Mission #369909:
Lumberjack match
The Autobots have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
10 |
Stasis lock (0% health) |
161,792 xp €948 |
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| 2 |
|
11 |
Severely injured (21% health) |
107,848 xp €2,822 |
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:09 | Dice hits Colossus with a Dreadnought Missile. | Colossus is slightly damaged (94% power remaining). | ||
| 00:15 | Colossus hits Dice with a Acid Rainmaker. | Dice is slightly damaged (98% power remaining). | ||
| 00:32 | Colossus transforms into a Battle Station and strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. | Dice is slightly damaged (84% power remaining). Dice is slightly damaged (79% power remaining). Dice is injured (73% power remaining). Dice is injured (64% power remaining). Dice is injured (54% power remaining). Dice is damaged (45% power remaining). Dice is damaged (38% power remaining). |
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| 00:41 | Dice hits Colossus with a Dreadnought Missile. | Colossus is slightly damaged (86% power remaining). | ||
| 00:58 | Dice misses Colossus with a Dreadnought Missile. | |||
| 01:13 | Dice transforms into a Weapon and strafes Colossus. Dice strafes Colossus. Dice strafes Colossus. Dice strafes Colossus. Dice strafes Colossus. Dice strafes Colossus. Dice strafes Colossus. | Colossus is injured (72% power remaining). Colossus is injured (67% power remaining). Colossus is injured (57% power remaining). Colossus is damaged (47% power remaining). Colossus is damaged (38% power remaining). Colossus is severely injured (28% power remaining). Colossus is severely injured (21% power remaining). |
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| 01:21 | Colossus transforms into a Battle Station and strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. Colossus strafes Dice. | Dice is severely injured (27% power remaining). Dice is severely injured (19% power remaining). Dice is severely injured (12% power remaining). Dice is severely damaged (7% power remaining). Dice has gone into stasis lock! |
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