
Psychout wrote:Im not scared of a gender confused minibot!
Psychout wrote:Im not scared of a gender confused minibot!
The Happy Locust wrote:Effort is not power, knowledge is not power, even money is not power. True power is not caring that you f*ck up all the time.
Psychout wrote:Im not scared of a gender confused minibot!
Psychout wrote:Im not scared of a gender confused minibot!
Glyph wrote:Went to check again just for the hell of it, team roster table is so large I had to use the console window to query the page elements rather than count. 1,044 rows per bot. High score table is over half a million rows now.
Silver Wind wrote:I recommend avoiding the team view page at this point. The page for mine responded so slowly I was concerned the browser tab would freeze.
Drop Bear wrote:Glyph wrote:Went to check again just for the hell of it, team roster table is so large I had to use the console window to query the page elements rather than count. 1,044 rows per bot. High score table is over half a million rows now.
Maybe I’m being dramatic, but I don’t find HMW to be playable now. I like to check the team page regularly to see how my crew are going, but ever since this issue has occurred, it’s become far too much of a hassle to do so. And it won’t be long before that hassle evolves into something more serious.
Seibertron wrote:Which page is the team roster table on that you are talking about?
Psychout wrote:Im not scared of a gender confused minibot!
Glyph wrote:It's /team_view.php - but as we figured out upthread, the bug isn't on the team view page itself but in the once-per-hour cron job that refreshes the high score table (was game_character_rank, I don't know if that's changed). It should truncate the table before inserting the new set of results, but it became clear that the cron job had stopped doing that and was just appending the new rows instead.
Please note, it's nothing to do with character or mission data anywhere else, please don't do anything to those in the hopes of fixing it! I'm doing some history work on missions at the moment and really don't want to lose that data.
Psychout wrote:Im not scared of a gender confused minibot!
Glyph wrote:Nice, looks like that's fixed the team view pageand I take it the high score is now fully refreshing in the hourly script
Although... looks like the high scores aren't actually ordered by character XP at the moment. I can't figure out what the ordering is from the table, although it does look like more recently active bots are towards the end? But it's definitely not by score. Sorry Ryan, can we grab a little more of your time please?
Psychout wrote:Im not scared of a gender confused minibot!
Seibertron wrote:I also updated registry to War Room and added some new click functionality so that you guys don't have to just click on the checkbox. you should be able to click on the character's box to turn them active or inactive.
Seibertron wrote:At some point, i'll just get rid of the active an inactive sections and just have it active or inactive in the same table and the page will just have code that runs in the background and won't need to be submitted any more. it'll just toggle their status (or if you guys prefer to have two different sections of bots like it's been for 21 years, that's fine too, and I'll just figure out a way to have them slide between the sections).
Psychout wrote:Im not scared of a gender confused minibot!
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