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HMW Bug Reporting Thread (Page 68) • SEIBERTRON • The Energon Pub
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HMW Bug Reporting Thread

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game .

Re: HMW Bug Reporting Thread

Postby Glyph » Sun Jul 13, 2025 12:58 pm

(Reposting as my reply somehow got lost in the ether?)

Seems like the common thread is that if any of your active bots are actually doing something (mission etc), it won't show the Deactivate button even if others are Active but idle. That's what I found in the repro steps, anyway.
(EDIT: Or actually, it might only matter what the *last* bot in your active list is doing - just had it where all my bots except the last were in missions, and it *did* show the Deactivate button.)

Haven't seen any of my bots just disappear from the War Room though?
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Re: HMW Bug Reporting Thread

Postby Bumblevivisector » Sun Jul 13, 2025 1:49 pm

3 missions ended, activated 2 Cons, no DEACTIVATE button below my 5 actives.

So I send both on missions, 2 more missions end within the minute, then I activate 2 more for another total of 5 active, and now DEACTIVATE is back less than 2 minutes later.

Still seems pretty random.
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Re: HMW Bug Reporting Thread

Postby Seibertron » Tue Jul 15, 2025 12:41 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
I made some improvements to https://www.seibertron.com/heavymetalwa ... gister.php

I also updated the header. I'm not done but I'm falling asleep while writing code so I'm going to call it quits here for now.

More to come!
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Re: HMW Bug Reporting Thread

Postby steve2275 » Thu Jul 17, 2025 9:06 pm

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
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Re: HMW Bug Reporting Thread

Postby Silver Wind » Fri Jul 18, 2025 4:09 pm

Motto: "Truth is written in the fabric of creation."
Weapon: Deflecto-Shield
Guess this bug is still making the rounds.

https://www.seibertron.com/heavymetalwa ... _id=360334
https://www.seibertron.com/heavymetalwa ... _id=360335

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Re: HMW Bug Reporting Thread

Postby Silver Wind » Tue Jul 22, 2025 6:47 pm

Motto: "Truth is written in the fabric of creation."
Weapon: Deflecto-Shield
Tried refreshing the War Room page and received this error. It would appear that only the HMW forum is working at the moment.

Screenshot 2025-07-22 at 16-43-26 .png
Screenshot 2025-07-22 at 16-43-26 .png (6.05 KiB) Viewed 10773 times


Edit: Seems to be working again.
Last edited by Silver Wind on Tue Jul 22, 2025 8:35 pm, edited 1 time in total.
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Re: HMW Bug Reporting Thread

Postby Glyph » Tue Jul 22, 2025 8:13 pm



OK, looks like we're back.

--EDIT--
But now the captcha codes are actually required, which is just pointless and annoying.
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Re: HMW Bug Reporting Thread

Postby Seibertron » Wed Jul 23, 2025 1:01 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
Sorry for the glitch earlier. I uploaded a file that contained some changes to how factions are handled via a global variable.now in order to start normalizing all.of the hard coded faction code. The file was dependent on some code in one of the core HMW files that I didn't move to the live server. I actually didn't mean to upload anything but did by accident and didn't realize I had until I went to check out how the live missions page was working, which is when I realized that I had accidentally overwrite it with my changes earlier.

Anyways, im working on the missions page. The new code is almost completed. Feedback will be welcome once I post it (ill let u know when I have done that). Most of it is just converting the old HTML but there is some actual changes with the code as well, including the new way I'll be handling factions in the future, which will allow an easier way to roll out factions. I really just want to keep it as autobots and decepticons until we get things ironed out way down the road, but im still going to lay down the foundation to make it easier.

I'll address the pass code tomorrow. It was added at one point to prevent players from using bots or scripts. Why would that not be needed still?
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Re: HMW Bug Reporting Thread

Postby Glyph » Wed Jul 23, 2025 6:22 am

Last edited by Glyph on Wed Jul 23, 2025 11:03 am, edited 1 time in total.
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Re: HMW Bug Reporting Thread

Postby Seibertron » Wed Jul 23, 2025 10:58 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
If a list could be compiled (and maintained) of things that need to be addressed, I would greatly appreciate it and that would be very helpful. Thanks.
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Re: HMW Bug Reporting Thread

Postby Glyph » Wed Jul 23, 2025 11:04 am

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Re: HMW Bug Reporting Thread

Postby Silver Wind » Wed Jul 23, 2025 9:46 pm

Motto: "Truth is written in the fabric of creation."
Weapon: Deflecto-Shield
It really is irritating when someone has to populate the missions page one at a time for all six activated characters and enter the passcode for each one of them.
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Re: HMW Bug Reporting Thread

Postby Seibertron » Thu Jul 24, 2025 12:01 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
New missions page is live. Passcode is removed. Please provide polite feedback and suggestions.

I'll address the other issues tomorrow.

https://www.seibertron.com/heavymetalwar/missions.php
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Re: HMW Bug Reporting Thread

Postby Seibertron » Thu Jul 24, 2025 12:18 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
Just real quick before I go to bed, I wanted to address why I haven't resolved some of tge problems with otger code that I recently "broke" by making other changes. The logic for arenas and missions has had some serious logic flaws with it since this game's creation. There is a major problem also with how the data is NOT normalized in the database and is stored in a very weird manner. If I recall correctly, the original programmer od the game acknowledged that he would store the mission and arena logs differently if he were to program it today. It's been on my mind for over 20 years. Im going to dismantle how tge logs are handled. I'm going to really dig deep into this code. I will resolve the other issues with the mission and arena logs when I tackle how all of that is generated. Its truly the core of how HMW works. To be honest, im working my way up to it because its a major project. I spent about 8 hours or so working on the code for the missions page so far. This entire process is a lengthy one. Most of this code originated over 20 yeas ago. Glyph made a lot of contributions as well and the game has been abandoned mostly because of where I was at during past decade for a very long time. I'm sorry that happened. Things are very very different this time around. Its going to be a bumpy ride. I will do my best to work with your feedback. Some of the changes are necessary because of the new found direction for the entire SEIBERTRON website. Some are just things ive wanted to do for 15 to 20+ years and those things are finally happening. Its going to be a lot of change all at once. Some of you will have a hard time with the changes im going to make. Im doing my best to keep everyone happy. It is not my intent to make your time here unpleasant. Please give me a chance to work through all of this. I have a ton of work to do still. I promise we'll end up with something improved from where we are at currently. I also hope all of you know that none of this would be possible without the original contributions from vir4030 and glyph.

Hold on to your seats folks. Here we go.

(Sorry for the lack of paragraphs ... typing on my phone and im exhausted)
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Re: HMW Bug Reporting Thread

Postby ashe5k » Thu Jul 24, 2025 7:25 am

Motto: "He who hesitates, is lost."
We do appreciate the work going into this. I do like the new layout on the missions page.
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Re: HMW Bug Reporting Thread

Postby sprockitz » Thu Jul 24, 2025 7:28 am

Love the new mission page. Nice and compact, It looks great on mobile
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Re: HMW Bug Reporting Thread

Postby Zordon » Thu Jul 24, 2025 7:38 am

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Loving the new look and appreciate it all Ryan. ;)
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Re: HMW Bug Reporting Thread

Postby Burn » Fri Jul 25, 2025 11:53 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
I know the radials are there, just a bit hard to see.
Firefox 141.0, Win 10, default themes for both.
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Re: HMW Bug Reporting Thread

Postby Riot Riverman » Wed Jul 30, 2025 7:37 pm

Motto: "Having fun yet?"
Weapon: Gattling Gun
Nice to see this place is still here and getting updated and upgraded no less! ;)^

Here's hoping the CR chamber manual activation will be fixed soon, a few of my bots need fixing.
I'm Lost-----
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Should I return before I get back
Please ask me to wait.
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Re: HMW Bug Reporting Thread

Postby Glyph » Wed Jul 30, 2025 9:14 pm

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Re: HMW Bug Reporting Thread

Postby Riot Riverman » Thu Jul 31, 2025 5:07 pm

Motto: "Having fun yet?"
Weapon: Gattling Gun
I'm Lost-----
I have gone to look for myself
Should I return before I get back
Please ask me to wait.
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Re: HMW Bug Reporting Thread

Postby Glyph » Thu Jul 31, 2025 7:43 pm

No problem, glad I could help :D
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Re: HMW Bug Reporting Thread

Postby Seibertron » Tue Aug 05, 2025 4:57 pm

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
Glyph, Burn and Psychout have HMW Staff access again which should allow them to help with HMW news again. I have not done anything with the HMW admin tools in years so i have no idea what works for you guys. Please email me if you don't have the link still.
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Re: HMW Bug Reporting Thread

Postby Psychout » Tue Aug 05, 2025 5:24 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Nice! I'll wait for Glyph to tell me what he needs. Thank you.

I'll definitely need the panel link though, it's been a while since I've had access there.
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Re: HMW Bug Reporting Thread

Postby sprockitz » Wed Aug 06, 2025 8:32 am

Weapons could use refilled all 10/10 weapons are sold out
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