeldaTheSwordsman wrote:Time to bring up my idea for the Pretenders again: Making them also be Headmasters, with the head being a downsized version of the robot. That smaller inner robot could go in a PotP-style shell. We would even have had an official example of that (less the head's robot mode being a downscaled replica of the main robot) with LGEX Grand Maximus had he reached enough preorders.
And, with the aid of a soldering iron to remove the Prime Master's pin, you could do a mockup of the idea with TR Metalhawk and PotP Vector Prime/Metalhawk
Not necessarily, if the TR Blowpipe Titan Master mold already fits in the PotP Metalhawk Decoy Suit.
All we've heard is that Legacy was originally rumored to be a trilogy again with the subtitle of Evolution for part 1, and now the figures are releasing without any mention of a trilogy or a subtitle but with Evolution still included in a number of the figures' listings as if that rumor was true but plans changed.Sentinel_Primal wrote:Have we heard anything concrete about if Legacy is lasting more than one year? Cause I can't remember hearing anything outside of rumors, but if it does, I hope we get some more late G1/JG1, specifically some bigger Pretenders.
...this is a cool concept, but I think this would result in more bellyaching from the people that complain about small figures with lots of accessories (like your Hot Rod example, Siege Astrotrain and Shockwave, etc.). Also, just personal opinion, I would prefer to just keep doing the RotF Bludgeon/Legacy Iguanus style of updates for Pretender characters, just bigger. The recognizable and unique parts of the designs of 90% of the Pretender characters are just their shells anyway, updating the inner bots doesn't feel necessary to me.Sentinel_Primal wrote:I had an idea for how they could work, but if HasTak did it this way, it'd take years to get all of them. Basically, all the "standard" Pretenders (Inner bot, outer shell that doesn't transform), would be voyager releases, based on SS86 Hot Rod's deluxe bot size, but voyager budget, with the budget being used to create a Micromaster sized figure of the Pretender in the armored mode (where appropriate), the deluxe inner bot, and the rest of the budget being used to create Ultra Magnus style armor that would be designed to look like the Pretender shell, and peg onto the inner bot in robot mode to give it the Marvel comics massive human look (and replicate the gimmick, albeit changed significantly).
Nemesis Primal wrote:The recognizable and unique parts of the designs of 90% of the Pretender characters are just their shells anyway, updating the inner bots doesn't feel necessary to me.
Jelze Bunnycat wrote:Nemesis Primal wrote:The recognizable and unique parts of the designs of 90% of the Pretender characters are just their shells anyway, updating the inner bots doesn't feel necessary to me.
Plus, in the Marvel comics they hardly ever came out of those shells or even transformed, outside of the Classics.
Rtron wrote:Jelze Bunnycat wrote:Nemesis Primal wrote:The recognizable and unique parts of the designs of 90% of the Pretender characters are just their shells anyway, updating the inner bots doesn't feel necessary to me.
Plus, in the Marvel comics they hardly ever came out of those shells or even transformed, outside of the Classics.
The thing is, I think many of us just want to see the "nesting doll" gimmick recreated, regardless of how much it was used in fiction.
Razorbeast88 wrote:I would just hope that if the Pretender gimmick were to be executed faithfully in the future that the Pretender shells are actually well articulated and not just statues that can move the arms up and down
Jelze Bunnycat wrote:Razorbeast88 wrote:I would just hope that if the Pretender gimmick were to be executed faithfully in the future that the Pretender shells are actually well articulated and not just statues that can move the arms up and down
That has been tried before: MPB King Exkizer for one, that had the core robot ridiculously undersized, almost becoming pointless. The biggest problem is aligning joints between the smaller component and the shell, something SoC Baikanfu somewhat solved by using a semi-T pose.
Jelze Bunnycat wrote:Razorbeast88 wrote:I would just hope that if the Pretender gimmick were to be executed faithfully in the future that the Pretender shells are actually well articulated and not just statues that can move the arms up and down
That has been tried before: MPB King Exkizer for one, that had the core robot ridiculously undersized, almost becoming pointless. The biggest problem is aligning joints between the smaller component and the shell, something SoC Baikanfu somewhat solved by using a semi-T pose.
Metalhawk (and by extension most of the other early Autobot Pretenders) are in that 10% where I would want more deviance from the shell designs for that exact reason. Ideally I would want them to do the inner bot design for Metalhawk and then dudes like Cloudburst would either have their shell design minus the human face, or a design that was a hybrid of the shell design and inner bot design.Sentinel_Primal wrote:Personally, I like the Iguanus update and am excited to see the rumored Skullgrin (I think he was the other one), but I also would like a Metalhawk that's not just a massive human that contorts into a jet
Octopunch is THE Pretender that I most want. Give me an eldritch diving suit monster that turns into a giant enemy grab HasTak please.Razorbeast88 wrote:I'd like to see Octopunch revisited as well
Basing him off the inner robot is the ONLY proper way to do Metalhawk, IMO. Because Metalhawk's primary fiction, Masterforce, prioritized the inner robots - and because unlike other non-Beast Pretenders of that year (well, and Grand, but Grand is a Cerebros recolor with a shell created after the original mold's development so he doesn't really count), Metalhawk's inner robot was designed as a true vehicle robot rather than a robot action figure with grudging concessions to being a vehicle.Nemesis Primal wrote:Metalhawk (and by extension most of the other early Autobot Pretenders) are in that 10% where I would want more deviance from the shell designs for that exact reason. Ideally I would want them to do the inner bot design for Metalhawk and then dudes like Cloudburst would either have their shell design minus the human face, or a design that was a hybrid of the shell design and inner bot design.Sentinel_Primal wrote:Personally, I like the Iguanus update and am excited to see the rumored Skullgrin (I think he was the other one), but I also would like a Metalhawk that's not just a massive human that contorts into a jet
Because his head skews more towards Prime Bulkhead, and because that's who the designers said they started with when G1-ifying the character.Overcracker wrote:In the subject of Bulkhead I still don't understand why people say he's based off of Prime Bulkhead, when he's clearly a g1-ified version of Animated Bulkhead's Vehicle mode.
ZeldaTheSwordsman wrote:Because his head skews more towards Prime Bulkhead, and because that's who the designers said they started with when G1-ifying the character.Overcracker wrote:In the subject of Bulkhead I still don't understand why people say he's based off of Prime Bulkhead, when he's clearly a g1-ified version of Animated Bulkhead's Vehicle mode.
Eh.... It's a big truck either way. And the boxier silhouette is more faux-'80s than a ginormous pickup.Overcracker wrote:ZeldaTheSwordsman wrote:Because his head skews more towards Prime Bulkhead, and because that's who the designers said they started with when G1-ifying the character.Overcracker wrote:In the subject of Bulkhead I still don't understand why people say he's based off of Prime Bulkhead, when he's clearly a g1-ified version of Animated Bulkhead's Vehicle mode.
Well that doesn't make much sense. That's like staying they wanted to make a homage to Transformers Prime Prowl, and then making him a motorcycle.
Razorbeast88 wrote:Legacy Bulkhead also has Prime Bulkhead's headsculpt and is closer to Prime Bulkhead's color scheme. Tf:a Bulkhead also has claw hands instead of regular hands
But I agree that the alt mode is more similar to TF:A Bulkhead. Hoping the Wreckers release has different color scheme and head sculpt. Swinging wrecking ball would be dope too, but that might be a little too much to wish for
Wolfman Jake wrote:Razorbeast88 wrote:Legacy Bulkhead also has Prime Bulkhead's headsculpt and is closer to Prime Bulkhead's color scheme. Tf:a Bulkhead also has claw hands instead of regular hands
But I agree that the alt mode is more similar to TF:A Bulkhead. Hoping the Wreckers release has different color scheme and head sculpt. Swinging wrecking ball would be dope too, but that might be a little too much to wish for
Also, it literally says “Prime Universe Bulkhead” on the package, multiple times. So yeah, there’s THAT reason as well explaining why people refer to him as Prime Bulkhead.
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