Absolute Zero wrote:Tammuz wrote:exactly 6 maximal missions, 20 odd cons between them, not a maximal in site.
Either they're hibernating for the winter or some of the Preds got hungry again...
Merc With A Mouth wrote:Absolute Zero wrote:Tammuz wrote:exactly 6 maximal missions, 20 odd cons between them, not a maximal in site.
Either they're hibernating for the winter or some of the Preds got hungry again...
Didn't you get the memo? We eating BBQ ribs and steaks slaughtered fresh homie.
Absolute Zero wrote:mmm... BBQ... that reminds me... I've been up for 7 hours and haven't had breakfast.
Wingspan wrote:Absolute Zero wrote:mmm... BBQ... that reminds me... I've been up for 7 hours and haven't had breakfast.
Addict.
Absolute Zero wrote:Wingspan wrote:Absolute Zero wrote:mmm... BBQ... that reminds me... I've been up for 7 hours and haven't had breakfast.
Addict.
Just because my laptop is next to my bed doesn't mean anything.
Wingspan wrote:Absolute Zero wrote:Wingspan wrote:Addict.
Just because my laptop is next to my bed doesn't mean anything.
Yes it does. Yes, it really does
Wingspan wrote:Unfortunately even if this game was played in person I don't think pants would be a requirement.
neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
neliz wrote:AZ, since you asked somewhere (and I can't find where and you have a mouth full of me being on your ignore list) how come missions are generated with a 1 second interval. it's quite easy.
if there is no mission left and you have bots free, select a bot, select it in a mission and double click the "submit" button.
This will set the bot for the mission, push generate the mission and refresh with the newly generated mission on page.
neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
Celsius/Fahrenhiet wrote:actually you cannot generate new missions until ALL of the missions first generated are filled or the timer runs out
Absolute Zero wrote:Less then one second. I thought, and I could be wrong since I don't have cable internet anymore, that you couldn't generate a new mission in less then a second. Cause that sounds like what Tammuz was complaining about. Missions being generated with the same start time.
neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
Tammuz wrote:it wasn't that thay had the same start time, but that there was so many with the same start time, i.e. more than six, which kinda infers someone is abusing the push-gen bug,
Player Rankings wrote:14. neliz - 1437310
15. CheshiredaCat - 1436726
Tammuz wrote:i don't think so.
the page loading sends the mission gen signal, that's why you get the "added new mission" text at the bottom of a mission page if you look at it while there isn't an open mission for your guys, even if it's the first time you look at the missions from the registry.
neliz wrote:Tammuz wrote:i don't think so.
the page loading sends the mission gen signal, that's why you get the "added new mission" text at the bottom of a mission page if you look at it while there isn't an open mission for your guys, even if it's the first time you look at the missions from the registry.
I know how that's supposed to work, but honestly, i've double-click generated 10 missions yesterday.
this will not show you the "no missions available, added a new mission" but bring you to the page where the newly generated mission is shown. (i only tried it with double clicking, will try triple and multi-clicking when i have the chance)
Tammuz wrote: i'm saying your theory oh how it works is wrong, and that clicking multiple time doesn't work.
neliz wrote:Absolute Zero wrote:Less then one second. I thought, and I could be wrong since I don't have cable internet anymore, that you couldn't generate a new mission in less then a second. Cause that sounds like what Tammuz was complaining about. Missions being generated with the same start time.
Once I get an example up (i had it yesterday a couple of times)
It actually saves me pushing the refresh button once. You can try it if you run in the situation
so the normal time between two mouse clicks is like 0.2 seconds and it worked more than once, that could be the way it works.
Tammuz wrote:it wasn't that thay had the same start time, but that there was so many with the same start time, i.e. more than six, which kinda infers someone is abusing the push-gen bug,
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