Transformers and More @ The Seibertron Store
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No changes whatsoever are permitted to a portion or the entirety of the program's source code. Particularly in large software systems, any change to the source code may have unintended consequences, potentially introducing new bugs; thus, a code freeze helps ensure that a portion of the program that is known to work correctly will continue to do so. Code freezes are often employed in the final stages of development, when a particular release or iteration is being tested, but may also be used to prevent changes to one portion of a program while another is undergoing development.
Black Eyes wrote:Wow......
Great news thanks OS![]()
A preview too very interesting
StealthPrime-91 wrote:I swear if I had £1 for everytime someone complimented Chronic's penis I would be freakin' rich!
Omega Charge wrote:Black Eyes wrote:Wow......
Great news thanks OS![]()
A preview too very interesting
Hadn't seen you in a while, welcome back.
Anyway, thanks for the info. I'll enjoy V2, whether I want to or not.
chronic wrote:Good news!
I Need to get that #1 headband before spring
Black Eyes wrote:Thanks OC
And I see you've gone back to the Cons....at least you didn't go Bot
chronic wrote:Good news!
I Need to get that #1 headband before spring
Absolute Zero wrote:That is awesome.
Merc With A Mouth wrote:Absolute Zero wrote:That is awesome.
Dude I know. Afro Samurai kicked ass and Ron Perelman as Justice was the icing on the cake. Oh and HMW 2 sounds pretty awesome too I guess.
Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
Merc With A Mouth wrote:You said yourself that HMW 2 will be all new coding. So unless there's a coding issue (not a coder or a programmer so forgive my ignorance) it wouldn't actually hurt to let Glyph tinker with it. At least to do fixes and patches.
Omega Sentinel wrote:Triple Wielding Weapons?
Nickolai wrote:The burning question -
Do we keep our current characters at current levels when HMW2 comes out, or is it another start from scratch?
Fearless Echoes wrote:Nickolai wrote:The burning question -
Do we keep our current characters at current levels when HMW2 comes out, or is it another start from scratch?
This, children, is a textbook example of a 'silly question'
Omega Sentinel wrote:Fearless Echoes wrote:Nickolai wrote:The burning question -
Do we keep our current characters at current levels when HMW2 comes out, or is it another start from scratch?
This, children, is a textbook example of a 'silly question'
New Code. New Database. New game Engine. ummm....yeah
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