Mission #90175:
End Game
The Decepticons have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
4 |
Stasis lock (0% health) |
73,878 xp €582 |
|
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| 2 |
|
11 |
Injured (64% health) |
9,058 xp €3,690 |
|
||||||||||
| 3 |
|
4 |
Stasis lock (0% health) |
0 xp €0 |
|
||||||||||
Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:07 | JunkPile attacks Hotshot with a Magnus Hammer. Hotshot transforms into a Starfighter and avoids the attack! |
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| 00:16 | JunkPile attacks Hotshot with a Magnus Hammer. Hotshot transforms into a Starfighter and avoids the attack! |
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| 00:19 | Hotshot attacks JunkPile with a Concussion Blaster-Gun. JunkPile transforms into a Medium Vehicle and avoids the attack! |
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| 00:24 | Hotshot transforms into a Starfighter and strafes JunkPile. Hotshot strafes JunkPile. | JunkPile is slightly damaged (91% power remaining). JunkPile is slightly damaged (85% power remaining). |
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| 00:49 | JunkPile attacks Hotshot with a Magnus Hammer. Hotshot transforms into a Starfighter and avoids the attack! |
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| 01:08 | JunkPile transforms into a Medium Vehicle and rams Slow-mo. | Slow-mo is injured (55% power remaining). |
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| 01:10 | Hotshot transforms into a Starfighter and strafes JunkPile. Hotshot strafes JunkPile. | JunkPile is injured (69% power remaining). JunkPile is injured (64% power remaining). |
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| 01:31 | JunkPile hits Slow-mo with a Magnus Hammer. | Slow-mo has gone into stasis lock! | ||
| 01:48 | JunkPile hits Hotshot with a Magnus Hammer. | Hotshot has gone into stasis lock! | ||

