Post your HMW problems/bugs/etc. here.
Insecticon's Lair: Problem/Bugs thread
Insecticon's Lair: Problem/Bugs thread
- Motto: "Trust nothing, question everything."
- Weapon: Sonic Umbrella
Since Glyph's new problem/bug report thread went poof in the board wipe, I suppose a replica thread is in order.. don't get me wrong, I <3 the Insecticons. 
Post your HMW problems/bugs/etc. here.
Post your HMW problems/bugs/etc. here.
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Phasewing - Gestalt Team Leader
- Posts: 976
- Joined: Mon Jun 16, 2003 7:50 pm
- Location: Land of Lost Socks and Birdfood
- Alt Mode: Griffon
- Intelligence: ???
- Endurance: 10+
- Courage: Infinity
- Firepower: ???
- Skill: Infinity
Thanks Phasewing. 
When posting bugs, please try to give as much information as possible - character IDs, battle numbers, exactly what you were doing when the problem occurred, etc - to help me replicate the problem and/or figure out its source so that I can fix it.
Thanks!
When posting bugs, please try to give as much information as possible - character IDs, battle numbers, exactly what you were doing when the problem occurred, etc - to help me replicate the problem and/or figure out its source so that I can fix it.
Thanks!
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
- Posts: 923
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
- Motto: "I come from the Net."
- Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
My problem involves passcodes as well. I've been trying to heal my Characters in the CR Chamber to no avail. The passcodes aren't accepted even though they are typed correctly.

Ages 25 & Up, comics with ball joints of steel. Updated Mondays.
Classics Prime and Cybertron Armorhide are the Bad Mother Truckers
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1337W422102 - Guardian Of Seibertron
- Posts: 5032
- News Credits: 23
- Joined: Mon Jan 03, 2005 5:54 pm
- Location: Montreal, Canada
- Strength: 3
- Intelligence: 7
- Speed: 6
- Endurance: 3
- Rank: 7
- Courage: 5
- Firepower: 7
- Skill: 8
Working my way through the passcoded pages atm. As the problem with them is something I can't fix with my access, I'm temporarily disabling them.
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
- Posts: 923
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Thanks so much. You got my characters out of debt. I don't know when but I am ready to play. Thanks again.
It's not a bug I know. But when I tried the PM feature it wouldn't send. Duh.
Any thanks. They are charging now.
Noel
- nolga supreme
- Minibot
- Posts: 101
- Joined: Thu Mar 20, 2003 10:44 pm
- Motto: "it may not get better
but it wont get any worse"
plase dont botherGlyph wrote:Working my way through the passcoded pages atm. As the problem with them is something I can't fix with my access, I'm temporarily disabling them.
things are SOOOOO much smoother without those bastards
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
- City Commander
- Posts: 3275
- Joined: Thu May 29, 2003 7:38 am
- Like steve2275 on Facebook
- Follow steve2275 on Twitter
- Watch steve2275 on YouTube
- Strength: 2
- Intelligence: 2
- Speed: 2
- Endurance: 2
- Rank: 2
- Courage: 2
- Firepower: 1
- Skill: 2
Yeah, I know. I prefer it without them too. The problem is that it's so damn easy to run macros without them. It'd take me maybe an hour tops to throw together a client-side script that could keep my bots going into battle 24/7, and I code relatively slowly.
An alternative way of doing the passcodes would be to ask for it at random intervals rather than on every page, but that would be at least as annoying if not more so - when you're trying to get into that mission with 5 secs to go, you won't be happy to be redirected to the 'please enter this passcode to prove you're not a macro' page.
Unless I can come up with some way of verifying the user that can't be spoofed by a script, that's about all the options I have without ignoring macros at the point of access and instead resorting to some kind of over-complex statistical analysis of playing patterns to identify them.
An alternative way of doing the passcodes would be to ask for it at random intervals rather than on every page, but that would be at least as annoying if not more so - when you're trying to get into that mission with 5 secs to go, you won't be happy to be redirected to the 'please enter this passcode to prove you're not a macro' page.
Unless I can come up with some way of verifying the user that can't be spoofed by a script, that's about all the options I have without ignoring macros at the point of access and instead resorting to some kind of over-complex statistical analysis of playing patterns to identify them.
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
- Posts: 923
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
- Motto: "He who hesitates, is lost."
Glyph wrote:Yeah, I know. I prefer it without them too. The problem is that it's so damn easy to run macros without them. It'd take me maybe an hour tops to throw together a client-side script that could keep my bots going into battle 24/7, and I code relatively slowly.
An alternative way of doing the passcodes would be to ask for it at random intervals rather than on every page, but that would be at least as annoying if not more so - when you're trying to get into that mission with 5 secs to go, you won't be happy to be redirected to the 'please enter this passcode to prove you're not a macro' page.
Unless I can come up with some way of verifying the user that can't be spoofed by a script, that's about all the options I have without ignoring macros at the point of access and instead resorting to some kind of over-complex statistical analysis of playing patterns to identify them.
Why not have the passcode when you're activating your bots in that screen. It would still verify the user and they'd only have to do it that one time to get 6 active bots in and then could disperse them wherever without a passcode, but then after getting them out of CR or activating the next set you'd have to enter the passcode again. Wouldn't that work just as well as having to enter it at missions and arena battles and be less annoying for the players?
- ashe5k
- Pretender
- Posts: 709
- Joined: Mon Sep 30, 2002 5:11 am
- Location: OH
- Strength: N/A
- Intelligence: N/A
- Speed: N/A
- Endurance: N/A
- Rank: N/A
- Courage: N/A
- Firepower: N/A
- Skill: N/A
That is an alternative I've been thinking about.
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
- Posts: 923
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
- steve2275
- City Commander
- Posts: 3275
- Joined: Thu May 29, 2003 7:38 am
- Like steve2275 on Facebook
- Follow steve2275 on Twitter
- Watch steve2275 on YouTube
- Strength: 2
- Intelligence: 2
- Speed: 2
- Endurance: 2
- Rank: 2
- Courage: 2
- Firepower: 1
- Skill: 2
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Is it possible to get the login time out extended a bit?
It seems I barely have enough time to go get a drink before I have to spend the next minute logging back in through 3 different pages.
It seems I barely have enough time to go get a drink before I have to spend the next minute logging back in through 3 different pages.
- Burn
- Forum Admin
- Posts: 28740
- News Credits: 226
- Joined: Mon Jun 30, 2003 3:37 am
Goribus wrote:Sharpwing wrote:Why is the Allosaur altmode labelled as a land animal when it clearly is a dinosaur
Because it would qualify as both. Plus it has Avoid and Ram and not just Ram. Aren't Pterdactyl's considered air animals as well?
That's not really a solid explanation...
Why would, for example, the Allosaur be a land animal when the Triceratops is a dinosaur?
- Sharpwing
- Vehicon
- Posts: 363
- Joined: Mon Jun 30, 2003 11:40 am
Firstly, It's not really a bug its more of an error, all the new (as in today they were released) Alt modes for the decepticons aren't showing up on the data base and when I went to redo one of my guys the program says it's not in my faction, this counts for all of the new alt modes.
Secondly I noticed earlier when putting my guys into battle there is no password system, has that broken or have you guys removed it?
Secondly I noticed earlier when putting my guys into battle there is no password system, has that broken or have you guys removed it?
- Steel Starscream
- Fuzor
- Posts: 208
- Joined: Tue Aug 22, 2006 3:43 am
- Motto: "'In yon straight path a thousand may well be stopped by three,
Now who will stand on either hand and keep the bridge with me?'" - Weapon: Shotgun
There's still some last minute tweeking on the rotation system, I think. Glyph is doing today's alt rotation manually when he has a moment, then next week will begin the true 'auto' part of it.
Edit:
Yeah, here it is....
Edit:
Yeah, here it is....
Glyph wrote:Surely that's just Murphy's Law?
Anyhow, I will do my best to start the rotator tonight. Under normal circumstances it would run at 0100 CST on the Monday of every week, but I chose not to enable it yet as I have a smallish amount work still to do on the classifications of the older alts. Unsurprisingly, the forum crash on Thursday and the fallout / cleanup from that has been top priority over the last few days.
I'll start it manually as soon as I'm ready to do so.
Current Status: Anticipating a possible absence from HMW for a few days after Thanksgiving due to family reasons.
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turbomagnus - Headmaster
- Posts: 1121
- Joined: Wed Jan 14, 2004 8:28 pm
- Location: GMT -5
- Alt Mode: Toyota Echo
- Strength: ???
- Intelligence: ???
- Speed: ???
- Endurance: ???
- Rank: ???
- Courage: ???
- Firepower: ???
- Skill: ???
- Motto: "mmmm Juicy"
- Weapon: Variable-Caliber Machine Guns
Steel Starscream wrote:Secondly I noticed earlier when putting my guys into battle there is no password system, has that broken or have you guys removed it?
Both last week the passwords were showing up but when typed in would come back with incorrect password so Glyph took them off until he can fix it
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Symbiote Spiderman14 - Tripredacus Councilor
- Posts: 1107
- News Credits: 1
- Joined: Sun Jan 11, 2004 11:27 am
- Location: New Jersey
- Strength: 10+
- Intelligence: 9
- Speed: 10
- Endurance: 8
- Rank: ???
- Courage: 9
- Firepower: 9
- Skill: 6
Sharpwing wrote:Goribus wrote:Sharpwing wrote:Why is the Allosaur altmode labelled as a land animal when it clearly is a dinosaur
Because it would qualify as both. Plus it has Avoid and Ram and not just Ram. Aren't Pterdactyl's considered air animals as well?
That's not really a solid explanation...
Why would, for example, the Allosaur be a land animal when the Triceratops is a dinosaur?
To be perfectly honest it's probably to differentiate between the T-Rex and Allosaur alts. Until the alts rotate the 'Cons already have 2 or 3 T-Rex alts classified as Dinosaurs. Allosaurs look very much like T-Rex's except they don't have short stubby arms and other differences. But most people mistake them. If it makes you feel better the 2 Velociraptors we have are split: one is a dinosaur and the other is a small animal.
- Goribus
Interrupting the dino discussion for a minute, we're now one bug down. Took me a while to track down the problem and jump through the little hoops, but BBCode now works in sigs again!
Have fun!
Have fun!
Psychout wrote:Im not scared of a gender confused minibot!
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Glyph - HMW Moderator
- Posts: 923
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
- Motto: "Trust nothing, question everything."
- Weapon: Sonic Umbrella
*looks to see if it does work...*
-edit-
Yay, it does.
*Hugs on the quotes*
-edit-
Yay, it does.
*Hugs on the quotes*
Last edited by Phasewing on Mon Jan 29, 2007 5:00 pm, edited 1 time in total.
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Phasewing - Gestalt Team Leader
- Posts: 976
- Joined: Mon Jun 16, 2003 7:50 pm
- Location: Land of Lost Socks and Birdfood
- Alt Mode: Griffon
- Intelligence: ???
- Endurance: 10+
- Courage: Infinity
- Firepower: ???
- Skill: Infinity
- Motto: "'In yon straight path a thousand may well be stopped by three,
Now who will stand on either hand and keep the bridge with me?'" - Weapon: Shotgun
Uh... Glyph?
It works in sigs now, but now it doesn't show up right in the profiles.
See my sig here?
Is what's showing up in my profile.
It works in sigs now, but now it doesn't show up right in the profiles.
See my sig here?
- Code: Select all
[img:624857743e]http://img.photobucket.com/albums/v238/turbomagnus/MarsDecepticons.jpg[/img:624857743e]
[quote:624857743e="The Happy Locust"]^ supports the first amendment right to profanity[/quote:624857743e]
Is what's showing up in my profile.
Current Status: Anticipating a possible absence from HMW for a few days after Thanksgiving due to family reasons.
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turbomagnus - Headmaster
- Posts: 1121
- Joined: Wed Jan 14, 2004 8:28 pm
- Location: GMT -5
- Alt Mode: Toyota Echo
- Strength: ???
- Intelligence: ???
- Speed: ???
- Endurance: ???
- Rank: ???
- Courage: ???
- Firepower: ???
- Skill: ???
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